kicad/pcbnew/tools/edit_tool.cpp

2378 lines
81 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013-2017 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
* Copyright (C) 2017-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <limits>
#include <board.h>
#include <footprint.h>
#include <fp_shape.h>
#include <collectors.h>
#include <pcb_edit_frame.h>
#include <drawing_sheet/ds_proxy_view_item.h>
#include <kiway.h>
#include <array_creator.h>
#include <pcbnew_settings.h>
#include <status_popup.h>
#include <tool/selection_conditions.h>
#include <tool/tool_manager.h>
#include <tools/pcb_actions.h>
#include <tools/pcb_selection_tool.h>
#include <tools/edit_tool.h>
#include <tools/pcb_picker_tool.h>
#include <tools/tool_event_utils.h>
#include <tools/pcb_grid_helper.h>
#include <tools/pad_tool.h>
#include <pad_naming.h>
#include <view/view_controls.h>
#include <connectivity/connectivity_algo.h>
#include <connectivity/connectivity_items.h>
#include <confirm.h>
#include <bitmaps.h>
#include <cassert>
#include <functional>
using namespace std::placeholders;
#include "kicad_clipboard.h"
#include <wx/hyperlink.h>
#include <widgets/infobar.h>
#include <router/router_tool.h>
#include <dialogs/dialog_move_exact.h>
#include <dialogs/dialog_track_via_properties.h>
#include <dialogs/dialog_unit_entry.h>
#include <board_commit.h>
#include <pcb_target.h>
#include <zone_filler.h>
EDIT_TOOL::EDIT_TOOL() :
PCB_TOOL_BASE( "pcbnew.InteractiveEdit" ),
m_selectionTool( NULL ),
m_dragging( false )
{
}
void EDIT_TOOL::Reset( RESET_REASON aReason )
{
m_dragging = false;
m_statusPopup = std::make_unique<STATUS_TEXT_POPUP>( getEditFrame<PCB_BASE_EDIT_FRAME>() );
if( aReason != RUN )
m_commit.reset( new BOARD_COMMIT( this ) );
}
SPECIAL_TOOLS_CONTEXT_MENU::SPECIAL_TOOLS_CONTEXT_MENU( TOOL_INTERACTIVE* aTool ) :
CONDITIONAL_MENU( aTool )
{
SetIcon( special_tools_xpm );
SetTitle( _( "Special Tools" ) );
AddItem( PCB_ACTIONS::moveExact, SELECTION_CONDITIONS::ShowAlways );
AddItem( PCB_ACTIONS::moveWithReference, SELECTION_CONDITIONS::ShowAlways );
AddItem( PCB_ACTIONS::positionRelative, SELECTION_CONDITIONS::ShowAlways );
AddItem( PCB_ACTIONS::createArray, SELECTION_CONDITIONS::ShowAlways );
}
bool EDIT_TOOL::Init()
{
// Find the selection tool, so they can cooperate
m_selectionTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
auto inFootprintEditor =
[ this ]( const SELECTION& aSelection )
{
return m_isFootprintEditor;
};
auto singleFootprintCondition = SELECTION_CONDITIONS::OnlyType( PCB_FOOTPRINT_T )
&& SELECTION_CONDITIONS::Count( 1 );
auto noActiveToolCondition =
[ this ]( const SELECTION& aSelection )
{
return frame()->ToolStackIsEmpty();
};
auto notMovingCondition =
[ this ]( const SELECTION& aSelection )
{
return !frame()->IsCurrentTool( PCB_ACTIONS::move )
&& !frame()->IsCurrentTool( PCB_ACTIONS::moveWithReference );
};
auto noItemsCondition =
[ this ]( const SELECTION& aSelections ) -> bool
{
return frame()->GetBoard() && !frame()->GetBoard()->IsEmpty();
};
// Add context menu entries that are displayed when selection tool is active
CONDITIONAL_MENU& menu = m_selectionTool->GetToolMenu().GetMenu();
menu.AddItem( PCB_ACTIONS::move, SELECTION_CONDITIONS::NotEmpty && notMovingCondition );
menu.AddItem( PCB_ACTIONS::inlineBreakTrack, SELECTION_CONDITIONS::Count( 1 )
&& SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) );
menu.AddItem( PCB_ACTIONS::drag45Degree, SELECTION_CONDITIONS::Count( 1 )
&& SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::DraggableItems ) );
menu.AddItem( PCB_ACTIONS::dragFreeAngle, SELECTION_CONDITIONS::Count( 1 )
&& SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::DraggableItems )
&& !SELECTION_CONDITIONS::OnlyType( PCB_FOOTPRINT_T ) );
menu.AddItem( PCB_ACTIONS::filletTracks, SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) );
menu.AddItem( PCB_ACTIONS::rotateCcw, SELECTION_CONDITIONS::NotEmpty );
menu.AddItem( PCB_ACTIONS::rotateCw, SELECTION_CONDITIONS::NotEmpty );
menu.AddItem( PCB_ACTIONS::flip, SELECTION_CONDITIONS::NotEmpty );
menu.AddItem( PCB_ACTIONS::mirror, inFootprintEditor && SELECTION_CONDITIONS::NotEmpty );
menu.AddItem( PCB_ACTIONS::properties, SELECTION_CONDITIONS::Count( 1 )
|| SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) );
// Footprint actions
menu.AddSeparator();
menu.AddItem( PCB_ACTIONS::editFpInFpEditor, singleFootprintCondition );
menu.AddItem( PCB_ACTIONS::updateFootprint, singleFootprintCondition );
menu.AddItem( PCB_ACTIONS::changeFootprint, singleFootprintCondition );
// Add the submenu for create array and special move
auto specialToolsSubMenu = std::make_shared<SPECIAL_TOOLS_CONTEXT_MENU>( this );
menu.AddSeparator();
m_selectionTool->GetToolMenu().AddSubMenu( specialToolsSubMenu );
menu.AddMenu( specialToolsSubMenu.get(), SELECTION_CONDITIONS::NotEmpty, 100 );
menu.AddSeparator( 150 );
menu.AddItem( ACTIONS::cut, SELECTION_CONDITIONS::NotEmpty, 150 );
menu.AddItem( ACTIONS::copy, SELECTION_CONDITIONS::NotEmpty, 150 );
// Selection tool handles the context menu for some other tools, such as the Picker.
// Don't add things like Paste when another tool is active.
menu.AddItem( ACTIONS::paste, noActiveToolCondition, 150 );
menu.AddItem( ACTIONS::duplicate, SELECTION_CONDITIONS::NotEmpty, 150 );
menu.AddItem( ACTIONS::doDelete, SELECTION_CONDITIONS::NotEmpty, 150 );
menu.AddSeparator( 150 );
menu.AddItem( ACTIONS::selectAll, noItemsCondition, 150 );
return true;
}
int EDIT_TOOL::GetAndPlace( const TOOL_EVENT& aEvent )
{
PCB_SELECTION_TOOL* selectionTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
FOOTPRINT* fp = getEditFrame<PCB_BASE_FRAME>()->GetFootprintFromBoardByReference();
if( fp )
{
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, (void*) fp );
selectionTool->GetSelection().SetReferencePoint( fp->GetPosition() );
m_toolMgr->RunAction( PCB_ACTIONS::move, false );
}
return 0;
}
bool EDIT_TOOL::invokeInlineRouter( int aDragMode )
{
ROUTER_TOOL* theRouter = m_toolMgr->GetTool<ROUTER_TOOL>();
if( !theRouter )
return false;
// don't allow switch from moving to dragging
if( m_dragging )
{
wxBell();
return false;
}
// make sure we don't accidentally invoke inline routing mode while the router is already active!
