742 lines
21 KiB
C++
742 lines
21 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <gr_basic.h>
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#include <trigo.h>
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#include <eda_item.h>
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#include <math_for_graphics.h>
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#include <wx/graphics.h>
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#include <geometry/geometry_utils.h>
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#include <math/util.h> // for KiROUND
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#include <algorithm>
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static const bool FILLED = true;
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static const bool NOT_FILLED = false;
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/* Important Note:
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* These drawing functions clip draw item before send these items to wxDC draw
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* functions. For guy who asks why i did it, see a sample of problems encountered
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* when pixels
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* coordinates overflow 16 bits values:
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* http://trac.wxwidgets.org/ticket/10446
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* Problems can be found under Windows **and** Linux (mainly when drawing arcs)
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* (mainly at low zoom values (2, 1 or 0.5), in Pcbnew)
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* some of these problems could be now fixed in recent distributions.
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*
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* Currently (feb 2009) there are overflow problems when drawing solid (filled)
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* polygons under linux without clipping
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*
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* So before removing clipping functions, be aware these bug (they are not in
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* KiCad or wxWidgets) are fixed by testing how are drawn complex lines arcs
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* and solid polygons under Windows and Linux and remember users can have old
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* versions with bugs
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*/
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/* Definitions for enabling and disabling debugging features in gr_basic.cpp.
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* Please remember to set these back to 0 before making LAUNCHPAD commits.
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*/
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#define DEBUG_DUMP_CLIP_ERROR_COORDS 0 // Set to 1 to dump clip algorithm errors.
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#define DEBUG_DUMP_CLIP_COORDS 0 // Set to 1 to dump clipped coordinates.
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// For draw mode = XOR GR_XOR or GR_NXOR by background color
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GR_DRAWMODE g_XorMode = GR_NXOR;
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static void ClipAndDrawPoly( EDA_RECT* ClipBox, wxDC* DC, const VECTOR2I* Points, int n );
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/* These functions are used by corresponding functions
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* ( GRSCircle is called by GRCircle for instance) after mapping coordinates
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* from user units to screen units(pixels coordinates)
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*/
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static void GRSRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1,
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int x2, int y2, int aWidth, const COLOR4D& aColor );
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/**/
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static int GRLastMoveToX, GRLastMoveToY;
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static bool s_ForceBlackPen; /* if true: draws in black instead of
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* color for printing. */
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static int xcliplo = 0,
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ycliplo = 0,
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xcliphi = 2000,
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ycliphi = 2000;
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static COLOR4D s_DC_lastbrushcolor( 0, 0, 0, 0 );
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static bool s_DC_lastbrushfill = false;
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static wxDC* s_DC_lastDC = nullptr;
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static void WinClipAndDrawLine( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
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int width )
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{
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GRLastMoveToX = x2;
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GRLastMoveToY = y2;
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if( ClipBox )
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{
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EDA_RECT clipbox(*ClipBox);
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clipbox.Inflate(width/2);
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if( ClipLine( &clipbox, x1, y1, x2, y2 ) )
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return;
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}
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DC->DrawLine( x1, y1, x2, y2 );
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}
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void GRResetPenAndBrush( wxDC* DC )
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{
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GRSetBrush( DC, BLACK ); // Force no fill
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s_DC_lastbrushcolor = COLOR4D::UNSPECIFIED;
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s_DC_lastDC = nullptr;
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}
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void GRSetColorPen( wxDC* DC, const COLOR4D& Color, int width, wxPenStyle style )
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{
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COLOR4D color = Color;
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wxDash dots[2] = { 1, 3 };
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// Under OSX and while printing when wxPen is set to 0, renderer follows the request drawing
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// nothing & in the bitmap world the minimum is enough to light a pixel, in vectorial one not
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if( width <= 1 && DC->GetBrush().GetStyle() != wxBRUSHSTYLE_SOLID )
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width = DC->DeviceToLogicalXRel( 1 );
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if( s_ForceBlackPen )
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color = COLOR4D::BLACK;
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const wxPen& curr_pen = DC->GetPen();
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if( !curr_pen.IsOk() || curr_pen.GetColour() != color.ToColour()
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|| curr_pen.GetWidth() != width || curr_pen.GetStyle() != style )
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{
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wxPen pen;
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pen.SetColour( color.ToColour() );
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if( style == wxPENSTYLE_DOT )
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{
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style = wxPENSTYLE_USER_DASH;
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pen.SetDashes( 2, dots );
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}
