kicad/common/gal/stroke_font.cpp

301 lines
8.6 KiB
C++

/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2012 Torsten Hueter, torstenhtr <at> gmx.de
* Copyright (C) 2012 Kicad Developers, see change_log.txt for contributors.
*
* Stroke font class
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <gal/stroke_font.h>
#include <gal/graphics_abstraction_layer.h>
using namespace KiGfx;
STROKE_FONT::STROKE_FONT( GAL* aGal ) :
m_gal( aGal ),
m_bold( false ),
m_italic( false ),
m_mirrored( false )
{
// Default values
m_scaleFactor = 1.0 / 21.0;
m_glyphSize = VECTOR2D( 10.0, 10.0 );
m_verticalJustify = GR_TEXT_VJUSTIFY_BOTTOM;
m_horizontalJustify = GR_TEXT_HJUSTIFY_LEFT;
}
STROKE_FONT::~STROKE_FONT()
{
}
bool STROKE_FONT::LoadNewStrokeFont( const char* const aNewStrokeFont[], int aNewStrokeFontSize )
{
m_glyphs.clear();
m_glyphBoundingBoxes.clear();
for( int j = 0; j < aNewStrokeFontSize; j++ )
{
Glyph glyph;
double glyphStartX = 0.0;
double glyphEndX = 0.0;
VECTOR2D glyphBoundingX;
std::deque<VECTOR2D> pointList;
int i = 0;
while( aNewStrokeFont[j][i] )
{
VECTOR2D point( 0.0, 0.0 );
char coordinate[2] = { 0, };
for( int k = 0; k < 2; k++ )
{
coordinate[k] = aNewStrokeFont[j][i + k];
}
if( i < 2 )
{
// The first two values contain the width of the char
glyphStartX = coordinate[0] - 'R';
glyphEndX = coordinate[1] - 'R';
glyphBoundingX = VECTOR2D( 0, glyphEndX - glyphStartX );
}
else if( ( coordinate[0] == ' ' ) && ( coordinate[1] == 'R' ) )
{
// Raise pen
if( pointList.size() > 0 )
glyph.push_back( pointList );
pointList.clear();
}
else
{
// Every coordinate description of the Hershey format has an offset,
// it has to be subtracted
point.x = (double) ( coordinate[0] - 'R' ) - glyphStartX;
point.y = (double) ( coordinate[1] - 'R' ) - 11.0;
pointList.push_back( point );
}
i += 2;
}
if( pointList.size() > 0 )
glyph.push_back( pointList );
m_glyphs.push_back( glyph );
// Compute the bounding box of the glyph
m_glyphBoundingBoxes.push_back( computeBoundingBox( glyph, glyphBoundingX ) );
}
return true;
}
BOX2D STROKE_FONT::computeBoundingBox( const Glyph& aGlyph, const VECTOR2D& aGlyphBoundingX ) const
{
BOX2D boundingBox;
std::deque<VECTOR2D> boundingPoints;
boundingPoints.push_back( VECTOR2D( aGlyphBoundingX.x, 0 ) );
boundingPoints.push_back( VECTOR2D( aGlyphBoundingX.y, 0 ) );
for( Glyph::const_iterator pointListIt = aGlyph.begin(); pointListIt != aGlyph.end(); ++pointListIt )
{
for( std::deque<VECTOR2D>::const_iterator pointIt = pointListIt->begin();
pointIt != pointListIt->end(); ++pointIt )
{
boundingPoints.push_back( VECTOR2D( aGlyphBoundingX.x, pointIt->y ) );
}
}
boundingBox.Compute( boundingPoints );
return boundingBox;
}
void STROKE_FONT::Draw( std::string aText, const VECTOR2D& aPosition, double aRotationAngle )
{
// Split multiline strings into separate ones and draw line by line
size_t newlinePos = aText.find( '\n' );
if( newlinePos != std::string::npos )
{
VECTOR2D nextlinePosition( aPosition );
nextlinePosition += VECTOR2D( 0.0, m_glyphSize.y * 1.6 ); // FIXME remove magic number
Draw( aText.substr( newlinePos + 1 ), nextlinePosition, aRotationAngle );
aText = aText.substr( 0, newlinePos );
