kicad/pcbnew/class_board.cpp

2566 lines
75 KiB
C++

/**
* @file class_board.cpp
* @brief BOARD class functions.
*/
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
*
* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <limits.h>
#include <algorithm>
#include <fctsys.h>
#include <common.h>
#include <kicad_string.h>
#include <wxBasePcbFrame.h>
#include <msgpanel.h>
#include <pcb_netlist.h>
#include <reporter.h>
#include <base_units.h>
#include <ratsnest_data.h>
#include <ratsnest_viewitem.h>
#include <worksheet_viewitem.h>
#include <pcbnew.h>
#include <colors_selection.h>
#include <collectors.h>
#include <class_board.h>
#include <class_module.h>
#include <class_track.h>
#include <class_zone.h>
#include <class_marker_pcb.h>
/* This is an odd place for this, but CvPcb won't link if it is
* in class_board_item.cpp like I first tried it.
*/
wxPoint BOARD_ITEM::ZeroOffset( 0, 0 );
BOARD::BOARD() :
BOARD_ITEM( (BOARD_ITEM*) NULL, PCB_T ),
m_NetInfo( this ),
m_paper( PAGE_INFO::A4 )
{
// we have not loaded a board yet, assume latest until then.
m_fileFormatVersionAtLoad = LEGACY_BOARD_FILE_VERSION;
m_Status_Pcb = 0; // Status word: bit 1 = calculate.
SetColorsSettings( &g_ColorsSettings );
m_nodeCount = 0; // Number of connected pads.
m_unconnectedNetCount = 0; // Number of unconnected nets.
m_CurrentZoneContour = NULL; // This ZONE_CONTAINER handle the
// zone contour currently in progress
BuildListOfNets(); // prepare pad and netlist containers.
for( LAYER_NUM layer = 0; layer < LAYER_ID_COUNT; ++layer )
{
m_Layer[layer].m_name = GetStandardLayerName( ToLAYER_ID( layer ) );
if( IsCopperLayer( layer ) )
m_Layer[layer].m_type = LT_SIGNAL;
else
m_Layer[layer].m_type = LT_UNDEFINED;
}
NETCLASSPTR defaultClass = m_designSettings.GetDefault();
defaultClass->SetDescription( _( "This is the default net class." ) );
// Initialize default values in default netclass.
defaultClass->SetParams( m_designSettings );
m_designSettings.SetCurrentNetClass( defaultClass->GetName() );
// Set sensible initial values for custom track width & via size
m_designSettings.UseCustomTrackViaSize( false );
m_designSettings.SetCustomTrackWidth( m_designSettings.GetCurrentTrackWidth() );
m_designSettings.SetCustomViaSize( m_designSettings.GetCurrentViaSize() );
m_designSettings.SetCustomViaDrill( m_designSettings.GetCurrentViaDrill() );
// Initialize ratsnest
m_ratsnest = new RN_DATA( this );
}
BOARD::~BOARD()
{
while( m_ZoneDescriptorList.size() )
{
ZONE_CONTAINER* area_to_remove = m_ZoneDescriptorList[0];
Delete( area_to_remove );
}
delete m_ratsnest;
m_FullRatsnest.clear();
m_LocalRatsnest.clear();
DeleteMARKERs();
DeleteZONEOutlines();
delete m_CurrentZoneContour;
m_CurrentZoneContour = NULL;
}
const wxPoint& BOARD::GetPosition() const
{
wxLogWarning( wxT( "This should not be called on the BOARD object") );
return ZeroOffset;
}
void BOARD::SetPosition( const wxPoint& aPos )
{
wxLogWarning( wxT( "This should not be called on the BOARD object") );
}
void BOARD::Move( const wxPoint& aMoveVector ) // overload
{
// Implement 'interface INSPECTOR' which is only INSPECTOR::Inspect(),
// here it does the moving.
struct MOVER : public INSPECTOR
{
SEARCH_RESULT Inspect( EDA_ITEM* item, const void* data )
{
BOARD_ITEM* brd_item = (BOARD_ITEM*) item;
const wxPoint* vector = (const wxPoint*) data;
brd_item->Move( *vector );
return SEARCH_CONTINUE;
}
} inspector;
// @todo : anything like this elsewhere? maybe put into GENERAL_COLLECTOR class.
static const KICAD_T top_level_board_stuff[] = {
PCB_MARKER_T,
PCB_TEXT_T,
PCB_LINE_T,
PCB_DIMENSION_T,
PCB_TARGET_T,
PCB_VIA_T,
PCB_TRACE_T,
// PCB_PAD_T, Can't be at board level
// PCB_MODULE_TEXT_T, Can't be at board level
PCB_MODULE_T,
PCB_ZONE_AREA_T,
EOT
};
// visit this BOARD with the above inspector, which moves all items.
Visit( &inspector, &aMoveVector, top_level_board_stuff );
}
void BOARD::chainMarkedSegments( wxPoint aPosition, LSET aLayerMask, TRACK_PTRS* aList )
{
TRACK* segment; // The current segment being analyzed.
TRACK* via; // The via identified, eventually destroy
TRACK* candidate; // The end segment to destroy (or NULL = segment)
int NbSegm;
if( !m_Track )
return;
/* Set the BUSY flag of all connected segments, first search starting at
* aPosition. The search ends when a pad is found (end of a track), a
* segment end has more than one other segment end connected, or when no
* connected item found.
*
* Vias are a special case because they must look for segments connected
* on other layers and they change the layer mask. They can be a track
* end or not. They will be analyzer later and vias on terminal points
* of the track will be considered as part of this track if they do not
* connect segments of an other track together and will be considered as
* part of an other track when removing the via, the segments of that other
* track are disconnected.
*/
for( ; ; )
{
if( GetPad( aPosition, aLayerMask ) != NULL )
return;
/* Test for a via: a via changes the layer mask and can connect a lot
* of segments at location aPosition. When found, the via is just
* pushed in list. Vias will be examined later, when all connected
* segment are found and push in list. This is because when a via
* is found we do not know at this time the number of connected items
* and we do not know if this via is on the track or finish the track
*/
via = m_Track->GetVia( NULL, aPosition, aLayerMask );
if( via )
{
aLayerMask = via->GetLayerSet();
aList->push_back( via );
}
/* Now we search all segments connected to point aPosition
* if only 1 segment: this segment is candidate
* if > 1 segment:
* end of track (more than 2 segment connected at this location)
*/
segment = m_Track; candidate = NULL;
NbSegm = 0;
while( ( segment = ::GetTrack( segment, NULL, aPosition, aLayerMask ) ) != NULL )
{
if( segment->GetState( BUSY ) ) // already found and selected: skip it
{
segment = segment->Next();
continue;
}
if( segment == via ) // just previously found: skip it
{
segment = segment->Next();
continue;
}
NbSegm++;
if( NbSegm == 1 ) /* First time we found a connected item: segment is candidate */
{
candidate = segment;
segment = segment->Next();
}
else /* More than 1 segment connected -> this location is an end of the track */
{
return;
}
}
if( candidate ) // A candidate is found: flag it an push it in list
{
/* Initialize parameters to search items connected to this
* candidate:
* we must analyze connections to its other end
*/
aLayerMask = candidate->GetLayerSet();
if( aPosition == candidate->GetStart() )
{
aPosition = candidate->GetEnd();
}
else
{
aPosition = candidate->GetStart();
}
segment = m_Track; /* restart list of tracks to analyze */
/* flag this item an push it in list of selected items */
aList->push_back( candidate );
candidate->SetState( BUSY, true );
}
else
{
return;
}
}
}
void BOARD::PushHighLight()
{
m_highLightPrevious = m_highLight;
}
void BOARD::PopHighLight()
{
m_highLight = m_highLightPrevious;
m_highLightPrevious.Clear();
}
bool BOARD::SetLayer( LAYER_ID aIndex, const LAYER& aLayer )
{
if( unsigned( aIndex ) < DIM( m_Layer ) )
{
m_Layer[ aIndex ] = aLayer;
return true;
}
return false;
}
const wxString BOARD::GetLayerName( LAYER_ID aLayer ) const
{
// All layer names are stored in the BOARD.
if( IsLayerEnabled( aLayer ) )
{
// Standard names were set in BOARD::BOARD() but they may be
// over-ridden by BOARD::SetLayerName().
