1164 lines
42 KiB
C++
1164 lines
42 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014-2017 CERN
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* Copyright (C) 2014-2018 KiCad Developers, see AUTHORS.txt for contributors.
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* @author Tomasz Włostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <cstdint>
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#include <thread>
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#include <mutex>
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#include <class_board.h>
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#include <class_zone.h>
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#include <class_module.h>
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#include <class_edge_mod.h>
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#include <class_drawsegment.h>
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#include <class_track.h>
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#include <class_pcb_text.h>
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#include <class_pcb_target.h>
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#include <connectivity_data.h>
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#include <board_commit.h>
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#include <widgets/progress_reporter.h>
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#include <geometry/shape_poly_set.h>
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#include <geometry/shape_file_io.h>
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#include <geometry/convex_hull.h>
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#include <geometry/geometry_utils.h>
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#include <confirm.h>
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#include "zone_filler.h"
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#ifdef USE_OPENMP
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#include <omp.h>
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#endif /* USE_OPENMP */
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extern void CreateThermalReliefPadPolygon( SHAPE_POLY_SET& aCornerBuffer,
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const D_PAD& aPad,
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int aThermalGap,
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int aCopperThickness,
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int aMinThicknessValue,
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int aCircleToSegmentsCount,
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double aCorrectionFactor,
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double aThermalRot );
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static double s_thermalRot = 450; // angle of stubs in thermal reliefs for round pads
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static const bool s_DumpZonesWhenFilling = false;
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ZONE_FILLER::ZONE_FILLER( BOARD* aBoard, COMMIT* aCommit ) :
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m_board( aBoard ), m_commit( aCommit ), m_progressReporter( nullptr ), m_count_done( 0 )
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{
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}
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ZONE_FILLER::~ZONE_FILLER()
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{
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}
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void ZONE_FILLER::SetProgressReporter( WX_PROGRESS_REPORTER* aReporter )
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{
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m_progressReporter = aReporter;
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}
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void ZONE_FILLER::Fill( std::vector<ZONE_CONTAINER*> aZones, bool aCheck )
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{
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int parallelThreadCount = std::max( ( int )std::thread::hardware_concurrency(), 2 );
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std::vector<CN_ZONE_ISOLATED_ISLAND_LIST> toFill;
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auto connectivity = m_board->GetConnectivity();
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if( !connectivity->TryLock() )
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return;
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for( auto zone : aZones )
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{
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// Keepout zones are not filled
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if( zone->GetIsKeepout() )
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continue;
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toFill.emplace_back( CN_ZONE_ISOLATED_ISLAND_LIST(zone) );
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}
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for( unsigned i = 0; i < toFill.size(); i++ )
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{
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if( m_commit )
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{
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m_commit->Modify( toFill[i].m_zone );
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}
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}
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if( m_progressReporter )
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{
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m_progressReporter->Report( _( "Checking zone fills..." ) );
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m_progressReporter->SetMaxProgress( toFill.size() );
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}
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m_next = 0;
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m_count_done = 0;
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std::vector<std::thread> fillWorkers;
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for( ssize_t ii = 0; ii < parallelThreadCount; ++ii )
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{
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fillWorkers.push_back( std::thread( [ this, toFill ]()
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{
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size_t i = m_next.fetch_add( 1 );
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while( i < toFill.size() )
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{
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SHAPE_POLY_SET rawPolys, finalPolys;
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ZONE_CONTAINER* zone = toFill[i].m_zone;
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fillSingleZone( zone, rawPolys, finalPolys );
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zone->SetRawPolysList( rawPolys );
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zone->SetFilledPolysList( finalPolys );
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zone->SetIsFilled( true );
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if( m_progressReporter )
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m_progressReporter->AdvanceProgress();
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m_count_done.fetch_add( 1 );
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i = m_next.fetch_add( 1 );
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}
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} ) );
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}
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while( m_count_done.load() < toFill.size() )
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{
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if( m_progressReporter )
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m_progressReporter->KeepRefreshing();
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else
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wxMilliSleep( 20 );
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}
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for( size_t ii = 0; ii < fillWorkers.size(); ++ii )
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fillWorkers[ ii ].join();
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// Now remove insulated copper islands
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if( m_progressReporter )
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{
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m_progressReporter->AdvancePhase();
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m_progressReporter->Report( _( "Removing insulated copper islands..." ) );
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m_progressReporter->KeepRefreshing();
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}
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connectivity->SetProgressReporter( m_progressReporter );
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connectivity->FindIsolatedCopperIslands( toFill );
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bool outOfDate = false;
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for( auto& zone : toFill )
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{
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std::sort( zone.m_islands.begin(), zone.m_islands.end(), std::greater<int>() );
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SHAPE_POLY_SET poly = zone.m_zone->GetFilledPolysList();
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for( auto idx : zone.m_islands )
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{
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poly.DeletePolygon( idx );
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}
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zone.m_zone->SetFilledPolysList( poly );
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if( aCheck && zone.m_lastPolys.GetHash() != poly.GetHash() )
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outOfDate = true;
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}
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if( aCheck )
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{
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bool cancel = !outOfDate || !IsOK( nullptr, _( "Zone fills are out-of-date. Re-fill?" ) );
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if( m_progressReporter )
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{
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// Sigh. Patch another case of "fall behind" dialogs on Mac.