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pen.SetWidth( width );
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pen.SetStyle( style );
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DC->SetPen( pen );
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}
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else
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{
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// Should be not needed, but on Linux, in printing process
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// the curr pen settings needs to be sometimes re-initialized
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// Clearly, this is due to a bug, related to SetBrush(),
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// but we have to live with it, at least on wxWidgets 3.0
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DC->SetPen( curr_pen );
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}
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}
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void GRSetBrush( wxDC* DC, const COLOR4D& Color, bool fill )
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{
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COLOR4D color = Color;
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if( s_ForceBlackPen )
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color = COLOR4D::BLACK;
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if( s_DC_lastbrushcolor != color || s_DC_lastbrushfill != fill || s_DC_lastDC != DC )
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{
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wxBrush brush;
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brush.SetColour( color.ToColour() );
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if( fill )
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brush.SetStyle( wxBRUSHSTYLE_SOLID );
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else
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brush.SetStyle( wxBRUSHSTYLE_TRANSPARENT );
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DC->SetBrush( brush );
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s_DC_lastbrushcolor = color;
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s_DC_lastbrushfill = fill;
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s_DC_lastDC = DC;
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}
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}
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void GRForceBlackPen( bool flagforce )
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{
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s_ForceBlackPen = flagforce;
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}
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bool GetGRForceBlackPenState( void )
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{
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return s_ForceBlackPen;
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}
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void GRLine( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width,
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const COLOR4D& Color, wxPenStyle aStyle)
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{
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GRSetColorPen( DC, Color, width, aStyle );
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WinClipAndDrawLine( ClipBox, DC, x1, y1, x2, y2, width );
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GRLastMoveToX = x2;
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GRLastMoveToY = y2;
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}
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void GRLine( EDA_RECT* aClipBox, wxDC* aDC, const VECTOR2I& aStart, const VECTOR2I& aEnd,
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int aWidth, const COLOR4D& aColor, wxPenStyle aStyle )
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{
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GRLine( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aWidth, aColor, aStyle );
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}
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void GRMoveTo( int x, int y )
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{
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GRLastMoveToX = x;
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GRLastMoveToY = y;
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}
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void GRLineTo( EDA_RECT* ClipBox, wxDC* DC, int x, int y, int width, const COLOR4D& Color )
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{
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GRLine( ClipBox, DC, GRLastMoveToX, GRLastMoveToY, x, y, width, Color );
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}
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void GRCSegm( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width,
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int aPenSize, const COLOR4D& Color )
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{
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GRLastMoveToX = x2;
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GRLastMoveToY = y2;
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if( ClipBox )
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{
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EDA_RECT clipbox( *ClipBox );
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clipbox.Inflate( width / 2 );
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if( ClipLine( &clipbox, x1, y1, x2, y2 ) )
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return;
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}
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if( width <= 2 ) /* single line or 2 pixels */
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{
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GRSetColorPen( DC, Color, width );
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DC->DrawLine( x1, y1, x2, y2 );
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return;
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}
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GRSetBrush( DC, Color, NOT_FILLED );
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GRSetColorPen( DC, Color, aPenSize );
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int radius = ( width + 1 ) >> 1;
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int dx = x2 - x1;
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int dy = y2 - y1;
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EDA_ANGLE angle( VECTOR2I( dx, dy ) );
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angle = -angle;
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VECTOR2I start;
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VECTOR2I end;
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VECTOR2I org( x1, y1 );
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int len = (int) hypot( dx, dy );
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// We know if the DC is mirrored, to draw arcs
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int slx = DC->DeviceToLogicalX( 1 ) - DC->DeviceToLogicalX( 0 );
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int sly = DC->DeviceToLogicalY( 1 ) - DC->DeviceToLogicalY( 0 );
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bool mirrored = ( slx > 0 && sly < 0 ) || ( slx < 0 && sly > 0 );
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// first edge
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start.x = 0;
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start.y = radius;
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end.x = len;
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end.y = radius;
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RotatePoint( start, angle );
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RotatePoint( end, angle );
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start += org;
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end += org;
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DC->DrawLine( (wxPoint) start, (wxPoint) end );
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// first rounded end
