182 lines
5.2 KiB
C++
182 lines
5.2 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012-2014 Jean-Pierre Charras jp.charras at wanadoo.fr
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* Copyright (C) 1992-2014 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file class_gbr_layout.h
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* @brief Class CLASS_GBR_LAYOUT to handle info to draw/print loaded Gerber images
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* and page frame reference
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*/
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#ifndef CLASS_GBR_LAYOUT_H
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#define CLASS_GBR_LAYOUT_H
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#include <dlist.h>
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#include <class_colors_design_settings.h>
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#include <common.h> // PAGE_INFO
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#include <gerbview.h> // GERBER_DRAWLAYERS_COUNT
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#include <class_title_block.h>
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#include <class_gerber_draw_item.h>
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#include <class_gbr_display_options.h>
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#include <gr_basic.h>
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class GERBER_FILE_IMAGE_LIST;
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/**
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* Class GBR_LAYOUT
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* holds list of GERBER_DRAW_ITEM currently loaded.
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*/
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class GBR_LAYOUT
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{
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private:
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EDA_RECT m_BoundingBox;
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TITLE_BLOCK m_titles;
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wxPoint m_originAxisPosition;
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std::vector<int> m_printLayersList; // When printing: the list of graphic layers Id to print
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public:
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GBR_LAYOUT();
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~GBR_LAYOUT();
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// Accessor to the GERBER_FILE_IMAGE_LIST,
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// which handles the list of gerber files (and drill files) images loaded
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GERBER_FILE_IMAGE_LIST* GetImagesList();
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const wxPoint& GetAuxOrigin() const
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{
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return m_originAxisPosition;
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}
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void SetAuxOrigin( const wxPoint& aPosition )
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{
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m_originAxisPosition = aPosition;
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}
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TITLE_BLOCK& GetTitleBlock()
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{
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return m_titles;
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}
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void SetTitleBlock( const TITLE_BLOCK& aTitleBlock )
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{
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m_titles = aTitleBlock;
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}
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/**
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* Function ComputeBoundingBox
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* calculates the bounding box containing all Gerber items.
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* @return EDA_RECT - the full item list bounding box
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*/
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EDA_RECT ComputeBoundingBox();
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/**
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* Function GetBoundingBox
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* may be called soon after ComputeBoundingBox() to return the same EDA_RECT,
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* as long as the CLASS_GBR_LAYOUT has not changed.
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*/
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EDA_RECT GetBoundingBox() const { return m_BoundingBox; } // override
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void SetBoundingBox( const EDA_RECT& aBox ) { m_BoundingBox = aBox; }
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/**
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* Function Draw.
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* Redraw the CLASS_GBR_LAYOUT items but not cursors, axis or grid.
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* @param aPanel = the draw canvas
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* @param aDC = the current device context
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* @param aDrawMode = GR_COPY, GR_OR ... (not always used)
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* @param aOffset = an draw offset value
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* @param aDisplayOptions = a GBR_DISPLAY_OPTIONS for draw/print display opts
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*/
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void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
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GR_DRAWMODE aDrawMode, const wxPoint& aOffset,
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GBR_DISPLAY_OPTIONS* aDisplayOptions );
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/**
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* Function DrawItemsDCodeID
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* Draw the DCode value (if exists) corresponding to gerber item
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* (polygons do not have a DCode)
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* @param aPanel = the draw canvas
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* @param aDC = the current device context
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* @param aDrawMode = GR_COPY, GR_OR ...
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* @param aDrawColor = the color of dcode texts
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*/
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void DrawItemsDCodeID( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
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GR_DRAWMODE aDrawMode, COLOR4D aDrawColor );
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/**
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* Function SetPrintableLayers
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* changes the list of printable layers
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* @param aLayerMask = The new bit-mask of printable layers
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*/
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void SetPrintableLayers( const std::vector<int>& aLayerList )
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{
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m_printLayersList = aLayerList;
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}
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/**
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* Function GetPrintableLayers
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* @return the bit-mask of printable layers
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*/
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std::vector<int> GetPrintableLayers()
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{
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return m_printLayersList;
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}
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/**
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* Function ClearPrintableLayers
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*/
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void ClearPrintableLayers()
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{
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m_printLayersList.clear();
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}
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/**
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* Function AddLayerToPrintableList
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*/
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void AddLayerToPrintableList( int aLayer)
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{
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m_printLayersList.push_back( aLayer );
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}
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/**
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* Function IsLayerPrintable
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* tests whether a given layer is visible
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* @param aLayer = The layer to be tested
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* @return bool - true if the layer is in print list.
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*/
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bool IsLayerPrintable( int aLayer ) const;
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#if defined(DEBUG)
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void Show( int nestLevel, std::ostream& os ) const; // overload
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#endif
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};
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#endif // #ifndef CLASS_GBR_LAYOUT_H
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