725 lines
23 KiB
C++
725 lines
23 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2015 Chris Pavlina <pavlina.chris@gmail.com>
|
|
* Copyright (C) 2015 KiCad Developers, see change_log.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
/******************************************************************************
|
|
* Field autoplacer: Tries to find an optimal place for component fields, and
|
|
* places them there. There are two modes: "auto"-autoplace, and "manual" autoplace.
|
|
* Auto mode is for when the process is run automatically, like when rotating parts,
|
|
* and it avoids doing things that would be helpful for the final positioning but
|
|
* annoying if they happened without permission.
|
|
* Short description of the process:
|
|
*
|
|
* 1. Compute the dimensions of the fields' bounding box ::ComputeFBoxSize
|
|
* 2. Determine which side the fields will go on. ::choose_side_for_fields
|
|
* 1. Sort the four sides in preference order,
|
|
* depending on the component's shape and
|
|
* orientation ::get_preferred_sides
|
|
* 2. If in manual mode, sift out the sides that would
|
|
* cause fields to overlap other items ::get_colliding_sides
|
|
* 3. If any remaining sides have zero pins there,
|
|
* choose the highest zero-pin side according to
|
|
* preference order.
|
|
* 4. If all sides have pins, choose the side with the
|
|
* fewest pins.
|
|
* 3. Compute the position of the fields' bounding box ::field_box_placement
|
|
* 4. In manual mode, shift the box vertically if possible
|
|
* to fit fields between adjacent wires ::fit_fields_between_wires
|
|
* 5. Move all fields to their final positions
|
|
* 1. Re-justify fields if options allow that ::justify_field
|
|
* 2. Round to a 50-mil grid coordinate if desired
|
|
*/
|
|
|
|
#include <boost/range/adaptor/reversed.hpp>
|
|
|
|
#include <schframe.h>
|
|
#include <hotkeys_basic.h>
|
|
#include <sch_component.h>
|
|
#include <sch_line.h>
|
|
#include <lib_pin.h>
|
|
#include <class_drawpanel.h>
|
|
#include <class_libentry.h>
|
|
#include <eeschema_config.h>
|
|
#include <kiface_i.h>
|
|
#include <vector>
|
|
#include <algorithm>
|
|
|
|
#define FIELD_PADDING 10 // arbitrarily chosen for aesthetics
|
|
#define FIELD_PADDING_ALIGNED 18 // aligns 50 mil text to a 100 mil grid
|
|
#define WIRE_V_SPACING 100
|
|
#define HPADDING 25
|
|
#define VPADDING 25
|
|
|
|
/**
|
|
* Function round_n
|
|
* Round up/down to the nearest multiple of n
|
|
*/
|
|
template<typename T> T round_n( const T& value, const T& n, bool aRoundUp )
|
|
{
|
|
if( value % n )
|
|
return n * (value / n + (aRoundUp ? 1 : 0));
|
|
else
|
|
return value;
|
|
}
|
|
|
|
|
|
/**
|
|
* Function TO_HJUSTIFY
|
|
* Converts an integer to a horizontal justification; neg=L zero=C pos=R
|
|
*/
|
|
EDA_TEXT_HJUSTIFY_T TO_HJUSTIFY( int x )
|
|
{
|
|
return static_cast<EDA_TEXT_HJUSTIFY_T>( x );
|
|
}
|
|
|
|
|
|
class AUTOPLACER
|
|
{
|
|
SCH_SCREEN* m_screen;
|
|
SCH_COMPONENT* m_component;
|
|
std::vector<SCH_FIELD*> m_fields;
|
|
std::vector<SCH_ITEM*> m_colliders;
|
|
EDA_RECT m_comp_bbox;
|
|
wxSize m_fbox_size;
|
|
