113 lines
3.4 KiB
C++
113 lines
3.4 KiB
C++
/**
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* @file class_pcb_layer_box_selector.cpp
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* @brief a derived class of LAYER_BOX_SELECTOR to handle the layer box selector
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* in Pcbnew
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 1992-2012 Jean-Pierre Charras <jean-pierre.charras@ujf-grenoble.fr>
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 1992-2012 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <common.h>
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#include <pcbnew.h>
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#include <wxPcbStruct.h>
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#include <class_board_design_settings.h>
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#include <colors_selection.h>
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#include <layers_id_colors_and_visibility.h>
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#include <class_board.h>
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#include <hotkeys.h>
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#include <wx/ownerdrw.h>
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#include <wx/menuitem.h>
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#include <wx/bmpcbox.h>
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#include <wx/wx.h>
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#include <class_pcb_layer_box_selector.h>
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/* class to display a layer list.
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*
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*/
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// Reload the Layers
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void PCB_LAYER_BOX_SELECTOR::Resync()
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{
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Clear();
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static DECLARE_LAYERS_ORDER_LIST( layertranscode );
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static DECLARE_LAYERS_HOTKEY( layerhk );
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for( int i = 0; i < LAYER_COUNT; i++ )
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{
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wxBitmap layerbmp( 14, 14 );
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wxString layername;
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int layerid = i;
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if( m_layerorder )
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layerid = layertranscode[i];
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if( ! IsLayerEnabled( layerid ) )
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continue;
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SetBitmapLayer( layerbmp, layerid );
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layername = GetLayerName( layerid );
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if( m_layerhotkeys && m_hotkeys != NULL )
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layername = AddHotkeyName( layername, m_hotkeys, layerhk[layerid], IS_COMMENT );
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Append( layername, layerbmp, (void*) layerid );
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}
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}
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// Returns true if the layer id is enabled (i.e. is it should be displayed)
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bool PCB_LAYER_BOX_SELECTOR::IsLayerEnabled( int aLayerIndex )
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{
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PCB_BASE_FRAME* pcbFrame = (PCB_BASE_FRAME*) GetParent()->GetParent();
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BOARD* board = pcbFrame->GetBoard();
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wxASSERT( board != NULL );
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return board->IsLayerEnabled( aLayerIndex );
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}
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// Returns a color index from the layer id
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int PCB_LAYER_BOX_SELECTOR::GetLayerColor( int aLayerIndex )
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{
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PCB_BASE_FRAME* pcbFrame = (PCB_BASE_FRAME*) GetParent()->GetParent();
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BOARD* board = pcbFrame->GetBoard();
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wxASSERT( board != NULL );
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return board->GetLayerColor( aLayerIndex );
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}
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// Returns the name of the layer id
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const wxString PCB_LAYER_BOX_SELECTOR::GetLayerName( int aLayerIndex )
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{
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PCB_BASE_FRAME* pcbFrame = (PCB_BASE_FRAME*) GetParent()->GetParent();
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BOARD* board = pcbFrame->GetBoard();
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wxASSERT( board != NULL );
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return board->GetLayerName( aLayerIndex );
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}
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