416 lines
14 KiB
C++
416 lines
14 KiB
C++
/****************************************************************/
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/* Headers for library definition and lib component definitions */
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/****************************************************************/
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/* Definitions of graphic items used to create shapes in component libraries.
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*/
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#ifndef _LIB_ITEM_H_
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#define _LIB_ITEM_H_
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#include "base_struct.h"
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#include "transform.h"
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#include <boost/ptr_container/ptr_vector.hpp>
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class LIB_COMPONENT;
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class PLOTTER;
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class LIB_ITEM;
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class LIB_PIN;
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extern const int fill_tab[];
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#define MINIMUM_SELECTION_DISTANCE 2 // Minimum selection distance in internal units
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/**
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* Helper for defining a list of library draw object pointers. The Boost
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* pointer containers are responsible for deleting object pointers placed
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* in them. If you access a object pointer from the list, do not delete
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* it directly.
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*/
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typedef boost::ptr_vector< LIB_ITEM > LIB_ITEMS;
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/**
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* Helper for defining a list of pin object pointers. The list does not
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* use a Boost pointer class so the object pointers do not accidently get
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* deleted when the container is deleted.
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*/
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typedef std::vector< LIB_PIN* > LIB_PINS;
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/****************************************************************************/
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/* Classes for handle the body items of a component: pins add graphic items */
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/****************************************************************************/
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/**
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* Base class for drawable items used in library components.
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* (graphic shapes, texts, fields, pins)
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*/
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class LIB_ITEM : public EDA_ITEM
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{
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/**
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* Draws the item.
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*/
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virtual void drawGraphic( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
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const wxPoint& aOffset, int aColor,
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int aDrawMode, void* aData, const TRANSFORM& aTransform ) = 0;
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/**
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* Draw any editing specific graphics when the item is being edited.
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*
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* @param aClipBox - Clip box of the current device context.
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* @param aDC - The device context to draw on.
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* @param aColor - The index of the color to draw.
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*/
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virtual void drawEditGraphics( EDA_RECT* aClipBox, wxDC* aDC, int aColor ) {}
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/**
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* Calculates the attributes of an item at \a aPosition when it is being edited.
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*
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* This method gets called by the Draw() method when the item is being edited. This
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* probably should be a pure virtual method but bezier curves are not yet editable in
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* the component library editor. Therefore, the default method does nothing.
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*
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* @param aPosition - The current mouse position in drawing coordinates.
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*/
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virtual void calcEdit( const wxPoint& aPosition ) {}
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bool m_eraseLastDrawItem; ///< Used when editing a new draw item to prevent drawing
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///< artifacts.
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friend class LIB_COMPONENT;
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protected:
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/**
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* Unit identification for multiple parts per package. Set to 0 if the
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* item is common to all units.
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*/
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int m_Unit;
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/**
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* Shape identification for alternate body styles. Set 0 if the item
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* is common to all body styles. This is commonly referred to as
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* DeMorgan style and this is typically how it is used in Kicad.
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*/
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int m_Convert;
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/**
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* The body fill type. This has meaning only for some items. For a list of
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* fill types see #FILL_T.
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*/
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FILL_T m_Fill;
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wxString m_typeName; ///< Name of object displayed in the message panel.
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wxPoint m_initialPos; ///< Temporary position when moving an existing item.
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wxPoint m_initialCursorPos; ///< Initial cursor position at the beginning of a move.
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public:
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LIB_ITEM( KICAD_T aType,
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LIB_COMPONENT* aComponent = NULL,
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int aUnit = 0,
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int aConvert = 0,
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FILL_T aFillType = NO_FILL );
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LIB_ITEM( const LIB_ITEM& aItem );
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virtual ~LIB_ITEM() { }
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wxString GetTypeName() { return m_typeName; }
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/**
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* Begin an editing a component library draw item in \a aEditMode at \a aPosition.
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*
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* This is used to start an editing action such as resize or move a draw object.
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* It typically would be called on a left click when a draw tool is selected in
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* the component library editor and one of the graphics tools is selected. It
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* allows the draw item to maintain it's own internal state while it is being
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* edited. Call AbortEdit() to quit the editing mode.
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*
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* @param aEditMode - The editing mode being performed. See base_struct.h for a list
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* of mode flags.
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* @param aPosition - The position in drawing coordinates where the editing mode was
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* started. This may or may not be required depending on the item
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* being edited and the edit mode.
