137 lines
4.5 KiB
C++
137 lines
4.5 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2016 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef PROPERTIES_PANEL_H
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#define PROPERTIES_PANEL_H
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#include <wx/panel.h>
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#include <wx/propgrid/propgrid.h>
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#include <vector>
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#include <memory>
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class EDA_BASE_FRAME;
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class EDA_ITEM;
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class SELECTION;
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class PROPERTY_BASE;
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class wxStaticText;
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class PROPERTIES_PANEL : public wxPanel
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{
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public:
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PROPERTIES_PANEL( wxWindow* aParent, EDA_BASE_FRAME* aFrame );
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virtual ~PROPERTIES_PANEL()
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{
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}
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virtual void UpdateData() = 0;
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virtual void AfterCommit() {}
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wxPropertyGrid* GetPropertyGrid()
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{
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return m_grid;
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}
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int PropertiesCount() const
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{
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return m_displayed.size();
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}
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const std::vector<PROPERTY_BASE*>& Properties() const
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{
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return m_displayed;
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}
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void RecalculateSplitterPos();
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void SetSplitterProportion( float aProportion );
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float SplitterProportion() const { return m_splitter_key_proportion; }
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void OnLanguageChanged();
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protected:
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/**
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* Generates the property grid for a given selection of items.
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*
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* Calling this will remove any existing properties shown, causing visible flicker on some
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* platforms and canceling any pending edits. Make sure to only call this when the group of
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* selected items has actually changed.
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*
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* @param aSelection is a set of items to show properties for.
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*/
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virtual void rebuildProperties( const SELECTION& aSelection );
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/**
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* Updates the values shown in the property grid for the current selection.
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*
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* Does not add or remove properties from the display (@see rebuildProperties)
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* This implies that aSelection must have the same contents as m_cachedSelection.
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*
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* @param aSelection is the set of selected items.
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*/
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virtual void updatePropertyValues( const SELECTION& aSelection ) {}
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virtual wxPGProperty* createPGProperty( const PROPERTY_BASE* aProperty ) const = 0;
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// Event handlers
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virtual void valueChanging( wxPropertyGridEvent& aEvent ) {}
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virtual void valueChanged( wxPropertyGridEvent& aEvent ) {}
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void onCharHook( wxKeyEvent& aEvent );
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void onShow( wxShowEvent& aEvent );
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/**
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* Utility to fetch a property value and convert to wxVariant
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* Precondition: aItem is known to have property aProperty
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* @return true if conversion succeeded
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*/
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bool getItemValue( EDA_ITEM* aItem, PROPERTY_BASE* aProperty, wxVariant& aValue );
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/**
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* Processes a selection and determines whether the given property should be available or not
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* and what the common value should be for the items in the selection.
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* @param aSelection is a set of EDA_ITEMs to process
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* @param aProperty is the property to look up
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* @param aValue will be filled with the value common to the selection, or null if different
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* @param aWritable will be set to whether or not the property can be written for the selection
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* @return true if the property is available for all the items in the selection
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*/
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bool extractValueAndWritability( const SELECTION& aSelection, PROPERTY_BASE* aProperty,
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wxVariant& aValue, bool& aWritable );
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protected:
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std::vector<PROPERTY_BASE*> m_displayed;
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wxPropertyGrid* m_grid;
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EDA_BASE_FRAME* m_frame;
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wxStaticText* m_caption;
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/// Proportion of the grid column splitter that is used for the key column (0.0 - 1.0)
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float m_splitter_key_proportion;
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/// A copy of the most recent selection passed to rebuildProperties
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std::unique_ptr<SELECTION> m_cachedSelection;
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};
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#endif /* PROPERTIES_PANEL_H */
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