kicad/pcbnew/board_stackup_manager/stackup_predefined_prms.cpp

116 lines
4.7 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2009-2019 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file stackup_predefined_prms.cpp
*/
#include "class_board_stackup.h"
#include <convert_to_biu.h>
#include <layers_id_colors_and_visibility.h>
#include <board_design_settings.h>
#include <i18n_utility.h> // _HKI definition
#include "stackup_predefined_prms.h"
// A list of copper finish standard type names
// They are standard names in .gbdjob files, so avoid changing them or
// ensure they are compatible with .gbrjob file spec.
static wxString CopperFinishType[] =
{
_HKI( NOT_SPECIFIED ), // Not specified, not in .gbrjob file
_HKI("ENIG"), // used in .gbrjob file
_HKI("ENEPIG"), // used in .gbrjob file
_HKI("HAL SnPb"), // used in .gbrjob file
_HKI("HAL lead-free"), // used in .gbrjob file
_HKI("Hard gold"), // used in .gbrjob file
_HKI("Immersion tin"), // used in .gbrjob file
_HKI("Immersion nickel"), // used in .gbrjob file
_HKI("Immersion silver"), // used in .gbrjob file
_HKI("Immersion gold"), // used in .gbrjob file
_HKI("HT_OSP"), // used in .gbrjob file
_HKI("OSP"), // used in .gbrjob file
_HKI("None"), // used in .gbrjob file
_HKI("User defined") // keep this option at end
};
// A list of available colors for solder mask and silkscreen
// These names are used in .gbrjob file, so they are not fully free.
// Use only what is allowed in .gbrjob files.
static FAB_LAYER_COLOR solderMaskColors[] =
{
{ _HKI( NOT_SPECIFIED ), wxColor( 0, 128, 0 ) }, // Not specified, not in .gbrjob file
{ _HKI( "Green" ), wxColor( 0, 128, 0 ) }, // used in .gbrjob file
{ _HKI( "Red" ), wxColor( 128, 0, 0 ) }, // used in .gbrjob file
{ _HKI( "Blue" ), wxColor( 0, 0, 128 ) }, // used in .gbrjob file
{ _HKI( "Black" ), wxColor( 20, 20, 20 ) }, // used in .gbrjob file
{ _HKI( "White" ), wxColor( 200, 200, 200 ) }, // used in .gbrjob file
{ _HKI( "Yellow" ), wxColor( 128, 128, 0 ) }, // used in .gbrjob file
{ _HKI( "Purple" ), wxColor( 100, 0, 100 ) }, // used in .gbrjob file
{ _HKI( "user defined" ), wxColor( 128, 128, 128 ) }, //free
{ "", wxColor( 0, 0, 0 ) } // Sentinel
};
// A list of available substrate material
// These names are used in .gbrjob file, so they are not fully free.
// Use only what is allowed in .gbrjob files.
static FAB_SUBSTRATE substrateMaterial[] =
{
{ _HKI( NOT_SPECIFIED ), 0.0, 0.0 }, // Not specified, not in .gbrjob file
{ _HKI( "FR4" ), 4.5, 0.02 }, // used in .gbrjob file
{ _HKI( "Polyimide" ), 1.0, 0.0 }, // used in .gbrjob file
{ _HKI( "Polyolefin" ), 1.0, 0.0 }, // used in .gbrjob file
{ _HKI( "Al" ), 8.7, 0.001 }, // used in .gbrjob file
{ _HKI( "PTFE" ), 2.1, 0.0002 }, // used in .gbrjob file
{ _HKI( "Teflon" ), 2.1, 0.0002 }, // used in .gbrjob file
{ _HKI( "Ceramic" ), 1.0, 0.0 }, // used in .gbrjob file
{ _HKI( "user defined" ), 1.0, 0.0 }, // Free
{ "", 0.0, 0.0 } // Sentinel
};
wxArrayString GetCopperFinishStandardList( bool aTranslate )
{
wxArrayString list;
for( unsigned ii = 0; ii < arrayDim( CopperFinishType ); ii++ )
list.Add( aTranslate ? wxGetTranslation( CopperFinishType[ii] ) : CopperFinishType[ii] );
return list;
}
const FAB_LAYER_COLOR* GetColorStandardList()
{
return solderMaskColors;
}
const FAB_SUBSTRATE* GetSubstrateMaterialStandardList()
{
return substrateMaterial;
}