kicad/3d-viewer
Dick Hollenbeck 0d6560a218 *) Switch kicad.exe to using KIFACE modules for all major top level windows.
Eeschema, Pcbnew, and Cvpcb all run under the same process now,
    FOR THE VERY FIRST TIME!

*)  Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().

*)  Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.

*)  Found that the following command line is helpful for collecting all the *.kiface
    files into the <build>/kicad/ directory so that kicad can find them.

      $ cp `find . -name '*.kiface'` kicad/

    Maybe somebody will want to rework how the CMake files are organized so all
    the binaries can go into the same place.  See python-a-mingw-us.

*)  This might fix the problem on the Mac where child process windows were not
    coming to the front.  See ->Raise() in kicad/mainframe.cpp.

*)  You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
    instead of using the KIFACE modules directly, i.e. revert.
2014-04-19 13:47:20 -05:00
..
dialogs 3D-viewer: minor fixes and enhancements 2013-10-07 16:50:23 +02:00
3d_aux.cpp Finishing work on a better 3D viewer. this also fix bugs like Bug #1129630 . 2014-03-09 19:43:53 +01:00
3d_canvas.cpp Rework on 3D viewer (work in progress): Disable or enable layers, grid or 3D footprint shapes should be now faster. 2014-03-08 20:04:23 +01:00
3d_canvas.h Finishing work on a better 3D viewer. this also fix bugs like Bug #1129630 . 2014-03-09 19:43:53 +01:00
3d_class.cpp Finishing work on a better 3D viewer. this also fix bugs like Bug #1129630 . 2014-03-09 19:43:53 +01:00
3d_draw.cpp merge tip in, resolve. 2014-03-20 01:24:33 -05:00
3d_draw_basic_functions.cpp Finishing work on a better 3D viewer. this also fix bugs like Bug #1129630 . 2014-03-09 19:43:53 +01:00
3d_draw_basic_functions.h Pcbnew: 3D view: Better 3D rendering (fix some artifact issues). Add a realistic rendering mode. 2013-10-07 13:51:08 +02:00
3d_frame.cpp *) Switch kicad.exe to using KIFACE modules for all major top level windows. 2014-04-19 13:47:20 -05:00
3d_read_mesh.cpp merge tip in, resolve. 2014-03-20 01:24:33 -05:00
3d_struct.h Finishing work on a better 3D viewer. this also fix bugs like Bug #1129630 . 2014-03-09 19:43:53 +01:00
3d_toolbar.cpp Rework on 3D viewer (work in progress): Disable or enable layers, grid or 3D footprint shapes should be now faster. 2014-03-08 20:04:23 +01:00
3d_viewer.h merge tip in, resolve. 2014-03-20 01:24:33 -05:00
3d_viewer_id.h Pcbnew: 3D view: Better 3D rendering (fix some artifact issues). Add a realistic rendering mode. 2013-10-07 13:51:08 +02:00
CMakeLists.txt Lay basis for a more full featured usage of boost, including compiled libraries such as unit_test_framework, system, etc. Move headers now into boost_root/include/boost/. 2013-08-20 13:03:21 -05:00
info3d_visu.cpp 3D viewer: shows now the texts of footprints (ref, value and others) when visible. 2014-02-28 11:51:47 +01:00
info3d_visu.h Rework on 3D viewer (work in progress): Disable or enable layers, grid or 3D footprint shapes should be now faster. 2014-03-08 20:04:23 +01:00
modelparsers.h Finishing work on a better 3D viewer. this also fix bugs like Bug #1129630 . 2014-03-09 19:43:53 +01:00
trackball.cpp switch all <math.h> includes to <cmath> includes on an attempt to dodge some abiguous references to atan2() 2012-09-21 12:02:54 -05:00
trackball.h Use double instead float when possible, ande code cleaning. 2008-10-30 10:55:46 +00:00
vrmlmodelparser.cpp Finishing work on a better 3D viewer. this also fix bugs like Bug #1129630 . 2014-03-09 19:43:53 +01:00
x3dmodelparser.cpp Finishing work on a better 3D viewer. this also fix bugs like Bug #1129630 . 2014-03-09 19:43:53 +01:00