77 lines
2.4 KiB
C++
77 lines
2.4 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
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* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file cobject.cpp
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* @brief
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*/
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#include "object_3d.h"
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#include <board_item.h>
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#include "../hitinfo.h"
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#include <map>
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OBJECT_3D_STATS* OBJECT_3D_STATS::s_instance = 0;
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static const BLINN_PHONG_MATERIAL s_defaultMaterial = BLINN_PHONG_MATERIAL();
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OBJECT_3D::OBJECT_3D( OBJECT_3D_TYPE aObjType )
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{
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m_obj_type = aObjType;
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OBJECT_3D_STATS::Instance().AddOne( aObjType );
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m_material = &s_defaultMaterial;
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m_modelTransparency = 0.0f;
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m_boardItem = nullptr;
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}
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/*
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* Lookup table for OBJECT_2D_TYPE printed names
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*/
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// clang-format off
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const std::map<OBJECT_3D_TYPE, const char*> objectTypeNames
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{
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{ OBJECT_3D_TYPE::CYLINDER, "OBJECT_3D_TYPE::CYLINDER" },
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{ OBJECT_3D_TYPE::DUMMYBLOCK, "OBJECT_3D_TYPE::DUMMY_BLOCK" },
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{ OBJECT_3D_TYPE::LAYERITEM, "OBJECT_3D_TYPE::LAYER_ITEM" },
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{ OBJECT_3D_TYPE::XYPLANE, "OBJECT_3D_TYPE::XY_PLANE" },
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{ OBJECT_3D_TYPE::ROUNDSEG, "OBJECT_3D_TYPE::ROUND_SEG" },
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{ OBJECT_3D_TYPE::TRIANGLE, "OBJECT_3D_TYPE::TRIANGLE" }
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};
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// clang-format on
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// void OBJECT_3D_STATS::PrintStats()
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// {
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// wxLogDebug( "OBJECT_3D_STATS:\n" );
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// for( auto& objectType : objectTypeNames )
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// {
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// wxLogDebug( " %20s %u\n", objectType.second,
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// m_counter[static_cast<int>( objectType.first )] );
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// }
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// }
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