725 lines
27 KiB
C++
725 lines
27 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file class_pad.h
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* @brief Pad object description
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*/
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#ifndef PAD_H_
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#define PAD_H_
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#include "zones.h"
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#include <board_connected_item.h>
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#include <class_board_item.h>
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#include <convert_to_biu.h>
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#include <geometry/shape_poly_set.h>
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#include <geometry/shape_compound.h>
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#include <pad_shapes.h>
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#include <pcbnew.h>
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class DRAWSEGMENT;
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class PARAM_CFG;
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class SHAPE;
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class SHAPE_SEGMENT;
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enum CUST_PAD_SHAPE_IN_ZONE
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{
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CUST_PAD_SHAPE_IN_ZONE_OUTLINE,
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CUST_PAD_SHAPE_IN_ZONE_CONVEXHULL
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};
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class LINE_READER;
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class EDA_3D_CANVAS;
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class MODULE;
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class EDGE_MODULE;
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class TRACK;
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namespace KIGFX
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{
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class VIEW;
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}
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class D_PAD : public BOARD_CONNECTED_ITEM
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{
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public:
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D_PAD( MODULE* parent );
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// Copy constructor & operator= are needed because the list of basic shapes
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// must be duplicated in copy.
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D_PAD( const D_PAD& aPad );
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D_PAD& operator=( const D_PAD &aOther );
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/*
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* Default layers used for pads, according to the pad type.
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* this is default values only, they can be changed for a given pad
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*/
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static LSET StandardMask(); ///< layer set for a through hole pad
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static LSET SMDMask(); ///< layer set for a SMD pad on Front layer
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static LSET ConnSMDMask(); ///< layer set for a SMD pad on Front layer
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///< used for edge board connectors
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static LSET UnplatedHoleMask(); ///< layer set for a mechanical unplated through hole pad
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static LSET ApertureMask(); ///< layer set for an aperture pad
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static inline bool ClassOf( const EDA_ITEM* aItem )
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{
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return aItem && PCB_PAD_T == aItem->Type();
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}
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bool IsType( const KICAD_T aScanTypes[] ) const override
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{
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if( BOARD_CONNECTED_ITEM::IsType( aScanTypes ) )
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return true;
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for( const KICAD_T* p = aScanTypes; *p != EOT; ++p )
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{
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if( m_drill.x > 0 && m_drill.y > 0 )
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{
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if( *p == PCB_LOCATE_HOLE_T )
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return true;
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else if( *p == PCB_LOCATE_PTH_T && m_attribute != PAD_ATTRIB_HOLE_NOT_PLATED )
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return true;
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else if( *p == PCB_LOCATE_NPTH_T && m_attribute == PAD_ATTRIB_HOLE_NOT_PLATED )
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return true;
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}
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}
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return false;
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}
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MODULE* GetParent() const { return (MODULE*) m_Parent; }
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/**
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* Imports the pad settings from aMasterPad.
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* The result is "this" has the same settinds (sizes, shapes ... )
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* as aMasterPad
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* @param aMasterPad = the template pad
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*/
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void ImportSettingsFrom( const D_PAD& aMasterPad );
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/**
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* @return true if the pad has a footprint parent flipped
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* (on the back/bottom layer)
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*/
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bool IsFlipped() const;
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/**
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* Set the pad name (sometimes called pad number, although
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* it can be an array reference like AA12).
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*/
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void SetName( const wxString& aName ) { m_name = aName; }
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const wxString& GetName() const { return m_name; }
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/**
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* Set the pad function (pin name in schematic)
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*/
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void SetPinFunction( const wxString& aName ) { m_pinFunction = aName; }
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const wxString& GetPinFunction() const { return m_pinFunction; }
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bool PadNameEqual( const D_PAD* other ) const
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{
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return m_name == other->m_name; // hide tricks behind sensible API
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}
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/**
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* Set the new shape of this pad.
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*/
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void SetShape( PAD_SHAPE_T aShape )
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{
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m_padShape = aShape;
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m_shapesDirty = true;
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}
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/**
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* @return the shape of this pad.
