352 lines
11 KiB
C++
352 lines
11 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004-2021 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef STRING_UTILS_H
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#define STRING_UTILS_H
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#include "config.h"
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#include <string>
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#include <vector>
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#include <wx/string.h>
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#include <wx/filename.h>
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/**
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* Convert the old `~...~` overbar notation to the new `~{...}` one.
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*/
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wxString ConvertToNewOverbarNotation( const wxString& aOldStr );
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/**
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* Convert curly quotes and em/en dashes to straight quotes and dashes.
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*
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* @return true if any characters required conversion.
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*/
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bool ConvertSmartQuotesAndDashes( wxString* aString );
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/**
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* Escape/Unescape routines to safely encode reserved-characters in various contexts.
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*/
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enum ESCAPE_CONTEXT
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{
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CTX_NETNAME,
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CTX_LIBID,
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CTX_QUOTED_STR,
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CTX_LINE,
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CTX_FILENAME
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};
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/**
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* The Escape/Unescape routines use HTML-entity-reference-style encoding to handle
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* characters which are:
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* (a) not legal in filenames
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* (b) used as control characters in LIB_IDs
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* (c) used to delineate hierarchical paths
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*/
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wxString EscapeString( const wxString& aSource, ESCAPE_CONTEXT aContext );
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wxString UnescapeString( const wxString& aSource );
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/**
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* Remove markup (such as overbar or subscript) that we can't render to menu items.
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*/
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wxString PrettyPrintForMenu( const wxString& aString );
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/**
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* Capitalize the first letter in each word.
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*/
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wxString TitleCaps( const wxString& aString );
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/**
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* Copy bytes from @a aSource delimited string segment to @a aDest buffer.
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*
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* The extracted string will be null terminated even if truncation is necessary
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* because aDestSize was not large enough.
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*
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* @param aDest is the destination byte buffer.
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* @param aSource is the source bytes as a C string.
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* @param aDestSize is the size of the destination byte buffer.
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* @return the number of bytes read from source, which may be more than the number copied,
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* due to escaping of double quotes and the escape byte itself.
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* @deprecated should use the one which fetches a wxString, below.
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*/
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int ReadDelimitedText( char* aDest, const char* aSource, int aDestSize );
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/**
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* Copy bytes from @a aSource delimited string segment to @a aDest wxString.
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*
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* @param aDest is the destination wxString.
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* @param aSource is the source C string holding utf8 encoded bytes.
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* @return the number of bytes read from source, which may be more than the number copied,
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* due to escaping of double quotes and the escape byte itself.
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*/
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int ReadDelimitedText( wxString* aDest, const char* aSource );
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/**
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* Return an 8 bit UTF8 string given aString in Unicode form.
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*
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* Any double quoted or back slashes are prefixed with a '\\' byte and the form
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* of this UTF8 byte string is compatible with function ReadDelimitedText().
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*
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* @param aString is the input string to convert.
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* @return the escaped input text, without the wrapping double quotes.
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*/
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std::string EscapedUTF8( const wxString& aString );
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/**
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* Return a new wxString escaped for embedding in HTML.
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*/
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wxString EscapeHTML( const wxString& aString );
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/**
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* Read one line line from \a aFile.
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*
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* @return a pointer the first useful line read by eliminating blank lines and comments.
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*/
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char* GetLine( FILE* aFile, char* Line, int* LineNum = nullptr, int SizeLine = 255 );
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/**
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* Return true if the string is empty or contains only whitespace.
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*/
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bool NoPrintableChars( const wxString& aString );
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/**
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* Remove leading and training spaces, tabs and end of line chars in \a text
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*
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* @return a pointer on the first n char in text
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*/
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char* StrPurge( char* text );
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/**
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* @return a string giving the current date and time.
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*/
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wxString DateAndTime();
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/**
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* Compare two strings with alphanumerical content.
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*
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* This function is equivalent to strncmp() or strncasecmp() if \a aIgnoreCase is true
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* except that strings containing numbers are compared by their integer value not
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* by their ASCII code. In other words U10 would be greater than U2.
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*
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* @param aString1 A wxString reference to the reference string.
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* @param aString2 A wxString reference to the comparison string.
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* @param aIgnoreCase Use true to make the comparison case insensitive.
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* @return An integer value of -1 if \a aString1 is less than \a aString2, 0 if
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* \a aString1 is equal to \a aString2, or 1 if \a aString1 is greater
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* than \a aString2.
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*/
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int StrNumCmp( const wxString& aString1, const wxString& aString2, bool aIgnoreCase = false );
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/**
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* Compare a string against wild card (* and ?) pattern using the usual rules.
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*
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* @return true if pattern matched otherwise false.
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*/
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bool WildCompareString( const wxString& pattern,
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const wxString& string_to_tst,
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bool case_sensitive = true );
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/**
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* Compare strings like the strcmp function but handle numbers and modifiers within the
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* string text correctly for sorting. eg. 1mF > 55uF
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*
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* @return -1 if first string is less than the second, 0 if the strings are equal, or
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* 1 if the first string is greater than the second.
