83 lines
2.1 KiB
C++
83 lines
2.1 KiB
C++
/**
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* @file class_pcb_screen.h
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*/
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#ifndef CLASS_PCB_SCREEN_H_
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#define CLASS_PCB_SCREEN_H_
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#include "class_base_screen.h"
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#include "class_board_item.h"
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class UNDO_REDO_CONTAINER;
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/* Handle info to display a board */
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class PCB_SCREEN : public BASE_SCREEN
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{
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public:
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int m_Active_Layer;
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int m_Route_Layer_TOP;
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int m_Route_Layer_BOTTOM;
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public:
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/**
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* Constructor
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* @param aPageSizeIU is the size of the initial paper page in internal units.
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*/
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PCB_SCREEN( const wxSize& aPageSizeIU );
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~PCB_SCREEN();
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PCB_SCREEN* Next() { return (PCB_SCREEN*) Pnext; }
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void SetNextZoom();
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void SetPreviousZoom();
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void SetLastZoom();
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virtual int GetInternalUnits();
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/**
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* Function GetCurItem
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* returns the currently selected BOARD_ITEM, overriding
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* BASE_SCREEN::GetCurItem().
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* @return BOARD_ITEM* - the one selected, or NULL.
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*/
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BOARD_ITEM* GetCurItem() const
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{
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return (BOARD_ITEM*) BASE_SCREEN::GetCurItem();
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}
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/**
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* Function SetCurItem
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* sets the currently selected object, m_CurrentItem.
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* @param aItem Any object derived from BOARD_ITEM
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*/
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void SetCurItem( BOARD_ITEM* aItem ) { BASE_SCREEN::SetCurItem( (EDA_ITEM*)aItem ); }
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/* full undo redo management : */
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// use BASE_SCREEN::ClearUndoRedoList()
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// use BASE_SCREEN::PushCommandToUndoList( PICKED_ITEMS_LIST* aItem )
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// use BASE_SCREEN::PushCommandToRedoList( PICKED_ITEMS_LIST* aItem )
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/**
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* Function ClearUndoORRedoList
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* free the undo or redo list from List element
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* Wrappers are deleted.
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* datas pointed by wrappers are deleted if not in use in schematic
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* i.e. when they are copy of a schematic item or they are no more in use
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* (DELETED)
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* @param aList = the UNDO_REDO_CONTAINER to clear
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* @param aItemCount = the count of items to remove. < 0 for all items
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* items are removed from the beginning of the list.
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* So this function can be called to remove old commands
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*/
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void ClearUndoORRedoList( UNDO_REDO_CONTAINER& aList, int aItemCount = -1 );
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};
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#endif // CLASS_PCB_SCREEN_H_
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