kicad/3d-viewer/3d_rendering/opengl
Jeff Young 22256c97f3 Fix logic errors in handling board body visibility.
Also fixes a bug where models were placed above the silk when the
solder paste layer was shown, but on the solder paste layer when
it wasn't shown.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/15510

Fixes https://gitlab.com/kicad/code/kicad/-/issues/6770
2023-08-26 17:33:57 +01:00
..
3d_model.cpp Fix a few doxygen errors (no actual code change) 2023-04-19 16:20:24 +02:00
3d_model.h 3D-Viewer: sort models and material models when rendering in transparent 2023-03-02 22:29:08 +00:00
create_scene.cpp Remove realistic-mode (and duplicated settings from preferences). 2023-08-23 14:07:58 +01:00
layer_triangles.cpp ADDED: Initial support for importing Solidworks PCB files 2023-06-19 11:57:33 -04:00
layer_triangles.h Naming conventions. 2021-10-21 14:30:03 +01:00
opengl_utils.cpp Silence some warnings with static_casts 2023-02-18 23:36:50 -05:00
opengl_utils.h Naming conventions. 2021-10-21 14:30:03 +01:00
render_3d_opengl.cpp Fix logic errors in handling board body visibility. 2023-08-26 17:33:57 +01:00
render_3d_opengl.h Remove realistic-mode (and duplicated settings from preferences). 2023-08-23 14:07:58 +01:00