kicad/3d-viewer/3d_viewer/tools/eda_3d_conditions.cpp

73 lines
2.5 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2020 Ian McInerney <ian.s.mcinerney at ieee.org>
* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <3d_canvas/board_adapter.h>
#include <3d_viewer/tools/eda_3d_conditions.h>
#include <functional>
using namespace std::placeholders;
SELECTION_CONDITION EDA_3D_CONDITIONS::MaterialMode( MATERIAL_MODE aMaterial )
{
return std::bind( &EDA_3D_CONDITIONS::materialModeFunction, _1, m_adapter, aMaterial );
}
SELECTION_CONDITION EDA_3D_CONDITIONS::Flag( DISPLAY3D_FLG aFlag )
{
return std::bind( &EDA_3D_CONDITIONS::flagFunction, _1, m_adapter, aFlag );
}
SELECTION_CONDITION EDA_3D_CONDITIONS::GridSize( GRID3D_TYPE aGridSize )
{
return std::bind( &EDA_3D_CONDITIONS::gridSizeFunction, _1, m_adapter, aGridSize );
}
bool EDA_3D_CONDITIONS::materialModeFunction( const SELECTION& aSelection,
BOARD_ADAPTER* aAdapter,
MATERIAL_MODE aMaterial )
{
return aAdapter->GetMaterialMode() == aMaterial;
}
bool EDA_3D_CONDITIONS::flagFunction( const SELECTION& aSelection,
BOARD_ADAPTER* aAdapter,
DISPLAY3D_FLG aFlag )
{
return aAdapter->GetFlag( aFlag );
}
bool EDA_3D_CONDITIONS::gridSizeFunction( const SELECTION& aSelection,
BOARD_ADAPTER* aAdapter,
GRID3D_TYPE aGridSize )
{
return aAdapter->GetGridType() == aGridSize;
}