kicad/pcbnew/tools/pcb_editor_conditions.h

133 lines
4.5 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2020 Ian McInerney <ian.s.mcinerney at ieee.org>
* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef PCB_EDITOR_CONDITIONS_H_
#define PCB_EDITOR_CONDITIONS_H_
#include <common.h>
#include <functional>
#include <tool/editor_conditions.h>
#include <tool/selection.h>
#include <tool/tool_action.h>
class EDA_BASE_FRAME;
class EDA_DRAW_FRAME;
class PCB_BASE_FRAME;
/**
* Class that groups generic conditions for PCB editor states.
*/
class PCB_EDITOR_CONDITIONS : public EDITOR_CONDITIONS
{
public:
PCB_EDITOR_CONDITIONS( PCB_BASE_FRAME* aFrame ) :
EDITOR_CONDITIONS( aFrame )
{}
/**
* Creates a functor that tests if there are items in the board
*
* @return Functor returning true if the the current board has items
*/
SELECTION_CONDITION HasItems();
/**
* Creates a functor that tests if the pad numbers are displayed
*
* @return Functor returning true if the pad numbers are displayed
*/
SELECTION_CONDITION PadNumbersDisplay();
/**
* Creates a functor that tests if the frame fills the pads
*
* @return Functor returning true if the pads are filled
*/
SELECTION_CONDITION PadFillDisplay();
/**
* Creates a functor that tests if the frame fills text items
*
* @return Functor returning true if the text items are filled
*/
SELECTION_CONDITION TextFillDisplay();
/**
* Creates a functor that tests if the frame fills graphics items
*
* @return Functor returning true if graphics items are filled
*/
SELECTION_CONDITION GraphicsFillDisplay();
/**
* Creates a functor that tests if the frame fills vias
*
* @return Functor returning true if vias are filled
*/
SELECTION_CONDITION ViaFillDisplay();
/**
* Creates a functor that tests if the frame fills vias
*
* @return Functor returning true if tracks are filled
*/
SELECTION_CONDITION TrackFillDisplay();
/**
* Creates a functor that tests the current zone display mode in the frame
*
* @param aMode is the mode to test for
* @return Functor returning true if the frame is using the specified mode
*/
SELECTION_CONDITION ZoneDisplayMode( ZONE_DISPLAY_MODE aMode );
protected:
///> Helper function used by HasItems()
static bool hasItemsFunc( const SELECTION& aSelection, PCB_BASE_FRAME* aFrame );
///> Helper function used by PadNumbersDisplay()
static bool padNumberDisplayFunc( const SELECTION& aSelection, PCB_BASE_FRAME* aFrame );
///> Helper function used by PadFillDisplay()
static bool padFillDisplayFunc( const SELECTION& aSelection, PCB_BASE_FRAME* aFrame );
///> Helper function used by TextFillDisplay()
static bool textFillDisplayFunc( const SELECTION& aSelection, PCB_BASE_FRAME* aFrame );
///> Helper function used by GraphicsFillDisplay()
static bool graphicsFillDisplayFunc( const SELECTION& aSelection, PCB_BASE_FRAME* aFrame );
///> Helper function used by ViaFillDisplay()
static bool viaFillDisplayFunc( const SELECTION& aSelection, PCB_BASE_FRAME* aFrame );
///> Helper function used by TrackFillDisplay()
static bool trackFillDisplayFunc( const SELECTION& aSelection, PCB_BASE_FRAME* aFrame );
///> Helper function used by ZoneDisplayMode()
static bool zoneDisplayModeFunc( const SELECTION& aSelection, PCB_BASE_FRAME* aFrame,
ZONE_DISPLAY_MODE aMode );
};
#endif /* PCB_EDITOR_CONDITIONS_H_ */