// For copper layers, return the actual copper layer name,
// otherwise return the Standard English layer name.
if( IsCopperLayer( aLayer ) )
return m_Layer[aLayer].m_name;
}
return GetStandardLayerName( aLayer );
}
bool BOARD::SetLayerName( LAYER_ID aLayer, const wxString& aLayerName )
{
if( !IsCopperLayer( aLayer ) )
return false;
if( aLayerName == wxEmptyString || aLayerName.Len() > 20 )
return false;
// no quote chars in the name allowed
if( aLayerName.Find( wxChar( '"' ) ) != wxNOT_FOUND )
return false;
wxString nameTemp = aLayerName;
// replace any spaces with underscores before we do any comparing
nameTemp.Replace( wxT( " " ), wxT( "_" ) );
if( IsLayerEnabled( aLayer ) )
{
#if 0
for( LAYER_NUM i = FIRST_COPPER_LAYER; i < NB_COPPER_LAYERS; ++i )
{
if( i != aLayer && IsLayerEnabled( i ) && nameTemp == m_Layer[i].m_Name )
return false;
}
#else
for( LSEQ cu = GetEnabledLayers().CuStack(); cu; ++cu )
{
LAYER_ID id = *cu;
// veto changing the name if it exists elsewhere.
if( id != aLayer && nameTemp == m_Layer[id].m_name )
// if( id != aLayer && nameTemp == wxString( m_Layer[id].m_name ) )
return false;
}
#endif
m_Layer[aLayer].m_name = nameTemp;
return true;
}
return false;
}
LAYER_T BOARD::GetLayerType( LAYER_ID aLayer ) const
{
if( !IsCopperLayer( aLayer ) )
return LT_SIGNAL;
//@@IMB: The original test was broken due to the discontinuity
// in the layer sequence.
if( IsLayerEnabled( aLayer ) )
return m_Layer[aLayer].m_type;
return LT_SIGNAL;
}
bool BOARD::SetLayerType( LAYER_ID aLayer, LAYER_T aLayerType )
{
if( !IsCopperLayer( aLayer ) )
return false;
//@@IMB: The original test was broken due to the discontinuity
// in the layer sequence.
if( IsLayerEnabled( aLayer ) )
{
m_Layer[aLayer].m_type = aLayerType;
return true;
}
return false;
}
const char* LAYER::ShowType( LAYER_T aType )
{
const char* cp;
switch( aType )
{
default:
case LT_SIGNAL:
cp = "signal";
break;
case LT_POWER:
cp = "power";
break;
case LT_MIXED:
cp = "mixed";
break;
case LT_JUMPER:
cp = "jumper";
break;
}
return cp;
}
LAYER_T LAYER::ParseType( const char* aType )
{
if( strcmp( aType, "signal" ) == 0 )
return LT_SIGNAL;
else if( strcmp( aType, "power" ) == 0 )
return LT_POWER;
else if( strcmp( aType, "mixed" ) == 0 )
return LT_MIXED;
else if( strcmp( aType, "jumper" ) == 0 )
return LT_JUMPER;
else
return LT_UNDEFINED;
}
int BOARD::GetCopperLayerCount() const
{
return m_designSettings.GetCopperLayerCount();
}
void BOARD::SetCopperLayerCount( int aCount )
{
m_designSettings.SetCopperLayerCount( aCount );
}
LSET BOARD::GetEnabledLayers() const
{
return m_designSettings.GetEnabledLayers();
}
LSET BOARD::GetVisibleLayers() const
{
return m_designSettings.GetVisibleLayers();
}
void BOARD::SetEnabledLayers( LSET aLayerMask )
{
m_designSettings.SetEnabledLayers( aLayerMask );
}
void BOARD::SetVisibleLayers( LSET aLayerMask )
{
m_designSettings.SetVisibleLayers( aLayerMask );
}
void BOARD::SetVisibleElements( int aMask )
{
// Call SetElementVisibility for each item
// to ensure specific calculations that can be needed by some items,
// just changing the visibility flags could be not sufficient.
for( int ii = 0; ii < PCB_VISIBLE( END_PCB_VISIBLE_LIST ); ii++ )
{
int item_mask = 1 << ii;
SetElementVisibility( ii, aMask & item_mask );
}
}
void BOARD::SetVisibleAlls()
{
SetVisibleLayers( LSET().set() );
// Call SetElementVisibility for each item,
// to ensure specific calculations that can be needed by some items
for( int ii = 0; ii < PCB_VISIBLE(END_PCB_VISIBLE_LIST); ii++ )
SetElementVisibility( ii, true );
}
int BOARD::GetVisibleElements() const
{
return m_designSettings.GetVisibleElements();
}
bool BOARD::IsElementVisible( int aPCB_VISIBLE ) const
{
return m_designSettings.IsElementVisible( aPCB_VISIBLE );
}
void BOARD::SetElementVisibility( int aPCB_VISIBLE, bool isEnabled )
{
m_designSettings.SetElementVisibility( aPCB_VISIBLE, isEnabled );
switch( aPCB_VISIBLE )
{
case RATSNEST_VISIBLE:
// we must clear or set the CH_VISIBLE flags to hide/show ratsnest
// because we have a tool to show/hide ratsnest relative to a pad or a module
// so the hide/show option is a per item selection
if( IsElementVisible( RATSNEST_VISIBLE ) )
{
for( unsigned ii = 0; ii < GetRatsnestsCount(); ii++ )
m_FullRatsnest[ii].m_Status |= CH_VISIBLE;
}
else
{
for( unsigned ii = 0; ii < GetRatsnestsCount(); ii++ )
m_FullRatsnest[ii].m_Status &= ~CH_VISIBLE;
}
break;
default:
;
}
}
EDA_COLOR_T BOARD::GetVisibleElementColor( int aPCB_VISIBLE )
{
EDA_COLOR_T color = UNSPECIFIED_COLOR;
switch( aPCB_VISIBLE )
{
case NON_PLATED_VISIBLE:
case VIA_THROUGH_VISIBLE:
case VIA_MICROVIA_VISIBLE:
case VIA_BBLIND_VISIBLE:
case MOD_TEXT_FR_VISIBLE:
case MOD_TEXT_BK_VISIBLE:
case MOD_TEXT_INVISIBLE:
case ANCHOR_VISIBLE:
case PAD_FR_VISIBLE:
case PAD_BK_VISIBLE:
case RATSNEST_VISIBLE:
case GRID_VISIBLE:
color = GetColorsSettings()->GetItemColor( aPCB_VISIBLE );
break;
default:
wxLogDebug( wxT( "BOARD::GetVisibleElementColor(): bad arg %d" ), aPCB_VISIBLE );
}
return color;
}
void BOARD::SetVisibleElementColor( int aPCB_VISIBLE, EDA_COLOR_T aColor )
{
switch( aPCB_VISIBLE )
{
case NON_PLATED_VISIBLE:
case VIA_THROUGH_VISIBLE:
case VIA_MICROVIA_VISIBLE:
case VIA_BBLIND_VISIBLE:
case MOD_TEXT_FR_VISIBLE:
case MOD_TEXT_BK_VISIBLE:
case MOD_TEXT_INVISIBLE:
case ANCHOR_VISIBLE:
case PAD_FR_VISIBLE:
case PAD_BK_VISIBLE:
case GRID_VISIBLE:
case RATSNEST_VISIBLE:
GetColorsSettings()->SetItemColor( aPCB_VISIBLE, aColor );
break;
default:
wxLogDebug( wxT( "BOARD::SetVisibleElementColor(): bad arg %d" ), aPCB_VISIBLE );
}
}
void BOARD::SetLayerColor( LAYER_ID aLayer, EDA_COLOR_T aColor )
{
GetColorsSettings()->SetLayerColor( aLayer, aColor );
}
EDA_COLOR_T BOARD::GetLayerColor( LAYER_ID aLayer ) const
{
return GetColorsSettings()->GetLayerColor( aLayer );
}
bool BOARD::IsModuleLayerVisible( LAYER_ID layer )
{
switch( layer )
{
case F_Cu:
return IsElementVisible( PCB_VISIBLE(MOD_FR_VISIBLE) );
case B_Cu:
return IsElementVisible( PCB_VISIBLE(MOD_BK_VISIBLE) );
default:
wxFAIL_MSG( wxT( "BOARD::IsModuleLayerVisible() param error: bad layer" ) );
return true;
}
}
void BOARD::Add( BOARD_ITEM* aBoardItem, int aControl )
{
if( aBoardItem == NULL )
{
wxFAIL_MSG( wxT( "BOARD::Add() param error: aBoardItem NULL" ) );
return;
}
switch( aBoardItem->Type() )
{
// this one uses a vector
case PCB_MARKER_T:
aBoardItem->SetParent( this );
m_markers.push_back( (MARKER_PCB*) aBoardItem );
break;
// this one uses a vector
case PCB_ZONE_AREA_T:
aBoardItem->SetParent( this );
m_ZoneDescriptorList.push_back( (ZONE_CONTAINER*) aBoardItem );
break;
case PCB_TRACE_T:
case PCB_VIA_T:
TRACK* insertAid;
insertAid = ( (TRACK*) aBoardItem )->GetBestInsertPoint( this );
m_Track.Insert( (TRACK*) aBoardItem, insertAid );
aBoardItem->SetParent( this );
break;
case PCB_ZONE_T:
if( aControl & ADD_APPEND )
m_Zone.PushBack( (SEGZONE*) aBoardItem );
else
m_Zone.PushFront( (SEGZONE*) aBoardItem );
aBoardItem->SetParent( this );
break;
case PCB_MODULE_T:
if( aControl & ADD_APPEND )
m_Modules.PushBack( (MODULE*) aBoardItem );
else
m_Modules.PushFront( (MODULE*) aBoardItem );
aBoardItem->SetParent( this );
// Because the list of pads has changed, reset the status
// This indicate the list of pad and nets must be recalculated before use
m_Status_Pcb = 0;
break;
case PCB_MODULE_EDGE_T:
assert( false ); // TODO Orson: I am just checking if it is supposed to be here
case PCB_DIMENSION_T:
case PCB_LINE_T:
case PCB_TEXT_T:
case PCB_TARGET_T:
if( aControl & ADD_APPEND )
m_Drawings.PushBack( aBoardItem );
else
m_Drawings.PushFront( aBoardItem );
aBoardItem->SetParent( this );
break;
// other types may use linked list
default:
{
wxString msg;
msg.Printf( wxT( "BOARD::Add() needs work: BOARD_ITEM type (%d) not handled" ),
aBoardItem->Type() );
wxFAIL_MSG( msg );
}
break;
}
m_ratsnest->Add( aBoardItem );
}
BOARD_ITEM* BOARD::Remove( BOARD_ITEM* aBoardItem )
{
// find these calls and fix them! Don't send me no stinking' NULL.