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*/
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PAD_SHAPE_T GetShape() const { return m_padShape; }
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void SetPosition( const wxPoint& aPos ) override
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{
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m_pos = aPos;
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m_shapesDirty = true;
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}
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wxPoint GetPosition() const override { return m_pos; }
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/**
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* Function GetAnchorPadShape
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* @return the shape of the anchor pad shape, for custom shaped pads.
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*/
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PAD_SHAPE_T GetAnchorPadShape() const { return m_anchorPadShape; }
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/**
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* @return the option for the custom pad shape to use as clearance area
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* in copper zones
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*/
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CUST_PAD_SHAPE_IN_ZONE GetCustomShapeInZoneOpt() const
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{
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return m_customShapeClearanceArea;
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}
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/**
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* Set the option for the custom pad shape to use as clearance area
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* in copper zones
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* @param aOption is the clearance area shape CUST_PAD_SHAPE_IN_ZONE option
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*/
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void SetCustomShapeInZoneOpt( CUST_PAD_SHAPE_IN_ZONE aOption )
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{
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m_customShapeClearanceArea = aOption;
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}
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/**
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* Function SetAnchorPadShape
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* Set the shape of the anchor pad for custm shped pads.
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* @param the shape of the anchor pad shape( currently, only
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* PAD_SHAPE_RECT or PAD_SHAPE_CIRCLE.
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*/
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void SetAnchorPadShape( PAD_SHAPE_T aShape )
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{
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m_anchorPadShape = ( aShape == PAD_SHAPE_RECT ) ? PAD_SHAPE_RECT : PAD_SHAPE_CIRCLE;
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m_shapesDirty = true;
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}
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/**
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* @return true if the pad is on any copper layer, false otherwise.
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* pads can be only on tech layers to build special pads.
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* they are therefore not always on a copper layer
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*/
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bool IsOnCopperLayer() const override
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{
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return ( GetLayerSet() & LSET::AllCuMask() ) != 0;
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}
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void SetY( int y ) { m_pos.y = y; m_shapesDirty = true; }
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void SetX( int x ) { m_pos.x = x; m_shapesDirty = true; }
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void SetPos0( const wxPoint& aPos ) { m_pos0 = aPos; }
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const wxPoint& GetPos0() const { return m_pos0; }
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void SetY0( int y ) { m_pos0.y = y; }
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void SetX0( int x ) { m_pos0.x = x; }
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void SetSize( const wxSize& aSize ) { m_size = aSize; m_shapesDirty = true; }
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const wxSize& GetSize() const { return m_size; }
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void SetDelta( const wxSize& aSize ) { m_deltaSize = aSize; m_shapesDirty = true; }
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const wxSize& GetDelta() const { return m_deltaSize; }
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void SetDrillSize( const wxSize& aSize ) { m_drill = aSize; m_shapesDirty = true; }
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const wxSize& GetDrillSize() const { return m_drill; }
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void SetOffset( const wxPoint& aOffset ) { m_offset = aOffset; m_shapesDirty = true; }
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const wxPoint& GetOffset() const { return m_offset; }
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/**
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* Has meaning only for custom shape pads.
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* add a free shape to the shape list.
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* the shape can be
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* a polygon (outline can have a thickness)
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* a thick segment
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* a filled circle (thickness == 0) or ring
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* a filled rect (thickness == 0) or rectangular outline
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* a arc
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* a bezier curve
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*/
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void AddPrimitivePoly( const SHAPE_POLY_SET& aPoly, int aThickness );
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void AddPrimitivePoly( const std::vector<wxPoint>& aPoly, int aThickness );
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void AddPrimitiveSegment( const wxPoint& aStart, const wxPoint& aEnd, int aThickness );
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void AddPrimitiveCircle( const wxPoint& aCenter, int aRadius, int aThickness );
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void AddPrimitiveRect( const wxPoint& aStart, const wxPoint& aEnd, int aThickness );
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void AddPrimitiveArc( const wxPoint& aCenter, const wxPoint& aStart, int aArcAngle,
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int aThickness );
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void AddPrimitiveCurve( const wxPoint& aStart, const wxPoint& aEnd, const wxPoint& aCtrl1,
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const wxPoint& aCtrl2, int aThickness );
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bool GetBestAnchorPosition( VECTOR2I& aPos );
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/**
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* Merge all basic shapes to a SHAPE_POLY_SET
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* Note: The corners coordinates are relative to the pad position, orientation 0,
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*/
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void MergePrimitivesAsPolygon( SHAPE_POLY_SET* aMergedPolygon, PCB_LAYER_ID aLayer ) const;
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/**
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* clear the basic shapes list
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*/
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void DeletePrimitivesList();
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/**
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* Accessor to the basic shape list
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*/
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const std::vector<std::shared_ptr<DRAWSEGMENT>>& GetPrimitives() const
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{
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return m_editPrimitives;
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}
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void Flip( const wxPoint& aCentre, bool aFlipLeftRight ) override;
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/**
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* Flip (mirror) the primitives left to right or top to bottom, around the anchor position
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* in custom pads
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*/
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void FlipPrimitives( bool aFlipLeftRight );
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/**
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* Clear the current primitive list and import a basic shape (primitive) list.