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end.x = 0;
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end.y = -radius;
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RotatePoint( end, angle );
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end += org;
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if( !mirrored )
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DC->DrawArc( (wxPoint) end, (wxPoint) start, (wxPoint) org );
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else
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DC->DrawArc( (wxPoint) start, (wxPoint) end, (wxPoint) org );
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// second edge
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start.x = len;
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start.y = -radius;
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RotatePoint( start, angle );
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start += org;
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DC->DrawLine( (wxPoint) start, (wxPoint) end );
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// second rounded end
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end.x = len;
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end.y = radius;
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RotatePoint( end, angle);
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end += org;
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if( !mirrored )
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DC->DrawArc( end.x, end.y, start.x, start.y, x2, y2 );
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else
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DC->DrawArc( start.x, start.y, end.x, end.y, x2, y2 );
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}
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void GRCSegm( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width,
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const COLOR4D& Color )
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{
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GRCSegm( ClipBox, DC, x1, y1, x2, y2, width, 0, Color );
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}
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void GRCSegm( EDA_RECT* aClipBox, wxDC* aDC, const VECTOR2I& aStart, const VECTOR2I& aEnd,
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int aWidth, const COLOR4D& aColor )
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{
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GRCSegm( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aWidth, 0, aColor );
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}
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void GRFillCSegm( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width,
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const COLOR4D& Color )
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{
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GRSetColorPen( DC, Color, width );
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WinClipAndDrawLine( ClipBox, DC, x1, y1, x2, y2, width );
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}
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void GRFilledSegment( EDA_RECT* aClipBox, wxDC* aDC, const VECTOR2I& aStart, const VECTOR2I& aEnd,
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int aWidth, const COLOR4D& aColor )
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{
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GRSetColorPen( aDC, aColor, aWidth );
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WinClipAndDrawLine( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aWidth );
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}
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static bool IsGRSPolyDrawable( EDA_RECT* ClipBox, int n, const VECTOR2I* Points )
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{
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if( !ClipBox )
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return true;
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if( n <= 0 )
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return false;
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int Xmin, Xmax, Ymin, Ymax;
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Xmin = Xmax = Points[0].x;
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Ymin = Ymax = Points[0].y;
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for( int ii = 1; ii < n; ii++ ) // calculate rectangle
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{
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Xmin = std::min( Xmin, Points[ii].x );
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Xmax = std::max( Xmax, Points[ii].x );
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Ymin = std::min( Ymin, Points[ii].y );
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Ymax = std::max( Ymax, Points[ii].y );
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}
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xcliplo = ClipBox->GetX();
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ycliplo = ClipBox->GetY();
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xcliphi = ClipBox->GetRight();
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ycliphi = ClipBox->GetBottom();
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if( Xmax < xcliplo )
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return false;
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if( Xmin > xcliphi )
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return false;
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if( Ymax < ycliplo )
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return false;
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if( Ymin > ycliphi )
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return false;
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return true;
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}
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/**
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* Draw a new polyline and fill it if Fill, in screen space.
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*/
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static void GRSPoly( EDA_RECT* ClipBox, wxDC* DC, int n, const VECTOR2I* Points, bool Fill,
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int width, const COLOR4D& Color, const COLOR4D& BgColor )
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{
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if( !IsGRSPolyDrawable( ClipBox, n, Points ) )
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return;
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if( Fill && ( n > 2 ) )
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{
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GRSetBrush( DC, BgColor, FILLED );
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GRSetColorPen( DC, Color, width );
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/* clip before send the filled polygon to wxDC, because under linux
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* (GTK?) polygons having large coordinates are incorrectly drawn
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* (integer overflow in coordinates, I am guessing)
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*/
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ClipAndDrawPoly( ClipBox, DC, Points, n );
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}
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else
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{
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GRMoveTo( Points[0].x, Points[0].y );
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for( int i = 1; i < n; ++i )
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{
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GRLineTo( ClipBox, DC, Points[i].x, Points[i].y, width, Color );
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}
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}
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}
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/**
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* Draw a new closed polyline and fill it if Fill, in screen space.
