356 lines
12 KiB
C++
356 lines
12 KiB
C++
/***********************************************************************/
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/* Methodes de base de gestion des classes des elements de schematique */
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/***********************************************************************/
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "program.h"
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#include "libcmp.h"
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#include "general.h"
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#include "id.h"
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#include "protos.h"
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/************************/
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/* class DrawTextStruct */
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/* class DrawLabelStruct */
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/* class DrawGlobalLabelStruct */
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/* class DrawHierLabelStruct */
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/************************/
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/**************************************************************************/
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DrawTextStruct::DrawTextStruct( const wxPoint& pos, const wxString& text, KICAD_T aType ) :
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EDA_BaseStruct( aType )
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, EDA_TextStruct( text )
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/**************************************************************************/
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{
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m_Layer = LAYER_NOTES;
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m_Pos = pos;
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m_Shape = 0;
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m_IsDangling = FALSE;
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}
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/*********************************************/
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DrawTextStruct* DrawTextStruct::GenCopy()
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/*********************************************/
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{
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DrawTextStruct* newitem;
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switch( Type() )
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{
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default:
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case DRAW_TEXT_STRUCT_TYPE:
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newitem = new DrawTextStruct( m_Pos, m_Text );
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break;
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case DRAW_GLOBAL_LABEL_STRUCT_TYPE:
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newitem = new DrawGlobalLabelStruct(m_Pos, m_Text );
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break;
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case DRAW_HIER_LABEL_STRUCT_TYPE:
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newitem = new DrawHierLabelStruct(m_Pos, m_Text );
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break;
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case DRAW_LABEL_STRUCT_TYPE:
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newitem = new DrawLabelStruct( m_Pos, m_Text );
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break;
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}
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newitem->m_Layer = m_Layer;
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newitem->m_Shape = m_Shape;
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newitem->m_Orient = m_Orient;
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newitem->m_Size = m_Size;
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newitem->m_Width = m_Width;
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newitem->m_HJustify = m_HJustify;
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newitem->m_VJustify = m_VJustify;
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newitem->m_IsDangling = m_IsDangling;
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return newitem;
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}
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/********************************************************/
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void DrawTextStruct::SwapData( DrawTextStruct* copyitem )
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/********************************************************/
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{
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EXCHG( m_Text, copyitem->m_Text );
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EXCHG( m_Pos, copyitem->m_Pos );
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EXCHG( m_Size, copyitem->m_Size );
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EXCHG( m_Width, copyitem->m_Width );
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EXCHG( m_Shape, copyitem->m_Shape );
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EXCHG( m_Orient, copyitem->m_Orient );
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EXCHG( m_Layer, copyitem->m_Layer );
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EXCHG( m_HJustify, copyitem->m_HJustify );
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EXCHG( m_VJustify, copyitem->m_VJustify );
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EXCHG( m_IsDangling, copyitem->m_IsDangling );
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}
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/***************************************************************/
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void DrawTextStruct::Place( WinEDA_DrawFrame* frame, wxDC* DC )
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/***************************************************************/
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{
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/* save old text in undo list */
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if( g_ItemToUndoCopy && ( (m_Flags & IS_NEW) == 0 ) )
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{
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/* restore old values and save new ones */
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SwapData( (DrawTextStruct*) g_ItemToUndoCopy );
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/* save in undo list */
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( (WinEDA_SchematicFrame*) frame )->SaveCopyInUndoList( this, IS_CHANGED );
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/* restore new values */
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SwapData( (DrawTextStruct*) g_ItemToUndoCopy );
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SAFE_DELETE( g_ItemToUndoCopy );
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}
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EDA_BaseStruct::Place( frame, DC );
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}
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/****************************************************************************/
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DrawLabelStruct::DrawLabelStruct( const wxPoint& pos, const wxString& text ) :
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DrawTextStruct( pos, text, DRAW_LABEL_STRUCT_TYPE )
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/****************************************************************************/
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{
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m_Layer = LAYER_LOCLABEL;
