kicad/common/common.cpp

500 lines
12 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014-2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2008-2015 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file common.cpp
*/
#include <fctsys.h>
#include <gr_basic.h>
#include <trigo.h>
#include <wxstruct.h>
#include <base_struct.h>
#include <common.h>
#include <macros.h>
#include <build_version.h>
#include <confirm.h>
#include <base_units.h>
#include <reporter.h>
#include <wx/process.h>
#include <wx/config.h>
#include <wx/utils.h>
#include <wx/stdpaths.h>
/**
* Global variables definitions.
*
* TODO: All of these variables should be moved into the class were they
* are defined and used. Most of them probably belong in the
* application class.
*/
bool g_ShowPageLimits = true;
EDA_UNITS_T g_UserUnit;
EDA_COLOR_T g_GhostColor;
/**
* Function to use local notation or C standard notation for floating point numbers
* some countries use 1,5 and others (and C) 1.5
* so we switch from local to C and C to local when reading or writing files
* And other problem is a bug when cross compiling under linux:
* a printf print 1,5 and the read functions expects 1.5
* (depending on version print = 1.5 and read = 1,5
* Very annoying and we detect this and use a stupid but necessary workaround
*/
bool g_DisableFloatingPointLocalNotation = false;
int LOCALE_IO::C_count;
void SetLocaleTo_C_standard()
{
setlocale( LC_NUMERIC, "C" ); // Switch the locale to standard C
}
void SetLocaleTo_Default()
{
if( !g_DisableFloatingPointLocalNotation )
setlocale( LC_NUMERIC, "" ); // revert to the current locale
}
wxSize GetTextSize( const wxString& aSingleLine, wxWindow* aWindow )
{
wxCoord width;
wxCoord height;
{
wxClientDC dc( aWindow );
dc.SetFont( aWindow->GetFont() );
dc.GetTextExtent( aSingleLine, &width, &height );
}
return wxSize( width, height );
}
bool EnsureTextCtrlWidth( wxTextCtrl* aCtrl, const wxString* aString )
{
wxWindow* window = aCtrl->GetParent();
if( !window )
window = aCtrl;
wxString ctrlText;
if( !aString )
{
ctrlText = aCtrl->GetValue();
aString = &ctrlText;
}
wxSize textz = GetTextSize( *aString, window );
wxSize ctrlz = aCtrl->GetSize();
if( ctrlz.GetWidth() < textz.GetWidth() + 10 )
{
ctrlz.SetWidth( textz.GetWidth() + 10 );
aCtrl->SetSizeHints( ctrlz );
return true;
}
return false;
}
wxString ReturnUnitSymbol( EDA_UNITS_T aUnit, const wxString& formatString )
{
wxString tmp;
wxString label;
switch( aUnit )
{
case INCHES:
tmp = _( "\"" );
break;
case MILLIMETRES:
tmp = _( "mm" );
break;
case UNSCALED_UNITS:
break;
case DEGREES:
wxASSERT( false );
break;
}
if( formatString.IsEmpty() )
return tmp;
label.Printf( formatString, GetChars( tmp ) );
return label;
}
wxString GetUnitsLabel( EDA_UNITS_T aUnit )
{
wxString label;
switch( aUnit )
{
case INCHES:
label = _( "inches" );
break;
case MILLIMETRES:
label = _( "millimeters" );
break;
case UNSCALED_UNITS:
label = _( "units" );
break;
case DEGREES:
label = _( "degrees" );
break;
}
return label;
}
wxString GetAbbreviatedUnitsLabel( EDA_UNITS_T aUnit )
{
wxString label;
switch( aUnit )
{
case INCHES:
label = _( "in" );
break;
case MILLIMETRES:
label = _( "mm" );
break;
case UNSCALED_UNITS:
break;
case DEGREES:
label = _( "deg" );
break;
default:
label = wxT( "??" );
break;
}
return label;
}
void AddUnitSymbol( wxStaticText& Stext, EDA_UNITS_T aUnit )
