kicad/gerbview/dcode.cpp

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/***************************/
/**** class D_CODE ****/
/***************************/
#include "fctsys.h"
#include "common.h"
#include "class_drawpanel.h"
#include "confirm.h"
#include "macros.h"
#include "trigo.h"
#include "gerbview.h"
#include "class_gerber_draw_item.h"
#define DEFAULT_SIZE 100
/* Format Gerber: NOTES:
* Tools and D_CODES
* tool number (identification of shapes)
* 1 to 999
*
* D_CODES:
* D01 ... D9 = command codes:
* D01 = activating light (pen down) while moving
* D02 = light extinction (pen up) while moving
* D03 = Flash
* D04 to D09 = non used
* D10 ... D999 = Indentification Tool (Shape id)
*
* For tools defining a shape):
* DCode min = D10
* DCode max = 999
*/
/***************/
/* Class DCODE */
/***************/
D_CODE::D_CODE( int num_dcode )
{
m_Num_Dcode = num_dcode;
Clear_D_CODE_Data();
}
D_CODE::~D_CODE()
{
}
void D_CODE::Clear_D_CODE_Data()
{
m_Size.x = DEFAULT_SIZE;
m_Size.y = DEFAULT_SIZE;
m_Shape = APT_CIRCLE;
m_Drill.x = m_Drill.y = 0;
m_DrillShape = APT_DEF_NO_HOLE;
m_InUse = FALSE;
m_Defined = FALSE;
m_Macro = NULL;
m_Rotation = 0.0;
m_EdgesCount = 0;
}
const wxChar* D_CODE::ShowApertureType( APERTURE_T aType )
{
const wxChar* ret;
switch( aType )
{
case APT_CIRCLE:
ret = wxT( "Round" ); break;
case APT_LINE:
ret = wxT( "Line" ); break;
case APT_RECT:
ret = wxT( "Rect" ); break;
case APT_OVAL:
ret = wxT( "Oval" ); break;
case APT_POLYGON:
ret = wxT( "Poly" ); break;
case APT_MACRO:
ret = wxT( "Macro" ); break;
default:
ret = wxT( "???" ); break;
}
return ret;
}
/** Function Read_D_Code_File
* Can be useful only with old RS274D Gerber file format.
* Is not needed with RS274X files format.
* These files need an auxiliary DCode file description. There is no defined file format for this.
* This function read a file format I needed a long time ago.
* reads in a dcode file assuming ALSPCB file format with ';' indicating comments.
* Format is like CSV but with optional ';' delineated comments:
* tool, Horiz, Vert, drill, vitesse, acc. ,Type ; [DCODE (commentaire)]
* ex: 1, 12, 12, 0, 0, 0, 3 ; D10
*/
int WinEDA_GerberFrame::Read_D_Code_File( const wxString& D_Code_FullFileName )
{
int current_Dcode, ii, dcode_scale;
char* ptcar;
int dimH, dimV, drill, dummy;
float fdimH, fdimV, fdrill;
char c_type_outil[256];
char line[GERBER_BUFZ];
wxString msg;
D_CODE* dcode;
FILE* dest;
int layer = GetScreen()->m_Active_Layer;
int type_outil;
if( g_GERBER_List[layer] == NULL )
g_GERBER_List[layer] = new GERBER( layer );
GERBER* gerber = g_GERBER_List[layer];
/* Updating gerber scale: */
dcode_scale = 10; /* By uniting dCode = mil, internal unit = 0.1 mil
* -> 1 unite dcode = 10 unit PCB */
current_Dcode = 0;
if( D_Code_FullFileName.IsEmpty() )
return 0;
dest = wxFopen( D_Code_FullFileName, wxT( "rt" ) );
if( dest == 0 )
{
msg = _( "File " ) + D_Code_FullFileName + _( " not found" );
DisplayError( this, msg, 10 );
return -1;