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if( m_progressReporter->GetParent() )
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m_progressReporter->GetParent()->Raise();
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m_progressReporter->Raise();
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}
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if( cancel )
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{
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if( m_commit )
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m_commit->Revert();
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connectivity->SetProgressReporter( nullptr );
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connectivity->Unlock();
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return;
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}
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}
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// Remove segment zones
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m_board->m_Zone.DeleteAll();
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if( m_progressReporter )
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{
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m_progressReporter->AdvancePhase();
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m_progressReporter->Report( _( "Performing polygon fills..." ) );
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m_progressReporter->SetMaxProgress( toFill.size() );
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}
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m_next = 0;
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m_count_done = 0;
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std::vector<std::thread> triangulationWorkers;
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for( ssize_t ii = 0; ii < parallelThreadCount; ++ii )
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{
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triangulationWorkers.push_back( std::thread( [ this, toFill ]()
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{
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size_t i = m_next.fetch_add( 1 );
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while( i < toFill.size() )
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{
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if( m_progressReporter )
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m_progressReporter->AdvanceProgress();
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toFill[i].m_zone->CacheTriangulation();
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m_count_done.fetch_add( 1 );
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i = m_next.fetch_add( 1 );
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}
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} ) );
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}
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while( m_count_done.load() < toFill.size() )
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{
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if( m_progressReporter )
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m_progressReporter->KeepRefreshing();
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else
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wxMilliSleep( 10 );
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}
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for( size_t ii = 0; ii < triangulationWorkers.size(); ++ii )
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triangulationWorkers[ ii ].join();
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// If some zones must be filled by segments, create the filling segments
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// (note, this is a outdated option, but it exists)
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int zones_to_fill_count = 0;
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for( unsigned i = 0; i < toFill.size(); i++ )
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{
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if( toFill[i].m_zone->GetFillMode() == ZFM_SEGMENTS )
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zones_to_fill_count++;
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}
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if( zones_to_fill_count )
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{
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if( m_progressReporter )
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{
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m_progressReporter->AdvancePhase();
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m_progressReporter->Report( _( "Performing segment fills..." ) );
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m_progressReporter->SetMaxProgress( zones_to_fill_count );
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}
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// TODO: use thread pool to speedup calculations:
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for( unsigned i = 0; i < toFill.size(); i++ )
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{
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ZONE_CONTAINER* zone = toFill[i].m_zone;
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if( zone->GetFillMode() != ZFM_SEGMENTS )
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continue;
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if( m_progressReporter )
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{
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m_progressReporter->AdvanceProgress();
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}
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ZONE_SEGMENT_FILL segFill;
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fillZoneWithSegments( zone, zone->GetFilledPolysList(), segFill );
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toFill[i].m_zone->SetFillSegments( segFill );
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}
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}
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if( m_progressReporter )
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{
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m_progressReporter->AdvancePhase();
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m_progressReporter->Report( _( "Committing changes..." ) );
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}
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connectivity->SetProgressReporter( nullptr );
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if( m_commit )
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{
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m_commit->Push( _( "Fill Zone(s)" ), false );
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}
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else
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{
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for( unsigned i = 0; i < toFill.size(); i++ )
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{
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connectivity->Update( toFill[i].m_zone );
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}
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connectivity->RecalculateRatsnest();
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}
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connectivity->Unlock();
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}
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void ZONE_FILLER::buildZoneFeatureHoleList( const ZONE_CONTAINER* aZone,
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SHAPE_POLY_SET& aFeatures ) const
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{
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int segsPerCircle;
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double correctionFactor;
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// Set the number of segments in arc approximations
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if( aZone->GetArcSegmentCount() > SEGMENT_COUNT_CROSSOVER )
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segsPerCircle = ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF;
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else
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segsPerCircle = ARC_APPROX_SEGMENTS_COUNT_LOW_DEF;
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/* calculates the coeff to compensate radius reduction of holes clearance
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* due to the segment approx.
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* For a circle the min radius is radius * cos( 2PI / segsPerCircle / 2)
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* correctionFactor is 1 /cos( PI/segsPerCircle )
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*/
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correctionFactor = GetCircletoPolyCorrectionFactor( segsPerCircle );
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aFeatures.RemoveAllContours();
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int outline_half_thickness = aZone->GetMinThickness() / 2;
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// When removing holes, the holes must be expanded by outline_half_thickness
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// to take in account the thickness of the zone outlines
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int zone_clearance = aZone->GetClearance() + outline_half_thickness;
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// When holes are created by non copper items (edge cut items), use only
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// the m_ZoneClearance parameter (zone clearance with no netclass clearance)
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int zone_to_edgecut_clearance = aZone->GetZoneClearance() + outline_half_thickness;
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/* store holes (i.e. tracks and pads areas as polygons outlines)
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* in a polygon list
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*/
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/* items ouside the zone bounding box are skipped
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* the bounding box is the zone bounding box + the biggest clearance found in Netclass list
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*/
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EDA_RECT item_boundingbox;
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EDA_RECT zone_boundingbox = aZone->GetBoundingBox();
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int biggest_clearance = m_board->GetDesignSettings().GetBiggestClearanceValue();
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biggest_clearance = std::max( biggest_clearance, zone_clearance );
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zone_boundingbox.Inflate( biggest_clearance );
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/*
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* First : Add pads. Note: pads having the same net as zone are left in zone.
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* Thermal shapes will be created later if necessary
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*/
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/* Use a dummy pad to calculate hole clearance when a pad is not on all copper layers
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* and this pad has a hole
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* This dummy pad has the size and shape of the hole
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* Therefore, this dummy pad is a circle or an oval.
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* A pad must have a parent because some functions expect a non null parent
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* to find the parent board, and some other data
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*/
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MODULE dummymodule( m_board ); // Creates a dummy parent
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D_PAD dummypad( &dummymodule );
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for( MODULE* module = m_board->m_Modules; module; module = module->Next() )
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{
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D_PAD* nextpad;
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for( D_PAD* pad = module->PadsList(); pad != NULL; pad = nextpad )
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{
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nextpad = pad->Next(); // pad pointer can be modified by next code, so
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// calculate the next pad here
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if( !pad->IsOnLayer( aZone->GetLayer() ) )
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{
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/* Test for pads that are on top or bottom only and have a hole.
