kicad/3d-viewer/3d_cache
Jon Evans 18037e2f65 Rework bitmap system to load from archived PNGs
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.

Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz

The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.

Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.

Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.
2021-03-11 08:37:35 -05:00
..
dialogs Rework bitmap system to load from archived PNGs 2021-03-11 08:37:35 -05:00
sg Use std::locale::classic() globally 2021-02-26 17:21:55 -08:00
3d_cache.cpp Centralize the 3d cache path 2021-01-27 19:12:19 -05:00
3d_cache.h 3D Viewer: remove all instances of "C" prefix from object names. 2021-01-02 17:45:36 -05:00
3d_info.h More module -> footprint. 2020-11-13 15:16:24 +00:00
3d_plugin_manager.cpp Kick the osx specific path helpers into PATHS 2021-02-16 23:29:26 -05:00
3d_plugin_manager.h 3D viewer code cleaning round 4. 2020-12-16 13:19:28 -05:00
CMakeLists.txt 3D_cache/cmakelists.txt: Don't clear CMAKE_CXX_FLAGS compiler flags 2016-05-02 11:45:23 +02:00