bool m_allow_rejustify, m_align_to_grid;
|
|
bool m_power_symbol;
|
|
|
|
public:
|
|
typedef wxPoint SIDE;
|
|
static const SIDE SIDE_TOP, SIDE_BOTTOM, SIDE_LEFT, SIDE_RIGHT;
|
|
enum COLLISION { COLLIDE_NONE, COLLIDE_OBJECTS, COLLIDE_H_WIRES };
|
|
|
|
struct SIDE_AND_NPINS
|
|
{
|
|
SIDE side;
|
|
unsigned pins;
|
|
};
|
|
|
|
struct SIDE_AND_COLL
|
|
{
|
|
SIDE side;
|
|
COLLISION collision;
|
|
};
|
|
|
|
|
|
AUTOPLACER( SCH_COMPONENT* aComponent, SCH_SCREEN* aScreen )
|
|
:m_screen( aScreen ), m_component( aComponent )
|
|
{
|
|
m_component->GetFields( m_fields, /* aVisibleOnly */ true );
|
|
Kiface().KifaceSettings()->Read( AutoplaceJustifyEntry, &m_allow_rejustify, true );
|
|
Kiface().KifaceSettings()->Read( AutoplaceAlignEntry, &m_align_to_grid, false );
|
|
|
|
m_comp_bbox = m_component->GetBodyBoundingBox();
|
|
m_fbox_size = ComputeFBoxSize( /* aDynamic */ true );
|
|
|
|
m_power_symbol = ! m_component->IsInNetlist();
|
|
|
|
if( aScreen )
|
|
get_possible_colliders( m_colliders );
|
|
}
|
|
|
|
|
|
/**
|
|
* Do the actual autoplacement.
|
|
* @param aManual - if true, use extra heuristics for smarter placement when manually
|
|
* called up.
|
|
*/
|
|
void DoAutoplace( bool aManual )
|
|
{
|
|
bool force_wire_spacing = false;
|
|
SIDE field_side = choose_side_for_fields( aManual );
|
|
wxPoint fbox_pos = field_box_placement( field_side );
|
|
EDA_RECT field_box( fbox_pos, m_fbox_size );
|
|
|
|
if( aManual )
|
|
force_wire_spacing = fit_fields_between_wires( &field_box, field_side );
|
|
|
|
// Move the fields
|
|
int last_y_coord = field_box.GetTop();
|
|
for( unsigned field_idx = 0; field_idx < m_fields.size(); ++field_idx )
|
|
{
|
|
SCH_FIELD* field = m_fields[field_idx];
|
|
|
|
if( m_allow_rejustify )
|
|
justify_field( field, field_side );
|
|
|
|
wxPoint pos(
|
|
field_horiz_placement( field, field_box ),
|
|
field_vert_placement( field, field_box, &last_y_coord, !force_wire_spacing ) );
|
|
|
|
if( m_align_to_grid )
|
|
{
|
|
pos.x = round_n( pos.x, 50, field_side.x >= 0 );
|
|
pos.y = round_n( pos.y, 50, field_side.y == 1 );
|
|
}
|
|
|
|
field->SetPosition( pos );
|
|
}
|
|
}
|
|
|
|
|
|
protected:
|
|
/**
|
|
* Compute and return the size of the fields' bounding box.
|
|
* @param aDynamic - if true, use dynamic spacing
|
|
*/
|
|
wxSize ComputeFBoxSize( bool aDynamic )
|
|
{
|
|
int max_field_width = 0;
|
|
int total_height = 0;
|
|
|
|
for( SCH_FIELD* field : m_fields )
|
|
{
|
|
int field_width;
|
|
int field_height;
|
|
|
|
if( m_component->GetTransform().y1 )
|
|
{
|
|
field->SetOrientation( TEXT_ORIENT_VERT );
|
|
}
|
|
else
|
|
{
|
|
field->SetOrientation( TEXT_ORIENT_HORIZ );
|
|
}
|
|
|
|
field_width = field->GetBoundingBox().GetWidth();
|
|
field_height = field->GetBoundingBox().GetHeight();
|
|
|
|
max_field_width = std::max( max_field_width, field_width );
|
|
|
|
if( aDynamic )
|
|
total_height += field_height + get_field_padding();
|
|
else
|
|
total_height += WIRE_V_SPACING;
|
|
|
|
}
|
|
|
|
return wxSize( max_field_width, total_height );
|
|
}
|
|
|
|
|
|
/**
|
|
* Function get_pin_side
|
|
* Return the side that a pin is on.