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* There are curious pads but they can be used for some components that are
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* inside the board (in fact inside the hole. Some photo diodes and Leds are
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* like this)
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*/
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if( pad->GetDrillSize().x == 0 && pad->GetDrillSize().y == 0 )
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continue;
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// Use a dummy pad to calculate a hole shape that have the same dimension as
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// the pad hole
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dummypad.SetSize( pad->GetDrillSize() );
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dummypad.SetOrientation( pad->GetOrientation() );
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dummypad.SetShape( pad->GetDrillShape() == PAD_DRILL_SHAPE_OBLONG ?
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PAD_SHAPE_OVAL : PAD_SHAPE_CIRCLE );
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dummypad.SetPosition( pad->GetPosition() );
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pad = &dummypad;
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}
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// Note: netcode <=0 means not connected item
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if( ( pad->GetNetCode() != aZone->GetNetCode() ) || ( pad->GetNetCode() <= 0 ) )
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{
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int item_clearance = pad->GetClearance() + outline_half_thickness;
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item_boundingbox = pad->GetBoundingBox();
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item_boundingbox.Inflate( item_clearance );
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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int clearance = std::max( zone_clearance, item_clearance );
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// PAD_SHAPE_CUSTOM can have a specific keepout, to avoid to break the shape
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if( pad->GetShape() == PAD_SHAPE_CUSTOM
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&& pad->GetCustomShapeInZoneOpt() == CUST_PAD_SHAPE_IN_ZONE_CONVEXHULL )
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{
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// the pad shape in zone can be its convex hull or
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// the shape itself
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SHAPE_POLY_SET outline( pad->GetCustomShapeAsPolygon() );
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outline.Inflate( KiROUND( clearance * correctionFactor ), segsPerCircle );
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pad->CustomShapeAsPolygonToBoardPosition( &outline,
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pad->GetPosition(), pad->GetOrientation() );
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if( pad->GetCustomShapeInZoneOpt() == CUST_PAD_SHAPE_IN_ZONE_CONVEXHULL )
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{
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std::vector<wxPoint> convex_hull;
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BuildConvexHull( convex_hull, outline );
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aFeatures.NewOutline();
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for( unsigned ii = 0; ii < convex_hull.size(); ++ii )
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aFeatures.Append( convex_hull[ii] );
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}
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else
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aFeatures.Append( outline );
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}
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else
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pad->TransformShapeWithClearanceToPolygon( aFeatures,
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clearance,
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segsPerCircle,
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correctionFactor );
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}
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continue;
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}
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// Pads are removed from zone if the setup is PAD_ZONE_CONN_NONE
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// or if they have a custom shape and not PAD_ZONE_CONN_FULL,
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// because a thermal relief will break
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// the shape
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if( aZone->GetPadConnection( pad ) == PAD_ZONE_CONN_NONE
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|| ( pad->GetShape() == PAD_SHAPE_CUSTOM && aZone->GetPadConnection( pad ) != PAD_ZONE_CONN_FULL ) )
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{
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int gap = zone_clearance;
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int thermalGap = aZone->GetThermalReliefGap( pad );
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gap = std::max( gap, thermalGap );
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item_boundingbox = pad->GetBoundingBox();
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item_boundingbox.Inflate( gap );
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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// PAD_SHAPE_CUSTOM has a specific keepout, to avoid to break the shape
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// the pad shape in zone can be its convex hull or the shape itself
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if( pad->GetShape() == PAD_SHAPE_CUSTOM
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&& pad->GetCustomShapeInZoneOpt() == CUST_PAD_SHAPE_IN_ZONE_CONVEXHULL )
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{
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// the pad shape in zone can be its convex hull or
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// the shape itself
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SHAPE_POLY_SET outline( pad->GetCustomShapeAsPolygon() );
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outline.Inflate( KiROUND( gap * correctionFactor ), segsPerCircle );
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pad->CustomShapeAsPolygonToBoardPosition( &outline,
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pad->GetPosition(), pad->GetOrientation() );
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std::vector<wxPoint> convex_hull;
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BuildConvexHull( convex_hull, outline );
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aFeatures.NewOutline();
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for( unsigned ii = 0; ii < convex_hull.size(); ++ii )
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aFeatures.Append( convex_hull[ii] );
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}
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else
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pad->TransformShapeWithClearanceToPolygon( aFeatures,
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gap, segsPerCircle, correctionFactor );
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}
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}
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}
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}
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/* Add holes (i.e. tracks and vias areas as polygons outlines)
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* in cornerBufferPolysToSubstract
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*/
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for( auto track : m_board->Tracks() )
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{
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if( !track->IsOnLayer( aZone->GetLayer() ) )
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continue;
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if( track->GetNetCode() == aZone->GetNetCode() && ( aZone->GetNetCode() != 0) )
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continue;
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int item_clearance = track->GetClearance() + outline_half_thickness;
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item_boundingbox = track->GetBoundingBox();
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if( item_boundingbox.Intersects( zone_boundingbox ) )
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{
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int clearance = std::max( zone_clearance, item_clearance );
|
|
track->TransformShapeWithClearanceToPolygon( aFeatures,
|
|
clearance,
|
|
segsPerCircle,
|
|
correctionFactor );
|
|
}
|
|
}
|
|
|
|
/* Add module edge items that are on copper layers
|
|
* Pcbnew allows these items to be on copper layers in microwave applictions
|
|
* This is a bad thing, but must be handled here, until a better way is found
|
|
*/
|
|
for( auto module : m_board->Modules() )
|
|
{
|
|
for( auto item : module->GraphicalItems() )
|
|
{
|
|
if( !item->IsOnLayer( aZone->GetLayer() ) && !item->IsOnLayer( Edge_Cuts ) )
|
|
continue;
|
|
|
|
if( item->Type() != PCB_MODULE_EDGE_T )
|
|
continue;
|
|
|
|
item_boundingbox = item->GetBoundingBox();
|
|
|
|
if( item_boundingbox.Intersects( zone_boundingbox ) )
|
|
{
|
|
int zclearance = zone_clearance;
|
|
|
|
if( item->IsOnLayer( Edge_Cuts ) )
|
|
// use only the m_ZoneClearance, not the clearance using
|
|
// the netclass value, because we do not have a copper item
|
|
zclearance = zone_to_edgecut_clearance;
|
|
|
|
( (EDGE_MODULE*) item )->TransformShapeWithClearanceToPolygon(
|
|
aFeatures, zclearance, segsPerCircle, correctionFactor );
|
|
}
|
|
}
|
|
}
|
|
|
|
// Add graphic items (copper texts) and board edges
|
|
// Currently copper texts have no net, so only the zone_clearance
|
|
// is used.