if( theRouter->IsToolActive() )
return false;
if( theRouter->CanInlineDrag( aDragMode ) )
{
m_toolMgr->RunAction( PCB_ACTIONS::routerInlineDrag, true, aDragMode );
return true;
}
return false;
}
bool EDIT_TOOL::isInteractiveDragEnabled() const
{
ROUTER_TOOL* router = m_toolMgr->GetTool<ROUTER_TOOL>();
return router && router->Router()->Settings().InlineDragEnabled();
}
bool EDIT_TOOL::isRouterActive() const
{
ROUTER_TOOL* router = m_toolMgr->GetTool<ROUTER_TOOL>();
return router && router->IsToolActive();
}
int EDIT_TOOL::Drag( const TOOL_EVENT& aEvent )
{
int mode = PNS::DM_ANY;
if( aEvent.IsAction( &PCB_ACTIONS::dragFreeAngle ) )
mode |= PNS::DM_FREE_ANGLE;
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[ i ];
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->IsLocked() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
aCollector.Append( item->GetParent() );
}
}
sTool->FilterCollectorForGroups( aCollector );
},
!m_isFootprintEditor /* prompt user regarding locked items */ );
if( selection.Empty() )
return 0;
if( selection.Size() == 1 && selection.Front()->Type() == PCB_ARC_T )
{
// TODO: This really should be done in PNS to ensure DRC is maintained, but for now
// it allows interactive editing of an arc track
return DragArcTrack( aEvent );
}
else
{
invokeInlineRouter( mode );
}
return 0;
}
int EDIT_TOOL::DragArcTrack( const TOOL_EVENT& aEvent )
{
PCB_SELECTION& selection = m_selectionTool->GetSelection();
if( selection.Size() != 1 || selection.Front()->Type() != PCB_ARC_T )
return 0;
Activate();
ARC* theArc = static_cast<ARC*>( selection.Front() );
KIGFX::VIEW_CONTROLS* controls = getViewControls();
controls->ShowCursor( true );
controls->SetAutoPan( true );
bool restore_state = false;
VECTOR2I arcCenter = theArc->GetCenter();
SEG tanStart = SEG( arcCenter, theArc->GetStart() ).PerpendicularSeg( theArc->GetStart() );
SEG tanEnd = SEG( arcCenter, theArc->GetEnd() ).PerpendicularSeg( theArc->GetEnd() );
if( tanStart.ApproxParallel( tanEnd ) )
return 0; // don't bother with 180 degree arcs
//Ensure the tangent segments are in the correct orientation
VECTOR2I tanIntersect = tanStart.IntersectLines( tanEnd ).get();
tanStart.A = tanIntersect;
tanStart.B = theArc->GetStart();
tanEnd.A = tanIntersect;
tanEnd.B = theArc->GetEnd();
KICAD_T track_types[] = { PCB_PAD_T, PCB_VIA_T, PCB_TRACE_T, PCB_ARC_T, EOT };
auto getUniqueTrackAtAnchorCollinear =
[&]( const VECTOR2I& aAnchor, const SEG& aCollinearSeg ) -> TRACK*
{
auto conn = board()->GetConnectivity();
auto itemsOnAnchor = conn->GetConnectedItemsAtAnchor( theArc, aAnchor, track_types );
TRACK* retval = nullptr;
if( itemsOnAnchor.size() == 1 && itemsOnAnchor.front()->Type() == PCB_TRACE_T )
{
retval = static_cast<TRACK*>( itemsOnAnchor.front() );
SEG trackSeg( retval->GetStart(), retval->GetEnd() );
//Ensure it is collinear
if( !trackSeg.ApproxCollinear( aCollinearSeg ) )
retval = nullptr;
}
if( !retval )
{
retval = new TRACK( theArc->GetParent() );
retval->SetStart( (wxPoint) aAnchor );
retval->SetEnd( (wxPoint) aAnchor );
retval->SetNet( theArc->GetNet() );
retval->SetLayer( theArc->GetLayer() );
retval->SetWidth( theArc->GetWidth() );
retval->SetFlags( IS_NEW );
getView()->Add( retval );
}
return retval;
};
TRACK* trackOnStart = getUniqueTrackAtAnchorCollinear( theArc->GetStart(), tanStart);
TRACK* trackOnEnd = getUniqueTrackAtAnchorCollinear( theArc->GetEnd(), tanEnd );
// Make copies of items to be edited
ARC* theArcCopy = new ARC( *theArc );
TRACK* trackOnStartCopy = new TRACK( *trackOnStart );
TRACK* trackOnEndCopy = new TRACK( *trackOnEnd );
if( trackOnStart->GetLength() > tanStart.Length() )
{
tanStart.A = trackOnStart->GetStart();
tanStart.B = trackOnStart->GetEnd();
}
if( trackOnEnd->GetLength() > tanEnd.Length() )
{
tanEnd.A = trackOnEnd->GetStart();
tanEnd.B = trackOnEnd->GetEnd();
}
auto isTrackStartClosestToArcStart =
[&]( TRACK* aPointA ) -> bool
{
return GetLineLength( aPointA->GetStart(), theArc->GetStart() )
< GetLineLength( aPointA->GetEnd(), theArc->GetStart() );
};
bool isStartTrackOnStartPt = isTrackStartClosestToArcStart( trackOnStart );
bool isEndTrackOnStartPt = isTrackStartClosestToArcStart( trackOnEnd );
// Calculate constraints
//======================
// maxTanCircle is the circle with maximum radius that is tangent to the two adjacent straight
// tracks and whose tangent points are constrained within the original tracks and their
// projected intersection points.
//
// The cursor will be constrained first within the isosceles triangle formed by the segments
// cSegTanStart, cSegTanEnd and cSegChord. After that it will be constratined to be outside
// maxTanCircle.
//
//
// ____________ <-cSegTanStart
// / * . ' *
// cSegTanEnd-> / * . ' *
// /* . ' <-cSegChord *
// /. '
// /* *
//
// * c * <-maxTanCircle
//
// * *
//
// * *
// * *
// * *
//
auto getFurthestPointToTanInterstect =
[&]( VECTOR2I& aPointA, VECTOR2I& aPointB ) -> VECTOR2I
{
if( ( aPointA - tanIntersect ).EuclideanNorm()
> ( aPointB - tanIntersect ).EuclideanNorm() )
{
return aPointA;
}
else
{
return aPointB;
}
};
CIRCLE maxTanCircle;
VECTOR2I tanStartPoint = getFurthestPointToTanInterstect( tanStart.A, tanStart.B );
VECTOR2I tanEndPoint = getFurthestPointToTanInterstect( tanEnd.A, tanEnd.B );
VECTOR2I tempTangentPoint = tanEndPoint;
if( getFurthestPointToTanInterstect( tanStartPoint, tanEndPoint ) == tanEndPoint )
tempTangentPoint = tanStartPoint;
maxTanCircle.ConstructFromTanTanPt( tanStart, tanEnd, tempTangentPoint );
VECTOR2I maxTanPtStart = tanStart.LineProject( maxTanCircle.Center );
VECTOR2I maxTanPtEnd = tanEnd.LineProject( maxTanCircle.Center );
SEG cSegTanStart( maxTanPtStart, tanIntersect );
SEG cSegTanEnd( maxTanPtEnd, tanIntersect );
SEG cSegChord( maxTanPtStart, maxTanPtEnd );
int cSegTanStartSide = cSegTanStart.Side( theArc->GetMid() );
int cSegTanEndSide = cSegTanEnd.Side( theArc->GetMid() );
int cSegChordSide = cSegChord.Side( theArc->GetMid() );
// Start the tool loop
//====================
while( TOOL_EVENT* evt = Wait() )
{
m_cursor = controls->GetMousePosition();
// Constrain cursor within the isosceles triangle
if( cSegTanStartSide != cSegTanStart.Side( m_cursor )
|| cSegTanEndSide != cSegTanEnd.Side( m_cursor )
|| cSegChordSide != cSegChord.Side( m_cursor ) )
{
std::vector<VECTOR2I> possiblePoints;
possiblePoints.push_back( cSegTanEnd.NearestPoint( m_cursor ) );
possiblePoints.push_back( cSegChord.NearestPoint( m_cursor ) );
VECTOR2I closest = cSegTanStart.NearestPoint( m_cursor );
for( VECTOR2I candidate : possiblePoints )
{
if( ( candidate - m_cursor ).EuclideanNorm()
< ( closest - m_cursor ).EuclideanNorm() )
{
closest = candidate;
}
}
m_cursor = closest;
}
// Constrain cursor to be outside maxTanCircle
if( ( m_cursor - maxTanCircle.Center ).EuclideanNorm() < maxTanCircle.Radius )
m_cursor = maxTanCircle.NearestPoint( m_cursor );
controls->ForceCursorPosition( true, m_cursor );
// Calculate resulting object coordinates
CIRCLE circlehelper;
circlehelper.ConstructFromTanTanPt( cSegTanStart, cSegTanEnd, m_cursor );