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* Each item is a duplicate of the initial items in list,
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* so the initial list in not modified and not managed by this pad
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*/
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void ReplacePrimitives( const std::vector<std::shared_ptr<DRAWSEGMENT>>& aPrimitivesList );
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/**
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* Import a basic shape (primitive) list and add items to the current list.
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* Each item is a duplicate of the initial items in list,
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* so the initial list in not modified and not managed by this pad
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*/
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void AppendPrimitives( const std::vector<std::shared_ptr<DRAWSEGMENT>>& aPrimitivesList );
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/**
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* Add items to the basic shape list
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*/
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/**
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* Add item to the primitive shape list
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*/
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void AddPrimitive( DRAWSEGMENT* aPrimitive );
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/**
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* Function SetOrientation
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* sets the rotation angle of the pad.
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* @param aAngle is tenths of degrees, but will soon be degrees. If it is
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* outside of 0 - 3600, then it will be normalized before being saved.
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*/
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void SetOrientation( double aAngle );
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/**
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* Set orientation in degrees
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*/
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void SetOrientationDegrees( double aOrientation ) { SetOrientation( aOrientation*10.0 ); }
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/**
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* Function GetOrientation
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* returns the rotation angle of the pad in tenths of degrees, but soon degrees.
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*/
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double GetOrientation() const { return m_orient; }
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double GetOrientationDegrees() const { return m_orient/10.0; }
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double GetOrientationRadians() const { return m_orient*M_PI/1800; }
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void SetDrillShape( PAD_DRILL_SHAPE_T aShape ) { m_drillShape = aShape; m_shapesDirty = true; }
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PAD_DRILL_SHAPE_T GetDrillShape() const { return m_drillShape; }
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bool IsDirty() const { return m_shapesDirty; }
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void SetLayerSet( LSET aLayers ) override { m_layerMask = aLayers; }
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LSET GetLayerSet() const override { return m_layerMask; }
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void SetAttribute( PAD_ATTR_T aAttribute );
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PAD_ATTR_T GetAttribute() const { return m_attribute; }
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void SetProperty( PAD_PROP_T aProperty );
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PAD_PROP_T GetProperty() const { return m_property; }
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// We don't currently have an attribute for APERTURE, and adding one will change the file
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// format, so for now just infer a copper-less pad to be an APERTURE pad.
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bool IsAperturePad() const { return ( m_layerMask & LSET::AllCuMask() ).none(); }
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void SetPadToDieLength( int aLength ) { m_lengthPadToDie = aLength; }
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int GetPadToDieLength() const { return m_lengthPadToDie; }
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int GetLocalSolderMaskMargin() const { return m_localSolderMaskMargin; }
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void SetLocalSolderMaskMargin( int aMargin ) { m_localSolderMaskMargin = aMargin; }
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int GetLocalClearance( wxString* aSource ) const override;
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int GetLocalClearance() const { return m_localClearance; }
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void SetLocalClearance( int aClearance ) { m_localClearance = aClearance; }
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int GetLocalSolderPasteMargin() const { return m_localSolderPasteMargin; }
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void SetLocalSolderPasteMargin( int aMargin ) { m_localSolderPasteMargin = aMargin; }
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double GetLocalSolderPasteMarginRatio() const { return m_localSolderPasteMarginRatio; }
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void SetLocalSolderPasteMarginRatio( double aRatio ) { m_localSolderPasteMarginRatio = aRatio; }
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/**
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* Function TransformShapeWithClearanceToPolygon
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* Convert the pad shape to a closed polygon. Circles and arcs are approximated by segments.