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m_IsDangling = TRUE;
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}
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/***********************************************************************************/
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DrawGlobalLabelStruct::DrawGlobalLabelStruct(const wxPoint& pos, const wxString& text) :
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DrawTextStruct( pos, text, DRAW_GLOBAL_LABEL_STRUCT_TYPE )
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/***********************************************************************************/
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{
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m_Layer = LAYER_GLOBLABEL;
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m_Shape = NET_BIDI;
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m_IsDangling = TRUE;
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}
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/***********************************************************************************/
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DrawHierLabelStruct::DrawHierLabelStruct(const wxPoint& pos, const wxString& text) :
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DrawTextStruct( pos, text, DRAW_HIER_LABEL_STRUCT_TYPE )
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/***********************************************************************************/
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{
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m_Layer = LAYER_HIERLABEL;
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m_Shape = NET_INPUT;
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m_IsDangling = TRUE;
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}
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/*******************************************************************************************/
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void DrawTextStruct::Draw( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& offset,
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int DrawMode, int Color )
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/*******************************************************************************************/
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/* Texts type Comment (text on layer "NOTE") have 4 directions, and the Text origin is the first letter
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*/
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{
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int color;
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int width = MAX( m_Width, g_DrawMinimunLineWidth );
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if( Color >= 0 )
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color = Color;
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else
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color = ReturnLayerColor( m_Layer );
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GRSetDrawMode( DC, DrawMode );
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switch( m_Orient )
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{
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case 0: /* Horiz Normal Orientation (left justified) */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x + offset.x, m_Pos.y - TXTMARGE + offset.y ),
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color, m_Text, TEXT_ORIENT_HORIZ, m_Size,
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GR_TEXT_HJUSTIFY_LEFT,
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GR_TEXT_VJUSTIFY_BOTTOM, width );
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break;
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case 1: /* Vert Orientation UP */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x - TXTMARGE + offset.x,
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m_Pos.y + offset.y ),
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color, m_Text, TEXT_ORIENT_VERT, m_Size,
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GR_TEXT_HJUSTIFY_RIGHT,
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GR_TEXT_VJUSTIFY_BOTTOM, width );
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break;
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case 2: /* Horiz Orientation - Right justified */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x + offset.x, m_Pos.y -
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TXTMARGE + offset.y ),
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color, m_Text, TEXT_ORIENT_HORIZ, m_Size,
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GR_TEXT_HJUSTIFY_RIGHT,
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GR_TEXT_VJUSTIFY_BOTTOM, width );
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break;
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case 3: /* Vert Orientation BOTTOM */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x - TXTMARGE + offset.x,
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m_Pos.y + offset.y ),
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color, m_Text, TEXT_ORIENT_VERT, m_Size,
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GR_TEXT_HJUSTIFY_RIGHT,
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GR_TEXT_VJUSTIFY_TOP, width );
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break;
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}
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if( m_IsDangling )
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DrawDanglingSymbol( panel, DC, m_Pos + offset, color );
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}
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/*********************************************************************************************/
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void DrawLabelStruct::Draw( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& offset,
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int DrawMode, int Color )
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/*********************************************************************************************/
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{
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DrawTextStruct::Draw( panel, DC, offset, DrawMode, Color );
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}
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/*******************************************************************************************/
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void DrawHierLabelStruct::Draw( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& offset,
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int DrawMode, int Color )
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/******************************************************************************************/
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/* Texts type Global Label have 4 directions, and the Text origin is the graphic icon
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*/
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{
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int* Template;
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int Poly[20];
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int ii, jj, imax, color, HalfSize;
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wxSize Size = m_Size;
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int width = MAX( m_Width, g_DrawMinimunLineWidth );
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if( Color >= 0 )
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color = Color;
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else
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color = ReturnLayerColor( m_Layer );
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GRSetDrawMode( DC, DrawMode );
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HalfSize = Size.x / 2; ii = Size.x + TXTMARGE;
