221 lines
7.4 KiB
C++
221 lines
7.4 KiB
C++
#ifndef EAGLE_PLUGIN_H_
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#define EAGLE_PLUGIN_H_
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2012 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <io_mgr.h>
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// forward declaration on ptree template so we can confine use of big boost
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// headers to only the implementation *.cpp file.
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#include <boost/property_tree/ptree_fwd.hpp>
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#include <boost/ptr_container/ptr_map.hpp>
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#include <map>
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class MODULE;
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typedef boost::ptr_map< std::string, MODULE > MODULE_MAP;
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struct ENET
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{
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int netcode;
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std::string netname;
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ENET( int aNetCode, const std::string& aNetName ) :
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netcode( aNetCode ),
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netname( aNetName )
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{}
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ENET() :
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netcode( 0 )
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{}
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};
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typedef std::map< std::string, ENET > NET_MAP;
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typedef NET_MAP::const_iterator NET_MAP_CITER;
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typedef boost::property_tree::ptree PTREE;
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typedef const PTREE CPTREE;
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struct EELEMENT;
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class XPATH;
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struct ERULES;
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struct EATTR;
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class TEXTE_MODULE;
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/**
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* Class EAGLE_PLUGIN
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* works with Eagle 6.x XML board files and footprints to implement the
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* Pcbnew PLUGIN API, or a portion of it.
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*/
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class EAGLE_PLUGIN : public PLUGIN
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{
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public:
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//-----<PUBLIC PLUGIN API>--------------------------------------------------
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const wxString& PluginName() const;
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BOARD* Load( const wxString& aFileName, BOARD* aAppendToMe, PROPERTIES* aProperties = NULL );
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const wxString& GetFileExtension() const;
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/*
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void Save( const wxString& aFileName, BOARD* aBoard, PROPERTIES* aProperties = NULL );
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wxArrayString FootprintEnumerate( const wxString& aLibraryPath, PROPERTIES* aProperties = NULL);
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MODULE* FootprintLoad( const wxString& aLibraryPath, const wxString& aFootprintName, PROPERTIES* aProperties = NULL );
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void FootprintSave( const wxString& aLibraryPath, const MODULE* aFootprint, PROPERTIES* aProperties = NULL );
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void FootprintDelete( const wxString& aLibraryPath, const wxString& aFootprintName );
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void FootprintLibCreate( const wxString& aLibraryPath, PROPERTIES* aProperties = NULL );
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bool FootprintLibDelete( const wxString& aLibraryPath, PROPERTIES* aProperties = NULL );
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bool IsFootprintLibWritable( const wxString& aLibraryPath );
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*/
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//-----</PUBLIC PLUGIN API>-------------------------------------------------
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typedef int BIU;
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EAGLE_PLUGIN();
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~EAGLE_PLUGIN();
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private:
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ERULES* m_rules; ///< Eagle design rules.
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XPATH* m_xpath; ///< keeps track of what we are working on within
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///< XML document during a Load().
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std::string m_err_path; ///< snapshot m_xpath contentx into here on exception
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int m_hole_count; ///< generates unique module names from eagle "hole"s.
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NET_MAP m_pads_to_nets; ///< net list
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MODULE_MAP m_templates; ///< is part of a MODULE factory that operates
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///< using copy construction.
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///< lookup key is libname.packagename
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PROPERTIES* m_props; ///< passed via Save() or Load(), no ownership, may be NULL.
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BOARD* m_board; ///< which BOARD is being worked on, no ownership here
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double mm_per_biu; ///< how many mm in each BIU
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double biu_per_mm; ///< how many bius in a mm
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/// initialize PLUGIN like a constructor would, and futz with fresh BOARD if needed.
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void init( PROPERTIES* aProperties );
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/// Convert an Eagle distance to a KiCad distance.
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int kicad( double d ) const;
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int kicad_y( double y ) const { return -kicad( y ); }
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int kicad_x( double x ) const { return kicad( x ); }
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/// create a font size (fontz) from an eagle font size scalar
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wxSize kicad_fontz( double d ) const;
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/// Convert an Eagle layer to a KiCad layer.
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static int kicad_layer( int aLayer );
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/// Convert a KiCad distance to an Eagle distance.
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double eagle( BIU d ) const { return mm_per_biu * d; }
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double eagle_x( BIU x ) const { return eagle( x ); }
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double eagle_y( BIU y ) const { return eagle( y ); }
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#if 0
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/// encapsulate the BIU formatting tricks in one place.
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int biuSprintf( char* buf, BIU aValue ) const;
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/**
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* Function fmtBIU
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* converts a BIU to engineering units by scaling and formatting to ASCII.
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* This function is the complement of biuParse(). One has to know what the
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* other is doing.
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*/
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std::string fmtBIU( BIU aValue ) const;
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std::string fmtBIUPair( BIU first, BIU second ) const;
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std::string fmtBIUPoint( const wxPoint& aPoint ) const
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{
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return fmtBIUPair( aPoint.x, aPoint.y );
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}
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std::string fmtBIUSize( const wxSize& aSize ) const
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{
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return fmtBIUPair( aSize.x, aSize.y );
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}
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#endif
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// all these loadXXX() throw IO_ERROR or ptree_error exceptions:
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void loadAllSections( CPTREE& aDocument );
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void loadDesignRules( CPTREE& aDesignRules );
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void loadLayerDefs( CPTREE& aLayers );
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void loadPlain( CPTREE& aPlain );
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void loadSignals( CPTREE& aSignals );
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void loadLibraries( CPTREE& aLibs );
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void loadElements( CPTREE& aElements );
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void orientModuleAndText( MODULE* m, const EELEMENT& e, const EATTR* nameAttr, const EATTR* valueAttr );
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void orientModuleText( MODULE* m, const EELEMENT& e, TEXTE_MODULE* txt, const EATTR* a );
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/// move the BOARD into the center of the page
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void centerBoard();
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/**
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* Function fmtDEG
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* formats an angle in a way particular to a board file format. This function
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* is the opposite or complement of degParse(). One has to know what the
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* other is doing.
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*/
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std::string fmtDEG( double aAngle ) const;
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/**
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* Function makeModule
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* creates a MODULE from an Eagle package.
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*/
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MODULE* makeModule( CPTREE& aPackage, const std::string& aPkgName ) const;
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void packageWire( MODULE* aModule, CPTREE& aTree ) const;
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void packagePad( MODULE* aModule, CPTREE& aTree ) const;
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void packageText( MODULE* aModule, CPTREE& aTree ) const;
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void packageRectangle( MODULE* aModule, CPTREE& aTree ) const;
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void packagePolygon( MODULE* aModule, CPTREE& aTree ) const;
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void packageCircle( MODULE* aModule, CPTREE& aTree ) const;
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void packageHole( MODULE* aModule, CPTREE& aTree ) const;
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void packageSMD( MODULE* aModule, CPTREE& aTree ) const;
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};
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#endif // EAGLE_PLUGIN_H_
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