|
|
for( auto item : m_board->Drawings() )
|
|
{
|
|
if( item->GetLayer() != aZone->GetLayer() && item->GetLayer() != Edge_Cuts )
|
|
continue;
|
|
|
|
int zclearance = zone_clearance;
|
|
|
|
if( item->GetLayer() == Edge_Cuts )
|
|
// use only the m_ZoneClearance, not the clearance using
|
|
// the netclass value, because we do not have a copper item
|
|
zclearance = zone_to_edgecut_clearance;
|
|
|
|
switch( item->Type() )
|
|
{
|
|
case PCB_LINE_T:
|
|
( (DRAWSEGMENT*) item )->TransformShapeWithClearanceToPolygon(
|
|
aFeatures,
|
|
zclearance, segsPerCircle, correctionFactor );
|
|
break;
|
|
|
|
case PCB_TEXT_T:
|
|
( (TEXTE_PCB*) item )->TransformBoundingBoxWithClearanceToPolygon(
|
|
aFeatures, zclearance );
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Add zones outlines having an higher priority and keepout
|
|
for( int ii = 0; ii < m_board->GetAreaCount(); ii++ )
|
|
{
|
|
ZONE_CONTAINER* zone = m_board->GetArea( ii );
|
|
|
|
// If the zones share no common layers
|
|
if( !aZone->CommonLayerExists( zone->GetLayerSet() ) )
|
|
continue;
|
|
|
|
if( !zone->GetIsKeepout() && zone->GetPriority() <= aZone->GetPriority() )
|
|
continue;
|
|
|
|
if( zone->GetIsKeepout() && !zone->GetDoNotAllowCopperPour() )
|
|
continue;
|
|
|
|
// A highter priority zone or keepout area is found: remove this area
|
|
item_boundingbox = zone->GetBoundingBox();
|
|
|
|
if( !item_boundingbox.Intersects( zone_boundingbox ) )
|
|
continue;
|
|
|
|
// Add the zone outline area.
|
|
// However if the zone has the same net as the current zone,
|
|
// do not add any clearance.
|
|
// the zone will be connected to the current zone, but filled areas
|
|
// will use different parameters (clearance, thermal shapes )
|
|
bool same_net = aZone->GetNetCode() == zone->GetNetCode();
|
|
bool use_net_clearance = true;
|
|
int min_clearance = zone_clearance;
|
|
|
|
// Do not forget to make room to draw the thick outlines
|
|
// of the hole created by the area of the zone to remove
|
|
int holeclearance = zone->GetClearance() + outline_half_thickness;
|
|
|
|
// The final clearance is obviously the max value of each zone clearance
|
|
min_clearance = std::max( min_clearance, holeclearance );
|
|
|
|
if( zone->GetIsKeepout() || same_net )
|
|
{
|
|
// Just take in account the fact the outline has a thickness, so
|
|
// the actual area to substract is inflated to take in account this fact
|
|
min_clearance = outline_half_thickness;
|
|
use_net_clearance = false;
|
|
}
|
|
|
|
zone->TransformOutlinesShapeWithClearanceToPolygon(
|
|
aFeatures, min_clearance, use_net_clearance );
|
|
}
|
|
|
|
// Remove thermal symbols
|
|
for( auto module : m_board->Modules() )
|
|
{
|
|
for( auto pad : module->Pads() )
|
|
{
|
|
// Rejects non-standard pads with tht-only thermal reliefs
|
|
if( aZone->GetPadConnection( pad ) == PAD_ZONE_CONN_THT_THERMAL
|
|
&& pad->GetAttribute() != PAD_ATTRIB_STANDARD )
|
|
continue;
|
|
|
|
if( aZone->GetPadConnection( pad ) != PAD_ZONE_CONN_THERMAL
|
|
&& aZone->GetPadConnection( pad ) != PAD_ZONE_CONN_THT_THERMAL )
|
|
continue;
|
|
|
|
if( !pad->IsOnLayer( aZone->GetLayer() ) )
|
|
continue;
|
|
|
|
if( pad->GetNetCode() != aZone->GetNetCode() )
|
|
continue;
|
|
|
|
item_boundingbox = pad->GetBoundingBox();
|
|
int thermalGap = aZone->GetThermalReliefGap( pad );
|
|
item_boundingbox.Inflate( thermalGap, thermalGap );
|
|
|
|
if( item_boundingbox.Intersects( zone_boundingbox ) )
|
|
{
|
|
CreateThermalReliefPadPolygon( aFeatures,
|
|
*pad, thermalGap,
|
|
aZone->GetThermalReliefCopperBridge( pad ),
|
|
aZone->GetMinThickness(),
|
|
segsPerCircle,
|
|
correctionFactor, s_thermalRot );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Function ComputeRawFilledAreas
|
|
* Supports a min thickness area constraint.