wxASSERT( aBoardItem );
switch( aBoardItem->Type() )
{
case PCB_MARKER_T:
// find the item in the vector, then remove it
for( unsigned i = 0; i<m_markers.size(); ++i )
{
if( m_markers[i] == (MARKER_PCB*) aBoardItem )
{
m_markers.erase( m_markers.begin() + i );
break;
}
}
break;
case PCB_ZONE_AREA_T: // this one uses a vector
// find the item in the vector, then delete then erase it.
for( unsigned i = 0; i<m_ZoneDescriptorList.size(); ++i )
{
if( m_ZoneDescriptorList[i] == (ZONE_CONTAINER*) aBoardItem )
{
m_ZoneDescriptorList.erase( m_ZoneDescriptorList.begin() + i );
break;
}
}
break;
case PCB_MODULE_T:
m_Modules.Remove( (MODULE*) aBoardItem );
break;
case PCB_TRACE_T:
case PCB_VIA_T:
m_Track.Remove( (TRACK*) aBoardItem );
break;
case PCB_ZONE_T:
m_Zone.Remove( (SEGZONE*) aBoardItem );
break;
case PCB_DIMENSION_T:
case PCB_LINE_T:
case PCB_TEXT_T:
case PCB_MODULE_EDGE_T:
case PCB_TARGET_T:
m_Drawings.Remove( aBoardItem );
break;
// other types may use linked list
default:
wxFAIL_MSG( wxT( "BOARD::Remove() needs more ::Type() support" ) );
}
m_ratsnest->Remove( aBoardItem );
return aBoardItem;
}
void BOARD::DeleteMARKERs()
{
// the vector does not know how to delete the MARKER_PCB, it holds pointers
for( unsigned i = 0; i<m_markers.size(); ++i )
delete m_markers[i];
m_markers.clear();
}
void BOARD::DeleteZONEOutlines()
{
// the vector does not know how to delete the ZONE Outlines, it holds
// pointers
for( unsigned i = 0; i<m_ZoneDescriptorList.size(); ++i )
delete m_ZoneDescriptorList[i];
m_ZoneDescriptorList.clear();
}
int BOARD::GetNumSegmTrack() const
{
return m_Track.GetCount();
}
int BOARD::GetNumSegmZone() const
{
return m_Zone.GetCount();
}
unsigned BOARD::GetNodesCount() const
{
return m_nodeCount;
}
EDA_RECT BOARD::ComputeBoundingBox( bool aBoardEdgesOnly )
{
bool hasItems = false;
EDA_RECT area;
// Check segments, dimensions, texts, and fiducials
for( BOARD_ITEM* item = m_Drawings; item; item = item->Next() )
{
if( aBoardEdgesOnly && (item->Type() != PCB_LINE_T || item->GetLayer() != Edge_Cuts ) )
continue;
if( !hasItems )
area = item->GetBoundingBox();
else
area.Merge( item->GetBoundingBox() );
hasItems = true;
}
if( !aBoardEdgesOnly )
{
// Check modules
for( MODULE* module = m_Modules; module; module = module->Next() )
{
if( !hasItems )
area = module->GetBoundingBox();
else
area.Merge( module->GetBoundingBox() );
hasItems = true;
}
// Check tracks
for( TRACK* track = m_Track; track; track = track->Next() )
{
if( !hasItems )
area = track->GetBoundingBox();
else
area.Merge( track->GetBoundingBox() );
hasItems = true;
}
// Check segment zones
for( TRACK* track = m_Zone; track; track = track->Next() )
{
if( !hasItems )
area = track->GetBoundingBox();
else
area.Merge( track->GetBoundingBox() );
hasItems = true;
}
// Check polygonal zones
for( unsigned int i = 0; i < m_ZoneDescriptorList.size(); i++ )
{
ZONE_CONTAINER* aZone = m_ZoneDescriptorList[i];
if( !hasItems )
area = aZone->GetBoundingBox();
else
area.Merge( aZone->GetBoundingBox() );
area.Merge( aZone->GetBoundingBox() );
hasItems = true;
}
}
m_BoundingBox = area; // save for BOARD::GetBoundingBox()
return area;
}
// virtual, see pcbstruct.h
void BOARD::GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList )
{
wxString txt;
int viasCount = 0;
int trackSegmentsCount = 0;
for( BOARD_ITEM* item = m_Track; item; item = item->Next() )
{
if( item->Type() == PCB_VIA_T )
viasCount++;
else
trackSegmentsCount++;
}
txt.Printf( wxT( "%d" ), GetPadCount() );
aList.push_back( MSG_PANEL_ITEM( _( "Pads" ), txt, DARKGREEN ) );
txt.Printf( wxT( "%d" ), viasCount );
aList.push_back( MSG_PANEL_ITEM( _( "Vias" ), txt, DARKGREEN ) );
txt.Printf( wxT( "%d" ), trackSegmentsCount );
aList.push_back( MSG_PANEL_ITEM( _( "Track Segments" ), txt, DARKGREEN ) );
txt.Printf( wxT( "%d" ), GetNodesCount() );
aList.push_back( MSG_PANEL_ITEM( _( "Nodes" ), txt, DARKCYAN ) );
txt.Printf( wxT( "%d" ), m_NetInfo.GetNetCount() );
aList.push_back( MSG_PANEL_ITEM( _( "Nets" ), txt, RED ) );
/* These parameters are known only if the full ratsnest is available,
* so, display them only if this is the case
*/
if( (m_Status_Pcb & NET_CODES_OK) )
{
txt.Printf( wxT( "%d" ), GetRatsnestsCount() );
aList.push_back( MSG_PANEL_ITEM( _( "Links" ), txt, DARKGREEN ) );
txt.Printf( wxT( "%d" ), GetRatsnestsCount() - GetUnconnectedNetCount() );
aList.push_back( MSG_PANEL_ITEM( _( "Connections" ), txt, DARKGREEN ) );
txt.Printf( wxT( "%d" ), GetUnconnectedNetCount() );
aList.push_back( MSG_PANEL_ITEM( _( "Unconnected" ), txt, BLUE ) );
}
}
// virtual, see pcbstruct.h
SEARCH_RESULT BOARD::Visit( INSPECTOR* inspector, const void* testData,
const KICAD_T scanTypes[] )
{
KICAD_T stype;
SEARCH_RESULT result = SEARCH_CONTINUE;
const KICAD_T* p = scanTypes;
bool done = false;
#if 0 && defined(DEBUG)
std::cout << GetClass().mb_str() << ' ';
#endif
while( !done )
{
stype = *p;
switch( stype )
{
case PCB_T:
result = inspector->Inspect( this, testData ); // inspect me
// skip over any types handled in the above call.
++p;
break;
/* Instances of the requested KICAD_T live in a list, either one
* that I manage, or that my modules manage. If it's a type managed
* by class MODULE, then simply pass it on to each module's
* MODULE::Visit() function by way of the
* IterateForward( m_Modules, ... ) call.
