171 lines
5.4 KiB
C++
171 lines
5.4 KiB
C++
/*******************************************************/
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/* class_edge_module.h : EDGE_MODULE class definition. */
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/*******************************************************/
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#include "richio.h"
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class Pcb3D_GLCanvas;
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class EDGE_MODULE : public BOARD_ITEM
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{
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public:
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int m_Width; // 0 = line, > 0 = tracks, bus ...
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wxPoint m_Start; // Line start point and circle and arc center
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wxPoint m_End; // Line end point and circle and arc starting point
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int m_Shape; // enum Track_Shapes
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wxPoint m_Start0; // Start point or centre, relative to module origin, orient 0.
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wxPoint m_End0; // End point, relative to module origin, orient 0.
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int m_Angle; // Arcs: angle in 0.1 degrees
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std::vector<wxPoint> m_PolyPoints; /* For polygons: number of points (> 2)
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* Coord are relative to Origin, orient 0
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* m_Start0 and m_End0 are not used for polygons
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*/
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public:
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EDGE_MODULE( MODULE* parent );
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EDGE_MODULE( EDGE_MODULE* edge );
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~EDGE_MODULE();
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EDGE_MODULE* Next() const { return (EDGE_MODULE*) Pnext; }
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EDGE_MODULE* Back() const { return (EDGE_MODULE*) Pback; }
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/**
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* Function GetPosition
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* returns the position of this object.
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* @return const wxPoint& - The position of this object.
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*/
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wxPoint& GetPosition()
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{
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return m_Start;
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}
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/**
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* Function GetStart
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* returns the starting point of the graphic
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*/
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wxPoint GetStart() const;
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/**
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* Function GetEnd
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* returns the ending point of the graphic
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*/
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wxPoint GetEnd() const;
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/**
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* Function GetRadius
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* returns the radius of this item
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* Has meaning only for arc and circle
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*/
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int GetRadius() const
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{
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double radius = hypot( (double) (m_End.x - m_Start.x), (double) (m_End.y - m_Start.y) );
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return wxRound(radius);
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}
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void Copy( EDGE_MODULE* source ); // copy structure
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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bool Save( FILE* aFile ) const;
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int ReadDescr( LINE_READER* aReader );
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void SetDrawCoord();
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/* drawing functions */
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void Draw( EDA_DRAW_PANEL* panel, wxDC* DC,
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int aDrawMode, const wxPoint& offset = ZeroOffset );
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void Draw3D( Pcb3D_GLCanvas* glcanvas );
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/**
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* Function DisplayInfo
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* has knowledge about the frame and how and where to put status information
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* about this object into the frame's message panel.
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* Is virtual from EDA_ITEM.
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* @param frame A EDA_DRAW_FRAME in which to print status information.
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*/
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void DisplayInfo( EDA_DRAW_FRAME* frame );
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/**
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* Function GetBoundingBox
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* returns the orthogonal, bounding box of this object for display purposes.
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* This box should be an enclosing perimeter for visible components of this
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* object, and the units should be in the pcb or schematic coordinate system.
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* It is OK to overestimate the size by a few counts.
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*/
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virtual EDA_RECT GetBoundingBox() const;
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/**
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* Function HitTest
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* tests if the given wxPoint is within the bounds of this object.
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* @param refPos A wxPoint to test
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* @return bool - true if a hit, else false
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*/
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bool HitTest( const wxPoint& refPos );
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/**
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* Function HitTest (overlayed)
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* tests if the given EDA_RECT intersect this object.
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* For now, for segments and arcs, an ending point must be inside this rect.
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* @param refArea the given EDA_RECT to test
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* @return bool - true if a hit, else false
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*/
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bool HitTest( EDA_RECT& refArea );
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/**
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* Function GetClass
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* returns the class name.
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* @return wxString
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*/
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virtual wxString GetClass() const
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{
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return wxT( "MGRAPHIC" );
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// return wxT( "EDGE" ); ?
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}
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/**
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* Function TransformShapeWithClearanceToPolygon
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* Convert the track shape to a closed polygon
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* Used in filling zones calculations
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* Circles and arcs are approximated by segments
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* @param aCornerBuffer = a buffer to store the polygon
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* @param aClearanceValue = the clearance around the pad
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* @param aCircleToSegmentsCount = the number of segments to approximate a circle
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* @param aCorrectionFactor = the correction to apply to circles radius to keep
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* clearance when the circle is approxiamted by segment bigger or equal
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* to the real clearance value (usually near from 1.0)
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*/
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void TransformShapeWithClearanceToPolygon(
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std::vector <CPolyPt>& aCornerBuffer,
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int aClearanceValue,
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int
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aCircleToSegmentsCount,
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double aCorrectionFactor );
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#if defined(DEBUG)
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/**
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* Function Show
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* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
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* @param os The ostream& to output to.
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*/
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virtual void Show( int nestLevel, std::ostream& os );
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#endif
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};
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