230 lines
7.6 KiB
C++
230 lines
7.6 KiB
C++
// Copyright 2017 The Crashpad Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "util/win/session_end_watcher.h"
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#include "base/logging.h"
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#include "base/scoped_generic.h"
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#include "util/win/scoped_set_event.h"
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extern "C" {
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extern IMAGE_DOS_HEADER __ImageBase;
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} // extern "C"
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namespace crashpad {
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namespace {
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// ScopedWindowClass and ScopedWindow operate on ATOM* and HWND*, respectively,
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// instead of ATOM and HWND, so that the actual storage can exist as a local
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// variable or a member variable, and the scoper can be responsible for
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// releasing things only if the actual storage hasn’t been released and zeroed
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// already by something else.
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struct ScopedWindowClassTraits {
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static ATOM* InvalidValue() { return nullptr; }
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static void Free(ATOM* window_class) {
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if (*window_class) {
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if (!UnregisterClass(MAKEINTATOM(*window_class), 0)) {
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PLOG(ERROR) << "UnregisterClass";
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} else {
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*window_class = 0;
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}
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}
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}
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};
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using ScopedWindowClass = base::ScopedGeneric<ATOM*, ScopedWindowClassTraits>;
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struct ScopedWindowTraits {
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static HWND* InvalidValue() { return nullptr; }
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static void Free(HWND* window) {
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if (*window) {
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if (!DestroyWindow(*window)) {
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PLOG(ERROR) << "DestroyWindow";
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} else {
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*window = nullptr;
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}
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}
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}
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};
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using ScopedWindow = base::ScopedGeneric<HWND*, ScopedWindowTraits>;
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// GetWindowLongPtr()’s return value doesn’t unambiguously indicate whether it
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// was successful, because 0 could either represent successful retrieval of the
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// value 0, or failure. This wrapper is more convenient to use.
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bool GetWindowLongPtrAndSuccess(HWND window, int index, LONG_PTR* value) {
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SetLastError(ERROR_SUCCESS);
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*value = GetWindowLongPtr(window, index);
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return *value || GetLastError() == ERROR_SUCCESS;
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}
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// SetWindowLongPtr() has the same problem as GetWindowLongPtr(). Use this
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// wrapper instead.
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bool SetWindowLongPtrAndGetSuccess(HWND window, int index, LONG_PTR value) {
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SetLastError(ERROR_SUCCESS);
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LONG_PTR previous = SetWindowLongPtr(window, index, value);
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return previous || GetLastError() == ERROR_SUCCESS;
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}
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} // namespace
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SessionEndWatcher::SessionEndWatcher()
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: Thread(),
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window_(nullptr),
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started_(nullptr),
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stopped_(nullptr) {
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// Set bManualReset for these events so that WaitForStart() and WaitForStop()
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// can be called multiple times.
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started_.reset(CreateEvent(nullptr, true, false, nullptr));
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PLOG_IF(ERROR, !started_.get()) << "CreateEvent";
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stopped_.reset(CreateEvent(nullptr, true, false, nullptr));
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PLOG_IF(ERROR, !stopped_.get()) << "CreateEvent";
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Start();
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}
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SessionEndWatcher::~SessionEndWatcher() {
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// Tear everything down by posting a WM_CLOSE to the window. This obviously
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// can’t work until the window has been created, and that happens on a
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// different thread, so wait for the start event to be signaled first.
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WaitForStart();
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if (window_) {
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if (!PostMessage(window_, WM_CLOSE, 0, 0)) {
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PLOG(ERROR) << "PostMessage";
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}
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}
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Join();
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DCHECK(!window_);
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}
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void SessionEndWatcher::WaitForStart() {
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if (WaitForSingleObject(started_.get(), INFINITE) != WAIT_OBJECT_0) {
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PLOG(ERROR) << "WaitForSingleObject";
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}
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}
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void SessionEndWatcher::WaitForStop() {
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if (WaitForSingleObject(stopped_.get(), INFINITE) != WAIT_OBJECT_0) {
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PLOG(ERROR) << "WaitForSingleObject";
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}
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}
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void SessionEndWatcher::ThreadMain() {
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ATOM atom = 0;
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ScopedWindowClass window_class(&atom);
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ScopedWindow window(&window_);
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ScopedSetEvent call_set_stop(stopped_.get());
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{
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ScopedSetEvent call_set_start(started_.get());
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WNDCLASS wndclass = {};
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wndclass.lpfnWndProc = WindowProc;
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wndclass.hInstance = reinterpret_cast<HMODULE>(&__ImageBase);
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wndclass.lpszClassName = L"crashpad_SessionEndWatcher";
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atom = RegisterClass(&wndclass);
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if (!atom) {
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PLOG(ERROR) << "RegisterClass";
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return;
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}
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window_ = CreateWindow(MAKEINTATOM(atom), // lpClassName
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nullptr, // lpWindowName
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0, // dwStyle
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0, // x
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0, // y
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0, // nWidth
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0, // nHeight
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nullptr, // hWndParent
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nullptr, // hMenu
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nullptr, // hInstance
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this); // lpParam
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if (!window_) {
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PLOG(ERROR) << "CreateWindow";
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return;
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}
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}
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MSG message;
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BOOL rv = 0;
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while (window_ && (rv = GetMessage(&message, window_, 0, 0)) > 0) {
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TranslateMessage(&message);
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DispatchMessage(&message);
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}
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if (window_ && rv == -1) {
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PLOG(ERROR) << "GetMessage";
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return;
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}
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}
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// static
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LRESULT CALLBACK SessionEndWatcher::WindowProc(HWND window,
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UINT message,
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WPARAM w_param,
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LPARAM l_param) {
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// Figure out which object this is. A pointer to it is stuffed into the last
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// parameter of CreateWindow(), which shows up as CREATESTRUCT::lpCreateParams
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// in a WM_CREATE message. That should be processed before any of the other
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// messages of interest to this function. Once the object is known, save a
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// pointer to it in the GWLP_USERDATA slot for later retrieval when processing
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// other messages.
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SessionEndWatcher* self;
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if (!GetWindowLongPtrAndSuccess(
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window, GWLP_USERDATA, reinterpret_cast<LONG_PTR*>(&self))) {
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PLOG(ERROR) << "GetWindowLongPtr";
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}
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if (!self && message == WM_CREATE) {
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CREATESTRUCT* create = reinterpret_cast<CREATESTRUCT*>(l_param);
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self = reinterpret_cast<SessionEndWatcher*>(create->lpCreateParams);
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if (!SetWindowLongPtrAndGetSuccess(
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window, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(self))) {
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PLOG(ERROR) << "SetWindowLongPtr";
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}
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}
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if (self) {
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if (message == WM_ENDSESSION) {
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// If w_param is false, this WM_ENDSESSION message cancels a previous
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// WM_QUERYENDSESSION.
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if (w_param) {
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self->SessionEnding();
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// If the session is ending, post a close message which will kick off
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// window destruction and cause the message loop thread to terminate.
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if (!PostMessage(self->window_, WM_CLOSE, 0, 0)) {
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PLOG(ERROR) << "PostMessage";
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}
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}
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} else if (message == WM_DESTROY) {
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// The window is being destroyed. Clear GWLP_USERDATA so that |self| won’t
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// be found during a subsequent call into this function for this window.
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// Clear self->window_ too, because it refers to an object that soon won’t
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// exist. That signals the message loop to stop processing messages.
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if (!SetWindowLongPtrAndGetSuccess(window, GWLP_USERDATA, 0)) {
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PLOG(ERROR) << "SetWindowLongPtr";
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}
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self->window_ = nullptr;
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}
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}
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// If the message is WM_CLOSE, DefWindowProc() will call DestroyWindow(), and
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// this function will be called again with a WM_DESTROY message.
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return DefWindowProc(window, message, w_param, l_param);
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}
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} // namespace crashpad
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