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* @param aCornerBuffer = a buffer to store the polygon
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* @param aClearanceValue = the clearance around the pad
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* @param aMaxError = maximum error from true when converting arcs
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* @param ignoreLineWidth = used for edge cuts where the line width is only for visualization
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*/
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void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer,
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int aClearanceValue, int aMaxError = ARC_HIGH_DEF,
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bool ignoreLineWidth = false ) const override;
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/**
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* Function TransformHoleWithClearanceToPolygon
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* Build the Corner list of the polygonal drill shape in the board coordinate system.
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* @param aCornerBuffer = a buffer to fill.
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* @param aInflateValue = the clearance or margin value.
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* @param aError = maximum deviation of an arc from the polygon approximation
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* @return false if the pad has no hole, true otherwise
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*/
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bool TransformHoleWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, int aInflateValue,
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int aError = ARC_HIGH_DEF ) const;
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// @copydoc BOARD_ITEM::GetEffectiveShape
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virtual std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER ) const override;
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const std::vector<std::shared_ptr<SHAPE>>& GetEffectiveShapes( PCB_LAYER_ID = UNDEFINED_LAYER ) const;
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const std::shared_ptr<SHAPE_POLY_SET>& GetEffectivePolygon( PCB_LAYER_ID = UNDEFINED_LAYER ) const;
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/**
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* Function GetEffectiveHoleShape
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* Returns a list of SHAPE objects representing the pad's hole.
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*/
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const SHAPE_SEGMENT* GetEffectiveHoleShape() const;
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/**
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* Function GetBoundingRadius
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* returns the radius of a minimum sized circle which fully encloses this pad.
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* The center is the pad position NOT THE SHAPE POS!
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*/
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int GetBoundingRadius() const;
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/**
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* Function GetLocalClearanceOverrides
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* returns any local clearance overrides set in the "classic" (ie: pre-rule) system.
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* @param aSource [out] optionally reports the source as a user-readable string
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* @return int - the clearance in internal units.
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*/
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int GetLocalClearanceOverrides( wxString* aSource ) const override;
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// Mask margins handling:
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/**
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* Function GetSolderMaskMargin
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* @return the margin for the solder mask layer
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* usually > 0 (mask shape bigger than pad)
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* For pads also on copper layers, the value (used to build a default shape) is
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* 1 - the local value
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* 2 - if 0, the parent footprint value
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* 3 - if 0, the global value
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* For pads NOT on copper layers, the value is the local value because there is no default
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* shape to build
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*/
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int GetSolderMaskMargin() const;
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/**
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* Function GetSolderPasteMargin
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* @return the margin for the solder mask layer
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* usually < 0 (mask shape smaller than pad)
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* because the margin can be dependent on the pad size, the margin has a x and a y value
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*
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* For pads also on copper layers, the value (used to build a default shape) is
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* 1 - the local value
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* 2 - if 0, the parent footprint value
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* 3 - if 0, the global value
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*
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* For pads NOT on copper layers, the value is the local value because there is
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* no default shape to build
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*/
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wxSize GetSolderPasteMargin() const;
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void SetZoneConnection( ZONE_CONNECTION aType ) { m_zoneConnection = aType; }
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ZONE_CONNECTION GetZoneConnection() const { return m_zoneConnection; }
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/**
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* Return the zone connection in effect (either locally overridden or overridden in the
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* parent module).
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*/
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ZONE_CONNECTION GetEffectiveZoneConnection() const;
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/**
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* Set the width of the thermal spokes connecting the pad to a zone. If != 0 this will
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* override similar settings in the parent footprint and zone.