*/
case PCB_MODULE_T:
case PCB_PAD_T:
case PCB_MODULE_TEXT_T:
case PCB_MODULE_EDGE_T:
// this calls MODULE::Visit() on each module.
result = IterateForward( m_Modules, inspector, testData, p );
// skip over any types handled in the above call.
for( ; ; )
{
switch( stype = *++p )
{
case PCB_MODULE_T:
case PCB_PAD_T:
case PCB_MODULE_TEXT_T:
case PCB_MODULE_EDGE_T:
continue;
default:
;
}
break;
}
break;
case PCB_LINE_T:
case PCB_TEXT_T:
case PCB_DIMENSION_T:
case PCB_TARGET_T:
result = IterateForward( m_Drawings, inspector, testData, p );
// skip over any types handled in the above call.
for( ; ; )
{
switch( stype = *++p )
{
case PCB_LINE_T:
case PCB_TEXT_T:
case PCB_DIMENSION_T:
case PCB_TARGET_T:
continue;
default:
;
}
break;
}
;
break;
#if 0 // both these are on same list, so we must scan it twice in order
// to get VIA priority, using new #else code below.
// But we are not using separate lists for TRACKs and VIA, because
// items are ordered (sorted) in the linked
// list by netcode AND by physical distance:
// when created, if a track or via is connected to an existing track or
// via, it is put in linked list after this existing track or via
// So usually, connected tracks or vias are grouped in this list
// So the algorithm (used in ratsnest computations) which computes the
// track connectivity is faster (more than 100 time regarding to
// a non ordered list) because when it searches for a connection, first
// it tests the near (near in term of linked list) 50 items
// from the current item (track or via) in test.
// Usually, because of this sort, a connected item (if exists) is
// found.
// If not found (and only in this case) an exhaustive (and time
// consuming) search is made, but this case is statistically rare.
case PCB_VIA_T:
case PCB_TRACE_T:
result = IterateForward( m_Track, inspector, testData, p );
// skip over any types handled in the above call.
for( ; ; )
{
switch( stype = *++p )
{
case PCB_VIA_T:
case PCB_TRACE_T:
continue;
default:
;
}
break;
}
break;
#else
case PCB_VIA_T:
result = IterateForward( m_Track, inspector, testData, p );
++p;
break;
case PCB_TRACE_T:
result = IterateForward( m_Track, inspector, testData, p );
++p;
break;
#endif
case PCB_MARKER_T:
// MARKER_PCBS are in the m_markers std::vector
for( unsigned i = 0; i<m_markers.size(); ++i )
{
result = m_markers[i]->Visit( inspector, testData, p );
if( result == SEARCH_QUIT )
break;
}
++p;
break;
case PCB_ZONE_AREA_T:
// PCB_ZONE_AREA_T are in the m_ZoneDescriptorList std::vector
for( unsigned i = 0; i< m_ZoneDescriptorList.size(); ++i )
{
result = m_ZoneDescriptorList[i]->Visit( inspector, testData, p );
if( result == SEARCH_QUIT )
break;
}
++p;
break;
case PCB_ZONE_T:
result = IterateForward( m_Zone, inspector, testData, p );
++p;
break;
default: // catch EOT or ANY OTHER type here and return.
done = true;
break;
}
if( result == SEARCH_QUIT )
break;
}
return result;
}
/* now using PcbGeneralLocateAndDisplay(), but this remains a useful example
* of how the INSPECTOR can be used in a lightweight way.
* // see pcbstruct.h
* BOARD_ITEM* BOARD::FindPadOrModule( const wxPoint& refPos, LAYER_NUM layer )
* {
* class PadOrModule : public INSPECTOR
* {
* public:
* BOARD_ITEM* found;
* LAYER_NUM layer;
* int layer_mask;
*
* PadOrModule( LAYER_NUM alayer ) :
* found(0), layer(alayer), layer_mask( g_TabOneLayerMask[alayer] )
* {}
*
* SEARCH_RESULT Inspect( EDA_ITEM* testItem, const void* testData
* )
* {
* BOARD_ITEM* item = (BOARD_ITEM*) testItem;
* const wxPoint& refPos = *(const wxPoint*) testData;
*
* if( item->Type() == PCB_PAD_T )
* {
* D_PAD* pad = (D_PAD*) item;
* if( pad->HitTest( refPos ) )
* {
* if( layer_mask & pad->GetLayerSet() )
* {
* found = item;
* return SEARCH_QUIT;
* }
* else if( !found )
* {
* MODULE* parent = (MODULE*) pad->m_Parent;
* if( IsModuleLayerVisible( parent->GetLayer() ) )
* found = item;
* }
* }
* }
*
* else if( item->Type() == PCB_MODULE_T )
* {
* MODULE* module = (MODULE*) item;
*
* // consider only visible modules
* if( IsModuleLayerVisible( module->GetLayer() ) )
* {
* if( module->HitTest( refPos ) )
* {
* if( layer == module->GetLayer() )
* {
* found = item;
* return SEARCH_QUIT;
* }
*
* // layer mismatch, save in case we don't find a
* // future layer match hit.
* if( !found )
* found = item;
* }
* }
* }
* return SEARCH_CONTINUE;
* }
* };
*
* PadOrModule inspector( layer );
*
* // search only for PADs first, then MODULES, and preferably a layer match
* static const KICAD_T scanTypes[] = { PCB_PAD_T, PCB_MODULE_T, EOT };
*
* // visit this BOARD with the above inspector
* Visit( &inspector, &refPos, scanTypes );
*
* return inspector.found;
* }
*/
NETINFO_ITEM* BOARD::FindNet( int aNetcode ) const
{
// the first valid netcode is 1 and the last is m_NetInfo.GetCount()-1.
// zero is reserved for "no connection" and is not used.
// NULL is returned for non valid netcodes
if( aNetcode == NETINFO_LIST::UNCONNECTED )
return &NETINFO_LIST::ORPHANED;
else
return m_NetInfo.GetNetItem( aNetcode );
}
NETINFO_ITEM* BOARD::FindNet( const wxString& aNetname ) const
{
return m_NetInfo.GetNetItem( aNetname );
}
MODULE* BOARD::FindModuleByReference( const wxString& aReference ) const
{
struct FINDER : public INSPECTOR
{
MODULE* found;
FINDER() : found( 0 ) {}
// implement interface INSPECTOR
SEARCH_RESULT Inspect( EDA_ITEM* item, const void* data )
{
MODULE* module = (MODULE*) item;
const wxString& ref = *(const wxString*) data;
if( ref == module->GetReference() )
{
found = module;
return SEARCH_QUIT;
}
return SEARCH_CONTINUE;
}
} inspector;
// search only for MODULES
static const KICAD_T scanTypes[] = { PCB_MODULE_T, EOT };
// visit this BOARD with the above inspector
BOARD* nonconstMe = (BOARD*) this;
nonconstMe->Visit( &inspector, &aReference, scanTypes );
return inspector.found;
}
MODULE* BOARD::FindModule( const wxString& aRefOrTimeStamp, bool aSearchByTimeStamp ) const
{
if( aSearchByTimeStamp )
{
for( MODULE* module = m_Modules; module; module = module->Next() )
{
if( aRefOrTimeStamp.CmpNoCase( module->GetPath() ) == 0 )
return module;
}
}
else
{
#if 0 // case independent compare, why?