{
wxString msg = Stext.GetLabel();
msg += ReturnUnitSymbol( aUnit );
Stext.SetLabel( msg );
}
void wxStringSplit( const wxString& aText, wxArrayString& aStrings, wxChar aSplitter )
{
wxString tmp;
for( unsigned ii = 0; ii < aText.Length(); ii++ )
{
if( aText[ii] == aSplitter )
{
aStrings.Add( tmp );
tmp.Clear();
}
else
tmp << aText[ii];
}
if( !tmp.IsEmpty() )
{
aStrings.Add( tmp );
}
}
int ProcessExecute( const wxString& aCommandLine, int aFlags, wxProcess *callback )
{
return wxExecute( aCommandLine, aFlags, callback );
}
time_t GetNewTimeStamp()
{
static time_t oldTimeStamp;
time_t newTimeStamp;
newTimeStamp = time( NULL );
if( newTimeStamp <= oldTimeStamp )
newTimeStamp = oldTimeStamp + 1;
oldTimeStamp = newTimeStamp;
return newTimeStamp;
}
double RoundTo0( double x, double precision )
{
assert( precision != 0 );
long long ix = KiROUND( x * precision );
if ( x < 0.0 )
ix = -ix;
int remainder = ix % 10; // remainder is in precision mm
if( remainder <= 2 )
ix -= remainder; // truncate to the near number
else if( remainder >= 8 )
ix += 10 - remainder; // round to near number
if ( x < 0 )
ix = -ix;
return (double) ix / precision;
}
wxConfigBase* GetNewConfig( const wxString& aProgName )
{
wxConfigBase* cfg = 0;
wxFileName configname;
configname.AssignDir( GetKicadConfigPath() );
configname.SetFullName( aProgName );
cfg = new wxFileConfig( wxT( "" ), wxT( "" ), configname.GetFullPath() );
return cfg;
}
wxString GetKicadLockFilePath()
{
wxFileName lockpath;
lockpath.AssignDir( wxGetHomeDir() ); // Default wx behavior
#if defined( __WXMAC__ )
// In OSX use the standard per user cache directory
lockpath.AppendDir( wxT( "Library" ) );
lockpath.AppendDir( wxT( "Caches" ) );
lockpath.AppendDir( wxT( "kicad" ) );
#elif defined( __UNIX__ )
wxString envstr;
// Try first the standard XDG_RUNTIME_DIR, falling back to XDG_CACHE_HOME
if( wxGetEnv( wxT( "XDG_RUNTIME_DIR" ), &envstr ) && !envstr.IsEmpty() )
{
lockpath.AssignDir( envstr );
}
else if( wxGetEnv( wxT( "XDG_CACHE_HOME" ), &envstr ) && !envstr.IsEmpty() )
{
lockpath.AssignDir( envstr );
}
else
{
// If all fails, just use ~/.cache
lockpath.AppendDir( wxT( ".cache" ) );
}
lockpath.AppendDir( wxT( "kicad" ) );
#endif
#if defined( __WXMAC__ ) || defined( __UNIX__ )
if( !lockpath.DirExists() )
{
// Lockfiles should be only readable by the user
lockpath.Mkdir( 0700, wxPATH_MKDIR_FULL );
}
#endif
return lockpath.GetPath();
}
wxString GetKicadConfigPath()
{
wxFileName cfgpath;
// From the wxWidgets wxStandardPaths::GetUserConfigDir() help:
// Unix: ~ (the home directory)
// Windows: "C:\Documents and Settings\username\Application Data"
// Mac: ~/Library/Preferences
cfgpath.AssignDir( wxStandardPaths::Get().GetUserConfigDir() );
#if !defined( __WINDOWS__ ) && !defined( __WXMAC__ )
wxString envstr;
if( !wxGetEnv( wxT( "XDG_CONFIG_HOME" ), &envstr ) || envstr.IsEmpty() )
{
// XDG_CONFIG_HOME is not set, so use the fallback
cfgpath.AppendDir( wxT( ".config" ) );
}
else
{
// Override the assignment above with XDG_CONFIG_HOME
cfgpath.AssignDir( envstr );
}
#endif
cfgpath.AppendDir( wxT( "kicad" ) );
if( !cfgpath.DirExists() )
{
cfgpath.Mkdir( wxS_DIR_DEFAULT, wxPATH_MKDIR_FULL );
}
return cfgpath.GetPath();
}
#include <ki_mutex.h>
const wxString ExpandEnvVarSubstitutions( const wxString& aString )
{
// wxGetenv( wchar_t* ) is not re-entrant on linux.
