kicad/eeschema/controle.cpp

133 lines
4.3 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2008-2011 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 2004-2019 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fctsys.h>
#include <sch_draw_panel.h>
#include <sch_edit_frame.h>
#include <eeschema_id.h>
#include <hotkeys.h>
#include <lib_edit_frame.h>
#include <viewlib_frame.h>
#include <sch_view.h>
bool SCH_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, EDA_KEY aHotKey )
{
// Filter out the 'fake' mouse motion after a keyboard movement
if( !aHotKey && m_movingCursorWithKeyboard )
{
m_movingCursorWithKeyboard = false;
return false;
}
// when moving mouse, use the "magnetic" grid, unless the shift+ctrl keys is pressed
// for next cursor position
// ( shift or ctrl key down are PAN command with mouse wheel)
bool snapToGrid = true;
if( !aHotKey && wxGetKeyState( WXK_SHIFT ) && wxGetKeyState( WXK_CONTROL ) )
snapToGrid = false;
// Cursor is left off grid only if no block in progress
if( GetScreen()->m_BlockLocate.GetState() != STATE_NO_BLOCK )
snapToGrid = true;
wxPoint pos = aPosition;
bool keyHandled = GeneralControlKeyMovement( aHotKey, &pos, snapToGrid );
if( GetToolId() == ID_NO_TOOL_SELECTED )
m_canvas->CrossHairOff( aDC );
else
m_canvas->CrossHairOn( aDC );
GetGalCanvas()->GetViewControls()->SetSnapping( snapToGrid );
SetCrossHairPosition( pos, snapToGrid );
if( m_canvas->IsMouseCaptured() )
m_canvas->CallMouseCapture( aDC, aPosition, true );
if( aHotKey )
{
if( m_movingCursorWithKeyboard ) // The hotkey was a move crossahir cursor command
{
// The crossair was moved. move the mouse cursor to the new crosshair position:
GetGalCanvas()->GetViewControls()->WarpCursor( GetCrossHairPosition(), true );
m_movingCursorWithKeyboard = 0;
}
else
{
SCH_SCREEN* screen = GetScreen();
bool hk_handled;
if( screen->GetCurItem() && screen->GetCurItem()->GetEditFlags() )
hk_handled = OnHotKey( aDC, aHotKey, aPosition, screen->GetCurItem() );
else
hk_handled = OnHotKey( aDC, aHotKey, aPosition, NULL );
if( hk_handled )
keyHandled = true;
}
}
UpdateStatusBar(); /* Display cursor coordinates info */
return keyHandled;
}
bool LIB_VIEW_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, EDA_KEY aHotKey )
{
bool eventHandled = true;
// Filter out the 'fake' mouse motion after a keyboard movement
if( !aHotKey && m_movingCursorWithKeyboard )
{
m_movingCursorWithKeyboard = false;
return false;
}
wxPoint pos = aPosition;
GeneralControlKeyMovement( aHotKey, &pos, true );
// Update cursor position.
m_canvas->CrossHairOn( aDC );
SetCrossHairPosition( pos, true );
if( aHotKey )
{
SCH_SCREEN* screen = GetScreen();
if( screen->GetCurItem() && screen->GetCurItem()->GetEditFlags() )
eventHandled = OnHotKey( aDC, aHotKey, aPosition, screen->GetCurItem() );
else
eventHandled = OnHotKey( aDC, aHotKey, aPosition, NULL );
}
UpdateStatusBar(); // Display cursor coordinates info.
return eventHandled;
}