for( MODULE* module = m_Modules; module; module = module->Next() )
{
if( aRefOrTimeStamp.CmpNoCase( module->GetReference() ) == 0 )
return module;
}
#else
return FindModuleByReference( aRefOrTimeStamp );
#endif
}
return NULL;
}
// Sort nets by decreasing pad count. For same pad count, sort by alphabetic names
static bool sortNetsByNodes( const NETINFO_ITEM* a, const NETINFO_ITEM* b )
{
if( b->GetNodesCount() == a->GetNodesCount() )
return a->GetNetname() < b->GetNetname();
return b->GetNodesCount() < a->GetNodesCount();
}
// Sort nets by alphabetic names
static bool sortNetsByNames( const NETINFO_ITEM* a, const NETINFO_ITEM* b )
{
return a->GetNetname() < b->GetNetname();
}
int BOARD::SortedNetnamesList( wxArrayString& aNames, bool aSortbyPadsCount )
{
if( m_NetInfo.GetNetCount() == 0 )
return 0;
// Build the list
std::vector <NETINFO_ITEM*> netBuffer;
netBuffer.reserve( m_NetInfo.GetNetCount() );
for( NETINFO_LIST::iterator net( m_NetInfo.begin() ), netEnd( m_NetInfo.end() );
net != netEnd; ++net )
{
if( net->GetNet() > 0 )
netBuffer.push_back( *net );
}
// sort the list
if( aSortbyPadsCount )
sort( netBuffer.begin(), netBuffer.end(), sortNetsByNodes );
else
sort( netBuffer.begin(), netBuffer.end(), sortNetsByNames );
for( unsigned ii = 0; ii < netBuffer.size(); ii++ )
aNames.Add( netBuffer[ii]->GetNetname() );
return netBuffer.size();
}
void BOARD::RedrawAreasOutlines( EDA_DRAW_PANEL* panel, wxDC* aDC, GR_DRAWMODE aDrawMode, LAYER_ID aLayer )
{
if( !aDC )
return;
for( int ii = 0; ii < GetAreaCount(); ii++ )
{
ZONE_CONTAINER* edge_zone = GetArea( ii );
if( (aLayer < 0) || ( aLayer == edge_zone->GetLayer() ) )
edge_zone->Draw( panel, aDC, aDrawMode );
}
}
void BOARD::RedrawFilledAreas( EDA_DRAW_PANEL* panel, wxDC* aDC, GR_DRAWMODE aDrawMode, LAYER_ID aLayer )
{
if( !aDC )
return;
for( int ii = 0; ii < GetAreaCount(); ii++ )
{
ZONE_CONTAINER* edge_zone = GetArea( ii );
if( (aLayer < 0) || ( aLayer == edge_zone->GetLayer() ) )
edge_zone->DrawFilledArea( panel, aDC, aDrawMode );
}
}
ZONE_CONTAINER* BOARD::HitTestForAnyFilledArea( const wxPoint& aRefPos,
LAYER_ID aStartLayer, LAYER_ID aEndLayer, int aNetCode )
{
if( aEndLayer < 0 )
aEndLayer = aStartLayer;
if( aEndLayer < aStartLayer )
EXCHG( aEndLayer, aStartLayer );
for( unsigned ia = 0; ia < m_ZoneDescriptorList.size(); ia++ )
{
ZONE_CONTAINER* area = m_ZoneDescriptorList[ia];
LAYER_NUM layer = area->GetLayer();
if( layer < aStartLayer || layer > aEndLayer )
continue;
// In locate functions we must skip tagged items with BUSY flag set.
if( area->GetState( BUSY ) )
continue;
if( aNetCode >= 0 && area->GetNetCode() != aNetCode )
continue;
if( area->HitTestFilledArea( aRefPos ) )
return area;
}
return NULL;
}
int BOARD::SetAreasNetCodesFromNetNames()
{
int error_count = 0;
for( int ii = 0; ii < GetAreaCount(); ii++ )
{
ZONE_CONTAINER* it = GetArea( ii );
if( !it->IsOnCopperLayer() )
{
it->SetNetCode( NETINFO_LIST::UNCONNECTED );
continue;
}
if( it->GetNetCode() != 0 ) // i.e. if this zone is connected to a net
{
const NETINFO_ITEM* net = it->GetNet();
if( net )
{
it->SetNetCode( net->GetNet() );
}
else
{
error_count++;
// keep Net Name and set m_NetCode to -1 : error flag.
it->SetNetCode( -1 );
}
}
}
return error_count;
}
VIA* BOARD::GetViaByPosition( const wxPoint& aPosition, LAYER_ID aLayer) const
{
for( VIA *via = GetFirstVia( m_Track); via; via = GetFirstVia( via->Next() ) )
{
if( (via->GetStart() == aPosition) &&
(via->GetState( BUSY | IS_DELETED ) == 0) &&
((aLayer == UNDEFINED_LAYER) || (via->IsOnLayer( aLayer ))) )
return via;
}
return NULL;
}
D_PAD* BOARD::GetPad( const wxPoint& aPosition, LSET aLayerMask )
{
if( !aLayerMask.any() )
aLayerMask = LSET::AllCuMask();
for( MODULE* module = m_Modules; module; module = module->Next() )
{
D_PAD* pad = module->GetPad( aPosition, aLayerMask );
if( pad )
return pad;
}
return NULL;
}
D_PAD* BOARD::GetPad( TRACK* aTrace, ENDPOINT_T aEndPoint )
{
const wxPoint& aPosition = aTrace->GetEndPoint( aEndPoint );
LSET aLayerMask( aTrace->GetLayer() );
for( MODULE* module = m_Modules; module; module = module->Next() )
{
D_PAD* pad = module->GetPad( aPosition, aLayerMask );
if( pad )
return pad;
}
return NULL;
}
D_PAD* BOARD::GetPadFast( const wxPoint& aPosition, LSET aLayerMask )
{
for( unsigned i=0; i<GetPadCount(); ++i )
{
D_PAD* pad = m_NetInfo.GetPad(i);
if( pad->GetPosition() != aPosition )
continue;
// Pad found, it must be on the correct layer
if( ( pad->GetLayerSet() & aLayerMask ).any() )
return pad;
}
return NULL;
}
D_PAD* BOARD::GetPad( std::vector<D_PAD*>& aPadList, const wxPoint& aPosition, LSET aLayerMask )
{
// Search the aPoint coordinates in aPadList
// aPadList is sorted by X then Y values, and a fast binary search is used
int idxmax = aPadList.size()-1;
int delta = aPadList.size();
int idx = 0; // Starting index is the beginning of list
while( delta )
{
// Calculate half size of remaining interval to test.
// Ensure the computed value is not truncated (too small)
if( (delta & 1) && ( delta > 1 ) )
delta++;
delta /= 2;
D_PAD* pad = aPadList[idx];
if( pad->GetPosition() == aPosition ) // candidate found
{
// The pad must match the layer mask:
if( ( aLayerMask & pad->GetLayerSet() ).any() )
return pad;
// More than one pad can be at aPosition
// search for a pad at aPosition that matched this mask
// search next
for( int ii = idx+1; ii <= idxmax; ii++ )
{
pad = aPadList[ii];
if( pad->GetPosition() != aPosition )
break;
if( (aLayerMask & pad->GetLayerSet()) != 0 )
return pad;
}
// search previous
for( int ii = idx-1 ;ii >=0; ii-- )
{
pad = aPadList[ii];
if( pad->GetPosition() != aPosition )
break;
if( (aLayerMask & pad->GetLayerSet()) != 0 )
return pad;
}
// Not found:
return 0;
}
if( pad->GetPosition().x == aPosition.x ) // Must search considering Y coordinate
{
if(pad->GetPosition().y < aPosition.y) // Must search after this item
{
idx += delta;
if( idx > idxmax )
idx = idxmax;
}
else // Must search before this item
{
idx -= delta;
if( idx < 0 )
idx = 0;
}
}
else if( pad->GetPosition().x < aPosition.x ) // Must search after this item
{
idx += delta;
if( idx > idxmax )
idx = idxmax;
}
else // Must search before this item
{
idx -= delta;
if( idx < 0 )
idx = 0;
}
}
return NULL;
}
/**
* Function SortPadsByXCoord
* is used by GetSortedPadListByXCoord to Sort a pad list by x coordinate value.
* This function is used to build ordered pads lists
*/
bool sortPadsByXthenYCoord( D_PAD* const & ref, D_PAD* const & comp )
{
if( ref->GetPosition().x == comp->GetPosition().x )
return ref->GetPosition().y < comp->GetPosition().y;
return ref->GetPosition().x < comp->GetPosition().x;
}
void BOARD::GetSortedPadListByXthenYCoord( std::vector<D_PAD*>& aVector, int aNetCode )
{
if( aNetCode < 0 )
{
aVector.insert( aVector.end(), m_NetInfo.m_PadsFullList.begin(),
m_NetInfo.m_PadsFullList.end() );
}
else
{
const NETINFO_ITEM* net = m_NetInfo.GetNetItem( aNetCode );
if( net )
{
aVector.insert( aVector.end(), net->m_PadInNetList.begin(),
net->m_PadInNetList.end() );
}
}
sort( aVector.begin(), aVector.end(), sortPadsByXthenYCoord );
}
TRACK* BOARD::GetTrack( TRACK* aTrace, const wxPoint& aPosition,
LSET aLayerMask ) const
{
for( TRACK* track = aTrace; track; track = track->Next() )
{
LAYER_ID layer = track->GetLayer();
if( track->GetState( BUSY | IS_DELETED ) )
continue;
if( m_designSettings.IsLayerVisible( layer ) == false )
continue;
if( track->Type() == PCB_VIA_T ) /* VIA encountered. */
{
if( track->HitTest( aPosition ) )
return track;
}
else
{
if( !aLayerMask[layer] )
continue; // Segments on different layers.
if( track->HitTest( aPosition ) )
return track;
}
}
return NULL;
}
TRACK* BOARD::MarkTrace( TRACK* aTrace, int* aCount,
double* aTraceLength, double* aPadToDieLength,
bool aReorder )
{
int NbSegmBusy;
TRACK_PTRS trackList;
if( aCount )
*aCount = 0;
if( aTraceLength )
*aTraceLength = 0;
if( aTrace == NULL )
return NULL;
// Ensure the flag BUSY of all tracks of the board is cleared
// because we use it to mark segments of the track
for( TRACK* track = m_Track; track; track = track->Next() )
track->SetState( BUSY, false );
// Set flags of the initial track segment
aTrace->SetState( BUSY, true );
LSET layerMask = aTrace->GetLayerSet();
trackList.push_back( aTrace );
/* Examine the initial track segment : if it is really a segment, this is
* easy.