VECTOR2I newCenter = circlehelper.Center;
VECTOR2I newStart = cSegTanStart.LineProject( newCenter );
VECTOR2I newEnd = cSegTanEnd.LineProject( newCenter );
VECTOR2I newMid = GetArcMid( newStart, newEnd, newCenter );
//Update objects
theArc->SetStart( (wxPoint) newStart );
theArc->SetEnd( (wxPoint) newEnd );
theArc->SetMid( (wxPoint) newMid );
if( isStartTrackOnStartPt )
trackOnStart->SetStart( (wxPoint) newStart );
else
trackOnStart->SetEnd( (wxPoint) newStart );
if( isEndTrackOnStartPt )
trackOnEnd->SetStart( (wxPoint) newEnd );
else
trackOnEnd->SetEnd( (wxPoint) newEnd );
//Update view
getView()->Update( trackOnStart );
getView()->Update( trackOnEnd );
getView()->Update( theArc );
//Handle events
if( evt->IsCancelInteractive() || evt->IsActivate() )
{
restore_state = true; // Canceling the tool means that items have to be restored
break; // Finish
}
else if( evt->IsAction( &ACTIONS::undo ) )
{
restore_state = true; // Perform undo locally
break; // Finish
}
else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT )
|| evt->IsDblClick( BUT_LEFT ) )
{
break; // Finish
}
}
// Ensure we only do one commit operation on each object
auto processTrack =
[&]( TRACK* aTrack, TRACK* aTrackCopy )
{
if( aTrack->IsNew() )
{
getView()->Remove( aTrack );
if( aTrack->GetStart() == aTrack->GetEnd() )
{
delete aTrack;
delete aTrackCopy;
aTrack = nullptr;
aTrackCopy = nullptr;
}
else
{
m_commit->Add( aTrack );
delete aTrackCopy;
aTrackCopy = nullptr;
}
}
else if( aTrack->GetStart() == aTrack->GetEnd() )
{
aTrack->SwapData( aTrackCopy ); //restore the original before notifying COMMIT
m_commit->Remove( aTrack );
delete aTrackCopy;
aTrackCopy = nullptr;
}
else
{
m_commit->Modified( aTrack, aTrackCopy );
}
};
processTrack( trackOnStart, trackOnStartCopy );
processTrack( trackOnEnd, trackOnEndCopy );
processTrack( theArc, theArcCopy );
// Should we commit?
if( restore_state )
m_commit->Revert();
else
m_commit->Push( _( "Drag Arc Track" ) );
return 0;
}
int EDIT_TOOL::Move( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
return doMoveSelection( aEvent );
}
int EDIT_TOOL::MoveWithReference( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
return doMoveSelection( aEvent, true );
}
// Note: aEvent MUST NOT be const&; the source will get de-allocated if we go into the picker's
// event loop.
int EDIT_TOOL::doMoveSelection( TOOL_EVENT aEvent, bool aPickReference )
{
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
KIGFX::VIEW_CONTROLS* controls = getViewControls();
VECTOR2I originalCursorPos = controls->GetCursorPosition();
// Be sure that there is at least one item that we can modify. If nothing was selected before,
// try looking for the stuff under mouse cursor (i.e. Kicad old-style hover selection)
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[ i ];
if( item->Type() == PCB_MARKER_T )
aCollector.Remove( item );
}
} );
if( m_dragging || selection.Empty() )
return 0;
LSET item_layers = selection.GetSelectionLayers();
bool unselect = selection.IsHover(); // N.B. This must be saved before the re-selection
// below
VECTOR2I pickedReferencePoint;
// Now filter out locked and grouped items. We cannot do this in the first RequestSelection()
// as we need the item_layers when a pad is the selection front.
selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> to_add;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[ i ];
if( item->Type() == PCB_MARKER_T )
aCollector.Remove( item );
/// Locked pads do not get moved independently of the footprint
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T && item->IsLocked()
&& !item->GetParent()->IsLocked() )
{
if( !aCollector.HasItem( item->GetParent() ) )
to_add.insert( item->GetParent() );
aCollector.Remove( item );
}
}
for( BOARD_ITEM* item : to_add )
aCollector.Append( item );
},
!m_isFootprintEditor /* prompt user regarding locked items only in pcb editor*/ );
if( selection.Empty() )
return 0;
std::string tool = aEvent.GetCommandStr().get();
editFrame->PushTool( tool );
Activate();
controls->ShowCursor( true );
controls->SetAutoPan( true );
if( aPickReference && !pickReferencePoint( _( "Select reference point for move..." ), "", "",
pickedReferencePoint ) )
{
if( unselect )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
editFrame->PopTool( tool );
return 0;
}
std::vector<BOARD_ITEM*> sel_items;
for( EDA_ITEM* item : selection )
{
BOARD_ITEM* boardItem = dynamic_cast<BOARD_ITEM*>( item );
FOOTPRINT* footprint = dynamic_cast<FOOTPRINT*>( item );
if( boardItem )
sel_items.push_back( boardItem );
if( footprint )
{
for( PAD* pad : footprint->Pads() )
sel_items.push_back( pad );
}
}
bool restore_state = false;
VECTOR2I totalMovement;
PCB_GRID_HELPER grid( m_toolMgr, editFrame->GetMagneticItemsSettings() );
TOOL_EVENT* evt = &aEvent;
VECTOR2I prevPos;
// Prime the pump
m_toolMgr->RunAction( ACTIONS::refreshPreview );
// Main loop: keep receiving events
do
{
VECTOR2I movement;
editFrame->GetCanvas()->SetCurrentCursor( KICURSOR::MOVING );
grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
if( evt->IsAction( &PCB_ACTIONS::move ) || evt->IsMotion() || evt->IsDrag( BUT_LEFT )
|| evt->IsAction( &ACTIONS::refreshPreview )
|| evt->IsAction( &PCB_ACTIONS::moveWithReference ) )
{
if( m_dragging && evt->Category() == TC_MOUSE )
{
VECTOR2I mousePos( controls->GetMousePosition() );
m_cursor = grid.BestSnapAnchor( mousePos, item_layers, sel_items );
if( controls->GetSettings().m_lastKeyboardCursorPositionValid )
{
long action = controls->GetSettings().m_lastKeyboardCursorCommand;
// The arrow keys are by definition SINGLE AXIS. Do not allow the other
// axis to be snapped to the grid.
if( action == ACTIONS::CURSOR_LEFT || action == ACTIONS::CURSOR_RIGHT )
m_cursor.y = prevPos.y;
else if( action == ACTIONS::CURSOR_UP || action == ACTIONS::CURSOR_DOWN )
m_cursor.x = prevPos.x;
}
controls->ForceCursorPosition( true, m_cursor );
selection.SetReferencePoint( m_cursor );
movement = m_cursor - prevPos;
prevPos = m_cursor;
totalMovement += movement;
// Drag items to the current cursor position
for( EDA_ITEM* item : sel_items )
{
// Don't double move footprint pads, fields, etc.
//
// For PCB_GROUP_T, we make sure the selection includes only the top level
// group and not its descendants.
if( !item->GetParent() || !item->GetParent()->IsSelected() )
static_cast<BOARD_ITEM*>( item )->Move( movement );
}
m_toolMgr->PostEvent( EVENTS::SelectedItemsMoved );
}
else if( !m_dragging && !evt->IsAction( &ACTIONS::refreshPreview ) )
{
// Prepare to start dragging
if( !( evt->IsAction( &PCB_ACTIONS::move )
|| evt->IsAction( &PCB_ACTIONS::moveWithReference ) )
&& isInteractiveDragEnabled() )
{
if( invokeInlineRouter( PNS::DM_ANY ) )
break;
}
m_dragging = true;
// When editing footprints, all items have the same parent
if( IsFootprintEditor() )
{
m_commit->Modify( selection.Front() );
}
else
{
// Save items, so changes can be undone
for( EDA_ITEM* item : selection )
{
// Don't double move footprint pads, fields, etc.
//
// For PCB_GROUP_T, the parent is the board.
if( item->GetParent() && item->GetParent()->IsSelected() )
continue;
m_commit->Modify( item );
// If moving a group, record position of all the descendants for undo
if( item->Type() == PCB_GROUP_T )
{
PCB_GROUP* group = static_cast<PCB_GROUP*>( item );
group->RunOnDescendants( [&]( BOARD_ITEM* bItem )
{
m_commit->Modify( bItem );
});
}
}
}
editFrame->UndoRedoBlock( true );
m_cursor = controls->GetCursorPosition();
if( selection.HasReferencePoint() )
{
// start moving with the reference point attached to the cursor
grid.SetAuxAxes( false );
movement = m_cursor - selection.GetReferencePoint();
// Drag items to the current cursor position
for( EDA_ITEM* item : selection )
{
// Don't double move footprint pads, fields, etc.
if( item->GetParent() && item->GetParent()->IsSelected() )
continue;
static_cast<BOARD_ITEM*>( item )->Move( movement );
}
selection.SetReferencePoint( m_cursor );
}
else
{
std::vector<BOARD_ITEM*> items;
for( EDA_ITEM* item : selection )
items.push_back( static_cast<BOARD_ITEM*>( item ) );
m_cursor = grid.BestDragOrigin( originalCursorPos, items );
// Set the current cursor position to the first dragged item origin, so the
// movement vector could be computed later
if( aPickReference )
{
selection.SetReferencePoint( pickedReferencePoint );
controls->ForceCursorPosition( true, pickedReferencePoint );
m_cursor = pickedReferencePoint;
}
else
{
// Check if user wants to warp the mouse to origin of moved object
if( !editFrame->GetMoveWarpsCursor() )
m_cursor = originalCursorPos; // No, so use original mouse pos instead
selection.SetReferencePoint( m_cursor );
grid.SetAuxAxes( true, m_cursor );
}
}
controls->SetCursorPosition( m_cursor, false );
prevPos = m_cursor;
controls->SetAutoPan( true );
m_toolMgr->PostEvent( EVENTS::SelectedItemsModified );
}
m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false,
new VECTOR2I( movement ) );
}
else if( evt->IsCancelInteractive() || evt->IsActivate() )
{
if( m_dragging && evt->IsCancelInteractive() )
evt->SetPassEvent( false );
restore_state = true; // Canceling the tool means that items have to be restored
break; // Finish
}
else if( evt->IsAction( &ACTIONS::undo ) )
{
restore_state = true; // Perform undo locally
break; // Finish
}
// Dispatch TOOL_ACTIONs
else if( evt->IsAction( &ACTIONS::doDelete ) )
{
break; // finish -- there is no further processing for removed items
}
else if( evt->IsAction( &ACTIONS::duplicate ) )
{
break; // finish -- Duplicate tool will start a new Move with the dup'ed items
}
else if( evt->IsAction( &PCB_ACTIONS::moveExact ) )
{
// Reset positions so the Move Exactly is from the start.
for( EDA_ITEM* item : selection )
{
BOARD_ITEM* i = static_cast<BOARD_ITEM*>( item );
i->Move( -totalMovement );
}
break; // finish -- we moved exactly, so we are finished
}
else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) )
{
break; // finish
}
else
{
evt->SetPassEvent();
}
} while( ( evt = Wait() ) ); // Assignment (instead of equality test) is intentional
controls->ForceCursorPosition( false );
controls->ShowCursor( false );
controls->SetAutoPan( false );
m_dragging = false;
editFrame->UndoRedoBlock( false );
// Discard reference point when selection is "dropped" onto the board
selection.ClearReferencePoint();
// TODO: there's an ecapsulation leak here: this commit often has more than just the move
// in it; for instance it might have a paste, append board, etc. as well.
if( restore_state )
m_commit->Revert();
else
m_commit->Push( _( "Drag" ) );
// Remove the dynamic ratsnest from the screen
m_toolMgr->RunAction( PCB_ACTIONS::hideDynamicRatsnest, true );
if( unselect )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
editFrame->PopTool( tool );
return 0;
}
int EDIT_TOOL::ChangeTrackWidth( const TOOL_EVENT& aEvent )
{
const PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[ i ];
if( !dynamic_cast<TRACK*>( item ) )
aCollector.Remove( item );
}
},
true /* prompt user regarding locked items */ );
for( EDA_ITEM* item : selection )
{
if( item->Type() == PCB_VIA_T )
{
VIA* via = static_cast<VIA*>( item );
m_commit->Modify( via );
int new_width;
int new_drill;
if( via->GetViaType() == VIATYPE::MICROVIA )
{
NETCLASS* netClass = via->GetNetClass();
new_width = netClass->GetuViaDiameter();
new_drill = netClass->GetuViaDrill();
}
else
{
new_width = board()->GetDesignSettings().GetCurrentViaSize();
new_drill = board()->GetDesignSettings().GetCurrentViaDrill();
}
via->SetDrill( new_drill );
via->SetWidth( new_width );
}
else if( item->Type() == PCB_TRACE_T || item->Type() == PCB_ARC_T )
{
TRACK* track = dynamic_cast<TRACK*>( item );
wxCHECK( track, 0 );
m_commit->Modify( track );
int new_width = board()->GetDesignSettings().GetCurrentTrackWidth();
track->SetWidth( new_width );
}
}
m_commit->Push( _("Edit track width/via size") );
if( selection.IsHover() )
{
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
// Notify other tools of the changes -- This updates the visual ratsnest
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
}
return 0;
}
int EDIT_TOOL::FilletTracks( const TOOL_EVENT& aEvent )
{
// Store last used fillet radius to allow pressing "enter" if repeat fillet is required
static long long filletRadiusIU = 0;
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
if( !dynamic_cast<TRACK*>( item ) )
aCollector.Remove( item );
}
},
!m_dragging /* prompt user regarding locked items */ );
if( selection.Size() < 2 )
{
frame()->ShowInfoBarMsg( _( "At least two straight track segments must be selected." ) );
return 0;
}
WX_UNIT_ENTRY_DIALOG dia( frame(), _( "Enter fillet radius:" ), _( "Fillet Tracks" ),
filletRadiusIU );
if( dia.ShowModal() == wxID_CANCEL )
return 0;
filletRadiusIU = dia.GetValue();
if( filletRadiusIU == 0 )
{
frame()->ShowInfoBarMsg( _( "A radius of zero was entered.\n"
"The fillet operation was not performed." ) );
return 0;
}
struct FILLET_OP
{
TRACK* t1;
TRACK* t2;
//If true, start point of track is modified after ARC is added, otherwise the end point:
bool t1Start = true;
bool t2Start = true;
};
std::vector<FILLET_OP> filletOperations;
KICAD_T track_types[] = { PCB_PAD_T, PCB_VIA_T, PCB_TRACE_T, PCB_ARC_T, EOT };
bool operationPerformedOnAtLeastOne = false;
bool didOneAttemptFail = false;
std::set<TRACK*> processedTracks;
for( auto it = selection.begin(); it != selection.end(); it++ )
{
TRACK* track = dyn_cast<TRACK*>( *it );
if( !track || track->Type() != PCB_TRACE_T || track->IsLocked()
|| track->GetLength() == 0 )
{
continue;
}
auto processFilletOp =
[&]( bool aStartPoint )
{
wxPoint anchor = ( aStartPoint ) ? track->GetStart() : track->GetEnd();
