kicad/utils/kicad2step/pcb/3d_resolver.cpp

798 lines
21 KiB
C++

/*
* This program source code file is part kicad2mcad
*
* Copyright (C) 2015-2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
* Copyright (C) 2020-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <cstdlib>
#include <cstring>
#include <fstream>
#include <iostream>
#include <mutex>
#include <sstream>
#include <wx/fileconf.h>
#include <wx/filename.h>
#include <wx/log.h>
#include <wx/thread.h>
#include <wx/msgdlg.h>
#include <wx/stdpaths.h>
#include "3d_resolver.h"
// configuration file version
#define CFGFILE_VERSION 1
#define S3D_RESOLVER_CONFIG "ExportPaths.cfg"
// flag bits used to track different one-off messages to users
#define ERRFLG_ALIAS (1)
#define ERRFLG_RELPATH (2)
#define ERRFLG_ENVPATH (4)
/**
* Flag to enable plugin loader trace output.
*
* @ingroup trace_env_vars
*/
const wxChar* const trace3dResolver = wxT( "KICAD_3D_RESOLVER" );
static std::mutex mutex3D_resolver;
static bool getHollerith( const std::string& aString, size_t& aIndex, wxString& aResult );
S3D_RESOLVER::S3D_RESOLVER()
{
m_errflags = 0;
}
bool S3D_RESOLVER::Set3DConfigDir( const wxString& aConfigDir )
{
createPathList();
return true;
}
bool S3D_RESOLVER::createPathList( void )
{
if( !m_Paths.empty() )
return true;
readPathList();
if( m_Paths.empty() )
return false;
#ifdef DEBUG
wxLogTrace( trace3dResolver, " * [3D model] search paths:\n" );
for( const SEARCH_PATH& searchPath : m_Paths )
wxLogTrace( trace3dResolver, " + '%s'\n", searchPath.m_Pathexp );
#endif
return true;
}
wxString S3D_RESOLVER::ResolvePath( const wxString& aFileName,
std::vector<wxString>& aSearchedPaths )
{
std::lock_guard<std::mutex> lock( mutex3D_resolver );
if( aFileName.empty() )
return wxEmptyString;
if( m_Paths.empty() )
createPathList();
// look up the filename in the internal filename map
std::map<wxString, wxString, S3D::rsort_wxString>::iterator mi;
mi = m_NameMap.find( aFileName );
if( mi != m_NameMap.end() )
return mi->second;
// first attempt to use the name as specified:
wxString tname = aFileName;
#ifdef _WIN32
// translate from KiCad's internal UNIX-like path to MSWin paths
tname.Replace( "/", "\\" );
#endif
// