336 lines
9.5 KiB
C++
336 lines
9.5 KiB
C++
/*********************************************************************/
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/* EESchema - symbdraw.cpp */
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/* Create, move .. graphic shapes used to build and draw a component */
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/* (lines, arcs .. */
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/*********************************************************************/
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "class_drawpanel.h"
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#include "confirm.h"
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#include "class_sch_screen.h"
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#include "eeschema_id.h"
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#include "general.h"
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#include "libeditframe.h"
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#include "class_libentry.h"
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#include "lib_arc.h"
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#include "lib_circle.h"
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#include "lib_polyline.h"
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#include "lib_rectangle.h"
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#include "lib_text.h"
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#include "dialogs/dialog_lib_edit_draw_item.h"
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static void SymbolDisplayDraw( WinEDA_DrawPanel* panel, wxDC* DC, bool erase );
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static void RedrawWhileMovingCursor( WinEDA_DrawPanel* panel, wxDC* DC, bool erase );
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/*
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* Show the dialog box for editing a graphical item properties
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*/
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void LIB_EDIT_FRAME::EditGraphicSymbol( wxDC* DC, LIB_DRAW_ITEM* DrawItem )
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{
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if( DrawItem == NULL )
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return;
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LIB_COMPONENT* component = DrawItem->GetParent();
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DIALOG_LIB_EDIT_DRAW_ITEM dialog( this, DrawItem->GetTypeName() );
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dialog.SetWidthUnits( ReturnUnitSymbol( g_UserUnit ) );
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wxString val = ReturnStringFromValue( g_UserUnit, m_drawLineWidth, m_InternalUnits );
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dialog.SetWidth( val );
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dialog.SetApplyToAllUnits( !m_drawSpecificUnit );
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dialog.EnableApplyToAllUnits( component && component->GetPartCount() > 1 );
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dialog.SetApplyToAllConversions( !m_drawSpecificConvert );
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dialog.EnableApplyToAllConversions( component && component->HasConversion() );
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// dialog.SetFillStyle( m_drawFillStyle ); // could better to show the current setting
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dialog.SetFillStyle( DrawItem->GetFillMode() );
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dialog.EnableFillStyle( DrawItem->IsFillable() );
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if( dialog.ShowModal() == wxID_CANCEL )
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return;
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val = dialog.GetWidth();
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m_drawLineWidth = ReturnValueFromString( g_UserUnit, val, m_InternalUnits );
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m_drawSpecificConvert = !dialog.GetApplyToAllConversions();
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m_drawSpecificUnit = !dialog.GetApplyToAllUnits();
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#if 0
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/* TODO: see if m_drawFillStyle must retain the last fill option or not.
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* if the last is Filled, having next new graphic items created
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* with filled body is often bad.
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* currently m_drawFillStyle is left with the default value (not filled)
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*/
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if( DrawItem->IsFillable() )
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m_drawFillStyle = (FILL_T) dialog.GetFillStyle();
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#endif
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// Save copy for undo if not in edit (edit command already handle the save copy)
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if( !DrawItem->InEditMode() )
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SaveCopyInUndoList( DrawItem->GetParent() );
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if( m_drawSpecificUnit )
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DrawItem->SetUnit( GetUnit() );
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else
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DrawItem->SetUnit( 0 );
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if( m_drawSpecificConvert )
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DrawItem->SetConvert( GetConvert() );
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else
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DrawItem->SetConvert( 0 );
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if( DrawItem->IsFillable() )
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DrawItem->SetFillMode( (FILL_T) dialog.GetFillStyle() );
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DrawItem->SetWidth( m_drawLineWidth );
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if( component )
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component->GetDrawItemList().sort();
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OnModify( );
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DrawItem->DisplayInfo( this );
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DrawPanel->Refresh();
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}
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static void AbortSymbolTraceOn( WinEDA_DrawPanel* Panel, wxDC* DC )
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{
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LIB_EDIT_FRAME* parent = (LIB_EDIT_FRAME*) Panel->GetParent();
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LIB_DRAW_ITEM* item = parent->GetDrawItem();
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if( item == NULL )
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return;
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Panel->ManageCurseur = NULL;
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Panel->ForceCloseManageCurseur = NULL;
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bool newItem = item->IsNew();
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item->EndEdit( parent->GetScreen()->GetCursorDrawPosition(), true );
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if( newItem )
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{
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delete item;
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}
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else
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parent->RestoreComponent();
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parent->SetDrawItem( NULL );
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Panel->Refresh();
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}
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LIB_DRAW_ITEM* LIB_EDIT_FRAME::CreateGraphicItem( LIB_COMPONENT* LibEntry, wxDC* DC )
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{
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DrawPanel->ManageCurseur = SymbolDisplayDraw;
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DrawPanel->ForceCloseManageCurseur = AbortSymbolTraceOn;
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wxPoint drawPos = GetScreen()->GetCursorDrawPosition();
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// no temp copy -> the current version of component will be used for Undo
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// This is normal when adding new items to the current component
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ClearTempCopyComponent();
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switch( m_ID_current_state )
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{
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case ID_LIBEDIT_BODY_ARC_BUTT:
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{
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m_drawItem = new LIB_ARC( LibEntry );
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break;
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}
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case ID_LIBEDIT_BODY_CIRCLE_BUTT:
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m_drawItem = new LIB_CIRCLE( LibEntry );
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break;
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case ID_LIBEDIT_BODY_RECT_BUTT:
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m_drawItem = new LIB_RECTANGLE( LibEntry );
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break;
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case ID_LIBEDIT_BODY_LINE_BUTT:
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m_drawItem = new LIB_POLYLINE( LibEntry );
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break;
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case ID_LIBEDIT_BODY_TEXT_BUTT:
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{
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LIB_TEXT* Text = new LIB_TEXT( LibEntry );
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Text->m_Size.x = Text->m_Size.y = m_textSize;
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Text->m_Orient = m_textOrientation;
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// Enter the graphic text info
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DrawPanel->m_IgnoreMouseEvents = true;
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EditSymbolText( NULL, Text );
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DrawPanel->m_IgnoreMouseEvents = false;
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DrawPanel->MouseToCursorSchema();
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if( Text->m_Text.IsEmpty() )
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{
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delete Text;
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m_drawItem = NULL;
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}
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else
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{
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m_drawItem = Text;
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}
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break;
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}
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default:
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DisplayError( this, wxT( "LIB_EDIT_FRAME::CreateGraphicItem() error" ) );
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return NULL;
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}
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if( m_drawItem )
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{
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m_drawItem->BeginEdit( IS_NEW, drawPos );
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m_drawItem->SetWidth( m_drawLineWidth );
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m_drawItem->SetFillMode( m_drawFillStyle );
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if( m_drawSpecificUnit )
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m_drawItem->SetUnit( m_unit );
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if( m_drawSpecificConvert )
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m_drawItem->SetConvert( m_convert );
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// Draw initial symbol:
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DrawPanel->ManageCurseur( DrawPanel, DC, false );
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}
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else
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{
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DrawPanel->ManageCurseur = NULL;
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DrawPanel->ForceCloseManageCurseur = NULL;
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return NULL;
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}
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DrawPanel->MouseToCursorSchema();
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DrawPanel->m_IgnoreMouseEvents = FALSE;
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return m_drawItem;
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}
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/* Create new library component graphic object.
