kicad/3d-viewer/3d_rendering/3d_render_raytracing
Mario Luzeiro 2a793cc22c Remove mm_malloc from raytracer
There is no need to use mm_malloc at this moment. Explanation:
1) It was planned that there was advantadge to use aligned memory but it
was not measured the performance. 2) aligned memory is needed for use
with SIMD (i.e: SSE) but that is not used at moment.

Fixes: lp:1626278
https://bugs.launchpad.net/kicad/+bug/1626278
2017-02-13 10:08:20 -05:00
..
accelerators Remove mm_malloc from raytracer 2017-02-13 10:08:20 -05:00
shapes2D (forget to staged modified files) 2016-10-09 11:33:53 -04:00
shapes3D 3D-Viewer: improvements on reflections and on plastic normal texture 2017-01-26 07:22:46 -05:00
PerlinNoise.cpp Add missing include 2016-10-10 19:44:46 -04:00
PerlinNoise.h (forget to staged modified files) 2016-10-09 11:33:53 -04:00
c3d_render_createscene.cpp 3D-Viewer: improvements on reflections and on plastic normal texture 2017-01-26 07:22:46 -05:00
c3d_render_raytracing.cpp 3D-Viewer: improvements on reflections and on plastic normal texture 2017-01-26 07:22:46 -05:00
c3d_render_raytracing.h Improvements on 3DViewer raytracing render 2016-12-22 16:18:20 -05:00
cfrustum.cpp 3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests 2017-01-18 18:09:27 -05:00
cfrustum.h 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
clight.h Improve board texture (make it square), add directional light to top/bot. 2016-10-09 11:34:28 -04:00
cmaterial.cpp 3D-Viewer: improvements on reflections and on plastic normal texture 2017-01-26 07:22:46 -05:00
cmaterial.h 3D-Viewer: improvements on reflections and on plastic normal texture 2017-01-26 07:22:46 -05:00
hitinfo.h (forget to staged modified files) 2016-10-09 11:33:53 -04:00
mortoncodes.cpp 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
mortoncodes.h 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
ray.cpp 3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests 2017-01-18 18:09:27 -05:00
ray.h 3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests 2017-01-18 18:09:27 -05:00
raypacket.cpp improve anti-aliasing 2016-10-27 10:22:21 -04:00
raypacket.h improve anti-aliasing 2016-10-27 10:22:21 -04:00