469 lines
17 KiB
C++
469 lines
17 KiB
C++
/*****************/
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/* set_color.cpp */
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/*****************/
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/*Set up the items and layer colors and show/no show options
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*/
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma implementation "set_color.h"
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#endif
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "class_drawpanel.h"
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#include "gerbview.h"
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#include "pcbnew.h"
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#include "class_board_design_settings.h"
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#include "protos.h"
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// variable used to handle grid visibility:
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bool s_showGrid;
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#include "set_color.h" // Header file associated with this file
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// Local variables:
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int CurrentColor[NB_BUTT]; // Holds color for each layer while dialog box open
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IMPLEMENT_DYNAMIC_CLASS( WinEDA_SetColorsFrame, wxDialog )
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// Table of events for WinEDA_SetColorsFrame
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BEGIN_EVENT_TABLE( WinEDA_SetColorsFrame, wxDialog )
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EVT_BUTTON( ID_COLOR_RESET_SHOW_LAYER_OFF, WinEDA_SetColorsFrame::ResetDisplayLayersCu )
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EVT_BUTTON( ID_COLOR_RESET_SHOW_LAYER_ON, WinEDA_SetColorsFrame::ResetDisplayLayersCu )
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EVT_COMMAND_RANGE( ID_COLOR_SETUP, ID_COLOR_SETUP + NB_BUTT - 1,
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wxEVT_COMMAND_BUTTON_CLICKED,
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WinEDA_SetColorsFrame::SetColor )
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EVT_BUTTON( wxID_OK, WinEDA_SetColorsFrame::OnOkClick )
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EVT_BUTTON( wxID_CANCEL, WinEDA_SetColorsFrame::OnCancelClick )
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EVT_BUTTON( wxID_APPLY, WinEDA_SetColorsFrame::OnApplyClick )
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END_EVENT_TABLE()
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/*****************************************************/
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void DisplayColorSetupFrame( WinEDA_DrawFrame* parent,
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const wxPoint& framepos )
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/*****************************************************/
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{
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WinEDA_SetColorsFrame* frame =
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new WinEDA_SetColorsFrame( parent, framepos );
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frame->ShowModal();
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frame->Destroy();
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}
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// Default Constructor (whose provision is mandated by the inclusion
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// of DECLARE_DYNAMIC_CLASS( WinEDA_SetColorsFrame ) within set_color.h)
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WinEDA_SetColorsFrame::WinEDA_SetColorsFrame()
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{
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Init();
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}
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// Standard Constructor
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WinEDA_SetColorsFrame::WinEDA_SetColorsFrame( WinEDA_DrawFrame* parent,
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const wxPoint& framepos )
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{
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m_Parent = parent;
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Init();
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Create( parent,
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SYMBOL_WINEDA_SETCOLORSFRAME_IDNAME,
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SYMBOL_WINEDA_SETCOLORSFRAME_TITLE,
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framepos,
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wxDefaultSize,
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SYMBOL_WINEDA_SETCOLORSFRAME_STYLE );
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}
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// Destructor
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WinEDA_SetColorsFrame::~WinEDA_SetColorsFrame() { }
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/**********************************************************/
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bool WinEDA_SetColorsFrame::Create( wxWindow* parent, wxWindowID id,
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const wxString& caption, const wxPoint& pos,
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const wxSize& size, long style )
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/**********************************************************/
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{
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SetExtraStyle(wxWS_EX_BLOCK_EVENTS);
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wxDialog::Create( parent, id, caption, pos, size, style );
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CreateControls();
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if (GetSizer())
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{
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GetSizer()->SetSizeHints(this);
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}
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return true;
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}
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/**********************************************************/
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void WinEDA_SetColorsFrame::Init()
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/**********************************************************/
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{
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OuterBoxSizer = NULL;
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MainBoxSizer = NULL;
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FlexColumnBoxSizer = NULL;
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Label = NULL;
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RowBoxSizer = NULL;
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BitmapButton = NULL;
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CheckBox = NULL;
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Button = NULL;
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Line = NULL;
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StdDialogButtonSizer = NULL;
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}
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/**********************************************************/
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void WinEDA_SetColorsFrame::CreateControls()
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/**********************************************************/
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{
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int lyr, cln, butt_ID, buttcolor;
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wxString msg;
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wxSize CorrectSize; // Used while specifying sizes of buttons and spacers
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int ButtonHeight; // Also used for the same reason
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OuterBoxSizer = new wxBoxSizer(wxVERTICAL);
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SetSizer(OuterBoxSizer);
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MainBoxSizer = new wxBoxSizer(wxHORIZONTAL);
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OuterBoxSizer->Add(MainBoxSizer, 1, wxGROW|wxLEFT|wxRIGHT, 5);
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// Add various items to the dialog box, as determined by the
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// details of each element contained within laytool_list[]
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s_showGrid = m_Parent->m_Draw_Grid;
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for( lyr = 0, cln = 0; lyr < NB_BUTT; lyr++ )
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{
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// Look for the first set of controls within each column.
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if( lyr == 0 || lyr == laytool_index[cln]->m_Index + 1 )
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{
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if( lyr != 0 )
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cln++;
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// Specify a FlexGrid sizer with seventeen rows and one column.
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FlexColumnBoxSizer = new wxFlexGridSizer(17, 1, 0, 0);
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// Specify that all of the rows can be expanded.
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for( int ii = 0; ii < 17; ii++ )
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{
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FlexColumnBoxSizer->AddGrowableRow(ii);
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}
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// Specify that the column can also be expanded.
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FlexColumnBoxSizer->AddGrowableCol(0);
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MainBoxSizer->Add(FlexColumnBoxSizer, 1, wxGROW|wxLEFT, 5);
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// Add a text string to identify the controls within this column.
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Label = new wxStaticText( this, wxID_STATIC, laytool_index[cln]->m_Name,
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wxDefaultPosition, wxDefaultSize, 0 );
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// Make this text string bold (so that it stands out better).
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Label->SetFont( wxFont( wxNORMAL_FONT->GetPointSize(), wxNORMAL_FONT->GetFamily(),
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wxNORMAL, wxBOLD, false, wxNORMAL_FONT->GetFaceName() ) );
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FlexColumnBoxSizer->Add(Label, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxALL, 5);
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}
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// Provide a sizer for each layer to accomodate its associated bitmap button and checkbox.
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RowBoxSizer = new wxBoxSizer(wxHORIZONTAL);
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FlexColumnBoxSizer->Add(RowBoxSizer, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxRIGHT, 5);
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butt_ID = ID_COLOR_SETUP + lyr;
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laytool_list[lyr]->m_Id = butt_ID;
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// Provide a bitmap button, and "paint" this with the appropriate color.
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wxMemoryDC iconDC;
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wxBitmap ButtBitmap( BUTT_SIZE_X, BUTT_SIZE_Y );
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iconDC.SelectObject( ButtBitmap );
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buttcolor = *laytool_list[lyr]->m_Color & MASKCOLOR;
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CurrentColor[lyr] = buttcolor;
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wxBrush Brush;
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iconDC.SelectObject( ButtBitmap );
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iconDC.SetPen( *wxBLACK_PEN );
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Brush.SetColour(
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ColorRefs[buttcolor].m_Red,
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ColorRefs[buttcolor].m_Green,
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ColorRefs[buttcolor].m_Blue
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);
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Brush.SetStyle( wxSOLID );
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iconDC.SetBrush( Brush );
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iconDC.DrawRectangle( 0, 0, BUTT_SIZE_X, BUTT_SIZE_Y );
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BitmapButton = new wxBitmapButton( this, butt_ID,
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ButtBitmap,
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wxDefaultPosition,
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wxSize(BUTT_SIZE_X, BUTT_SIZE_Y) );
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laytool_list[lyr]->m_Button = BitmapButton;
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RowBoxSizer->Add(BitmapButton, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxBOTTOM, 5);
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// Provide a checkbox, and specify the appropriate caption and checked state.
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msg = wxGetTranslation( laytool_list[lyr]->m_Name.GetData() );
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CheckBox = new wxCheckBox( this, ID_COLOR_CHECKBOX_ONOFF, msg,
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wxDefaultPosition, wxDefaultSize, wxCHK_2STATE );
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laytool_list[lyr]->m_CheckBox = CheckBox;
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if( laytool_list[lyr]->m_NoDisplayIsColor )
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{
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if( g_DesignSettings.IsLayerVisible( lyr ))
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CheckBox->SetValue( TRUE );
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else
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CheckBox->SetValue( FALSE );
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}
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else
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CheckBox->SetValue( *laytool_list[lyr]->m_NoDisplay );
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RowBoxSizer->Add(CheckBox, 0, wxALIGN_CENTER_VERTICAL|wxBOTTOM, 5);
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}
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// Now provide two (standard/non-bitmap) buttons within the third column, along with a number
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// of spacers (so that if the dialog box is resized by the user, each of the controls within
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// each of the columns will be repositioned in an aesthetically-acceptable manner).
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//
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// Before adding either of those buttons, provide a spacer to properly separate them from the
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// bitmap buttons and checkboxes located above them. The height of that spacer should match
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// the height of each "RowBox" sizer that has already been provided (to accomodate a bitmap
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// button and checkbox), so that the top edge of the first button will line up with the top
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// edge of the fourth checkbox provided within each of the first and second columns. (Hence
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// that height is the larger of each bitmap button's height and each checkbox'es height.)