* If it is a via, one must search for connected segments.
* If <=2, this via connect 2 segments (or is connected to only one
* segment) and this via and these 2 segments are a part of a track.
* If > 2 only this via is flagged (the track has only this via)
*/
if( aTrace->Type() == PCB_VIA_T )
{
TRACK* Segm1, * Segm2 = NULL, * Segm3 = NULL;
Segm1 = ::GetTrack( m_Track, NULL, aTrace->GetStart(), layerMask );
if( Segm1 )
{
Segm2 = ::GetTrack( Segm1->Next(), NULL, aTrace->GetStart(), layerMask );
}
if( Segm2 )
{
Segm3 = ::GetTrack( Segm2->Next(), NULL, aTrace->GetStart(), layerMask );
}
if( Segm3 ) // More than 2 segments are connected to this via. the track" is only this via
{
if( aCount )
*aCount = 1;
return aTrace;
}
if( Segm1 ) // search for others segments connected to the initial segment start point
{
layerMask = Segm1->GetLayerSet();
chainMarkedSegments( aTrace->GetStart(), layerMask, &trackList );
}
if( Segm2 ) // search for others segments connected to the initial segment end point
{
layerMask = Segm2->GetLayerSet();
chainMarkedSegments( aTrace->GetStart(), layerMask, &trackList );
}
}
else // mark the chain using both ends of the initial segment
{
chainMarkedSegments( aTrace->GetStart(), layerMask, &trackList );
chainMarkedSegments( aTrace->GetEnd(), layerMask, &trackList );
}
// Now examine selected vias and flag them if they are on the track
// If a via is connected to only one or 2 segments, it is flagged (is on the track)
// If a via is connected to more than 2 segments, it is a track end, and it
// is removed from the list
// go through the list backwards.
for( int i = trackList.size() - 1; i>=0; --i )
{
TRACK* via = trackList[i];
if( via->Type() != PCB_VIA_T )
continue;
if( via == aTrace )
continue;
via->SetState( BUSY, true ); // Try to flag it. the flag will be cleared later if needed
layerMask = via->GetLayerSet();
TRACK* track = ::GetTrack( m_Track, NULL, via->GetStart(), layerMask );
// GetTrace does not consider tracks flagged BUSY.
// So if no connected track found, this via is on the current track
// only: keep it
if( track == NULL )
continue;
/* If a track is found, this via connects also others segments of an
* other track. This case happens when the vias ends the selected
* track but must we consider this via is on the selected track, or
* on an other track.
* (this is important when selecting a track for deletion: must this
* via be deleted or not?)
* We consider here this via on the track if others segment connected
* to this via remain connected when removing this via.
* We search for all others segment connected together:
* if there are on the same layer, the via is on the selected track
* if there are on different layers, the via is on an other track
*/
LAYER_NUM layer = track->GetLayer();
while( ( track = ::GetTrack( track->Next(), NULL, via->GetStart(), layerMask ) ) != NULL )
{
if( layer != track->GetLayer() )
{
// The via connects segments of an other track: it is removed
// from list because it is member of an other track
via->SetState( BUSY, false );
break;
}
}
}
/* Rearrange the track list in order to have flagged segments linked
* from firstTrack so the NbSegmBusy segments are consecutive segments
* in list, the first item in the full track list is firstTrack, and
* the NbSegmBusy-1 next items (NbSegmBusy when including firstTrack)
* are the flagged segments
*/
NbSegmBusy = 0;
TRACK* firstTrack;
for( firstTrack = m_Track; firstTrack; firstTrack = firstTrack->Next() )
{
// Search for the first flagged BUSY segments
if( firstTrack->GetState( BUSY ) )
{
NbSegmBusy = 1;
break;
}
}
if( firstTrack == NULL )
return NULL;
double full_len = 0;
double lenPadToDie = 0;
if( aReorder )
{
DLIST<TRACK>* list = (DLIST<TRACK>*)firstTrack->GetList();
wxASSERT( list );
/* Rearrange the chain starting at firstTrack
* All others flagged items are moved from their position to the end
* of the flagged list
*/
TRACK* next;
for( TRACK* track = firstTrack->Next(); track; track = next )
{
next = track->Next();
if( track->GetState( BUSY ) ) // move it!
{
NbSegmBusy++;
track->UnLink();
list->Insert( track, firstTrack->Next() );
if( aTraceLength )
full_len += track->GetLength();
if( aPadToDieLength ) // Add now length die.
{
// In fact only 2 pads (maximum) will be taken in account:
// that are on each end of the track, if any
if( track->GetState( BEGIN_ONPAD ) )
{
D_PAD * pad = (D_PAD *) track->start;
lenPadToDie += (double) pad->GetPadToDieLength();
}
if( track->GetState( END_ONPAD ) )
{
D_PAD * pad = (D_PAD *) track->end;
lenPadToDie += (double) pad->GetPadToDieLength();
}
}
}
}
}
else if( aTraceLength )
{
NbSegmBusy = 0;
for( TRACK* track = firstTrack; track; track = track->Next() )
{
if( track->GetState( BUSY ) )
{
NbSegmBusy++;
track->SetState( BUSY, false );
full_len += track->GetLength();
// Add now length die.
// In fact only 2 pads (maximum) will be taken in account:
// that are on each end of the track, if any
if( track->GetState( BEGIN_ONPAD ) )
{
D_PAD * pad = (D_PAD *) track->start;
lenPadToDie += (double) pad->GetPadToDieLength();
}
if( track->GetState( END_ONPAD ) )
{
D_PAD * pad = (D_PAD *) track->end;
lenPadToDie += (double) pad->GetPadToDieLength();
}
}
}
}
if( aTraceLength )
*aTraceLength = full_len;
if( aPadToDieLength )
*aPadToDieLength = lenPadToDie;
if( aCount )
*aCount = NbSegmBusy;
return firstTrack;
}
MODULE* BOARD::GetFootprint( const wxPoint& aPosition, LAYER_ID aActiveLayer,
bool aVisibleOnly, bool aIgnoreLocked )
{
MODULE* pt_module;
MODULE* module = NULL;
MODULE* alt_module = NULL;
int min_dim = 0x7FFFFFFF;
int alt_min_dim = 0x7FFFFFFF;
bool current_layer_back = IsBackLayer( aActiveLayer );
for( pt_module = m_Modules; pt_module; pt_module = (MODULE*) pt_module->Next() )
{
// is the ref point within the module's bounds?
if( !pt_module->HitTest( aPosition ) )
continue;
// if caller wants to ignore locked modules, and this one is locked, skip it.
if( aIgnoreLocked && pt_module->IsLocked() )
continue;
LAYER_ID layer = pt_module->GetLayer();
// Filter non visible modules if requested
if( !aVisibleOnly || IsModuleLayerVisible( layer ) )
{
EDA_RECT bb = pt_module->GetFootprintRect();
int offx = bb.GetX() + bb.GetWidth() / 2;
int offy = bb.GetY() + bb.GetHeight() / 2;
// off x & offy point to the middle of the box.
int dist = ( aPosition.x - offx ) * ( aPosition.x - offx ) +
( aPosition.y - offy ) * ( aPosition.y - offy );
if( current_layer_back == IsBackLayer( layer ) )
{
if( dist <= min_dim )
{
// better footprint shown on the active side
module = pt_module;
min_dim = dist;
}
}
else if( aVisibleOnly && IsModuleLayerVisible( layer ) )
{
if( dist <= alt_min_dim )
{
// better footprint shown on the other side
alt_module = pt_module;
alt_min_dim = dist;
}
}
}
}
if( module )
{
return module;
}
if( alt_module)
{
return alt_module;
}
return NULL;
}
BOARD_CONNECTED_ITEM* BOARD::GetLockPoint( const wxPoint& aPosition, LSET aLayerMask )
{
for( MODULE* module = m_Modules; module; module = module->Next() )
{
D_PAD* pad = module->GetPad( aPosition, aLayerMask );
if( pad )
return pad;
}
// No pad has been located so check for a segment of the trace.