|
|
*/
|
|
SIDE get_pin_side( LIB_PIN* aPin )
|
|
{
|
|
int pin_orient = aPin->PinDrawOrient( m_component->GetTransform() );
|
|
switch( pin_orient )
|
|
{
|
|
case PIN_RIGHT: return SIDE_LEFT;
|
|
case PIN_LEFT: return SIDE_RIGHT;
|
|
case PIN_UP: return SIDE_BOTTOM;
|
|
case PIN_DOWN: return SIDE_TOP;
|
|
default:
|
|
wxFAIL_MSG( "Invalid pin orientation" );
|
|
return SIDE_LEFT;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Function pins_on_side
|
|
* Count the number of pins on a side of the component.
|
|
*/
|
|
unsigned pins_on_side( SIDE aSide )
|
|
{
|
|
unsigned pin_count = 0;
|
|
|
|
std::vector<LIB_PIN*> pins;
|
|
m_component->GetPins( pins );
|
|
|
|
for( LIB_PIN* each_pin : pins )
|
|
{
|
|
if( !each_pin->IsVisible() && !m_power_symbol )
|
|
continue;
|
|
if( get_pin_side( each_pin ) == aSide )
|
|
++pin_count;
|
|
}
|
|
|
|
return pin_count;
|
|
}
|
|
|
|
|
|
/**
|
|
* Function get_possible_colliders
|
|
* Populate a list of all drawing items that *may* collide with the fields. That is,
|
|
* all drawing items, including other fields, that are not the current component or
|
|
* its own fields.
|
|
*/
|
|
void get_possible_colliders( std::vector<SCH_ITEM*>& aItems )
|
|
{
|
|
wxASSERT_MSG( m_screen, "get_possible_colliders() with null m_screen" );
|
|
for( SCH_ITEM* item = m_screen->GetDrawItems(); item; item = item->Next() )
|
|
{
|
|
if( SCH_COMPONENT* comp = dynamic_cast<SCH_COMPONENT*>( item ) )
|
|
{
|
|
if( comp == m_component ) continue;
|
|
|
|
std::vector<SCH_FIELD*> fields;
|
|
comp->GetFields( fields, /* aVisibleOnly */ true );
|
|
for( SCH_FIELD* field : fields )
|
|
aItems.push_back( field );
|
|
}
|
|
aItems.push_back( item );
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Function filtered_colliders
|
|
* Filter a list of possible colliders to include only those that actually collide
|
|
* with a given rectangle. Returns the new vector.
|
|
*/
|
|
std::vector<SCH_ITEM*> filtered_colliders( const EDA_RECT& aRect )
|
|
{
|
|
std::vector<SCH_ITEM*> filtered;
|
|
for( SCH_ITEM* item : m_colliders )
|
|
{
|
|
EDA_RECT item_box;
|
|
if( SCH_COMPONENT* item_comp = dynamic_cast<SCH_COMPONENT*>( item ) )
|
|
item_box = item_comp->GetBodyBoundingBox();
|
|
else
|
|
item_box = item->GetBoundingBox();
|
|
|
|
if( item_box.Intersects( aRect ) )
|
|
filtered.push_back( item );
|
|
}
|
|
return filtered;
|
|
}
|
|
|
|
|
|
/**
|
|
* Function get_preferred_sides
|
|
* Return a list with the preferred field sides for the component, in
|
|
* decreasing order of preference.