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*/
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static void GRSClosedPoly( EDA_RECT* aClipBox, wxDC* aDC, int aPointCount, const VECTOR2I* aPoints,
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bool aFill, int aWidth, const COLOR4D& aColor, const COLOR4D& aBgColor )
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{
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if( !IsGRSPolyDrawable( aClipBox, aPointCount, aPoints ) )
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return;
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if( aFill && ( aPointCount > 2 ) )
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{
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GRLastMoveToX = aPoints[aPointCount - 1].x;
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GRLastMoveToY = aPoints[aPointCount - 1].y;
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GRSetBrush( aDC, aBgColor, FILLED );
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GRSetColorPen( aDC, aColor, aWidth );
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ClipAndDrawPoly( aClipBox, aDC, aPoints, aPointCount );
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}
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else
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{
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GRMoveTo( aPoints[0].x, aPoints[0].y );
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for( int i = 1; i < aPointCount; ++i )
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{
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GRLineTo( aClipBox, aDC, aPoints[i].x, aPoints[i].y, aWidth, aColor );
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}
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int lastpt = aPointCount - 1;
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// Close the polygon
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if( aPoints[lastpt] != aPoints[0] )
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{
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GRLineTo( aClipBox, aDC, aPoints[0].x, aPoints[0].y, aWidth, aColor );
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}
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}
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}
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/**
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* Draw a new polyline and fill it if Fill, in drawing space.
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*/
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void GRPoly( EDA_RECT* ClipBox, wxDC* DC, int n, const VECTOR2I* Points, bool Fill, int width,
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const COLOR4D& Color, const COLOR4D& BgColor )
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{
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GRSPoly( ClipBox, DC, n, Points, Fill, width, Color, BgColor );
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}
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/**
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* Draw a closed polyline and fill it if Fill, in object space.
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*/
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void GRClosedPoly( EDA_RECT* ClipBox, wxDC* DC, int n, const VECTOR2I* Points, bool Fill,
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const COLOR4D& Color, const COLOR4D& BgColor )
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{
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GRClosedPoly( ClipBox, DC, n, Points, Fill, 0, Color, BgColor );
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}
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void GRClosedPoly( EDA_RECT* ClipBox, wxDC* DC, int n, const VECTOR2I* Points, bool Fill, int width,
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const COLOR4D& Color, const COLOR4D& BgColor )
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{
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GRSClosedPoly( ClipBox, DC, n, Points, Fill, width, Color, BgColor );
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}
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static bool clipCircle( EDA_RECT* aClipBox, int xc, int yc, int r, int aWidth )
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{
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// Clip circles that are outside the ClipBox.
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if( aClipBox )
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{
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int x0, y0, xm, ym;
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x0 = aClipBox->GetX();
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y0 = aClipBox->GetY();
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xm = aClipBox->GetRight();
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ym = aClipBox->GetBottom();
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r += aWidth;
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if( xc < ( x0 - r ) )
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return true;