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*/
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virtual void BeginEdit( int aEditMode, const wxPoint aPosition = wxPoint( 0, 0 ) ) {}
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/**
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* Continue an edit in progress at \a aPosition.
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*
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* This is used to perform the next action while editing a draw item. This would be
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* called for each additional left click when the mouse is captured while the item
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* is being edited.
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*
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* @param aPosition - The position of the mouse left click in drawing coordinates.
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* @return True if additional mouse clicks are required to complete the edit in progress.
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*/
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virtual bool ContinueEdit( const wxPoint aPosition ) { return false; }
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/**
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* End an object editing action.
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*
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* This is used to end or abort an edit action in progress initiated by BeginEdit().
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*
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* @param aPosition - The position of the last edit event in drawing coordinates.
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* @param aAbort - Set to true to abort the current edit in progress.
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*/
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virtual void EndEdit( const wxPoint& aPosition, bool aAbort = false ) { m_Flags = 0; }
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/**
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* Draw an item
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*
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* @param aPanel - DrawPanel to use (can be null) mainly used for clipping
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* purposes
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* @param aDC - Device Context (can be null)
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* @param aOffset - offset to draw
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* @param aColor - -1 to use the normal body item color, or use this color
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* if >= 0
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* @param aDrawMode - GR_OR, GR_XOR, ...
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* @param aData - value or pointer used to pass others parameters,
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* depending on body items. used for some items to force
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* to force no fill mode ( has meaning only for items what
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* can be filled ). used in printing or moving objects mode
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* or to pass reference to the lib component for pins
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* @param aTransform - Transform Matrix (rotation, mirror ..)
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*/
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virtual void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint &aOffset, int aColor,
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int aDrawMode, void* aData, const TRANSFORM& aTransform );
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/**
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* @return the size of the "pen" that be used to draw or plot this item
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*/
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virtual int GetPenSize() const = 0;
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/**
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* Write draw item object to \a aFile in "*.lib" format.
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*
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* @param aFile - The file to write to.
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* @return - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile ) = 0;
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virtual bool Load( char* aLine, wxString& aErrorMsg ) = 0;
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LIB_COMPONENT* GetParent()
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{
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return (LIB_COMPONENT *)m_Parent;
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}
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/**
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* Tests if the given point is within the bounds of this object.
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*
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* Derived classes should override this function.
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*
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* @param aPosition - The coordinates to test.
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* @return - true if a hit, else false
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*/
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virtual bool HitTest( const wxPoint& aPosition )
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{
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return false;
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}
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/**
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* @param aPosition - a wxPoint to test
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* @param aThreshold - max distance to this object (usually the half
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* thickness of a line)
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* if < 0, it will be automatically set to half
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* pen size when locating lines or arcs
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* and set to 0 for other items
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* @param aTransform - the transform matrix
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* @return - true if the point \a aPosition is near this object
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*/
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virtual bool HitTest( wxPoint aPosition, int aThreshold, const TRANSFORM& aTransform ) = 0;
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/**
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* @return the boundary box for this, in library coordinates
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*/
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virtual EDA_RECT GetBoundingBox() const { return EDA_ITEM::GetBoundingBox(); }
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/**
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* Displays basic info (type, part and convert) about item
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* in msg panel
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* @param aFrame = main frame where the message manel info is.
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*/
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virtual void DisplayInfo( EDA_DRAW_FRAME* aFrame );
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/**
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* Test LIB_ITEM objects for equivalence.
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*
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* @param aOther - Object to test against.
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* @return - True if object is identical to this object.
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*/
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bool operator==( const LIB_ITEM& aOther ) const;
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bool operator==( const LIB_ITEM* aOther ) const
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{
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return *this == *aOther;
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}
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/**
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* Test if another draw item is less than this draw object.
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*
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* @param aOther - Draw item to compare against.
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* @return - True if object is less than this object.
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*/
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bool operator<( const LIB_ITEM& aOther) const;
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/**
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* Set drawing object offset from the current position.
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*
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* @param aOffset - Coordinates to offset position.
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*/
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void SetOffset( const wxPoint& aOffset ) { DoOffset( aOffset ); }
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/**
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* Test if any part of the draw object is inside rectangle bounds.
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*
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* This is used for block selection. The real work is done by the
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* DoTestInside method for each derived object type.
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*
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* @param aRect - Rectangle to check against.