auto connectivity = board()->GetConnectivity();
auto itemsOnAnchor = connectivity->GetConnectedItemsAtAnchor( track, anchor,
track_types );
if( itemsOnAnchor.size() > 0
&& selection.Contains( itemsOnAnchor.at( 0 ) )
&& itemsOnAnchor.at( 0 )->Type() == PCB_TRACE_T )
{
TRACK* trackOther = dyn_cast<TRACK*>( itemsOnAnchor.at( 0 ) );
// Make sure we don't fillet the same pair of tracks twice
if( processedTracks.find( trackOther ) == processedTracks.end() )
{
if( itemsOnAnchor.size() == 1 )
{
FILLET_OP filletOp;
filletOp.t1 = track;
filletOp.t2 = trackOther;
filletOp.t1Start = aStartPoint;
filletOp.t2Start = track->IsPointOnEnds( filletOp.t2->GetStart() );
filletOperations.push_back( filletOp );
}
else
{
// User requested to fillet these two tracks but not possible as
// there are other elements connected at that point
didOneAttemptFail = true;
}
}
}
};
processFilletOp( true ); // on the start point of track
processFilletOp( false ); // on the end point of track
processedTracks.insert( track );
}
std::vector<BOARD_ITEM*> itemsToAddToSelection;
for( FILLET_OP filletOp : filletOperations )
{
TRACK* track1 = filletOp.t1;
TRACK* track2 = filletOp.t2;
bool trackOnStart = track1->IsPointOnEnds( track2->GetStart() );
bool trackOnEnd = track1->IsPointOnEnds( track2->GetEnd() );
if( trackOnStart && trackOnEnd )
continue; // Ignore duplicate tracks
if( ( trackOnStart || trackOnEnd ) && track1->GetLayer() == track2->GetLayer() )
{
SEG t1Seg( track1->GetStart(), track1->GetEnd() );
SEG t2Seg( track2->GetStart(), track2->GetEnd() );
if( t1Seg.ApproxCollinear( t2Seg ) )
continue;
SHAPE_ARC sArc( t1Seg, t2Seg, filletRadiusIU );
wxPoint t1newPoint, t2newPoint;
auto setIfPointOnSeg =
[]( wxPoint& aPointToSet, SEG aSegment, VECTOR2I aVecToTest )
{
VECTOR2I segToVec = aSegment.NearestPoint( aVecToTest ) - aVecToTest;
// Find out if we are on the segment (minimum precision)
if( segToVec.EuclideanNorm() < SHAPE_ARC::MIN_PRECISION_IU )
{
aPointToSet.x = aVecToTest.x;
aPointToSet.y = aVecToTest.y;
return true;
}
return false;
};
//Do not draw a fillet if the end points of the arc are not within the track segments
if( !setIfPointOnSeg( t1newPoint, t1Seg, sArc.GetP0() )
&& !setIfPointOnSeg( t2newPoint, t2Seg, sArc.GetP0() ) )
{
didOneAttemptFail = true;
continue;
}
if( !setIfPointOnSeg( t1newPoint, t1Seg, sArc.GetP1() )
&& !setIfPointOnSeg( t2newPoint, t2Seg, sArc.GetP1() ) )
{
didOneAttemptFail = true;
continue;
}
ARC* tArc = new ARC( frame()->GetBoard(), &sArc );
tArc->SetLayer( track1->GetLayer() );
tArc->SetWidth( track1->GetWidth() );
tArc->SetNet( track1->GetNet() );
m_commit->Add( tArc );
itemsToAddToSelection.push_back( tArc );
m_commit->Modify( track1 );
m_commit->Modify( track2 );
if( filletOp.t1Start )
track1->SetStart( t1newPoint );
else
track1->SetEnd( t1newPoint );
if( filletOp.t2Start )
track2->SetStart( t2newPoint );
else
track2->SetEnd( t2newPoint );
operationPerformedOnAtLeastOne = true;
}
}
m_commit->Push( _( "Fillet Tracks" ) );
//select the newly created arcs
for( BOARD_ITEM* item : itemsToAddToSelection )
m_selectionTool->AddItemToSel( item );
if( !operationPerformedOnAtLeastOne )
frame()->ShowInfoBarMsg( _( "Unable to fillet the selected track segments." ) );
else if( didOneAttemptFail )
frame()->ShowInfoBarMsg( _( "Some of the track segments could not be filleted." ) );
return 0;
}
int EDIT_TOOL::Properties( const TOOL_EVENT& aEvent )
{
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
const PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
} );
// Tracks & vias are treated in a special way:
if( ( SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) )( selection ) )
{
DIALOG_TRACK_VIA_PROPERTIES dlg( editFrame, selection, *m_commit );
dlg.ShowQuasiModal(); // QuasiModal required for NET_SELECTOR
}
else if( selection.Size() == 1 )
{
// Display properties dialog
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selection.Front() );
// Do not handle undo buffer, it is done by the properties dialogs
editFrame->OnEditItemRequest( item );
// Notify other tools of the changes
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
}
else if( selection.Size() == 0 && getView()->IsLayerVisible( LAYER_DRAWINGSHEET ) )
{
DS_PROXY_VIEW_ITEM* ds = editFrame->GetCanvas()->GetDrawingSheet();
VECTOR2D cursorPos = getViewControls()->GetCursorPosition( false );
if( ds && ds->HitTestDrawingSheetItems( getView(), (wxPoint) cursorPos ) )
m_toolMgr->RunAction( ACTIONS::pageSettings );
}
if( selection.IsHover() )
{
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
// Notify other tools of the changes -- This updates the visual ratsnest
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
}
return 0;
}
int EDIT_TOOL::Rotate( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> added_items;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
added_items.insert( item->GetParent() );
}
// We can't rotate both a footprint and its text in the same operation, so if
// both are selected, remove the text
if( item->Type() == PCB_FP_TEXT_T && aCollector.HasItem( item->GetParent() ) )
aCollector.Remove( item );
}
for( BOARD_ITEM* item : added_items )
aCollector.Append( item );
sTool->FilterCollectorForGroups( aCollector );
},
!m_dragging && !m_isFootprintEditor /* prompt user regarding locked items */ );
if( selection.Empty() )
return 0;
OPT<VECTOR2I> oldRefPt = boost::make_optional<VECTOR2I>( false, VECTOR2I( 0, 0 ) );
if( selection.HasReferencePoint() )
oldRefPt = selection.GetReferencePoint();
updateModificationPoint( selection );
VECTOR2I refPt = selection.GetReferencePoint();
const int rotateAngle = TOOL_EVT_UTILS::GetEventRotationAngle( *editFrame, aEvent );
// When editing footprints, all items have the same parent
if( IsFootprintEditor() )
m_commit->Modify( selection.Front() );
for( EDA_ITEM* item : selection )
{
if( !item->IsNew() && !IsFootprintEditor() )
{
m_commit->Modify( item );
// If rotating a group, record position of all the descendants for undo
if( item->Type() == PCB_GROUP_T )
{
static_cast<PCB_GROUP*>( item )->RunOnDescendants(
[&]( BOARD_ITEM* bItem )
{
m_commit->Modify( bItem );
});
}
}
static_cast<BOARD_ITEM*>( item )->Rotate( refPt, rotateAngle );
}
if( !m_dragging )
m_commit->Push( _( "Rotate" ) );
if( selection.IsHover() && !m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
if( m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false );
// Restore the old reference so any mouse dragging that occurs doesn't make the selection jump
// to this now invalid reference
if( oldRefPt )
selection.SetReferencePoint( *oldRefPt );
else
selection.ClearReferencePoint();
return 0;
}
/*!
* Mirror a point about the vertical axis passing through another point
*/
static wxPoint mirrorPointX( const wxPoint& aPoint, const wxPoint& aMirrorPoint )
{
wxPoint mirrored = aPoint;
mirrored.x -= aMirrorPoint.x;
mirrored.x = -mirrored.x;
mirrored.x += aMirrorPoint.x;
return mirrored;
}
/**
* Mirror a pad in the vertical axis passing through a point (mirror left to right)
*/
static void mirrorPadX( PAD& aPad, const wxPoint& aMirrorPoint )
{
if( aPad.GetShape() == PAD_SHAPE_CUSTOM )
aPad.FlipPrimitives( true ); // mirror primitives left to right
wxPoint tmpPt = mirrorPointX( aPad.GetPosition(), aMirrorPoint );
aPad.SetPosition( tmpPt );
aPad.SetX0( aPad.GetPosition().x );
tmpPt = aPad.GetOffset();
tmpPt.x = -tmpPt.x;
aPad.SetOffset( tmpPt );
auto tmpz = aPad.GetDelta();
tmpz.x = -tmpz.x;
aPad.SetDelta( tmpz );
aPad.SetOrientation( -aPad.GetOrientation() );
}
int EDIT_TOOL::Mirror( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> added_items;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
added_items.insert( item->GetParent() );
}
}
for( BOARD_ITEM* item : added_items )
aCollector.Append( item );
sTool->FilterCollectorForGroups( aCollector );
},
!m_dragging && !m_isFootprintEditor /* prompt user regarding locked items */ );
if( selection.Empty() )
return 0;
updateModificationPoint( selection );
auto refPoint = selection.GetReferencePoint();
wxPoint mirrorPoint( refPoint.x, refPoint.y );
// When editing footprints, all items have the same parent
if( IsFootprintEditor() )
m_commit->Modify( selection.Front() );
for( EDA_ITEM* item : selection )
{
// only modify items we can mirror
switch( item->Type() )
{
case PCB_FP_SHAPE_T:
case PCB_FP_TEXT_T:
case PCB_FP_ZONE_T:
case PCB_PAD_T:
// Only create undo entry for items on the board
if( !item->IsNew() && !IsFootprintEditor() )
m_commit->Modify( item );
break;
default:
continue;
}
// modify each object as necessary
switch( item->Type() )
{
case PCB_FP_SHAPE_T:
{
FP_SHAPE* shape = static_cast<FP_SHAPE*>( item );
shape->Mirror( mirrorPoint, false );
break;
}
case PCB_FP_ZONE_T:
{
FP_ZONE* zone = static_cast<FP_ZONE*>( item );
zone->Mirror( mirrorPoint, false );
break;
}
case PCB_FP_TEXT_T:
{
FP_TEXT* text = static_cast<FP_TEXT*>( item );
text->Mirror( mirrorPoint, false );
break;
}
case PCB_PAD_T:
{
PAD* pad = static_cast<PAD*>( item );
mirrorPadX( *pad, mirrorPoint );
break;
}
default:
// it's likely the commit object is wrong if you get here
// Unsure if PCB_GROUP_T needs special attention here.
assert( false );
break;
}
}
if( !m_dragging )
m_commit->Push( _( "Mirror" ) );
if( selection.IsHover() && !m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
if( m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false );
return 0;
}
int EDIT_TOOL::Flip( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> added_items;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
added_items.insert( item->GetParent() );
}
// We can't flip both a footprint and its text in the same operation, so if
// both are selected, remove the text
if( item->Type() == PCB_FP_TEXT_T && aCollector.HasItem( item->GetParent() ) )
aCollector.Remove( item );
}
for( BOARD_ITEM* item : added_items )
aCollector.Append( item );
sTool->FilterCollectorForGroups( aCollector );
},
!m_dragging && !m_isFootprintEditor/* prompt user regarding locked items */ );
if( selection.Empty() )
return 0;
OPT<VECTOR2I> oldRefPt = boost::make_optional<VECTOR2I>( false, VECTOR2I( 0, 0 ) );
if( selection.HasReferencePoint() )
oldRefPt = selection.GetReferencePoint();
updateModificationPoint( selection );
// Flip around the anchor for footprints, and the bounding box center for board items
VECTOR2I refPt = IsFootprintEditor() ? VECTOR2I( 0, 0 ) : selection.GetCenter();
// If only one item selected, flip around the selection or item anchor point (instead
// of the bounding box center) to avoid moving the item anchor
if( selection.GetSize() == 1 )
{
if( m_dragging && selection.HasReferencePoint() )
refPt = selection.GetReferencePoint();
else
refPt = static_cast<BOARD_ITEM*>( selection.GetItem( 0 ) )->GetPosition();
}
bool leftRight = frame()->Settings().m_FlipLeftRight;
// When editing footprints, all items have the same parent
if( IsFootprintEditor() )
m_commit->Modify( selection.Front() );
for( EDA_ITEM* item : selection )
{
if( !item->IsNew() && !IsFootprintEditor() )
m_commit->Modify( item );
if( item->Type() == PCB_GROUP_T )
{
static_cast<PCB_GROUP*>( item )->RunOnDescendants( [&]( BOARD_ITEM* bItem )
{
m_commit->Modify( bItem );
});
}
static_cast<BOARD_ITEM*>( item )->Flip( refPt, leftRight );
}
if( !m_dragging )
m_commit->Push( _( "Change Side / Flip" ) );
if( selection.IsHover() && !m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
if( m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false );
// Restore the old reference so any mouse dragging that occurs doesn't make the selection jump
// to this now invalid reference
if( oldRefPt )
selection.SetReferencePoint( *oldRefPt );
else
selection.ClearReferencePoint();
return 0;
}
int EDIT_TOOL::Remove( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
std::vector<BOARD_ITEM*> lockedItems;
Activate();
// get a copy instead of reference (as we're going to clear the selection before removing items)
PCB_SELECTION selectionCopy;
bool isCut = aEvent.Parameter<PCB_ACTIONS::REMOVE_FLAGS>() == PCB_ACTIONS::REMOVE_FLAGS::CUT;
bool isAlt = aEvent.Parameter<PCB_ACTIONS::REMOVE_FLAGS>() == PCB_ACTIONS::REMOVE_FLAGS::ALT;
// If we are in a "Cut" operation, then the copied selection exists already and we want to
// delete exactly that; no more, no fewer. Any filtering for locked items must be done in
// the copyToClipboard() routine.
if( isCut )
{
selectionCopy = m_selectionTool->GetSelection();
}
else
{
selectionCopy = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
},
!m_isFootprintEditor /* prompt user regarding locked items */ );
}
bool isHover = selectionCopy.IsHover();
// in "alternative" mode, deletion is not just a simple list of selected items,
// it removes whole tracks, not just segments
if( isAlt && isHover
&& ( selectionCopy.HasType( PCB_TRACE_T ) || selectionCopy.HasType( PCB_VIA_T ) ) )
{
m_toolMgr->RunAction( PCB_ACTIONS::selectConnection, true );
}
if( selectionCopy.Empty() )
return 0;
// As we are about to remove items, they have to be removed from the selection first
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
for( EDA_ITEM* item : selectionCopy )
{
PCB_GROUP* parentGroup = static_cast<BOARD_ITEM*>( item )->GetParentGroup();
if( parentGroup )
{
m_commit->Modify( parentGroup );
parentGroup->RemoveItem( static_cast<BOARD_ITEM*>( item ) );
}
switch( item->Type() )
{
case PCB_FP_TEXT_T:
{
FP_TEXT* text = static_cast<FP_TEXT*>( item );
FOOTPRINT* parent = static_cast<FOOTPRINT*>( item->GetParent() );
if( text->GetType() == FP_TEXT::TEXT_is_DIVERS )
{
m_commit->Modify( parent );
getView()->Remove( text );
parent->Remove( text );
}
}
break;
case PCB_PAD_T:
{
PAD* pad = static_cast<PAD*>( item );
FOOTPRINT* parent = static_cast<FOOTPRINT*>( item->GetParent() );
m_commit->Modify( parent );
getView()->Remove( pad );
parent->Remove( pad );
}
break;
case PCB_FP_ZONE_T:
{
FP_ZONE* zone = static_cast<FP_ZONE*>( item );
FOOTPRINT* parent = static_cast<FOOTPRINT*>( item->GetParent() );
m_commit->Modify( parent );
getView()->Remove( zone );
parent->Remove( zone );
}
break;
case PCB_ZONE_T:
// We process the zones special so that cutouts can be deleted when the delete tool
// is called from inside a cutout when the zone is selected.