|
|
*/
|
|
std::vector<SIDE_AND_NPINS> get_preferred_sides()
|
|
{
|
|
SIDE_AND_NPINS sides_init[] = {
|
|
{ SIDE_RIGHT, pins_on_side( SIDE_RIGHT ) },
|
|
{ SIDE_TOP, pins_on_side( SIDE_TOP ) },
|
|
{ SIDE_LEFT, pins_on_side( SIDE_LEFT ) },
|
|
{ SIDE_BOTTOM, pins_on_side( SIDE_BOTTOM ) },
|
|
};
|
|
std::vector<SIDE_AND_NPINS> sides( sides_init, sides_init + DIM( sides_init ) );
|
|
|
|
int orient = m_component->GetOrientation();
|
|
int orient_angle = orient & 0xff; // enum is a bitmask
|
|
bool h_mirrored = ( ( orient & CMP_MIRROR_X )
|
|
&& ( orient_angle == CMP_ORIENT_0 || orient_angle == CMP_ORIENT_180 ) );
|
|
double w = double( m_comp_bbox.GetWidth() );
|
|
double h = double( m_comp_bbox.GetHeight() );
|
|
|
|
// The preferred-sides heuristics are a bit magical. These were determined mostly
|
|
// by trial and error.
|
|
|
|
if( m_power_symbol )
|
|
{
|
|
// For power symbols, we generally want the label at the top first.
|
|
switch( orient_angle )
|
|
{
|
|
case CMP_ORIENT_0:
|
|
std::swap( sides[0], sides[1] );
|
|
std::swap( sides[1], sides[3] );
|
|
// TOP, BOTTOM, RIGHT, LEFT
|
|
break;
|
|
case CMP_ORIENT_90:
|
|
std::swap( sides[0], sides[2] );
|
|
std::swap( sides[1], sides[2] );
|
|
// LEFT, RIGHT, TOP, BOTTOM
|
|
break;
|
|
case CMP_ORIENT_180:
|
|
std::swap( sides[0], sides[3] );
|
|
// BOTTOM, TOP, LEFT, RIGHT
|
|
break;
|
|
case CMP_ORIENT_270:
|
|
std::swap( sides[1], sides[2] );
|
|
// RIGHT, LEFT, TOP, BOTTOM
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// If the component is horizontally mirrored, swap left and right
|
|
if( h_mirrored )
|
|
{
|
|
std::swap( sides[0], sides[2] );
|
|
}
|
|
|
|
// If the component is very long or is a power symbol, swap H and V
|
|
if( w/h > 3.0 )
|
|
{
|
|
std::swap( sides[0], sides[1] );
|
|
std::swap( sides[1], sides[3] );
|
|
}
|
|
}
|
|
|
|
return sides;
|
|
}
|
|
|
|
|
|
/**
|
|
* Function get_colliding_sides
|
|
* Return a list of the sides where a field set would collide with another item.
|
|
*/
|
|
std::vector<SIDE_AND_COLL> get_colliding_sides()
|
|
{
|
|
SIDE sides_init[] = { SIDE_RIGHT, SIDE_TOP, SIDE_LEFT, SIDE_BOTTOM };
|
|
std::vector<SIDE> sides( sides_init, sides_init + DIM( sides_init ) );
|
|
std::vector<SIDE_AND_COLL> colliding;
|
|
|
|
// Iterate over all sides and find the ones that collide
|
|
for( SIDE side : sides )
|
|
{
|
|
EDA_RECT box( field_box_placement( side ), m_fbox_size );
|
|
|
|
COLLISION collision = COLLIDE_NONE;
|
|
for( SCH_ITEM* collider : filtered_colliders( box ) )
|
|
{
|
|
SCH_LINE* line = dynamic_cast<SCH_LINE*>( collider );
|
|
if( line && !side.x )
|
|
{
|
|
wxPoint start = line->GetStartPoint(), end = line->GetEndPoint();
|
|
if( start.y == end.y && collision != COLLIDE_OBJECTS )
|
|
collision = COLLIDE_H_WIRES;
|
|
else
|
|
collision = COLLIDE_OBJECTS;
|
|
}
|
|
else
|
|
collision = COLLIDE_OBJECTS;
|
|
}
|
|
|
|
if( collision != COLLIDE_NONE )
|
|
colliding.push_back( { side, collision } );
|
|
}
|
|
|
|
return colliding;
|
|
}
|
|
|
|
|
|
/**
|
|
* Function choose_side_filtered
|
|
* Choose a side for the fields, filtered on only one side collision type.
|
|
* Removes the sides matching the filter from the list.