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if( yc < ( y0 - r ) )
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return true;
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if( xc > ( r + xm ) )
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return true;
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if( yc > ( r + ym ) )
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return true;
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}
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return false;
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}
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void GRCircle( EDA_RECT* ClipBox, wxDC* DC, int xc, int yc, int r, int width, const COLOR4D& Color )
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{
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if( clipCircle( ClipBox, xc, yc, r, width ) || r <= 0 )
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return;
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GRSetBrush( DC, Color, NOT_FILLED );
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GRSetColorPen( DC, Color, width );
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// Draw two arcs here to make a circle. Unfortunately, the printerDC doesn't handle
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// transparent brushes when used with circles. It does work for for arcs, however
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DC->DrawArc(xc + r, yc, xc - r, yc, xc, yc);
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DC->DrawArc(xc - r, yc, xc + r, yc, xc, yc);
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}
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void GRCircle( EDA_RECT* aClipBox, wxDC* aDC, const VECTOR2I& aPos, int aRadius, int aWidth,
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const COLOR4D& aColor )
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{
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GRCircle( aClipBox, aDC, aPos.x, aPos.y, aRadius, aWidth, aColor );
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}
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void GRFilledCircle( EDA_RECT* ClipBox, wxDC* DC, int x, int y, int r, int width,
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const COLOR4D& Color, const COLOR4D& BgColor )
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|
{
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if( clipCircle( ClipBox, x, y, r, width ) || r <= 0 )
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return;
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|
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GRSetBrush( DC, BgColor, FILLED );
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GRSetColorPen( DC, Color, width );
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DC->DrawEllipse( x - r, y - r, r + r, r + r );
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}
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void GRFilledCircle( EDA_RECT* aClipBox, wxDC* aDC, const VECTOR2I& aPos, int aRadius,
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const COLOR4D& aColor )
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|
{
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GRFilledCircle( aClipBox, aDC, aPos.x, aPos.y, aRadius, 0, aColor, aColor );
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}
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|
|
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void GRArc1( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int xc, int yc,
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int width, const COLOR4D& Color )
|
|
{
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/* Clip arcs off screen. */
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if( ClipBox )
|
|
{
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int x0, y0, xm, ym, r;
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x0 = ClipBox->GetX();
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y0 = ClipBox->GetY();
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xm = ClipBox->GetRight();
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ym = ClipBox->GetBottom();
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r = KiROUND( Distance( x1, y1, xc, yc ) );
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|
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if( xc < ( x0 - r ) )
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return;
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|
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if( yc < ( y0 - r ) )
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return;
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|
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if( xc > ( r + xm ) )
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|
return;
|
|
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|
if( yc > ( r + ym ) )
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return;
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|
}
|
|
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GRSetBrush( DC, Color );
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GRSetColorPen( DC, Color, width );