|
|
* Add non copper areas polygons (pads and tracks with clearance)
|
|
* to the filled copper area found
|
|
* in BuildFilledPolysListData after calculating filled areas in a zone
|
|
* Non filled copper areas are pads and track and their clearance areas
|
|
* The filled copper area must be computed just before.
|
|
* BuildFilledPolysListData() call this function just after creating the
|
|
* filled copper area polygon (without clearance areas)
|
|
* to do that this function:
|
|
* 1 - Creates the main outline (zone outline) using a correction to shrink the resulting area
|
|
* with m_ZoneMinThickness/2 value.
|
|
* The result is areas with a margin of m_ZoneMinThickness/2
|
|
* When drawing outline with segments having a thickness of m_ZoneMinThickness, the
|
|
* outlines will match exactly the initial outlines
|
|
* 3 - Add all non filled areas (pads, tracks) in group B with a clearance of m_Clearance +
|
|
* m_ZoneMinThickness/2
|
|
* in a buffer
|
|
* - If Thermal shapes are wanted, add non filled area, in order to create these thermal shapes
|
|
* 4 - calculates the polygon A - B
|
|
* 5 - put resulting list of polygons (filled areas) in m_FilledPolysList
|
|
* This zone contains pads with the same net.
|
|
* 6 - Remove insulated copper islands
|
|
* 7 - If Thermal shapes are wanted, remove unconnected stubs in thermal shapes:
|
|
* creates a buffer of polygons corresponding to stubs to remove
|
|
* sub them to the filled areas.
|
|
* Remove new insulated copper islands
|
|
*/
|
|
void ZONE_FILLER::computeRawFilledAreas( const ZONE_CONTAINER* aZone,
|
|
const SHAPE_POLY_SET& aSmoothedOutline,
|
|
SHAPE_POLY_SET& aRawPolys,
|
|
SHAPE_POLY_SET& aFinalPolys ) const
|
|
{
|
|
int segsPerCircle;
|
|
double correctionFactor;
|
|
int outline_half_thickness = aZone->GetMinThickness() / 2;
|
|
|
|
std::unique_ptr<SHAPE_FILE_IO> dumper( new SHAPE_FILE_IO(
|
|
s_DumpZonesWhenFilling ? "zones_dump.txt" : "", SHAPE_FILE_IO::IOM_APPEND ) );
|
|
|
|
// Set the number of segments in arc approximations
|
|
if( aZone->GetArcSegmentCount() == ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF )
|
|
segsPerCircle = ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF;
|
|
else
|
|
segsPerCircle = ARC_APPROX_SEGMENTS_COUNT_LOW_DEF;
|
|
|
|
/* calculates the coeff to compensate radius reduction of holes clearance
|
|
*/
|
|
correctionFactor = GetCircletoPolyCorrectionFactor( segsPerCircle );
|
|
|
|
if( s_DumpZonesWhenFilling )
|
|
dumper->BeginGroup( "clipper-zone" );
|
|
|
|
SHAPE_POLY_SET solidAreas = aSmoothedOutline;
|
|
|
|
solidAreas.Inflate( -outline_half_thickness, segsPerCircle );
|
|
solidAreas.Simplify( SHAPE_POLY_SET::PM_FAST );
|
|
|
|
SHAPE_POLY_SET holes;
|
|
|
|
if( s_DumpZonesWhenFilling )
|
|
dumper->Write( &solidAreas, "solid-areas" );
|
|
|
|
buildZoneFeatureHoleList( aZone, holes );
|
|
|
|
if( s_DumpZonesWhenFilling )
|
|
dumper->Write( &holes, "feature-holes" );
|
|
|
|
holes.Simplify( SHAPE_POLY_SET::PM_FAST );
|
|
|
|
if( s_DumpZonesWhenFilling )
|
|
dumper->Write( &holes, "feature-holes-postsimplify" );
|
|
|
|
// Generate the filled areas (currently, without thermal shapes, which will
|
|
// be created later).
|
|
// Use SHAPE_POLY_SET::PM_STRICTLY_SIMPLE to generate strictly simple polygons
|
|
// needed by Gerber files and Fracture()
|
|
solidAreas.BooleanSubtract( holes, SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
|
|
|
|
if( s_DumpZonesWhenFilling )
|
|
dumper->Write( &solidAreas, "solid-areas-minus-holes" );
|
|
|
|
SHAPE_POLY_SET areas_fractured = solidAreas;
|
|
areas_fractured.Fracture( SHAPE_POLY_SET::PM_FAST );
|
|
|
|
if( s_DumpZonesWhenFilling )
|
|
dumper->Write( &areas_fractured, "areas_fractured" );
|
|
|
|
aFinalPolys = areas_fractured;
|
|
|
|
SHAPE_POLY_SET thermalHoles;
|
|
|
|
// Test thermal stubs connections and add polygons to remove unconnected stubs.