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*/
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void LIB_EDIT_FRAME::GraphicItemBeginDraw( wxDC* DC )
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{
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if( m_drawItem == NULL )
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return;
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wxPoint pos = GetScreen()->GetCursorDrawPosition();
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if( m_drawItem->ContinueEdit( pos ) )
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{
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m_drawItem->Draw( DrawPanel, DC, pos, -1, g_XorMode, NULL, DefaultTransform );
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return;
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}
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EndDrawGraphicItem( DC );
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}
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/*
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* Redraw the graphic shape while moving
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*/
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static void RedrawWhileMovingCursor( WinEDA_DrawPanel* panel, wxDC* DC, bool erase )
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{
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LIB_DRAW_ITEM* item;
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item = ( (LIB_EDIT_FRAME*) panel->GetParent() )->GetDrawItem();
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if( item == NULL )
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return;
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BASE_SCREEN* Screen = panel->GetScreen();
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item->SetEraseLastDrawItem( erase );
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// if item is the reference field, we must add the current unit id
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if( item->Type() == LIB_FIELD_T )
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{
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int unit = ((LIB_EDIT_FRAME*)panel->GetParent())->GetUnit();
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wxString text = ((LIB_FIELD*)item)->GetFullText( unit );
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item->Draw( panel, DC, Screen->GetCursorDrawPosition(), -1, g_XorMode, &text,
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DefaultTransform );
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}
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else
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item->Draw( panel, DC, Screen->GetCursorDrawPosition(), -1, g_XorMode, NULL,
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DefaultTransform );
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}
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void LIB_EDIT_FRAME::StartMoveDrawSymbol( wxDC* DC )
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{
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if( m_drawItem == NULL )
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return;
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SetCursor( wxCURSOR_HAND );
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TempCopyComponent();
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m_drawItem->BeginEdit( IS_MOVED, GetScreen()->GetCursorDrawPosition() );
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DrawPanel->ManageCurseur = RedrawWhileMovingCursor;
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DrawPanel->ForceCloseManageCurseur = AbortSymbolTraceOn;
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DrawPanel->ManageCurseur( DrawPanel, DC, true );
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}
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// @brief Modify a graphic symbol (drag edges etc.)
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void LIB_EDIT_FRAME::StartModifyDrawSymbol( wxDC* DC )
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{
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if( m_drawItem == NULL )
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return;
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TempCopyComponent();
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m_drawItem->BeginEdit( IS_RESIZED, GetScreen()->GetCursorDrawPosition() );
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DrawPanel->ManageCurseur = SymbolDisplayDraw;
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DrawPanel->ForceCloseManageCurseur = AbortSymbolTraceOn;
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DrawPanel->ManageCurseur( DrawPanel, DC, true );
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}
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//! @brief Manage mouse events when creating new graphic object or modifying an graphic object.
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static void SymbolDisplayDraw( WinEDA_DrawPanel* panel, wxDC* DC, bool erase )
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{
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BASE_SCREEN* Screen = panel->GetScreen();
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LIB_DRAW_ITEM* item = ( (LIB_EDIT_FRAME*) panel->GetParent() )->GetDrawItem();
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if( item == NULL )
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return;
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item->SetEraseLastDrawItem( erase );
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item->Draw( panel, DC, Screen->GetCursorDrawPosition(), -1, g_XorMode, NULL,
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DefaultTransform );
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}
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/*
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* Place the new graphic object in the list of component drawing objects,
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* or terminate a draw item edition
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*/
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void LIB_EDIT_FRAME::EndDrawGraphicItem( wxDC* DC )
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{
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if( m_component == NULL || m_drawItem == NULL )
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return;
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if( m_ID_current_state )
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SetCursor( wxCURSOR_PENCIL );
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else
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SetCursor( wxCURSOR_ARROW );
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if( GetTempCopyComponent() ) // used when editing an existing item
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SaveCopyInUndoList( GetTempCopyComponent() );
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else // When creating a new item, there is still no change for the current component
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// So save it.
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SaveCopyInUndoList( m_component );
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if( m_drawItem->IsNew() )
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m_component->AddDrawItem( m_drawItem );
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m_drawItem->EndEdit( GetScreen()->GetCursorDrawPosition() );
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m_drawItem = NULL;
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OnModify();
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DrawPanel->ManageCurseur = NULL;
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DrawPanel->ForceCloseManageCurseur = NULL;
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DrawPanel->Refresh();
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}
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