eb1ff80d57
1) An actual distance of 0 is still a collision, even if the allowed distance is 0. 2) Be consitent about edges and interiors. Everyone expect the edge of a RECT to be part of the RECT; same with a CIRCLE. SHAPE_POLY_SET shouldn't be any different. (And SHAPE_LINE_CHAIN was a split- personality with the edge considered part of it for Collide() but not for PointInside()). |
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.. | ||
fixtures_geometry.h | ||
geom_test_utils.h | ||
test_fillet.cpp | ||
test_segment.cpp | ||
test_shape_arc.cpp | ||
test_shape_line_chain.cpp | ||
test_shape_poly_set_collision.cpp | ||
test_shape_poly_set_distance.cpp | ||
test_shape_poly_set_iterator.cpp |