}
gerber->InitToolTable();
while( fgets( line, sizeof(line) - 1, dest ) != NULL )
{
if( *line == ';' )
continue;
if( strlen( line ) < 10 )
continue; /* Skip blank line. */
dcode = NULL;
current_Dcode = 0;
/* Determine of the type of file from D_Code. */
ptcar = line;
ii = 0;
while( *ptcar )
if( *(ptcar++) == ',' )
ii++;
if( ii >= 6 ) /* valeurs en mils */
{
sscanf( line, "%d,%d,%d,%d,%d,%d,%d", &ii,
&dimH, &dimV, &drill, &dummy, &dummy, &type_outil );
dimH = wxRound( dimH * dcode_scale );
dimV = wxRound( dimV * dcode_scale );
drill = wxRound( drill * dcode_scale );
if( ii < 1 )
ii = 1;
current_Dcode = ii - 1 + FIRST_DCODE;
}
else /* Values in inches are converted to mils. */
{
fdrill = 0;
current_Dcode = 0;
sscanf( line, "%f,%f,%1s", &fdimV, &fdimH, c_type_outil );
ptcar = line;
while( *ptcar )
{
if( *ptcar == 'D' )
{
sscanf( ptcar + 1, "%d,%f", &current_Dcode, &fdrill );
break;
}
else
ptcar++;
}
dimH = wxRound( fdimH * dcode_scale * 1000 );
dimV = wxRound( fdimV * dcode_scale * 1000 );
drill = wxRound( fdrill * dcode_scale * 1000 );
if( strchr( "CLROP", c_type_outil[0] ) )
type_outil = (APERTURE_T) c_type_outil[0];
else
{
fclose( dest );
return -2;
}
}
/* Update the list of d_codes if consistant. */
if( current_Dcode < FIRST_DCODE )
continue;
if( current_Dcode >= TOOLS_MAX_COUNT )
continue;
dcode = gerber->GetDCODE( current_Dcode );
dcode->m_Size.x = dimH;
dcode->m_Size.y = dimV;
dcode->m_Shape = (APERTURE_T) type_outil;
dcode->m_Drill.x = dcode->m_Drill.y = drill;
dcode->m_Defined = TRUE;
}
fclose( dest );
return 1;
}
/* Set Size Items (Lines, Flashes) from DCodes List
*/
void WinEDA_GerberFrame::CopyDCodesSizeToItems()
{
static D_CODE dummy( 999 ); //Used if D_CODE not found in list
BOARD_ITEM* item = GetBoard()->m_Drawings;
for( ; item; item = item->Next() )
{
GERBER_DRAW_ITEM* gerb_item = (GERBER_DRAW_ITEM*) item;
D_CODE* dcode = gerb_item->GetDcodeDescr();
wxASSERT( dcode );
if( dcode == NULL )
dcode = &dummy;
dcode->m_InUse = TRUE;
gerb_item->m_Size = dcode->m_Size;
if( // Line Item
(gerb_item->m_Shape == GBR_SEGMENT ) /* rectilinear segment */
|| (gerb_item->m_Shape == GBR_ARC ) /* segment arc (rounded tips) */
|| (gerb_item->m_Shape == GBR_CIRCLE ) /* segment in a circle (ring) */
)
{
}
else // Spots ( Flashed Items )
{
switch( dcode->m_Shape )
{
case APT_LINE: // might not appears here, but some broken
// gerber files use it
case APT_CIRCLE: /* spot round */
gerb_item->m_Shape = GBR_SPOT_CIRCLE;
break;
case APT_OVAL: /* spot oval*/
gerb_item->m_Shape = GBR_SPOT_OVAL;
break;
case APT_RECT: /* spot rect*/
gerb_item->m_Shape = GBR_SPOT_RECT;
break;
case APT_POLYGON: /* spot regular polyg 3 to 1<> edges */
gerb_item->m_Shape = GBR_SPOT_POLY;
break;
case APT_MACRO: /* spot defined by a macro */
gerb_item->m_Shape = GBR_SPOT_MACRO;
break;
default:
wxMessageBox( wxT( "WinEDA_GerberFrame::CopyDCodesSizeToItems() error" ) );
break;
}
}
}
}
/** function DrawFlashedShape
* Draw the dcode shape for flashed items.