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*/
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int ValueStringCompare( const wxString& strFWord, const wxString& strSWord );
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/**
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* Break a string into three parts: he alphabetic preamble, the numeric part, and any
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* alphabetic ending.
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*
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* For example C10A is split to C 10 A
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*/
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int SplitString( const wxString& strToSplit,
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wxString* strBeginning,
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wxString* strDigits,
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wxString* strEnd );
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/**
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* Gets the trailing int, if any, from a string.
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*
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* @param aStr the string to check.
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* @return the trailing int or 0 if none found.
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*/
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int GetTrailingInt( const wxString& aStr );
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/**
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* @return a wxString object containing the illegal file name characters for all platforms.
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*/
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wxString GetIllegalFileNameWxChars();
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/**
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* Checks \a aName for illegal file name characters.
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*
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* The Windows (DOS) file system forbidden characters already include the forbidden file
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* name characters for both Posix and OSX systems. The characters \/?*|"\<\> are illegal
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* and are replaced with %xx where xx the hexadecimal equivalent of the replaced character.
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* This replacement may not be as elegant as using an underscore ('_') or hyphen ('-') but
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* it guarantees that there will be no naming conflicts when fixing footprint library names.
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* however, if aReplaceChar is given, it will replace the illegal chars
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*
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* @param aName is a point to a std::string object containing the footprint name to verify.
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* @param aReplaceChar (if not 0) is the replacement char.
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* @return true if any characters have been replaced in \a aName.
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*/
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bool ReplaceIllegalFileNameChars( std::string* aName, int aReplaceChar = 0 );
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bool ReplaceIllegalFileNameChars( wxString& aName, int aReplaceChar = 0 );
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#ifndef HAVE_STRTOKR
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// common/strtok_r.c optionally:
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extern "C" char* strtok_r( char* str, const char* delim, char** nextp );
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#endif
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/**
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* A helper for sorting strings from the rear.
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*
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* Useful for things like 3D model names where they tend to be largely repetitious at the front.
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*/
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struct rsort_wxString
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{
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bool operator() ( const wxString& strA, const wxString& strB ) const
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{
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wxString::const_reverse_iterator sA = strA.rbegin();
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wxString::const_reverse_iterator eA = strA.rend();
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wxString::const_reverse_iterator sB = strB.rbegin();
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wxString::const_reverse_iterator eB = strB.rend();
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if( strA.empty() )
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{
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if( strB.empty() )
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return false;
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// note: this rule implies that a null string is first in the sort order
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return true;
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}
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if( strB.empty() )
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return false;
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while( sA != eA && sB != eB )
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{
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if( ( *sA ) == ( *sB ) )
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{
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++sA;
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++sB;
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continue;
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}
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if( ( *sA ) < ( *sB ) )
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return true;
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else
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return false;
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}
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if( sB == eB )
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return false;
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return true;
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}
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};
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/**
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* Split the input string into a vector of output strings
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*
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* @note Multiple delimiters are considered to be separate records with empty strings
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*
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* @param aStr Input string with 0 or more delimiters.
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* @param aDelim The string of delimiter. Multiple characters here denote alternate delimiters.
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* @return a vector of strings
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*/
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static inline std::vector<std::string> split( const std::string& aStr, const std::string& aDelim )
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{
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size_t pos = 0;
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size_t last_pos = 0;
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size_t len;
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std::vector<std::string> tokens;
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while( pos < aStr.size() )
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{
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pos = aStr.find_first_of( aDelim, last_pos );
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if( pos == std::string::npos )
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pos = aStr.size();
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len = pos - last_pos;
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tokens.push_back( aStr.substr( last_pos, len ) );
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last_pos = pos + 1;
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}
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return tokens;
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}
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/// Utility to build comma separated lists in messages
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inline void AccumulateDescription( wxString& aDesc, const wxString& aItem )
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{
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if( !aDesc.IsEmpty() )
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aDesc << wxT( ", " );
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aDesc << aItem;
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}
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/**
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* Split \a aString to a string list separated at \a aSplitter.
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*
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* @param aText is the text to split.
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* @param aStrings will contain the split lines.
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* @param aSplitter is the 'split' character.
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*/
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void wxStringSplit( const wxString& aText, wxArrayString& aStrings, wxChar aSplitter );
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/**
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* Remove trailing zeros from a string containing a converted float number.
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*
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* The trailing zeros are removed if the mantissa has more than \a aTrailingZeroAllowed
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* digits and some trailing zeros.
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*/
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void StripTrailingZeros( wxString& aStringValue, unsigned aTrailingZeroAllowed = 1 );
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/**
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* Print a float number without using scientific notation and no trailing 0
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* We want to avoid scientific notation in S-expr files (not easy to read)
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* for floating numbers.
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*
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* We cannot always just use the %g or the %f format to print a fp number
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* this helper function uses the %f format when needed, or %g when %f is
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* not well working and then removes trailing 0
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*/
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std::string Double2Str( double aValue );
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/**
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* A helper to convert the \a double \a aAngle (in internal unit) to a string in degrees.
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*/
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wxString AngleToStringDegrees( double aAngle );
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#endif // STRING_UTILS_H
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