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* @param aWidth
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*/
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void SetThermalWidth( int aWidth ) { m_thermalWidth = aWidth; }
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int GetThermalWidth() const;
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void SetThermalGap( int aGap ) { m_thermalGap = aGap; }
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int GetThermalGap() const;
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/**
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* Function SetRoundRectCornerRadius
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* has meaning only for rounded rect pads
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* @return The radius of the rounded corners for this pad.
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*/
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void SetRoundRectCornerRadius( double aRadius );
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int GetRoundRectCornerRadius() const;
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wxPoint ShapePos() const;
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/**
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* has meaning only for rounded rect pads
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* Set the ratio between the smaller X or Y size and the rounded corner radius.
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* Cannot be > 0.5; the normalized IPC-7351C value is 0.25
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*/
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void SetRoundRectRadiusRatio( double aRadiusScale );
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double GetRoundRectRadiusRatio() const { return m_roundedCornerScale; }
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/**
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* has meaning only for chamfered rect pads
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* Set the ratio between the smaller X or Y size and chamfered corner size.
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* Cannot be < 0.5.
|
|
*/
|
|
void SetChamferRectRatio( double aChamferScale );
|
|
double GetChamferRectRatio() const { return m_chamferScale; }
|
|
|
|
/**
|
|
* has meaning only for chamfered rect pads
|
|
* set the position of the chamfers for orientation 0.
|
|
* @param aPositions a bit-set of RECT_CHAMFER_POSITIONS
|
|
*/
|
|
void SetChamferPositions( int aPositions ) { m_chamferPositions = aPositions; }
|
|
int GetChamferPositions() const { return m_chamferPositions; }
|
|
|
|
/**
|
|
* Function GetSubRatsnest
|
|
* @return int - the netcode
|
|
*/
|
|
int GetSubRatsnest() const { return m_subRatsnest; }
|
|
void SetSubRatsnest( int aSubRatsnest ) { m_subRatsnest = aSubRatsnest; }
|
|
|
|
/**
|
|
* Sets the unconnected removal property. If true, the copper is removed on zone fill
|
|
* or when specifically requested when the pad is not connected on a layer. This requires
|
|
* that there be a through hole.
|
|
*/
|
|
void SetRemoveUnconnected( bool aSet ) { m_removeUnconnectedLayer = aSet; }
|
|
bool GetRemoveUnconnected() const { return m_removeUnconnectedLayer; }
|
|
|
|
/**
|
|
* Sets whether we keep the top and bottom connections even if they are not connected
|
|
*/
|
|
void SetKeepTopBottom( bool aSet ) { m_keepTopBottomLayer = aSet; }
|
|
bool GetKeepTopBottom() const { return m_keepTopBottomLayer; }
|
|
|
|
void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
|
|
|
|
bool IsOnLayer( PCB_LAYER_ID aLayer ) const override
|
|
{
|
|
return m_layerMask[aLayer];
|
|
}
|
|
|
|
bool IsPadOnLayer( int aLayer ) const;
|
|
bool IsPadOnLayer( LSET aLayers ) const;
|
|
|
|
bool HitTest( const wxPoint& aPosition, int aAccuracy = 0 ) const override;
|
|
bool HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy = 0 ) const override;
|
|
|
|
bool Collide( const SHAPE_SEGMENT* aSeg, int aMinClearance, int* aActual = nullptr );
|
|
bool Collide( const D_PAD* aPad, int aMinClearance, int* aActual = nullptr );
|
|
|
|
wxString GetClass() const override
|
|
{
|
|
return wxT( "PAD" );
|
|
}
|
|
|
|
/**
|
|
* Function GetBoundingBox
|
|
* The bounding box is cached, so this will be efficient most of the time.
|
|
*/
|
|
const EDA_RECT GetBoundingBox() const override;
|
|
|
|
///> Set absolute coordinates.
|
|
void SetDrawCoord();
|
|
|
|
//todo: Remove SetLocalCoord along with m_pos
|
|
///> Set relative coordinates.
|
|
void SetLocalCoord();
|
|
|
|
/**
|
|
* Function Compare
|
|
* compares two pads and return 0 if they are equal.
|
|
* @return int - <0 if left less than right, 0 if equal, >0 if left greater than right.