|
|
*/
|
|
SIDE_AND_NPINS choose_side_filtered( std::vector<SIDE_AND_NPINS>& aSides,
|
|
const std::vector<SIDE_AND_COLL>& aCollidingSides, COLLISION aCollision,
|
|
SIDE_AND_NPINS aLastSelection)
|
|
{
|
|
SIDE_AND_NPINS sel = aLastSelection;
|
|
|
|
std::vector<SIDE_AND_NPINS>::iterator it = aSides.begin();
|
|
while( it != aSides.end() )
|
|
{
|
|
bool collide = false;
|
|
for( SIDE_AND_COLL collision : aCollidingSides )
|
|
{
|
|
if( collision.side == it->side && collision.collision == aCollision )
|
|
collide = true;
|
|
}
|
|
if( !collide )
|
|
++it;
|
|
else
|
|
{
|
|
if( it->pins <= sel.pins )
|
|
{
|
|
sel.pins = it->pins;
|
|
sel.side = it->side;
|
|
}
|
|
it = aSides.erase( it );
|
|
}
|
|
}
|
|
return sel;
|
|
}
|
|
|
|
|
|
/**
|
|
* Function choose_side_for_fields
|
|
* Look where a component's pins are to pick a side to put the fields on
|
|
* @param aAvoidCollisions - if true, pick last the sides where the label will collide
|
|
* with other items.
|
|
*/
|
|
SIDE choose_side_for_fields( bool aAvoidCollisions )
|
|
{
|
|
std::vector<SIDE_AND_NPINS> sides = get_preferred_sides();
|
|
|
|
std::reverse( sides.begin(), sides.end() );
|
|
SIDE_AND_NPINS side = { wxPoint( 1, 0 ), UINT_MAX };
|
|
|
|
if( aAvoidCollisions )
|
|
{
|
|
std::vector<SIDE_AND_COLL> colliding_sides = get_colliding_sides();
|
|
side = choose_side_filtered( sides, colliding_sides, COLLIDE_OBJECTS, side );
|
|
side = choose_side_filtered( sides, colliding_sides, COLLIDE_H_WIRES, side );
|
|
}
|
|
|
|
for( SIDE_AND_NPINS& each_side : sides | boost::adaptors::reversed )
|
|
{
|
|
if( !each_side.pins ) return each_side.side;
|
|
}
|
|
|
|
for( SIDE_AND_NPINS& each_side : sides )
|
|
{
|
|
if( each_side.pins <= side.pins )
|
|
{
|
|
side.pins = each_side.pins;
|
|
side.side = each_side.side;
|
|
}
|
|
}
|
|
|
|
return side.side;
|
|
}
|
|
|
|
|
|
/**
|
|
* Function justify_field
|
|
* Set the justification of a field based on the side it's supposed to be on, taking
|
|
* into account whether the field will be displayed with flipped justification due to
|
|
* mirroring.
|
|
*/
|
|
void justify_field( SCH_FIELD* aField, SIDE aFieldSide )
|
|
{
|
|
// Justification is set twice to allow IsHorizJustifyFlipped() to work correctly.
|
|
aField->SetHorizJustify( TO_HJUSTIFY( -aFieldSide.x ) );
|
|
aField->SetHorizJustify( TO_HJUSTIFY( -aFieldSide.x *
|
|
( aField->IsHorizJustifyFlipped() ? -1 : 1 ) ) );
|
|
aField->SetVertJustify( GR_TEXT_VJUSTIFY_CENTER );
|
|
}
|
|
|
|
|
|
/**
|
|
* Function field_box_placement
|
|
* Returns the position of the field bounding box.
|
|
*/
|
|
wxPoint field_box_placement( SIDE aFieldSide )
|
|
{
|
|
wxPoint fbox_center = m_comp_bbox.Centre();
|
|
int offs_x = ( m_comp_bbox.GetWidth() + m_fbox_size.GetWidth() ) / 2 + HPADDING;
|
|
int offs_y = ( m_comp_bbox.GetHeight() + m_fbox_size.GetHeight() ) / 2 + VPADDING;
|
|
|
|
fbox_center.x += aFieldSide.x * offs_x;
|
|
fbox_center.y += aFieldSide.y * offs_y;
|
|
|
|
wxPoint fbox_pos(
|
|
fbox_center.x - m_fbox_size.GetWidth() / 2,
|
|
fbox_center.y - m_fbox_size.GetHeight() / 2 );
|
|
|
|
return fbox_pos;
|
|
}
|
|
|
|
|
|
/**
|
|
* Function fit_fields_between_wires
|
|
* Shift a field box up or down a bit to make the fields fit between some wires.