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switch( m_Orient )
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{
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case 0: /* Orientation horiz normale */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x - ii + offset.x, m_Pos.y + offset.y ), color,
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m_Text, TEXT_ORIENT_HORIZ, Size,
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GR_TEXT_HJUSTIFY_RIGHT, GR_TEXT_VJUSTIFY_CENTER, width );
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break;
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case 1: /* Orientation vert UP */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x + offset.x, m_Pos.y + ii + offset.y ), color,
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m_Text, TEXT_ORIENT_VERT, Size,
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GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_TOP, width );
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break;
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case 2: /* Orientation horiz inverse */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x + ii + offset.x, m_Pos.y + offset.y ), color,
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m_Text, TEXT_ORIENT_HORIZ, Size,
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GR_TEXT_HJUSTIFY_LEFT, GR_TEXT_VJUSTIFY_CENTER, width );
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break;
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case 3: /* Orientation vert BOTTOM */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x + offset.x, m_Pos.y - ii + offset.y ), color,
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m_Text, TEXT_ORIENT_VERT, Size,
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GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_BOTTOM, width );
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break;
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}
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Template = TemplateShape[m_Shape][m_Orient];
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imax = *Template; Template++;
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for( ii = 0, jj = 0; ii < imax; ii++ )
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{
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Poly[jj] = ( HalfSize * (*Template) ) + m_Pos.x + offset.x;
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jj++; Template++;
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Poly[jj] = ( HalfSize * (*Template) ) + m_Pos.y + offset.y;
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jj++; Template++;
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}
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GRPoly( &panel->m_ClipBox, DC, imax, Poly, 0, width, color, color );
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if( m_IsDangling )
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DrawDanglingSymbol( panel, DC, m_Pos + offset, color );
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}
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/*******************************************************************************************/
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void DrawGlobalLabelStruct::Draw( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& offset,
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int DrawMode, int Color )
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/******************************************************************************************/
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/* Texts type Global Label have 4 directions, and the Text origin is the graphic icon
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*/
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//should reimplement this with a custom global shape??
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//it is the same as Hierarchal sheet.
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{
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int* Template;
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int Poly[20];
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int ii, jj, imax, color, HalfSize;
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wxSize Size = m_Size;
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int width = MAX( m_Width, g_DrawMinimunLineWidth );
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if( Color >= 0 )
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color = Color;
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else
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color = ReturnLayerColor( m_Layer );
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GRSetDrawMode( DC, DrawMode );
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HalfSize = Size.x / 2; ii = Size.x + TXTMARGE;
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switch( m_Orient )
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{
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case 0: /* Orientation horiz normale */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x - ii + offset.x, m_Pos.y + offset.y ), color,
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m_Text, TEXT_ORIENT_HORIZ, Size,
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GR_TEXT_HJUSTIFY_RIGHT, GR_TEXT_VJUSTIFY_CENTER, width );
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break;
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case 1: /* Orientation vert UP */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x + offset.x, m_Pos.y + ii + offset.y ), color,
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m_Text, TEXT_ORIENT_VERT, Size,
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GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_TOP, width );
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break;
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case 2: /* Orientation horiz inverse */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x + ii + offset.x, m_Pos.y + offset.y ), color,
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m_Text, TEXT_ORIENT_HORIZ, Size,
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GR_TEXT_HJUSTIFY_LEFT, GR_TEXT_VJUSTIFY_CENTER, width );
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break;
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case 3: /* Orientation vert BOTTOM */
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DrawGraphicText( panel, DC,
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wxPoint( m_Pos.x + offset.x, m_Pos.y - ii + offset.y ), color,
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m_Text, TEXT_ORIENT_VERT, Size,
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GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_BOTTOM, width );
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break;
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}
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Template = TemplateShape[m_Shape][m_Orient];
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imax = *Template; Template++;
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for( ii = 0, jj = 0; ii < imax; ii++ )
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{
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Poly[jj] = ( HalfSize * (*Template) ) + m_Pos.x + offset.x;
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jj++; Template++;
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Poly[jj] = ( HalfSize * (*Template) ) + m_Pos.y + offset.y;
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jj++; Template++;
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}
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GRPoly( &panel->m_ClipBox, DC, imax, Poly, 0, width, color, color );
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if( m_IsDangling )
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DrawDanglingSymbol( panel, DC, m_Pos + offset, color );
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}
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