|
|
// (this is a refinement for thermal relief shapes)
|
|
if( aZone->GetNetCode() > 0 )
|
|
{
|
|
buildUnconnectedThermalStubsPolygonList( thermalHoles, aZone, aFinalPolys,
|
|
correctionFactor, s_thermalRot );
|
|
|
|
}
|
|
|
|
// remove copper areas corresponding to not connected stubs
|
|
if( !thermalHoles.IsEmpty() )
|
|
{
|
|
thermalHoles.Simplify( SHAPE_POLY_SET::PM_FAST );
|
|
// Remove unconnected stubs. Use SHAPE_POLY_SET::PM_STRICTLY_SIMPLE to
|
|
// generate strictly simple polygons
|
|
// needed by Gerber files and Fracture()
|
|
solidAreas.BooleanSubtract( thermalHoles, SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
|
|
|
|
if( s_DumpZonesWhenFilling )
|
|
dumper->Write( &thermalHoles, "thermal-holes" );
|
|
|
|
// put these areas in m_FilledPolysList
|
|
SHAPE_POLY_SET th_fractured = solidAreas;
|
|
th_fractured.Fracture( SHAPE_POLY_SET::PM_FAST );
|
|
|
|
if( s_DumpZonesWhenFilling )
|
|
dumper->Write( &th_fractured, "th_fractured" );
|
|
|
|
aFinalPolys = th_fractured;
|
|
}
|
|
|
|
aRawPolys = aFinalPolys;
|
|
|
|
if( s_DumpZonesWhenFilling )
|
|
dumper->EndGroup();
|
|
}
|
|
|
|
/* Build the filled solid areas data from real outlines (stored in m_Poly)
|
|
* The solid areas can be more than one on copper layers, and do not have holes
|
|
* ( holes are linked by overlapping segments to the main outline)
|
|
*/
|
|
bool ZONE_FILLER::fillSingleZone( const ZONE_CONTAINER* aZone, SHAPE_POLY_SET& aRawPolys,
|
|
SHAPE_POLY_SET& aFinalPolys ) const
|
|
{
|
|
SHAPE_POLY_SET smoothedPoly;
|
|
|
|
/* convert outlines + holes to outlines without holes (adding extra segments if necessary)
|
|
* m_Poly data is expected normalized, i.e. NormalizeAreaOutlines was used after building
|
|
* this zone
|
|
*/
|
|
if ( !aZone->BuildSmoothedPoly( smoothedPoly ) )
|
|
return false;
|
|
|
|
if( aZone->IsOnCopperLayer() )
|
|
{
|
|
computeRawFilledAreas( aZone, smoothedPoly, aRawPolys, aFinalPolys );
|
|
}
|
|
else
|
|
{
|
|
aRawPolys = smoothedPoly;
|
|
aFinalPolys = smoothedPoly;
|
|
aFinalPolys.Inflate( -aZone->GetMinThickness() / 2, 16 );
|
|
aFinalPolys.Fracture( SHAPE_POLY_SET::PM_FAST );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ZONE_FILLER::fillZoneWithSegments( const ZONE_CONTAINER* aZone,
|
|
const SHAPE_POLY_SET& aFilledPolys,
|
|
ZONE_SEGMENT_FILL& aFillSegs ) const
|
|
{
|
|
bool success = true;
|
|
// segments are on something like a grid. Give it a minimal size
|
|
// to avoid too many segments, and use the m_ZoneMinThickness when (this is usually the case)
|
|
// the size is > mingrid_size.
|
|
// This is not perfect, but the actual purpose of this code
|
|
// is to allow filling zones on a grid, with grid size > m_ZoneMinThickness,
|
|
// in order to have really a grid.
|
|
//
|
|
// Using a user selectable grid size is for future Kicad versions.
|
|
// For now the area is fully filled.
|
|
int mingrid_size = Millimeter2iu( 0.05 );
|
|
int grid_size = std::max( mingrid_size, aZone->GetMinThickness() );
|
|
// Make segments slightly overlapping to ensure a good full filling
|
|
grid_size -= grid_size/20;
|
|
|
|
// Creates the horizontal segments
|
|
for ( int index = 0; index < aFilledPolys.OutlineCount(); index++ )
|
|
{
|
|
const SHAPE_LINE_CHAIN& outline0 = aFilledPolys.COutline( index );
|
|
success = fillPolygonWithHorizontalSegments( outline0, aFillSegs, grid_size );
|
|
|
|
if( !success )
|
|
break;
|
|
|
|
// Creates the vertical segments. Because the filling algo creates horizontal segments,
|
|
// to reuse the fillPolygonWithHorizontalSegments function, we rotate the polygons to fill
|
|
// then fill them, then inverse rotate the result
|
|
SHAPE_LINE_CHAIN outline90;
|
|
outline90.Append( outline0 );
|
|
|
|
// Rotate 90 degrees the outline:
|
|
for( int ii = 0; ii < outline90.PointCount(); ii++ )
|
|
{
|
|
VECTOR2I& point = outline90.Point( ii );
|
|
std::swap( point.x, point.y );
|
|
point.y = -point.y;
|
|
}
|
|
|
|
int first_point = aFillSegs.size();
|
|
success = fillPolygonWithHorizontalSegments( outline90, aFillSegs, grid_size );
|
|
|
|
if( !success )
|
|
break;
|
|
|
|
// Rotate -90 degrees the segments:
|
|
for( unsigned ii = first_point; ii < aFillSegs.size(); ii++ )
|
|
{
|
|
SEG& segm = aFillSegs[ii];
|
|
std::swap( segm.A.x, segm.A.y );
|
|
std::swap( segm.B.x, segm.B.y );
|
|
segm.A.x = - segm.A.x;
|
|
segm.B.x = - segm.B.x;
|
|
}
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
/** Helper function fillPolygonWithHorizontalSegments
|
|
* fills a polygon with horizontal segments.