{
// Only interact with cutouts when deleting and a single item is selected
if( !isCut && selectionCopy.GetSize() == 1 )
{
VECTOR2I curPos = getViewControls()->GetCursorPosition();
ZONE* zone = static_cast<ZONE*>( item );
int outlineIdx, holeIdx;
if( zone->HitTestCutout( curPos, &outlineIdx, &holeIdx ) )
{
// Remove the cutout
m_commit->Modify( zone );
zone->RemoveCutout( outlineIdx, holeIdx );
std::vector<ZONE*> toFill;
toFill.emplace_back( zone );
// Fill the modified zone
ZONE_FILLER filler( board(), m_commit.get() );
filler.InstallNewProgressReporter( frame(), _( "Fill Zone" ), 4 );
if( !filler.Fill( toFill ) )
{
m_commit->Revert();
return 1;
}
// Update the display
zone->HatchBorder();
canvas()->Refresh();
// Restore the selection on the original zone
m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, zone );
break;
}
}
// Remove the entire zone otherwise
m_commit->Remove( item );
}
break;
case PCB_GROUP_T:
{
PCB_GROUP* group = static_cast<PCB_GROUP*>( item );
auto removeItem = [&]( BOARD_ITEM* bItem )
{
if( bItem->GetParent() && bItem->GetParent()->Type() == PCB_FOOTPRINT_T )
{
// Silently ignore delete of Reference or Value if they happen to be in
// group.
if( bItem->Type() == PCB_FP_TEXT_T )
{
if( static_cast<FP_TEXT*>( bItem )->GetType() != FP_TEXT::TEXT_is_DIVERS )
return;
}
m_commit->Modify( bItem->GetParent() );
getView()->Remove( bItem );
bItem->GetParent()->Remove( bItem );
}
else
{
m_commit->Remove( bItem );
}
};
removeItem( group );
group->RunOnDescendants( [&]( BOARD_ITEM* aDescendant )
{
removeItem( aDescendant );
});
}
break;
default:
m_commit->Remove( item );
break;
}
}
// If the entered group has been emptied then leave it.
PCB_GROUP* enteredGroup = m_selectionTool->GetEnteredGroup();
if( enteredGroup && enteredGroup->GetItems().empty() )
m_selectionTool->ExitGroup();
if( isCut )
m_commit->Push( _( "Cut" ) );
else
m_commit->Push( _( "Delete" ) );
return 0;
}
int EDIT_TOOL::MoveExact( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
const PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> added_items;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
if( item->Type() == PCB_MARKER_T )
aCollector.Remove( item );
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
added_items.insert( item->GetParent() );
}
}
for( BOARD_ITEM* item : added_items )
aCollector.Append( item );
sTool->FilterCollectorForGroups( aCollector );
},
!m_isFootprintEditor /* prompt user regarding locked items */ );
if( selection.Empty() )
return 0;
wxPoint translation;
double rotation;
ROTATION_ANCHOR rotationAnchor = selection.Size() > 1 ? ROTATE_AROUND_SEL_CENTER
: ROTATE_AROUND_ITEM_ANCHOR;
// TODO: Implement a visible bounding border at the edge
auto sel_box = selection.GetBoundingBox();
DIALOG_MOVE_EXACT dialog( frame(), translation, rotation, rotationAnchor, sel_box );
int ret = dialog.ShowModal();
if( ret == wxID_OK )
{
VECTOR2I rp = selection.GetCenter();
wxPoint selCenter( rp.x, rp.y );
// Make sure the rotation is from the right reference point
selCenter += translation;
// When editing footprints, all items have the same parent
if( IsFootprintEditor() )
m_commit->Modify( selection.Front() );
for( EDA_ITEM* selItem : selection )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selItem );
if( !item->IsNew() && !IsFootprintEditor() )
{
m_commit->Modify( item );
if( item->Type() == PCB_GROUP_T )
{
PCB_GROUP* group = static_cast<PCB_GROUP*>( item );
group->RunOnDescendants( [&]( BOARD_ITEM* bItem )
{
m_commit->Modify( bItem );
});
}
}
item->Move( translation );
switch( rotationAnchor )
{
case ROTATE_AROUND_ITEM_ANCHOR:
item->Rotate( item->GetPosition(), rotation );
break;
case ROTATE_AROUND_SEL_CENTER:
item->Rotate( selCenter, rotation );
break;
case ROTATE_AROUND_USER_ORIGIN:
item->Rotate( (wxPoint) frame()->GetScreen()->m_LocalOrigin, rotation );
break;
case ROTATE_AROUND_AUX_ORIGIN:
item->Rotate( board()->GetDesignSettings().m_AuxOrigin, rotation );
break;
}
if( !m_dragging )
getView()->Update( item );
}
m_commit->Push( _( "Move exact" ) );
if( selection.IsHover() )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
if( m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false );
}
return 0;
}
int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
bool increment = aEvent.IsAction( &PCB_ACTIONS::duplicateIncrement );
// Be sure that there is at least one item that we can modify
const auto& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I&, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> added_items;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
added_items.insert( item->GetParent() );
}
}
for( BOARD_ITEM* item : added_items )
aCollector.Append( item );
sTool->FilterCollectorForGroups( aCollector );
} );
if( selection.Empty() )
return 0;
// we have a selection to work on now, so start the tool process
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
// If the selection was given a hover, we do not keep the selection after completion
bool is_hover = selection.IsHover();
std::vector<BOARD_ITEM*> new_items;
new_items.reserve( selection.Size() );
// Each selected item is duplicated and pushed to new_items list
// Old selection is cleared, and new items are then selected.
for( EDA_ITEM* item : selection )
{
BOARD_ITEM* dupe_item = nullptr;
BOARD_ITEM* orig_item = static_cast<BOARD_ITEM*>( item );
if( m_isFootprintEditor )
{
FOOTPRINT* parentFootprint = editFrame->GetBoard()->GetFirstFootprint();
dupe_item = parentFootprint->DuplicateItem( orig_item );
if( increment && item->Type() == PCB_PAD_T
&& PAD_NAMING::PadCanHaveName( *static_cast<PAD*>( dupe_item ) ) )
{
PAD_TOOL* padTool = m_toolMgr->GetTool<PAD_TOOL>();
wxString padName = padTool->GetLastPadName();
padName = parentFootprint->GetNextPadName( padName );
padTool->SetLastPadName( padName );
static_cast<PAD*>( dupe_item )->SetName( padName );
}
}
else if( orig_item->GetParent() && orig_item->GetParent()->Type() == PCB_FOOTPRINT_T )
{
FOOTPRINT* parentFootprint = static_cast<FOOTPRINT*>( orig_item->GetParent() );
m_commit->Modify( parentFootprint );
dupe_item = parentFootprint->DuplicateItem( orig_item, true /* add to parent */ );
}
else
{
switch( orig_item->Type() )
{
case PCB_FOOTPRINT_T:
case PCB_TEXT_T:
case PCB_SHAPE_T:
case PCB_TRACE_T:
case PCB_VIA_T:
case PCB_ZONE_T:
case PCB_TARGET_T:
case PCB_DIM_ALIGNED_T:
case PCB_DIM_CENTER_T:
case PCB_DIM_ORTHOGONAL_T:
case PCB_DIM_LEADER_T:
dupe_item = orig_item->Duplicate();
break;
case PCB_GROUP_T:
dupe_item = static_cast<PCB_GROUP*>( orig_item )->DeepDuplicate();
break;
default:
// Silently drop other items (such as footprint texts) from duplication
break;
}
}
if( dupe_item )
{
if( dupe_item->Type() == PCB_GROUP_T )
{
static_cast<PCB_GROUP*>( dupe_item )->RunOnDescendants(
[&]( BOARD_ITEM* bItem )
{
m_commit->Add( bItem );
});
}
// Clear the selection flag here, otherwise the PCB_SELECTION_TOOL
// will not properly select it later on
dupe_item->ClearSelected();
new_items.push_back( dupe_item );
m_commit->Add( dupe_item );
}
}
// Clear the old selection first
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
// Select the new items
m_toolMgr->RunAction( PCB_ACTIONS::selectItems, true, &new_items );
// record the new items as added
if( !selection.Empty() )
{
editFrame->DisplayToolMsg( wxString::Format( _( "Duplicated %d item(s)" ),
(int) new_items.size() ) );
// If items were duplicated, pick them up
// this works well for "dropping" copies around and pushes the commit
TOOL_EVENT evt = PCB_ACTIONS::move.MakeEvent();
Move( evt );
// After moving the new items, we need to refresh the group and view flags
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
if( !is_hover )
m_toolMgr->RunAction( PCB_ACTIONS::selectItems, true, &new_items );
}
return 0;
}
int EDIT_TOOL::CreateArray( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
// Be sure that there is at least one item that we can modify
const auto& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I&, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> added_items;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
added_items.insert( item->GetParent() );
}
}
for( BOARD_ITEM* item : added_items )
aCollector.Append( item );
sTool->FilterCollectorForGroups( aCollector );
} );
if( selection.Empty() )
return 0;
// we have a selection to work on now, so start the tool process
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
ARRAY_CREATOR array_creator( *editFrame, m_isFootprintEditor, selection );
array_creator.Invoke();
return 0;
}
void EDIT_TOOL::PadFilter( const VECTOR2I&, GENERAL_COLLECTOR& aCollector,
PCB_SELECTION_TOOL* sTool )
{
for( int i = aCollector.GetCount() - 1; i >= 0; i-- )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( aCollector[i] );
if( item->Type() != PCB_PAD_T )
aCollector.Remove( i );
}
}
void EDIT_TOOL::FootprintFilter( const VECTOR2I&, GENERAL_COLLECTOR& aCollector,
PCB_SELECTION_TOOL* sTool )
{
for( int i = aCollector.GetCount() - 1; i >= 0; i-- )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( aCollector[i] );
if( item->Type() != PCB_FOOTPRINT_T )
aCollector.Remove( i );
}
}
bool EDIT_TOOL::updateModificationPoint( PCB_SELECTION& aSelection )
{
if( m_dragging && aSelection.HasReferencePoint() )
return false;
// When there is only one item selected, the reference point is its position...