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CorrectSize = CheckBox->GetSize();
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if( CorrectSize.y < BUTT_SIZE_Y )
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CorrectSize.y = BUTT_SIZE_Y;
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FlexColumnBoxSizer->Add(5, CorrectSize.y, 1, wxBOTTOM, 5);
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// For aesthetic reasons, both of the buttons will be made equally wide; hence the width
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// required for each of those buttons needs to be determined before the appropriate width
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// for both of them can be specified.
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int width0;
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// Specify the relevent details for the first button, but in the first instance,
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// specify the caption which will be used by the second of these buttons.
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Button = new wxButton( this, ID_COLOR_RESET_SHOW_LAYER_ON, _("Show None"),
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wxDefaultPosition, wxDefaultSize, 0 );
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// Note the width of the button required for the initially specified caption.
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// Also note the height of this button, as that detail will be required later while specifying
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// the height of yet more spacers that will subsequently be provided beneath both buttons.
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Button->GetSize( &width0, &ButtonHeight );
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// Now change the caption of this button to what is really wanted for it.
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Button->SetLabel( _("Show All") );
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// Also note the width of the button required for the updated caption.
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Button->GetSize( &CorrectSize.x, &ButtonHeight );
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// Upate the value of CorrectSize.x if required (as that value will subsequently
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// be used to specify the (minimum) width for both of these buttons).
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if( CorrectSize.x < width0 )
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CorrectSize.x = width0;
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// Complete the steps necessary for providing the first button.
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if (WinEDA_SetColorsFrame::ShowToolTips())
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Button->SetToolTip( _("Switch on all of the Gerber layers") );
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Button->SetMinSize( wxSize( CorrectSize.x, ButtonHeight ) );
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FlexColumnBoxSizer->Add(Button, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxRIGHT|wxBOTTOM, 5);
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// Now do everything required for providing the second button.
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Button = new wxButton( this, ID_COLOR_RESET_SHOW_LAYER_OFF, _("Show None"),
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wxDefaultPosition, wxDefaultSize, 0 );
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if (WinEDA_SetColorsFrame::ShowToolTips())
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Button->SetToolTip( _("Switch off all of the Gerber layers") );
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Button->SetMinSize( wxSize( CorrectSize.x, ButtonHeight ) );
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FlexColumnBoxSizer->Add(Button, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxRIGHT|wxBOTTOM, 5);
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// As each column contains seventeen rows, and only six rows of the third column have been
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// occupied so far, spacers still need to be provided to occupy each of the remaining eleven
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// rows within that column. So determine the collective height required for those spacers,
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// so that the appropriate height for each of those spacers can subsequently be determined.
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//
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// Collective height required by the 11 spacers = 13 * CorrectSize.y - 2 * ButtonHeight
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//
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// As the height of a spacer is always an integral number, some of the spacers will probably
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// need to be one unit taller than the remaining spacers; thus the remainder (modulus) will
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// also determine what height should subsequently be assigned to each of those spacers.
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// (Reuse width0 to hold value of remainder, rather than defining another new variable.)
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width0 = (13 * CorrectSize.y - 2 * ButtonHeight) % 11;
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CorrectSize.y = (13 * CorrectSize.y - 2 * ButtonHeight) / 11;
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for( int ii = 1; ii < 12; ii++ )
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{
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if( ii <= width0 )
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FlexColumnBoxSizer->Add(5, CorrectSize.y + 1, 1, wxBOTTOM, 5);
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else
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FlexColumnBoxSizer->Add(5, CorrectSize.y, 1, wxBOTTOM, 5);
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}
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// Provide a line to separate the controls which have been provided so far from
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// the OK, Cancel, and Apply buttons (which will be provided after this line)
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Line = new wxStaticLine( this, -1, wxDefaultPosition, wxDefaultSize, wxLI_HORIZONTAL );
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OuterBoxSizer->Add(Line, 0, wxGROW|wxLEFT|wxRIGHT|wxTOP, 5);
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// Provide a StdDialogButtonSizer to accommodate the OK, Cancel, and Apply
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// buttons; using that type of sizer results in those buttons being
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// automatically located in positions appropriate for each (OS) version of KiCad.