// Put a lock on multithreaded use of wxGetenv( wchar_t* ), called from wxEpandEnvVars(),
static MUTEX getenv_mutex;
MUTLOCK lock( getenv_mutex );
// We reserve the right to do this another way, by providing our own member
// function.
return wxExpandEnvVars( aString );
}
bool EnsureFileDirectoryExists( wxFileName* aTargetFullFileName,
const wxString& aBaseFilename,
REPORTER* aReporter )
{
wxString msg;
wxString baseFilePath = wxFileName( aBaseFilename ).GetPath();
// make aTargetFullFileName path, which is relative to aBaseFilename path (if it is not
// already an absolute path) absolute:
if( !aTargetFullFileName->MakeAbsolute( baseFilePath ) )
{
if( aReporter )
{
msg.Printf( _( "Cannot make path '%s' absolute with respect to '%s'." ),
GetChars( aTargetFullFileName->GetPath() ),
GetChars( baseFilePath ) );
aReporter->Report( msg, REPORTER::RPT_ERROR );
}
return false;
}
// Ensure the path of aTargetFullFileName exists, and create it if needed:
wxString outputPath( aTargetFullFileName->GetPath() );
if( !wxFileName::DirExists( outputPath ) )
{
if( wxMkdir( outputPath ) )
{
if( aReporter )
{
msg.Printf( _( "Output directory '%s' created.\n" ), GetChars( outputPath ) );
aReporter->Report( msg, REPORTER::RPT_INFO );
return true;
}
}
else
{
if( aReporter )
{
msg.Printf( _( "Cannot create output directory '%s'.\n" ),
GetChars( outputPath ) );
aReporter->Report( msg, REPORTER::RPT_ERROR );
}
return false;
}
}
return true;
}
#ifdef __WXMAC__
wxString GetOSXKicadUserDataDir()
{
// According to wxWidgets documentation for GetUserDataDir:
// Mac: ~/Library/Application Support/appname
wxFileName udir( wxStandardPaths::Get().GetUserDataDir(), wxEmptyString );
// Since appname is different if started via launcher or standalone binary
// map all to "kicad" here
udir.RemoveLastDir();
udir.AppendDir( wxT( "kicad" ) );
return udir.GetPath();
}
wxString GetOSXKicadMachineDataDir()
{
return wxT( "/Library/Application Support/kicad" );
}
wxString GetOSXKicadDataDir()
{
// According to wxWidgets documentation for GetDataDir:
// Mac: appname.app/Contents/SharedSupport bundle subdirectory
wxFileName ddir( wxStandardPaths::Get().GetDataDir(), wxEmptyString );
// This must be mapped to main bundle for everything but kicad.app
const wxArrayString dirs = ddir.GetDirs();
if( dirs[dirs.GetCount() - 3] != wxT( "kicad.app" ) )
{
// Bundle structure resp. current path is
// kicad.app/Contents/Applications/<standalone>.app/Contents/SharedSupport
// and will be mapped to
// kicad.app/Contents/SharedSupprt
ddir.RemoveLastDir();
ddir.RemoveLastDir();
ddir.RemoveLastDir();
ddir.RemoveLastDir();
ddir.AppendDir( wxT( "SharedSupport" ) );
}
return ddir.GetPath();
}
#endif