if( aSelection.Size() == 1 )
{
auto item = static_cast<BOARD_ITEM*>( aSelection.Front() );
auto pos = item->GetPosition();
aSelection.SetReferencePoint( VECTOR2I( pos.x, pos.y ) );
}
// ...otherwise modify items with regard to the grid-snapped cursor position
else
{
m_cursor = getViewControls()->GetCursorPosition( true );
aSelection.SetReferencePoint( m_cursor );
}
return true;
}
bool EDIT_TOOL::pickReferencePoint( const wxString& aTooltip, const wxString& aSuccessMessage,
const wxString& aCanceledMessage, VECTOR2I& aReferencePoint )
{
PCB_PICKER_TOOL* picker = m_toolMgr->GetTool<PCB_PICKER_TOOL>();
OPT<VECTOR2I> pickedPoint;
bool done = false;
m_statusPopup->SetText( aTooltip );
picker->SetClickHandler(
[&]( const VECTOR2D& aPoint ) -> bool
{
pickedPoint = aPoint;
if( !aSuccessMessage.empty() )
{
m_statusPopup->SetText( aSuccessMessage );
m_statusPopup->Expire( 800 );
}
else
{
m_statusPopup->Hide();
}
return false; // we don't need any more points
} );
picker->SetMotionHandler(
[&]( const VECTOR2D& aPos )
{
m_statusPopup->Move( wxGetMousePosition() + wxPoint( 20, -50 ) );
} );
picker->SetCancelHandler(
[&]()
{
if( !aCanceledMessage.empty() )
{
m_statusPopup->SetText( aCanceledMessage );
m_statusPopup->Expire( 800 );
}
else
{
m_statusPopup->Hide();
}
} );
picker->SetFinalizeHandler(
[&]( const int& aFinalState )
{
done = true;
} );
m_statusPopup->Move( wxGetMousePosition() + wxPoint( 20, -50 ) );
m_statusPopup->Popup();
std::string tool = "";
m_toolMgr->RunAction( ACTIONS::pickerTool, true, &tool );
while( !done )
{
// Pass events unless we receive a null event, then we must shut down
if( TOOL_EVENT* evt = Wait() )
evt->SetPassEvent();
else
break;
}
// Ensure statusPopup is hidden after use and before deleting it:
m_statusPopup->Hide();
if( pickedPoint.is_initialized() )
aReferencePoint = pickedPoint.get();
return pickedPoint.is_initialized();
}
int EDIT_TOOL::copyToClipboard( const TOOL_EVENT& aEvent )
{
std::string tool = "pcbnew.InteractiveEdit.selectReferencePoint";
CLIPBOARD_IO io;
PCB_GRID_HELPER grid( m_toolMgr, getEditFrame<PCB_BASE_EDIT_FRAME>()->GetMagneticItemsSettings() );
frame()->PushTool( tool );
Activate();
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
// We can't copy both a footprint and its text in the same operation, so if
// both are selected, remove the text
if( item->Type() == PCB_FP_TEXT_T && aCollector.HasItem( item->GetParent() ) )
aCollector.Remove( item );
}
},
aEvent.IsAction( &ACTIONS::cut ) && !m_isFootprintEditor /* prompt user regarding locked items */ );
if( !selection.Empty() )
{
std::vector<BOARD_ITEM*> items;
for( EDA_ITEM* item : selection )
items.push_back( static_cast<BOARD_ITEM*>( item ) );
VECTOR2I refPoint;
if( aEvent.IsAction( &PCB_ACTIONS::copyWithReference ) )
{
if( !pickReferencePoint( _( "Select reference point for the copy..." ),
_( "Selection copied" ),
_( "Copy cancelled" ),
refPoint ) )
return 0;
}
else
{
refPoint = grid.BestDragOrigin( getViewControls()->GetCursorPosition(), items );
}
selection.SetReferencePoint( refPoint );
io.SetBoard( board() );
io.SaveSelection( selection, m_isFootprintEditor );
frame()->SetStatusText( _( "Selection copied" ) );
}
frame()->PopTool( tool );
return 0;
}
int EDIT_TOOL::cutToClipboard( const TOOL_EVENT& aEvent )
{
if( !copyToClipboard( aEvent ) )
{
// N.B. Setting the CUT flag prevents lock filtering as we only want to delete the items
// that were copied to the clipboard, no more, no fewer. Filtering for locked item, if
// any will be done in the copyToClipboard() routine
TOOL_EVENT evt( aEvent.Category(), aEvent.Action(), TOOL_ACTION_SCOPE::AS_GLOBAL );
evt.SetParameter( PCB_ACTIONS::REMOVE_FLAGS::CUT );
Remove( evt );
}
return 0;
}
void EDIT_TOOL::setTransitions()
{
Go( &EDIT_TOOL::GetAndPlace, PCB_ACTIONS::getAndPlace.MakeEvent() );
Go( &EDIT_TOOL::Move, PCB_ACTIONS::move.MakeEvent() );
Go( &EDIT_TOOL::Drag, PCB_ACTIONS::drag45Degree.MakeEvent() );
Go( &EDIT_TOOL::Drag, PCB_ACTIONS::dragFreeAngle.MakeEvent() );
Go( &EDIT_TOOL::Rotate, PCB_ACTIONS::rotateCw.MakeEvent() );
Go( &EDIT_TOOL::Rotate, PCB_ACTIONS::rotateCcw.MakeEvent() );
Go( &EDIT_TOOL::Flip, PCB_ACTIONS::flip.MakeEvent() );
Go( &EDIT_TOOL::Remove, ACTIONS::doDelete.MakeEvent() );
Go( &EDIT_TOOL::Remove, PCB_ACTIONS::deleteFull.MakeEvent() );
Go( &EDIT_TOOL::Properties, PCB_ACTIONS::properties.MakeEvent() );
Go( &EDIT_TOOL::MoveExact, PCB_ACTIONS::moveExact.MakeEvent() );
Go( &EDIT_TOOL::MoveWithReference, PCB_ACTIONS::moveWithReference.MakeEvent() );
Go( &EDIT_TOOL::Duplicate, ACTIONS::duplicate.MakeEvent() );
Go( &EDIT_TOOL::Duplicate, PCB_ACTIONS::duplicateIncrement.MakeEvent() );
Go( &EDIT_TOOL::CreateArray, PCB_ACTIONS::createArray.MakeEvent() );
Go( &EDIT_TOOL::Mirror, PCB_ACTIONS::mirror.MakeEvent() );
Go( &EDIT_TOOL::ChangeTrackWidth, PCB_ACTIONS::changeTrackWidth.MakeEvent() );
Go( &EDIT_TOOL::FilletTracks, PCB_ACTIONS::filletTracks.MakeEvent() );
Go( &EDIT_TOOL::copyToClipboard, ACTIONS::copy.MakeEvent() );
Go( &EDIT_TOOL::copyToClipboard, PCB_ACTIONS::copyWithReference.MakeEvent() );
Go( &EDIT_TOOL::cutToClipboard, ACTIONS::cut.MakeEvent() );
}