|
|
*/
|
|
static int Compare( const D_PAD* padref, const D_PAD* padcmp );
|
|
|
|
void Move( const wxPoint& aMoveVector ) override
|
|
{
|
|
m_pos += aMoveVector;
|
|
SetLocalCoord();
|
|
m_shapesDirty = true;
|
|
}
|
|
|
|
void Rotate( const wxPoint& aRotCentre, double aAngle ) override;
|
|
|
|
wxString GetSelectMenuText( EDA_UNITS aUnits ) const override;
|
|
|
|
BITMAP_DEF GetMenuImage() const override;
|
|
|
|
/**
|
|
* Function ShowPadShape
|
|
* @return the GUI-appropriate name of the shape
|
|
*/
|
|
wxString ShowPadShape() const;
|
|
|
|
/**
|
|
* Function ShowPadAttr
|
|
* @return the GUI-appropriate description of the pad type (attribute) : Std, SMD ...
|
|
*/
|
|
wxString ShowPadAttr() const;
|
|
|
|
EDA_ITEM* Clone() const override;
|
|
|
|
/**
|
|
* same as Clone, but returns a D_PAD item.
|
|
* Useful mainly for python scripts, because Clone returns an EDA_ITEM.
|
|
*/
|
|
D_PAD* ClonePad() const
|
|
{
|
|
return (D_PAD*) Clone();
|
|
}
|
|
|
|
/**
|
|
* A pad whose hole is the same size as the pad is a NPTH. However, if the user
|
|
* fails to mark this correctly then the pad will become invisible on the board.
|
|
* This check allows us to special-case this error-condition.
|
|
*/
|
|
bool PadShouldBeNPTH() const;
|
|
|
|
/**
|
|
* Rebuilds the effective shape cache (and bounding box and radius) for the pad and clears
|
|
* the dirty bit.
|
|
*/
|
|
void BuildEffectiveShapes( PCB_LAYER_ID aLayer ) const;
|
|
|
|
virtual void ViewGetLayers( int aLayers[], int& aCount ) const override;
|
|
|
|
virtual unsigned int ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override;
|
|
|
|
virtual const BOX2I ViewBBox() const override;
|
|
|
|
virtual void SwapData( BOARD_ITEM* aImage ) override;
|
|
|
|
#if defined(DEBUG)
|
|
virtual void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
|
|
#endif
|
|
|
|
|
|
private:
|
|
void addPadPrimitivesToPolygon( SHAPE_POLY_SET* aMergedPolygon, PCB_LAYER_ID aLayer,
|
|
int aError ) const;
|
|
|
|
private:
|
|
wxString m_name; // Pad name (pin number in schematic)
|
|
wxString m_pinFunction; // Pin function in schematic
|
|
|
|
wxPoint m_pos; // Pad Position on board
|
|
|
|
PAD_SHAPE_T m_padShape; // Shape: PAD_SHAPE_CIRCLE, PAD_SHAPE_RECT,
|
|
// PAD_SHAPE_OVAL, PAD_SHAPE_TRAPEZOID,
|
|
// PAD_SHAPE_ROUNDRECT, PAD_SHAPE_POLYGON
|
|
/*
|
|
* Editing definitions of primitives for custom pad shapes. In local coordinates relative
|
|
* to m_Pos (NOT shapePos) at orient 0.