}
// Compute the text size
VECTOR2D textsize = computeTextSize( aText );
// By default overbar is turned off
m_overbar = false;
// Context needs to be saved before any transformations
m_gal->Save();
m_gal->Translate( aPosition );
m_gal->Rotate( -aRotationAngle );
// Adjust the text position to the given alignment
switch( m_horizontalJustify )
{
case GR_TEXT_HJUSTIFY_CENTER:
m_gal->Translate( VECTOR2D( -textsize.x / 2, 0 ) );
break;
case GR_TEXT_HJUSTIFY_RIGHT:
if( !m_mirrored )
m_gal->Translate( VECTOR2D( -textsize.x, 0 ) );
break;
case GR_TEXT_HJUSTIFY_LEFT:
if( m_mirrored )
m_gal->Translate( VECTOR2D( -textsize.x, 0 ) );
break;
default:
break;
}
switch( m_verticalJustify )
{
case GR_TEXT_VJUSTIFY_CENTER:
m_gal->Translate( VECTOR2D( 0, textsize.y / 2 ) );
break;
case GR_TEXT_VJUSTIFY_TOP:
m_gal->Translate( VECTOR2D( 0, textsize.y ) );
break;
case GR_TEXT_VJUSTIFY_BOTTOM:
break;
default:
break;
}
double xOffset, glyphSizeX;
if( m_mirrored )
{
// In case of mirrored text invert the X scale of points and their X direction
// (m_glyphSize.x) and start drawing from the position where text normally should end
// (textsize.x)
xOffset = textsize.x;
glyphSizeX = -m_glyphSize.x;
}
else
{
xOffset = 0.0;
glyphSizeX = m_glyphSize.x;
}
double scaleY = m_scaleFactor * m_glyphSize.y;
double scaleX = m_scaleFactor * glyphSizeX;
m_gal->SetIsStroke( true );
m_gal->SetIsFill( false );
if( m_bold )
{
m_gal->SetLineWidth( m_gal->GetLineWidth() * 1.3 );
}
for( std::string::const_iterator chIt = aText.begin(); chIt != aText.end(); chIt++ )
{
if( *chIt == '~' )
{
m_overbar = !m_overbar;
continue;
}
GlyphList::iterator glyphIt = m_glyphs.begin();
std::deque<BOX2D>::iterator bbIt = m_glyphBoundingBoxes.begin();
advance( glyphIt, (int) ( *chIt ) - (int) ' ' );
advance( bbIt, (int) ( *chIt ) - (int) ' ' );
Glyph glyph = *glyphIt;
for( Glyph::iterator pointListIt = glyph.begin(); pointListIt != glyph.end();
pointListIt++ )
{
std::deque<VECTOR2D> pointListScaled;
for( std::deque<VECTOR2D>::iterator pointIt = pointListIt->begin();
pointIt != pointListIt->end(); pointIt++ )
{
VECTOR2D pointPos( pointIt->x * scaleX + xOffset, pointIt->y * scaleY );
if( m_italic )
{
// FIXME should be done other way - referring to the lowest Y value of point
// because now italic fonts are translated a bit
pointPos.x += pointPos.y * 0.1;
}
pointListScaled.push_back( pointPos );
}
m_gal->DrawPolyline( pointListScaled );
}
if( m_overbar )
{
VECTOR2D startOverbar( xOffset, -textsize.y * 1.2 );
VECTOR2D endOverbar( xOffset + m_scaleFactor * glyphSizeX * bbIt->GetEnd().x,
-textsize.y * 1.2 );
m_gal->DrawLine( startOverbar, endOverbar );
}
xOffset += m_scaleFactor * glyphSizeX * bbIt->GetEnd().x;
}
m_gal->Restore();
}
VECTOR2D STROKE_FONT::computeTextSize( const std::string& aText ) const
{
VECTOR2D result = VECTOR2D( 0.0, m_glyphSize.y );
for( std::string::const_iterator chIt = aText.begin(); chIt != aText.end(); chIt++ )
{
if( *chIt == '~' )
continue;
std::deque<BOX2D>::const_iterator bbIt = m_glyphBoundingBoxes.begin();
advance( bbIt, (int) ( *chIt ) - (int) ' ' );
result.x += m_scaleFactor * m_glyphSize.x * bbIt->GetEnd().x;
}
return result;
}