* When an item is flashed, the DCode shape is the shape of the item
*/
void D_CODE::DrawFlashedShape( GERBER_DRAW_ITEM* aParent,
EDA_Rect* aClipBox, wxDC* aDC, int aColor, int aAltColor,
wxPoint aShapePos, bool aFilledShape )
{
int radius;
switch( m_Shape )
{
case APT_MACRO:
GetMacro()->DrawApertureMacroShape( aParent, aClipBox, aDC, aColor, aAltColor,
aShapePos, aFilledShape);
break;
case APT_CIRCLE:
radius = m_Size.x >> 1;
if( !aFilledShape )
GRCircle( aClipBox, aDC, aShapePos.x, aShapePos.y, radius, aColor );
else
if( m_DrillShape == APT_DEF_NO_HOLE )
GRFilledCircle( aClipBox, aDC, aShapePos, radius, aColor );
else if( APT_DEF_ROUND_HOLE == 1 ) // round hole in shape
{
int width = (m_Size.x - m_Drill.x ) / 2;
GRCircle( aClipBox, aDC, aShapePos, radius - (width / 2), width, aColor );
}
else // rectangular hole
{
if( m_PolyCorners.size() == 0 )
ConvertShapeToPolygon();
DrawFlashedPolygon( aClipBox, aDC, aColor, aFilledShape, aShapePos );
}
break;
case APT_LINE:
// not used for flashed items
break;
case APT_RECT:
{
wxPoint start;
start.x = aShapePos.x - m_Size.x / 2;
start.y = aShapePos.y - m_Size.y / 2;
wxPoint end = start + m_Size;
if( !aFilledShape )
{
GRRect( aClipBox, aDC, start.x, start.y, end.x, end.y,
0, aColor );
}
else if( m_DrillShape == APT_DEF_NO_HOLE )
{
GRFilledRect( aClipBox, aDC, start.x, start.y, end.x, end.y,
0, aColor, aColor );
}
else
{
if( m_PolyCorners.size() == 0 )
ConvertShapeToPolygon();
DrawFlashedPolygon( aClipBox, aDC, aColor, aFilledShape, aShapePos );
}
}
break;
case APT_OVAL:
{
wxPoint start = aShapePos;
wxPoint end = aShapePos;
if( m_Size.x > m_Size.y ) // horizontal oval
{
int delta = (m_Size.x - m_Size.y) / 2;
start.x -= delta;
end.x += delta;
radius = m_Size.y;
}
else // horizontal oval
{
int delta = (m_Size.y - m_Size.x) / 2;
start.y -= delta;
end.y += delta;
radius = m_Size.x;
}
if( !aFilledShape )
{
GRCSegm( aClipBox, aDC, start.x, start.y,
end.x, end.y, radius, aColor );
}
else if( m_DrillShape == APT_DEF_NO_HOLE )
{
GRFillCSegm( aClipBox, aDC, start.x,
start.y, end.x, end.y, radius, aColor );
}
else
{
if( m_PolyCorners.size() == 0 )
ConvertShapeToPolygon();
DrawFlashedPolygon( aClipBox, aDC, aColor, aFilledShape, aShapePos );
}
}
break;
case APT_POLYGON:
if( m_PolyCorners.size() == 0 )
ConvertShapeToPolygon();
DrawFlashedPolygon( aClipBox, aDC, aColor, aFilledShape, aShapePos );
break;
}
}
/** function DrawFlashedPolygon
* a helper function used id ::Draw to draw the polygon stored ion m_PolyCorners
* Draw some Apertures shapes when they are defined as filled polygons.
* APT_POLYGON is always a polygon, but some complex shapes are also converted to
* polygons (shapes with holes)
*/
void D_CODE::DrawFlashedPolygon( EDA_Rect* aClipBox, wxDC* aDC,
int aColor, bool aFilled,
const wxPoint& aPosition )
{
if( m_PolyCorners.size() == 0 )
return;
std::vector<wxPoint> points;
points = m_PolyCorners;
for( unsigned ii = 0; ii < points.size(); ii++ )
{
points[ii] += aPosition;
}
GRClosedPoly( aClipBox, aDC, points.size(), &points[0], aFilled, aColor, aColor );
}
#define SEGS_CNT 32 // number of segments to approximate a circle
// A helper function for D_CODE::ConvertShapeToPolygon().
// Add a hole to a polygon
static void addHoleToPolygon( std::vector<wxPoint>& aBuffer,
APERTURE_DEF_HOLETYPE aHoleShape,
wxSize aSize,
wxPoint aAnchorPos );
/** function ConvertShapeToPolygon
* convert a shape to an equivalent polygon.
* Arcs and circles are approximated by segments
* Useful when a shape is not a graphic primitive (shape with hole,
* Rotated shape ... ) and cannot be easily drawn.