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StdDialogButtonSizer = new wxStdDialogButtonSizer;
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OuterBoxSizer->Add(StdDialogButtonSizer, 0, wxGROW|wxALL, 10);
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Button = new wxButton( this, wxID_OK, _("OK"), wxDefaultPosition, wxDefaultSize, 0 );
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StdDialogButtonSizer->AddButton(Button);
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Button = new wxButton( this, wxID_CANCEL, _("Cancel"), wxDefaultPosition, wxDefaultSize, 0 );
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StdDialogButtonSizer->AddButton(Button);
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Button = new wxButton( this, wxID_APPLY, _("Apply"), wxDefaultPosition, wxDefaultSize, 0 );
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StdDialogButtonSizer->AddButton(Button);
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StdDialogButtonSizer->Realize();
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// (Dialog now needs to be resized, but the associated command is provided elsewhere.)
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}
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/**********************************************************/
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bool WinEDA_SetColorsFrame::ShowToolTips()
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/**********************************************************/
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{
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return true;
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}
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/**********************************************************/
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wxBitmap WinEDA_SetColorsFrame::GetBitmapResource( const wxString& name )
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/**********************************************************/
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{
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wxUnusedVar(name);
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return wxNullBitmap;
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}
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/**********************************************************/
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wxIcon WinEDA_SetColorsFrame::GetIconResource( const wxString& name )
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/**********************************************************/
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{
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wxUnusedVar(name);
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return wxNullIcon;
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}
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/*******************************************************************/
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void WinEDA_SetColorsFrame::OnOkClick(wxCommandEvent& WXUNUSED(event))
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/*******************************************************************/
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{
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UpdateLayerSettings();
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m_Parent->DrawPanel->Refresh();
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EndModal( 1 );
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}
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/*******************************************************************/
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void WinEDA_SetColorsFrame::OnCancelClick(wxCommandEvent& WXUNUSED(event))
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/*******************************************************************/
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{
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EndModal( -1 );
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}
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/*******************************************************************/
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void WinEDA_SetColorsFrame::OnApplyClick(wxCommandEvent& WXUNUSED(event))
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/*******************************************************************/
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{
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UpdateLayerSettings();
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m_Parent->DrawPanel->Refresh();
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}
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/***********************************************************/
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void WinEDA_SetColorsFrame::SetColor(wxCommandEvent& event)
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/***********************************************************/
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{
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int id = event.GetId();
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int color;
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wxBitmapButton* Button;
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color = DisplayColorFrame( this,
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CurrentColor[id - ID_COLOR_SETUP] );
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if( color < 0 )
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return;
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if( CurrentColor[id - ID_COLOR_SETUP] == color )
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return;
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CurrentColor[id - ID_COLOR_SETUP] = color;
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wxMemoryDC iconDC;
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Button = laytool_list[id - ID_COLOR_SETUP]->m_Button;
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wxBitmap ButtBitmap = Button->GetBitmapLabel();
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iconDC.SelectObject( ButtBitmap );
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wxBrush Brush;
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iconDC.SetPen( *wxBLACK_PEN );
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Brush.SetColour(
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ColorRefs[color].m_Red,
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ColorRefs[color].m_Green,
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ColorRefs[color].m_Blue
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);
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Brush.SetStyle( wxSOLID );
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iconDC.SetBrush( Brush );
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iconDC.DrawRectangle( 0, 0, BUTT_SIZE_X, BUTT_SIZE_Y );
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Button->SetBitmapLabel( ButtBitmap );
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Button->Refresh();
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Refresh( FALSE );
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}
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/******************************************************************/
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void WinEDA_SetColorsFrame::UpdateLayerSettings()
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/******************************************************************/
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{
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for( int lyr = 0; lyr < NB_BUTT - 2; lyr++ )
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{
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g_DesignSettings.SetLayerVisibility( lyr, laytool_list[lyr]->m_CheckBox->GetValue() );
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*laytool_list[lyr]->m_Color = CurrentColor[lyr];
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}
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// (As a bitmap button and a checkbox have been provided for *every*
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// layer, it is not necessary to check whether each of those items
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// actually has been provided for each of those layers.)
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g_GridColor = CurrentColor[32];
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s_showGrid = laytool_list[32]->m_CheckBox->GetValue();
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g_DCodesColor = CurrentColor[33];
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DisplayOpt.DisplayPadNum = laytool_list[33]->m_CheckBox->GetValue();
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// Additional command required for updating visibility of grid.
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m_Parent->m_Draw_Grid = s_showGrid;
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}
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/***********************************************************************/
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void WinEDA_SetColorsFrame::ResetDisplayLayersCu(wxCommandEvent& event)
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/***********************************************************************/
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{
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bool NewState = ( event.GetId() == ID_COLOR_RESET_SHOW_LAYER_ON )
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? TRUE
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: FALSE;
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for( int lyr = 0; lyr < 32; lyr++ )
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{
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// (As a checkbox has been provided for *every* layer, it is not
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// necessary to check whether it actually has been provided for
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// each of those layers.)
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laytool_list[lyr]->m_CheckBox->SetValue( NewState );
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}
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}
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