Call UseDrawPriority( true ) after creating GAL to enable. VIEW::Add() gets a new optional argument to specify the draw order when adding an item. If the new argument is left default, the draw order will increment with each call of VIEW::Add(). Fix std::bind calls after change to VIEW::Add |
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view.cpp | ||
view_controls.cpp | ||
view_group.cpp | ||
view_item.cpp | ||
wx_view_controls.cpp |