*/
void D_CODE::ConvertShapeToPolygon()
{
wxPoint initialpos;
wxPoint currpos;;
m_PolyCorners.clear();
switch( m_Shape )
{
case APT_CIRCLE: // creates only a circle with rectangular hole
currpos.x = m_Size.x >> 1;
initialpos = currpos;
for( unsigned ii = 0; ii <= SEGS_CNT; ii++ )
{
currpos = initialpos;
RotatePoint( &currpos, ii * 3600 / SEGS_CNT );
m_PolyCorners.push_back( currpos );
}
addHoleToPolygon( m_PolyCorners, m_DrillShape, m_Drill, initialpos );
break;
case APT_LINE:
// Not used for flashed shapes
break;
case APT_RECT:
currpos.x = m_Size.x / 2;
currpos.y = m_Size.y / 2;
initialpos = currpos;
m_PolyCorners.push_back( currpos );
currpos.x -= m_Size.x;
m_PolyCorners.push_back( currpos );
currpos.y -= m_Size.y;
m_PolyCorners.push_back( currpos );
currpos.x += m_Size.x;
m_PolyCorners.push_back( currpos );
currpos.y += m_Size.y;
m_PolyCorners.push_back( currpos ); // close polygon
addHoleToPolygon( m_PolyCorners, m_DrillShape, m_Drill, initialpos );
break;
case APT_OVAL:
{
int delta, radius;
// we create an horizontal oval shape. then rotate if needed
if( m_Size.x > m_Size.y ) // horizontal oval
{
delta = (m_Size.x - m_Size.y) / 2;
radius = m_Size.y / 2;
}
else // vertical oval
{
delta = (m_Size.y - m_Size.x) / 2;
radius = m_Size.x / 2;
}
currpos.y = radius;
initialpos = currpos;
m_PolyCorners.push_back( currpos );
// build the right arc of the shape
unsigned ii = 0;
for( ; ii <= SEGS_CNT / 2; ii++ )
{
currpos = initialpos;
RotatePoint( &currpos, ii * 3600 / SEGS_CNT );
currpos.x += delta;
m_PolyCorners.push_back( currpos );
}
// build the left arc of the shape
for( ii = SEGS_CNT / 2; ii <= SEGS_CNT; ii++ )
{
currpos = initialpos;
RotatePoint( &currpos, ii * 3600 / SEGS_CNT );
currpos.x -= delta;
m_PolyCorners.push_back( currpos );
}
m_PolyCorners.push_back( initialpos ); // close outline
if( m_Size.y > m_Size.x ) // vertical oval, rotate polygon.
{
for( unsigned jj = 0; jj < m_PolyCorners.size(); jj++ )
RotatePoint( &m_PolyCorners[jj], 900 );
}
addHoleToPolygon( m_PolyCorners, m_DrillShape, m_Drill, initialpos );
}
break;
case APT_POLYGON:
currpos.x = m_Size.x >> 1; // first point is on X axis
initialpos = currpos;
// rs274x said: m_EdgesCount = 3 ... 12
if( m_EdgesCount < 3 )
m_EdgesCount = 3;
if( m_EdgesCount > 12 )
m_EdgesCount = 12;
for( int ii = 0; ii <= m_EdgesCount; ii++ )
{
currpos = initialpos;
RotatePoint( &currpos, ii * 3600 / m_EdgesCount );
m_PolyCorners.push_back( currpos );
}
addHoleToPolygon( m_PolyCorners, m_DrillShape, m_Drill, initialpos );
if( m_Rotation ) // vertical oval, rotate polygon.
{
int angle = wxRound( m_Rotation * 10 );
for( unsigned jj = 0; jj < m_PolyCorners.size(); jj++ )
{
// Remember the Y axis is from top to bottom when draw items.
RotatePoint( &m_PolyCorners[jj], -angle );
NEGATE( m_PolyCorners[jj].y );
}
}
break;
case APT_MACRO:
// TODO
break;
}
}
// The helper function for D_CODE::ConvertShapeToPolygon().
// Add a hole to a polygon
static void addHoleToPolygon( std::vector<wxPoint>& aBuffer,
APERTURE_DEF_HOLETYPE aHoleShape,
wxSize aSize,
wxPoint aAnchorPos )
{
wxPoint currpos;
if( aHoleShape == APT_DEF_ROUND_HOLE ) // build a round hole
{
for( int ii = 0; ii <= SEGS_CNT; ii++ )
{
currpos.x = 0;
currpos.y = aSize.x / 2; // aSize.x / 2 is the radius of the hole
RotatePoint( &currpos, ii * 3600 / SEGS_CNT );
aBuffer.push_back( currpos );
}
aBuffer.push_back( aAnchorPos ); // link to outline
}
if( aHoleShape == APT_DEF_RECT_HOLE ) // Create rectangular hole
{
currpos.x = aSize.x / 2;
currpos.y = aSize.y / 2;
aBuffer.push_back( currpos ); // link to hole and begin hole
currpos.x -= aSize.x;
aBuffer.push_back( currpos );
currpos.y -= aSize.y;
aBuffer.push_back( currpos );
currpos.x += aSize.x;
aBuffer.push_back( currpos );
currpos.y += aSize.y;
aBuffer.push_back( currpos ); // close hole
aBuffer.push_back( aAnchorPos ); // link to outline
}
}