|
|
* It can be used for any angle, if the zone outline to fill is rotated by this angle
|
|
* and the result is rotated by -angle
|
|
* @param aPolygon = a SHAPE_LINE_CHAIN polygon to fill
|
|
* @param aFillSegmList = a std::vector\<SEGMENT\> which will be populated by filling segments
|
|
* @param aStep = the horizontal grid size
|
|
*/
|
|
bool ZONE_FILLER::fillPolygonWithHorizontalSegments( const SHAPE_LINE_CHAIN& aPolygon,
|
|
ZONE_SEGMENT_FILL& aFillSegmList, int aStep ) const
|
|
{
|
|
std::vector <int> x_coordinates;
|
|
bool success = true;
|
|
|
|
// Creates the horizontal segments
|
|
const SHAPE_LINE_CHAIN& outline = aPolygon;
|
|
const BOX2I& rect = outline.BBox();
|
|
|
|
// Calculate the y limits of the zone
|
|
for( int refy = rect.GetY(), endy = rect.GetBottom(); refy < endy; refy += aStep )
|
|
{
|
|
// find all intersection points of an infinite line with polyline sides
|
|
x_coordinates.clear();
|
|
|
|
for( int v = 0; v < outline.PointCount(); v++ )
|
|
{
|
|
|
|
int seg_startX = outline.CPoint( v ).x;
|
|
int seg_startY = outline.CPoint( v ).y;
|
|
int seg_endX = outline.CPoint( v + 1 ).x;
|
|
int seg_endY = outline.CPoint( v + 1 ).y;
|
|
|
|
/* Trivial cases: skip if ref above or below the segment to test */
|
|
if( ( seg_startY > refy ) && ( seg_endY > refy ) )
|
|
continue;
|
|
|
|
// segment below ref point, or its Y end pos on Y coordinate ref point: skip
|
|
if( ( seg_startY <= refy ) && (seg_endY <= refy ) )
|
|
continue;
|
|
|
|
/* at this point refy is between seg_startY and seg_endY
|
|
* see if an horizontal line at Y = refy is intersecting this segment
|
|
*/
|
|
// calculate the x position of the intersection of this segment and the
|
|
// infinite line this is more easier if we move the X,Y axis origin to
|
|
// the segment start point:
|
|
|
|
seg_endX -= seg_startX;
|
|
seg_endY -= seg_startY;
|
|
double newrefy = (double) ( refy - seg_startY );
|
|
double intersec_x;
|
|
|
|
if ( seg_endY == 0 ) // horizontal segment on the same line: skip
|
|
continue;
|
|
|
|
// Now calculate the x intersection coordinate of the horizontal line at
|
|
// y = newrefy and the segment from (0,0) to (seg_endX,seg_endY) with the
|
|
// horizontal line at the new refy position the line slope is:
|
|
// slope = seg_endY/seg_endX; and inv_slope = seg_endX/seg_endY
|
|
// and the x pos relative to the new origin is:
|
|
// intersec_x = refy/slope = refy * inv_slope
|
|
// Note: because horizontal segments are already tested and skipped, slope
|
|
// exists (seg_end_y not O)
|
|
double inv_slope = (double) seg_endX / seg_endY;
|
|
intersec_x = newrefy * inv_slope;
|
|
x_coordinates.push_back( (int) intersec_x + seg_startX );
|
|
}
|
|
|
|
// A line scan is finished: build list of segments
|
|
|
|
// Sort intersection points by increasing x value:
|
|
// So 2 consecutive points are the ends of a segment
|
|
std::sort( x_coordinates.begin(), x_coordinates.end() );
|
|
|
|
// An even number of coordinates is expected, because a segment has 2 ends.
|
|
// An if this algorithm always works, it must always find an even count.
|
|
if( ( x_coordinates.size() & 1 ) != 0 )
|
|
{
|
|
success = false;
|
|
break;
|
|
}
|
|
|
|
// Create segments having the same Y coordinate
|
|
int iimax = x_coordinates.size() - 1;
|
|
|
|
for( int ii = 0; ii < iimax; ii += 2 )
|
|
{
|
|
VECTOR2I seg_start, seg_end;
|
|
seg_start.x = x_coordinates[ii];
|
|
seg_start.y = refy;
|
|
seg_end.x = x_coordinates[ii + 1];
|
|
seg_end.y = refy;
|
|
SEG segment( seg_start, seg_end );
|
|
aFillSegmList.push_back( segment );
|
|
}
|
|
} // End examine segments in one area
|
|
|
|
return success;
|
|
}
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/**
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* Function buildUnconnectedThermalStubsPolygonList
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* Creates a set of polygons corresponding to stubs created by thermal shapes on pads
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* which are not connected to a zone (dangling bridges)
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* @param aCornerBuffer = a SHAPE_POLY_SET where to store polygons
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* @param aZone = a pointer to the ZONE_CONTAINER to examine.
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* @param aArcCorrection = arc correction factor.