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DC->DrawArc( x1, y1, x2, y2, xc, yc );
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}
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|
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void GRArc1( EDA_RECT* aClipBox, wxDC* aDC, const VECTOR2I& aStart, const VECTOR2I& aEnd,
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const VECTOR2I& aCenter, int aWidth, const COLOR4D& aColor )
|
|
{
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|
GRArc1( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aCenter.x, aCenter.y,
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|
aWidth, aColor );
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}
|
|
|
|
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void GRFilledArc1( EDA_RECT* ClipBox, wxDC* DC, const VECTOR2I& aStart, const VECTOR2I& aEnd,
|
|
const VECTOR2I& aCenter, int width, const COLOR4D& Color,
|
|
const COLOR4D& BgColor )
|
|
{
|
|
/* Clip arcs off screen. */
|
|
if( ClipBox )
|
|
{
|
|
int x0, y0, xm, ym, r;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
r = KiROUND( Distance( aStart.x, aStart.y, aCenter.x, aCenter.y ) );
|
|
|
|
if( aCenter.x < ( x0 - r ) )
|
|
return;
|
|
|
|
if( aCenter.y < ( y0 - r ) )
|
|
return;
|
|
|
|
if( aCenter.x > ( r + xm ) )
|
|
return;
|
|
|
|
if( aCenter.y > ( r + ym ) )
|
|
return;
|
|
}
|
|
|
|
GRSetBrush( DC, BgColor, FILLED );
|
|
GRSetColorPen( DC, Color, width );
|
|
DC->DrawArc( aStart.x, aStart.y, aEnd.x, aEnd.y, aCenter.x, aCenter.y );
|
|
}
|
|
|
|
|
|
void GRRect( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width,
|
|
const COLOR4D& Color )
|
|
{
|
|
GRSRect( ClipBox, DC, x1, y1, x2, y2, width, Color );
|
|
}
|
|
|
|
|
|
void GRFilledRect( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
const COLOR4D& Color, const COLOR4D& BgColor )
|
|
{
|
|
GRSFilledRect( ClipBox, DC, x1, y1, x2, y2, 0, Color, BgColor );
|
|
}
|
|
|
|
|
|
void GRFilledRect( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width,
|
|
const COLOR4D& Color, const COLOR4D& BgColor )
|
|
{
|
|
GRSFilledRect( ClipBox, DC, x1, y1, x2, y2, width, Color, BgColor );
|
|
}
|
|
|
|
|
|
void GRSRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1, int x2, int y2, int aWidth,
|
|
const COLOR4D& aColor )
|
|
{
|
|
VECTOR2I points[5];
|
|
points[0] = VECTOR2I( x1, y1 );
|
|
points[1] = VECTOR2I( x1, y2 );
|
|
points[2] = VECTOR2I( x2, y2 );
|
|
points[3] = VECTOR2I( x2, y1 );
|
|
points[4] = points[0];
|
|
GRSClosedPoly( aClipBox, aDC, 5, points, NOT_FILLED, aWidth, aColor, aColor );
|
|
}
|
|
|
|
|
|
void GRSFilledRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1, int x2, int y2, int aWidth,
|
|
const COLOR4D& aColor, const COLOR4D& aBgColor )
|
|
{
|
|
VECTOR2I points[5];
|
|
points[0] = VECTOR2I( x1, y1 );
|
|
points[1] = VECTOR2I( x1, y2 );
|
|
points[2] = VECTOR2I( x2, y2 );
|
|
points[3] = VECTOR2I( x2, y1 );
|
|
points[4] = points[0];
|
|
|
|
GRSetBrush( aDC, aBgColor, FILLED );
|
|
GRSetColorPen( aDC, aBgColor, aWidth );
|
|
|
|
if( aClipBox && ( aWidth > 0 ) )
|
|
{
|
|
EDA_RECT clipbox( *aClipBox );
|
|
clipbox.Inflate( aWidth );
|
|
ClipAndDrawPoly( &clipbox, aDC, points, 5 ); // polygon approach is more accurate
|
|
}
|
|
else
|
|
{
|
|
ClipAndDrawPoly(aClipBox, aDC, points, 5 );
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Used to clip a polygon and draw it as Filled Polygon.
|
|
*
|
|
* Uses the Sutherland and Hodgman algo to clip the given poly against a rectangle. This
|
|
* rectangle is the drawing area this is useful under Linux (2009) because filled polygons
|
|
* are incorrectly drawn if they have too large coordinates (seems due to integer overflows
|
|
* in calculations). Could be removed in some years, if become unnecessary.
|
|
*/
|
|
|
|
#include <SutherlandHodgmanClipPoly.h>
|
|
|
|
static void vector2IwxDrawPolygon( wxDC* aDC, const VECTOR2I* Points, int n )
|
|
{
|
|
wxPoint* points = new wxPoint[n];
|
|
|
|
for( int i = 0; i < n; i++ )
|
|
{
|
|
points[i] = wxPoint( Points[i].x, Points[i].y );
|
|
}
|
|
|
|
aDC->DrawPolygon( n, points );
|
|
delete[] points;
|
|
}
|
|
|
|
void ClipAndDrawPoly( EDA_RECT* aClipBox, wxDC* aDC, const VECTOR2I* Points, int n )
|
|
{
|
|
if( aClipBox == nullptr )
|
|
{
|
|
vector2IwxDrawPolygon( aDC, Points, n );
|
|
return;
|
|
}
|
|
|
|
// A clip box exists: clip and draw the polygon.
|
|
static std::vector<VECTOR2I> clippedPolygon;
|
|
static pointVector inputPolygon, outputPolygon;
|
|
|
|
inputPolygon.clear();
|
|
outputPolygon.clear();
|
|
clippedPolygon.clear();
|
|
|
|
for( int ii = 0; ii < n; ii++ )
|
|
inputPolygon.push_back( PointF( (REAL) Points[ii].x, (REAL) Points[ii].y ) );
|
|
|
|
RectF window( (REAL) aClipBox->GetX(), (REAL) aClipBox->GetY(),
|
|
(REAL) aClipBox->GetWidth(), (REAL) aClipBox->GetHeight() );
|
|
|
|
SutherlandHodgman sh( window );
|
|
sh.Clip( inputPolygon, outputPolygon );
|
|
|
|
for( cpointIterator cit = outputPolygon.begin(); cit != outputPolygon.end(); ++cit )
|
|
{
|
|
clippedPolygon.emplace_back( KiROUND( cit->X ), KiROUND( cit->Y ) );
|
|
}
|
|
|
|
if( clippedPolygon.size() )
|
|
vector2IwxDrawPolygon( aDC, &clippedPolygon[0], clippedPolygon.size() );
|
|
}
|
|
|
|
|