|
|
* Returns true if a shift was made.
|
|
*/
|
|
bool fit_fields_between_wires( EDA_RECT* aBox, SIDE aSide )
|
|
{
|
|
if( aSide != SIDE_TOP && aSide != SIDE_BOTTOM )
|
|
return false;
|
|
|
|
std::vector<SCH_ITEM*> colliders = filtered_colliders( *aBox );
|
|
if( colliders.empty() )
|
|
return false;
|
|
|
|
// Find the offset of the wires for proper positioning
|
|
int offset = 0;
|
|
|
|
for( SCH_ITEM* item : colliders )
|
|
{
|
|
SCH_LINE* line = dynamic_cast<SCH_LINE*>( item );
|
|
if( !line )
|
|
return false;
|
|
wxPoint start = line->GetStartPoint(), end = line->GetEndPoint();
|
|
if( start.y != end.y )
|
|
return false;
|
|
|
|
int this_offset = (3 * WIRE_V_SPACING / 2) - ( start.y % WIRE_V_SPACING );
|
|
if( offset == 0 )
|
|
offset = this_offset;
|
|
else if( offset != this_offset )
|
|
return false;
|
|
}
|
|
|
|
// At this point we are recomputing the field box size. Do not
|
|
// return false after this point.
|
|
m_fbox_size = ComputeFBoxSize( /* aDynamic */ false );
|
|
|
|
wxPoint pos = aBox->GetPosition();
|
|
|
|
// Remove the existing padding to get a bit more space to work with
|
|
if( aSide == SIDE_BOTTOM )
|
|
{
|
|
pos.y = m_comp_bbox.GetBottom() - get_field_padding();
|
|
}
|
|
else
|
|
{
|
|
pos.y = m_comp_bbox.GetTop() - m_fbox_size.y + get_field_padding();
|
|
}
|
|
|
|
pos.y = round_n( pos.y, WIRE_V_SPACING, aSide == SIDE_BOTTOM );
|
|
|
|
aBox->SetOrigin( pos );
|
|
return true;
|
|
}
|
|
|
|
|
|
/**
|
|
* Function field_horiz_placement
|
|
* Place a field horizontally, taking into account the field width and
|
|
* justification.
|
|
*
|
|
* @param aField - the field to place.
|
|
* @param aFieldBox - box in which fields will be placed
|
|
*
|
|
* @return Correct field horizontal position
|
|
*/
|
|
int field_horiz_placement( SCH_FIELD *aField, const EDA_RECT &aFieldBox )
|
|
{
|
|
int field_hjust;
|
|
int field_xcoord;
|
|
|
|
if( aField->IsHorizJustifyFlipped() )
|
|
field_hjust = -aField->GetHorizJustify();
|
|
else
|
|
field_hjust = aField->GetHorizJustify();
|
|
|
|
switch( field_hjust )
|
|
{
|
|
case GR_TEXT_HJUSTIFY_LEFT:
|
|
field_xcoord = aFieldBox.GetLeft();
|
|
break;
|
|
case GR_TEXT_HJUSTIFY_CENTER:
|
|
field_xcoord = aFieldBox.Centre().x;
|
|
break;
|
|
case GR_TEXT_HJUSTIFY_RIGHT:
|
|
field_xcoord = aFieldBox.GetRight();
|
|
break;
|
|
default:
|
|
wxFAIL_MSG( "Unexpected value for SCH_FIELD::GetHorizJustify()" );
|
|
field_xcoord = aFieldBox.Centre().x; // Most are centered
|
|
}
|
|
|
|
return field_xcoord;
|
|
}
|
|
|
|
/**
|
|
* Function field_vert_placement
|
|
* Place a field vertically. Because field vertical placements accumulate,
|
|
* this takes a pointer to a vertical position accumulator.