TRACK* segment = ::GetTrack( m_Track, NULL, aPosition, aLayerMask );
if( segment == NULL )
segment = GetTrack( m_Track, aPosition, aLayerMask );
return segment;
}
TRACK* BOARD::CreateLockPoint( wxPoint& aPosition, TRACK* aSegment, PICKED_ITEMS_LIST* aList )
{
/* creates an intermediate point on aSegment and break it into two segments
* at aPosition.
* The new segment starts from aPosition and ends at the end point of
* aSegment. The original segment now ends at aPosition.
*/
if( aSegment->GetStart() == aPosition || aSegment->GetEnd() == aPosition )
return NULL;
// A via is a good lock point
if( aSegment->Type() == PCB_VIA_T )
{
aPosition = aSegment->GetStart();
return aSegment;
}
// Calculation coordinate of intermediate point relative to the start point of aSegment
wxPoint delta = aSegment->GetEnd() - aSegment->GetStart();
// calculate coordinates of aPosition relative to aSegment->GetStart()
wxPoint lockPoint = aPosition - aSegment->GetStart();
// lockPoint must be on aSegment:
// Ensure lockPoint.y/lockPoint.y = delta.y/delta.x
if( delta.x == 0 )
lockPoint.x = 0; // horizontal segment
else
lockPoint.y = KiROUND( ( (double)lockPoint.x * delta.y ) / delta.x );
/* Create the intermediate point (that is to say creation of a new
* segment, beginning at the intermediate point.
*/
lockPoint += aSegment->GetStart();
TRACK* newTrack = (TRACK*)aSegment->Clone();
// The new segment begins at the new point,
newTrack->SetStart(lockPoint);
newTrack->start = aSegment;
newTrack->SetState( BEGIN_ONPAD, false );
DLIST<TRACK>* list = (DLIST<TRACK>*)aSegment->GetList();
wxASSERT( list );
list->Insert( newTrack, aSegment->Next() );
if( aList )
{
// Prepare the undo command for the now track segment
ITEM_PICKER picker( newTrack, UR_NEW );
aList->PushItem( picker );
// Prepare the undo command for the old track segment
// before modifications
picker.SetItem( aSegment );
picker.SetStatus( UR_CHANGED );
picker.SetLink( aSegment->Clone() );
aList->PushItem( picker );
}
// Old track segment now ends at new point.
aSegment->SetEnd(lockPoint);
aSegment->end = newTrack;
aSegment->SetState( END_ONPAD, false );
D_PAD * pad = GetPad( newTrack, ENDPOINT_START );
if ( pad )
{
newTrack->start = pad;
newTrack->SetState( BEGIN_ONPAD, true );
aSegment->end = pad;
aSegment->SetState( END_ONPAD, true );
}
aPosition = lockPoint;
return newTrack;
}
ZONE_CONTAINER* BOARD::AddArea( PICKED_ITEMS_LIST* aNewZonesList, int aNetcode,
LAYER_ID aLayer, wxPoint aStartPointPosition, int aHatch )
{
ZONE_CONTAINER* new_area = InsertArea( aNetcode,
m_ZoneDescriptorList.size( ) - 1,
aLayer, aStartPointPosition.x,
aStartPointPosition.y, aHatch );
if( aNewZonesList )
{
ITEM_PICKER picker( new_area, UR_NEW );
aNewZonesList->PushItem( picker );
}
return new_area;
}
void BOARD::RemoveArea( PICKED_ITEMS_LIST* aDeletedList, ZONE_CONTAINER* area_to_remove )
{
if( area_to_remove == NULL )
return;
if( aDeletedList )
{
ITEM_PICKER picker( area_to_remove, UR_DELETED );
aDeletedList->PushItem( picker );
Remove( area_to_remove ); // remove from zone list, but does not delete it
}
else
{
Delete( area_to_remove );
}
}
ZONE_CONTAINER* BOARD::InsertArea( int netcode, int iarea, LAYER_ID layer, int x, int y, int hatch )
{
ZONE_CONTAINER* new_area = new ZONE_CONTAINER( this );
new_area->SetNetCode( netcode );
new_area->SetLayer( layer );
new_area->SetTimeStamp( GetNewTimeStamp() );
if( iarea < (int) ( m_ZoneDescriptorList.size() - 1 ) )
m_ZoneDescriptorList.insert( m_ZoneDescriptorList.begin() + iarea + 1, new_area );
else
m_ZoneDescriptorList.push_back( new_area );
new_area->Outline()->Start( layer, x, y, hatch );
return new_area;
}
bool BOARD::NormalizeAreaPolygon( PICKED_ITEMS_LIST * aNewZonesList, ZONE_CONTAINER* aCurrArea )
{
CPolyLine* curr_polygon = aCurrArea->Outline();
// mark all areas as unmodified except this one, if modified
for( unsigned ia = 0; ia < m_ZoneDescriptorList.size(); ia++ )
m_ZoneDescriptorList[ia]->SetLocalFlags( 0 );
aCurrArea->SetLocalFlags( 1 );
if( curr_polygon->IsPolygonSelfIntersecting() )
{
std::vector<CPolyLine*>* pa = new std::vector<CPolyLine*>;
curr_polygon->UnHatch();
int n_poly = aCurrArea->Outline()->NormalizeAreaOutlines( pa );
// If clipping has created some polygons, we must add these new copper areas.
if( n_poly > 1 )
{
ZONE_CONTAINER* NewArea;
for( int ip = 1; ip < n_poly; ip++ )
{
// create new copper area and copy poly into it
CPolyLine* new_p = (*pa)[ip - 1];
NewArea = AddArea( aNewZonesList, aCurrArea->GetNetCode(), aCurrArea->GetLayer(),
wxPoint(0, 0), CPolyLine::NO_HATCH );
// remove the poly that was automatically created for the new area
// and replace it with a poly from NormalizeAreaOutlines
delete NewArea->Outline();
NewArea->SetOutline( new_p );
NewArea->Outline()->Hatch();
NewArea->SetLocalFlags( 1 );
}
}
delete pa;
}
curr_polygon->Hatch();
return true;
}
void BOARD::ReplaceNetlist( NETLIST& aNetlist, bool aDeleteSinglePadNets,
REPORTER* aReporter )
{
unsigned i;
wxPoint bestPosition;
wxString msg;
D_PAD* pad;
MODULE* footprint;
COMPONENT_NET net;
if( !IsEmpty() )
{
// Position new components below any existing board features.
EDA_RECT bbbox = ComputeBoundingBox( true );
if( bbbox.GetWidth() || bbbox.GetHeight() )
{
bestPosition.x = bbbox.Centre().x;
bestPosition.y = bbbox.GetBottom() + Millimeter2iu( 10 );
}
}
else
{
// Position new components in the center of the page when the board is empty.
wxSize pageSize = m_paper.GetSizeIU();
bestPosition.x = pageSize.GetWidth() / 2;
bestPosition.y = pageSize.GetHeight() / 2;
}
m_Status_Pcb = 0;
for( i = 0; i < aNetlist.GetCount(); i++ )
{
COMPONENT* component = aNetlist.GetComponent( i );
if( aReporter && aReporter->ReportAll() )
{
#if defined(DEBUG)
if( component->GetReference() == wxT( "D2" ) )
{
int breakhere = 1;
(void) breakhere;
}
#endif
msg.Printf( _( "Checking netlist component footprint \"%s:%s:%s\".\n" ),
GetChars( component->GetReference() ),
GetChars( component->GetTimeStamp() ),
GetChars( component->GetFPID().Format() ) );
aReporter->Report( msg );
}
if( aNetlist.IsFindByTimeStamp() )
footprint = FindModule( aNetlist.GetComponent( i )->GetTimeStamp(), true );
else
footprint = FindModule( aNetlist.GetComponent( i )->GetReference() );
if( footprint == NULL ) // A new footprint.
{
if( aReporter )
{
if( component->GetModule() != NULL )
{
msg.Printf( _( "Adding new component \"%s:%s\" footprint \"%s\".\n" ),
GetChars( component->GetReference() ),
GetChars( component->GetTimeStamp() ),
GetChars( component->GetFPID().Format() ) );
if( aReporter->ReportWarnings() )
aReporter->Report( msg );
}
else
{
msg.Printf( _( "Cannot add new component \"%s:%s\" due to missing "
"footprint \"%s\".\n" ),
GetChars( component->GetReference() ),
GetChars( component->GetTimeStamp() ),
GetChars( component->GetFPID().Format() ) );
if( aReporter->ReportErrors() )
aReporter->Report( msg );
}
}
if( !aNetlist.IsDryRun() && (component->GetModule() != NULL) )
{
// Owned by NETLIST, can only copy it.
footprint = new MODULE( *component->GetModule() );
footprint->SetParent( this );
footprint->SetPosition( bestPosition );
footprint->SetTimeStamp( GetNewTimeStamp() );
Add( footprint, ADD_APPEND );
}
}
else // An existing footprint.