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* @param aRoundPadThermalRotation = the rotation in 1.0 degree for thermal stubs in round pads
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*/
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void ZONE_FILLER::buildUnconnectedThermalStubsPolygonList( SHAPE_POLY_SET& aCornerBuffer,
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const ZONE_CONTAINER* aZone,
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const SHAPE_POLY_SET& aRawFilledArea,
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double aArcCorrection,
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double aRoundPadThermalRotation ) const
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{
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SHAPE_LINE_CHAIN spokes;
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BOX2I itemBB;
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VECTOR2I ptTest[4];
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auto zoneBB = aRawFilledArea.BBox();
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int zone_clearance = aZone->GetZoneClearance();
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int biggest_clearance = m_board->GetDesignSettings().GetBiggestClearanceValue();
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biggest_clearance = std::max( biggest_clearance, zone_clearance );
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zoneBB.Inflate( biggest_clearance );
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// half size of the pen used to draw/plot zones outlines
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int pen_radius = aZone->GetMinThickness() / 2;
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for( auto module : m_board->Modules() )
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{
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for( auto pad : module->Pads() )
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{
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// Rejects non-standard pads with tht-only thermal reliefs
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if( aZone->GetPadConnection( pad ) == PAD_ZONE_CONN_THT_THERMAL
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&& pad->GetAttribute() != PAD_ATTRIB_STANDARD )
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continue;
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if( aZone->GetPadConnection( pad ) != PAD_ZONE_CONN_THERMAL
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&& aZone->GetPadConnection( pad ) != PAD_ZONE_CONN_THT_THERMAL )
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continue;
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if( !pad->IsOnLayer( aZone->GetLayer() ) )
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continue;
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if( pad->GetNetCode() != aZone->GetNetCode() )
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continue;
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// Calculate thermal bridge half width
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int thermalBridgeWidth = aZone->GetThermalReliefCopperBridge( pad )
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- aZone->GetMinThickness();
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if( thermalBridgeWidth <= 0 )
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continue;
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// we need the thermal bridge half width
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// with a small extra size to be sure we create a stub
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// slightly larger than the actual stub
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thermalBridgeWidth = ( thermalBridgeWidth + 4 ) / 2;
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int thermalReliefGap = aZone->GetThermalReliefGap( pad );
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itemBB = pad->GetBoundingBox();
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itemBB.Inflate( thermalReliefGap );
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if( !( itemBB.Intersects( zoneBB ) ) )
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continue;
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// Thermal bridges are like a segment from a starting point inside the pad
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// to an ending point outside the pad
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// calculate the ending point of the thermal pad, outside the pad
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VECTOR2I endpoint;
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endpoint.x = ( pad->GetSize().x / 2 ) + thermalReliefGap;
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endpoint.y = ( pad->GetSize().y / 2 ) + thermalReliefGap;
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// Calculate the starting point of the thermal stub
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// inside the pad
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VECTOR2I startpoint;
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int copperThickness = aZone->GetThermalReliefCopperBridge( pad )
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- aZone->GetMinThickness();
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if( copperThickness < 0 )
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copperThickness = 0;
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// Leave a small extra size to the copper area inside to pad
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copperThickness += KiROUND( IU_PER_MM * 0.04 );
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startpoint.x = std::min( pad->GetSize().x, copperThickness );
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startpoint.y = std::min( pad->GetSize().y, copperThickness );
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startpoint.x /= 2;
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startpoint.y /= 2;
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// This is a CIRCLE pad tweak
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// for circle pads, the thermal stubs orientation is 45 deg
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double fAngle = pad->GetOrientation();
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if( pad->GetShape() == PAD_SHAPE_CIRCLE )
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{
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endpoint.x = KiROUND( endpoint.x * aArcCorrection );
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endpoint.y = endpoint.x;
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fAngle = aRoundPadThermalRotation;
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}
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// contour line width has to be taken into calculation to avoid "thermal stub bleed"
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endpoint.x += pen_radius;
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endpoint.y += pen_radius;
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// compute north, south, west and east points for zone connection.
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ptTest[0] = VECTOR2I( 0, endpoint.y ); // lower point
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ptTest[1] = VECTOR2I( 0, -endpoint.y ); // upper point
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ptTest[2] = VECTOR2I( endpoint.x, 0 ); // right point
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ptTest[3] = VECTOR2I( -endpoint.x, 0 ); // left point
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// Test all sides
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for( int i = 0; i < 4; i++ )
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{
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// rotate point
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RotatePoint( ptTest[i], fAngle );
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// translate point
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ptTest[i] += pad->ShapePos();
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if( aRawFilledArea.Contains( ptTest[i] ) )
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continue;
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spokes.Clear();
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// polygons are rectangles with width of copper bridge value
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switch( i )
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{
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case 0: // lower stub
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spokes.Append( -thermalBridgeWidth, endpoint.y );
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spokes.Append( +thermalBridgeWidth, endpoint.y );
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spokes.Append( +thermalBridgeWidth, startpoint.y );
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spokes.Append( -thermalBridgeWidth, startpoint.y );
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break;
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case 1: // upper stub
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spokes.Append( -thermalBridgeWidth, -endpoint.y );
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spokes.Append( +thermalBridgeWidth, -endpoint.y );
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spokes.Append( +thermalBridgeWidth, -startpoint.y );
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spokes.Append( -thermalBridgeWidth, -startpoint.y );
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break;
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case 2: // right stub
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spokes.Append( endpoint.x, -thermalBridgeWidth );
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spokes.Append( endpoint.x, thermalBridgeWidth );
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spokes.Append( +startpoint.x, thermalBridgeWidth );
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spokes.Append( +startpoint.x, -thermalBridgeWidth );
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break;
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case 3: // left stub
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spokes.Append( -endpoint.x, -thermalBridgeWidth );
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spokes.Append( -endpoint.x, thermalBridgeWidth );
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spokes.Append( -startpoint.x, thermalBridgeWidth );
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spokes.Append( -startpoint.x, -thermalBridgeWidth );
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break;
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}
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aCornerBuffer.NewOutline();
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// add computed polygon to list
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for( int ic = 0; ic < spokes.PointCount(); ic++ )
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{
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auto cpos = spokes.CPoint( ic );
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RotatePoint( cpos, fAngle ); // Rotate according to module orientation
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cpos += pad->ShapePos(); // Shift origin to position
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aCornerBuffer.Append( cpos );
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}
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}
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}
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}
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}
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