|
|
*
|
|
* @param aField - the field to place.
|
|
* @param aFieldBox - box in which fields will be placed.
|
|
* @param aPosAccum - pointer to a position accumulator
|
|
* @param aDynamic - use dynamic spacing
|
|
*
|
|
* @return Correct field vertical position
|
|
*/
|
|
int field_vert_placement( SCH_FIELD *aField, const EDA_RECT &aFieldBox, int *aPosAccum,
|
|
bool aDynamic )
|
|
{
|
|
int field_height;
|
|
int padding;
|
|
|
|
if( aDynamic )
|
|
{
|
|
field_height = aField->GetBoundingBox().GetHeight();
|
|
|
|
padding = get_field_padding();
|
|
}
|
|
else
|
|
{
|
|
field_height = WIRE_V_SPACING / 2;
|
|
padding = WIRE_V_SPACING / 2;
|
|
}
|
|
|
|
int placement = *aPosAccum + padding / 2 + field_height / 2;
|
|
|
|
*aPosAccum += padding + field_height;
|
|
|
|
return placement;
|
|
}
|
|
|
|
/**
|
|
* Function get_field_padding
|
|
* Return the desired padding between fields.
|
|
*/
|
|
int get_field_padding()
|
|
{
|
|
if( m_align_to_grid )
|
|
return FIELD_PADDING_ALIGNED;
|
|
else
|
|
return FIELD_PADDING;
|
|
}
|
|
|
|
};
|
|
|
|
const AUTOPLACER::SIDE AUTOPLACER::SIDE_TOP( 0, -1 );
|
|
const AUTOPLACER::SIDE AUTOPLACER::SIDE_BOTTOM( 0, 1 );
|
|
const AUTOPLACER::SIDE AUTOPLACER::SIDE_LEFT( -1, 0 );
|
|
const AUTOPLACER::SIDE AUTOPLACER::SIDE_RIGHT( 1, 0 );
|
|
|
|
|
|
void SCH_EDIT_FRAME::OnAutoplaceFields( wxCommandEvent& aEvent )
|
|
{
|
|
SCH_SCREEN* screen = GetScreen();
|
|
SCH_ITEM* item = screen->GetCurItem();
|
|
|
|
// Get the item under cursor if we're not currently moving something
|
|
if( !item )
|
|
{
|
|
if( aEvent.GetInt() == 0 )
|
|
return;
|
|
|
|
EDA_HOTKEY_CLIENT_DATA& data = dynamic_cast<EDA_HOTKEY_CLIENT_DATA&>(
|
|
*aEvent.GetClientObject() );
|
|
item = LocateItem( data.GetPosition(), SCH_COLLECTOR::MovableItems, aEvent.GetInt() );
|
|
screen->SetCurItem( NULL );
|
|
if( !item || item->GetFlags() )
|
|
return;
|
|
}
|
|
|
|
SCH_COMPONENT* component = dynamic_cast<SCH_COMPONENT*>( item );
|
|
if( !component )
|
|
return;
|
|
|
|
if( !component->IsNew() )
|
|
SaveCopyInUndoList( component, UR_CHANGED );
|
|
|
|
component->AutoplaceFields( screen, /* aManual */ true );
|
|
|
|
GetCanvas()->Refresh();
|
|
OnModify();
|
|
}
|
|
|
|
|
|
void SCH_COMPONENT::AutoplaceFields( SCH_SCREEN* aScreen, bool aManual )
|
|
{
|
|
if( aManual )
|
|
wxASSERT_MSG( aScreen, "A SCH_SCREEN pointer must be given for manual autoplacement" );
|
|
AUTOPLACER autoplacer( this, aScreen );
|
|
autoplacer.DoAutoplace( aManual );
|
|
m_fieldsAutoplaced = ( aManual? AUTOPLACED_MANUAL : AUTOPLACED_AUTO );
|
|
}
|