{
// Test for footprint change.
if( !component->GetFPID().empty() &&
footprint->GetFPID() != component->GetFPID() )
{
if( aNetlist.GetReplaceFootprints() )
{
if( aReporter )
{
if( component->GetModule() != NULL )
{
msg.Printf( _( "Replacing component \"%s:%s\" footprint \"%s\" with "
"\"%s\".\n" ),
GetChars( footprint->GetReference() ),
GetChars( footprint->GetPath() ),
GetChars( footprint->GetFPID().Format() ),
GetChars( component->GetFPID().Format() ) );
if( aReporter->ReportWarnings() )
aReporter->Report( msg );
}
else
{
msg.Printf( _( "Cannot replace component \"%s:%s\" due to missing "
"footprint \"%s\".\n" ),
GetChars( footprint->GetReference() ),
GetChars( footprint->GetPath() ),
GetChars( component->GetFPID().Format() ) );
if( aReporter->ReportErrors() )
aReporter->Report( msg );
}
}
if( !aNetlist.IsDryRun() && (component->GetModule() != NULL) )
{
wxASSERT( footprint != NULL );
MODULE* newFootprint = new MODULE( *component->GetModule() );
if( aNetlist.IsFindByTimeStamp() )
newFootprint->SetReference( footprint->GetReference() );
else
newFootprint->SetPath( footprint->GetPath() );
footprint->CopyNetlistSettings( newFootprint );
Remove( footprint );
Add( newFootprint, ADD_APPEND );
footprint = newFootprint;
}
}
}
// Test for reference designator field change.
if( footprint->GetReference() != component->GetReference() )
{
if( aReporter && aReporter->ReportWarnings())
{
msg.Printf( _( "Changing footprint \"%s:%s\" reference to \"%s\".\n" ),
GetChars( footprint->GetReference() ),
GetChars( footprint->GetPath() ),
GetChars( component->GetReference() ) );
aReporter->Report( msg );
}
if( !aNetlist.IsDryRun() )
footprint->SetReference( component->GetReference() );
}
// Test for value field change.
if( footprint->GetValue() != component->GetValue() )
{
if( aReporter && aReporter->ReportAll() )
{
msg.Printf( _( "Changing footprint \"%s:%s\" value from \"%s\" to \"%s\".\n" ),
GetChars( footprint->GetReference() ),
GetChars( footprint->GetPath() ),
GetChars( footprint->GetValue() ),
GetChars( component->GetValue() ) );
aReporter->Report( msg );
}
if( !aNetlist.IsDryRun() )
footprint->SetValue( component->GetValue() );
}
// Test for time stamp change.
if( footprint->GetPath() != component->GetTimeStamp() )
{
if( aReporter && aReporter->ReportWarnings() )
{
msg.Printf( _( "Changing footprint path \"%s:%s\" to \"%s\".\n" ),
GetChars( footprint->GetReference() ),
GetChars( footprint->GetPath() ),
GetChars( component->GetTimeStamp() ) );
aReporter->Report( msg );
}
if( !aNetlist.IsDryRun() )
footprint->SetPath( component->GetTimeStamp() );
}
}
if( footprint == NULL )
continue;
// At this point, the component footprint is updated. Now update the nets.
for( pad = footprint->Pads(); pad; pad = pad->Next() )
{
net = component->GetNet( pad->GetPadName() );
if( !net.IsValid() ) // Footprint pad had no net.
{
if( !pad->GetNetname().IsEmpty() )
{
if( aReporter && aReporter->ReportAll() )
{
msg.Printf( _( "Clearing component \"%s:%s\" pin \"%s\" net name.\n" ),
GetChars( footprint->GetReference() ),
GetChars( footprint->GetPath() ),
GetChars( pad->GetPadName() ) );
aReporter->Report( msg );
}
if( !aNetlist.IsDryRun() )
pad->SetNetCode( NETINFO_LIST::UNCONNECTED );
}
}
else // Footprint pad has a net.
{
if( net.GetNetName() != pad->GetNetname() )
{
if( aReporter && aReporter->ReportAll() )
{
msg.Printf( _( "Changing component \"%s:%s\" pin \"%s\" net name from "
"\"%s\" to \"%s\".\n" ),
GetChars( footprint->GetReference() ),
GetChars( footprint->GetPath() ),
GetChars( pad->GetPadName() ),
GetChars( pad->GetNetname() ),
GetChars( net.GetNetName() ) );
aReporter->Report( msg );
}
if( !aNetlist.IsDryRun() )
{
NETINFO_ITEM* netinfo = FindNet( net.GetNetName() );
if( netinfo == NULL )
{
// It is a new net, we have to add it
netinfo = new NETINFO_ITEM( this, net.GetNetName() );
m_NetInfo.AppendNet( netinfo );
}
pad->SetNetCode( netinfo->GetNet() );
}
}
}
}
}
// Remove all components not in the netlist.
if( aNetlist.GetDeleteExtraFootprints() )
{
MODULE* nextModule;
const COMPONENT* component;
for( MODULE* module = m_Modules; module != NULL; module = nextModule )
{
nextModule = module->Next();
if( module->IsLocked() )
continue;
if( aNetlist.IsFindByTimeStamp() )
component = aNetlist.GetComponentByTimeStamp( module->GetPath() );
else
component = aNetlist.GetComponentByReference( module->GetReference() );
if( component == NULL )
{
if( aReporter && aReporter->ReportWarnings() )
{
msg.Printf( _( "Removing footprint \"%s:%s\".\n" ),
GetChars( module->GetReference() ),
GetChars( module->GetPath() ) );
aReporter->Report( msg );
}
if( !aNetlist.IsDryRun() )
module->DeleteStructure();
}
}
}
// If needed, remove the single pad nets:
if( aDeleteSinglePadNets && !aNetlist.IsDryRun() )
{
BuildListOfNets();
std::vector<D_PAD*> padlist = GetPads();
// padlist is the list of pads, sorted by netname.
int count = 0;
wxString netname;
D_PAD* pad = NULL;
D_PAD* previouspad = NULL;
for( unsigned ii = 0; ii < padlist.size(); ii++ )
{
pad = padlist[ii];
if( pad->GetNetname().IsEmpty() )
continue;
if( netname != pad->GetNetname() ) // End of net
{
if( previouspad && count == 1 )
{
if( aReporter && aReporter->ReportAll() )
{
msg.Printf( _( "Remove single pad net \"%s\" on \"%s\" pad '%s'\n" ),
GetChars( previouspad->GetNetname() ),
GetChars( previouspad->GetParent()->GetReference() ),
GetChars( previouspad->GetPadName() ) );
aReporter->Report( msg );
}
previouspad->SetNetCode( NETINFO_LIST::UNCONNECTED );
}
netname = pad->GetNetname();
count = 1;
}
else
count++;
previouspad = pad;
}
// Examine last pad
if( pad && count == 1 )
pad->SetNetCode( NETINFO_LIST::UNCONNECTED );
}
m_ratsnest->ProcessBoard();
// Last step: Some tests:
// verify all pads found in netlist:
// They should exist in footprints, otherwise the footprint is wrong
// note also references or time stamps are updated, so we use only
// the reference to find a footprint
if( aReporter && aReporter->ReportErrors() )
{
wxString padname;
for( i = 0; i < aNetlist.GetCount(); i++ )
{
const COMPONENT* component = aNetlist.GetComponent( i );
MODULE* footprint = FindModuleByReference( component->GetReference() );
if( footprint == NULL ) // It can be missing in partial designs
continue;
// Explore all pins/pads in component
for( unsigned jj = 0; jj < component->GetNetCount(); jj++ )
{
net = component->GetNet( jj );
padname = net.GetPinName();
if( footprint->FindPadByName( padname ) )
continue; // OK, pad found
// not found: bad footprint, report error
msg.Printf( _( "*** Error: Component '%s' pad '%s' not found in footprint '%s' ***\n" ),
GetChars( component->GetReference() ),
GetChars( padname ),
GetChars( footprint->GetFPID().Format() ) );
aReporter->Report( msg );
}
}
}
}
/* Extracts the board outlines and build a closed polygon
* from lines, arcs and circle items on edge cut layer
* Any closed outline inside the main outline is a hole
* All contours should be closed, i.e. are valid vertices for a closed polygon
* return true if success, false if a contour is not valid
*/
#include <specctra.h>
bool BOARD::GetBoardPolygonOutlines( CPOLYGONS_LIST& aOutlines,
CPOLYGONS_LIST& aHoles,
wxString* aErrorText )
{
// the SPECCTRA_DB function to extract board outlines:
DSN::SPECCTRA_DB dummy;
return dummy.GetBoardPolygonOutlines( this, aOutlines,
aHoles, aErrorText );
}