|
|
*/
|
|
std::vector<std::shared_ptr<DRAWSEGMENT>> m_editPrimitives;
|
|
|
|
mutable bool m_shapesDirty;
|
|
mutable int m_effectiveBoundingRadius;
|
|
mutable EDA_RECT m_effectiveBoundingBox;
|
|
mutable std::vector<std::shared_ptr<SHAPE>> m_effectiveShapes;
|
|
mutable std::shared_ptr<SHAPE_SEGMENT> m_effectiveHoleShape;
|
|
mutable std::shared_ptr<SHAPE_POLY_SET> m_effectivePolygon;
|
|
|
|
/*
|
|
* How to build the custom shape in zone, to create the clearance area:
|
|
* CUST_PAD_SHAPE_IN_ZONE_OUTLINE = use pad shape
|
|
* CUST_PAD_SHAPE_IN_ZONE_CONVEXHULL = use the convex hull of the pad shape
|
|
*/
|
|
CUST_PAD_SHAPE_IN_ZONE m_customShapeClearanceArea;
|
|
|
|
int m_subRatsnest; // Variable used to handle subnet (block) number in
|
|
// ratsnest computations
|
|
|
|
wxSize m_drill; // Drill diameter (x == y) or slot dimensions (x != y)
|
|
wxSize m_size; // X and Y size (relative to orient 0)
|
|
|
|
PAD_DRILL_SHAPE_T m_drillShape; // PAD_DRILL_SHAPE_CIRCLE, PAD_DRILL_SHAPE_OBLONG
|
|
|
|
double m_roundedCornerScale; // Scaling factor of min(width, hieght) to corner
|
|
// radius, default 0.25
|
|
double m_chamferScale; // Scaling factor of min(width, height) to chamfer
|
|
// size, default 0.25
|
|
int m_chamferPositions; // The positions of the chamfers (at orient 0)
|
|
|
|
PAD_SHAPE_T m_anchorPadShape; // For custom shaped pads: shape of pad anchor,
|
|
// PAD_SHAPE_RECT, PAD_SHAPE_CIRCLE
|
|
|
|
/*
|
|
* Most of the time the hole is the center of the shape (m_Offset = 0). But some designers
|
|
* use oblong/rect pads with a hole moved to one of the oblong/rect pad shape ends.
|
|
* In all cases the hole is at the pad position. This offset is from the hole to the center
|
|
* of the pad shape (ie: the copper area around the hole).
|
|
* ShapePos() returns the board shape position according to the offset and the pad rotation.
|
|
*/
|
|
wxPoint m_offset;
|
|
|
|
LSET m_layerMask; // Bitwise layer: 1 = copper layer, 15 = cmp,
|
|
// 2..14 = internal layers, 16..31 = technical layers
|
|
|
|
wxSize m_deltaSize; // Delta for PAD_SHAPE_TRAPEZOID; half the delta squeezes
|
|
// one end and half expands the other. It is only valid
|
|
// to have a single axis be non-0.
|
|
|
|
wxPoint m_pos0; // Initial Pad position (i.e. pad position relative to the
|
|
// module anchor, orientation 0)
|
|
|
|
PAD_ATTR_T m_attribute; // PAD_ATTRIB_NORMAL, PAD_ATTRIB_SMD, PAD_ATTRIB_CONN,
|
|
// PAD_ATTRIB_HOLE_NOT_PLATED
|
|
PAD_PROP_T m_property; // Property in fab files (BGA, FIDUCIAL, TESTPOINT, etc.)
|
|
|
|
double m_orient; // in 1/10 degrees
|
|
|
|
int m_lengthPadToDie; // Length net from pad to die, inside the package
|
|
|
|
bool m_removeUnconnectedLayer; // If true, the pad copper is removed for layers that are not connected
|
|
bool m_keepTopBottomLayer; // When removing unconnected pads, keep the top and bottom pads
|
|
|
|
/*
|
|
* Pad clearances, margins, etc. exist in a hiearchy. If a given level is specified then
|
|
* the remaining levels are NOT consulted.
|
|
*
|
|
* LEVEL 1: (highest priority) local overrides (pad, footprint, etc.)
|
|
* LEVEL 2: Rules
|
|
* LEVEL 3: Accumulated local settings, netclass settings, & board design settings
|
|
*
|
|
* These are the LEVEL 1 settings for a pad.
|
|
*/
|
|
int m_localClearance;
|
|
int m_localSolderMaskMargin; // Local solder mask margin
|
|
int m_localSolderPasteMargin; // Local solder paste margin absolute value
|
|
double m_localSolderPasteMarginRatio; // Local solder mask margin ratio of pad size
|
|
// The final margin is the sum of these 2 values
|
|
|
|
ZONE_CONNECTION m_zoneConnection; // No connection, thermal relief, etc.
|
|
int m_thermalWidth; // Thermal spoke width.
|
|
int m_thermalGap;
|
|
};
|
|
|
|
#endif // PAD_H_
|