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* @return - True if object is inside rectangle.
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*/
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bool Inside( EDA_RECT& aRect ) const { return DoTestInside( aRect ); }
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/**
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* Move a draw object to a new \a aPosition.
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*
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* The real work is done by the DoMove method for each derived object type.
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*
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* @param aPosition - Position to move draw item to.
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*/
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void Move( const wxPoint& aPosition ) { DoMove( aPosition ); }
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/**
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* Return the current draw object start position.
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*/
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wxPoint GetPosition() const { return DoGetPosition(); }
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void SetPosition( const wxPoint& aPosition ) { DoMove( aPosition ); }
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/**
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* Mirror the draw object along the horizontal (X) axis about a point.
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*
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* @param aCenter - Point to mirror around.
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*/
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void MirrorHorizontal( const wxPoint& aCenter )
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{
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DoMirrorHorizontal( aCenter );
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}
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/**
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* Mirror the draw object along the MirrorVertical (Y) axis about a point.
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*
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* @param aCenter - Point to mirror around.
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*/
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void MirrorVertical( const wxPoint& aCenter )
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{
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DoMirrorVertical( aCenter );
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}
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/**
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* Rotate about a point.
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*
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* @param aCenter - Point to rotate around.
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*/
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void Rotate( const wxPoint& aCenter )
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{
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DoRotate( aCenter );
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}
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/**
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* Rotate the draw item.
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*/
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virtual void Rotate() {}
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/**
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* Plot the draw item using the plot object.
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*
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* @param aPlotter - The plot object to plot to.
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* @param aOffset - Plot offset position.
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* @param aFill - Flag to indicate whether or not the object is filled.
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* @param aTransform - The plot transform.
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*/
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void Plot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill, const TRANSFORM& aTransform )
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{
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DoPlot( aPlotter, aOffset, aFill, aTransform );
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}
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/**
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* Return the width of the draw item.
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*
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* @return Width of draw object.
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*/
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int GetWidth() const { return DoGetWidth(); }
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void SetWidth( int aWidth ) { DoSetWidth( aWidth ); }
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/**
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* Check if draw object can be filled.
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*
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* The default setting is false. If the derived object support filling,
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* set the m_isFillable member to true.
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*
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* @return - True if draw object can be fill. Default is false.
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*/
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bool IsFillable() const { return m_isFillable; }
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/**
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* Return the draw item editing mode status.
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*
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* @return - True if the item is being edited.
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*/
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bool InEditMode() const { return ( m_Flags & ( IS_NEW | IS_MOVED | IS_RESIZED ) ) != 0; }
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void SetEraseLastDrawItem( bool aErase = true ) { m_eraseLastDrawItem = aErase; }
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virtual int GetDefaultColor();
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void SetUnit( int aUnit ) { m_Unit = aUnit; }
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int GetUnit() const { return m_Unit; }
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void SetConvert( int aConvert ) { m_Convert = aConvert; }
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int GetConvert() const { return m_Convert; }
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void SetFillMode( FILL_T aFillMode ) { m_Fill = aFillMode; }
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FILL_T GetFillMode() const { return m_Fill; }
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protected:
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/**
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* Provide the draw object specific comparison.
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*
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* This is called by the == and < operators.
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*
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* The sort order is as follows:
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* - Component alternate part (DeMorgan) number.
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* - Component part number.
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* - KICAD_T enum value.
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* - Result of derived classes comparison.
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*/
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virtual int DoCompare( const LIB_ITEM& aOther ) const = 0;
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virtual void DoOffset( const wxPoint& aOffset ) = 0;
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virtual bool DoTestInside( EDA_RECT& aRect ) const = 0;
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virtual void DoMove( const wxPoint& aPosition ) = 0;
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virtual wxPoint DoGetPosition() const = 0;
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virtual void DoMirrorHorizontal( const wxPoint& aCenter ) = 0;
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virtual void DoMirrorVertical( const wxPoint& aCenter ) = 0;
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virtual void DoRotate( const wxPoint& aCenter, bool aRotateCCW = true ) = 0;
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virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
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const TRANSFORM& aTransform ) = 0;
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virtual int DoGetWidth() const = 0;
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virtual void DoSetWidth( int aWidth ) = 0;
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/** Flag to indicate if draw item is fillable. Default is false. */
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bool m_isFillable;
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};
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#endif // _LIB_ITEM_H_
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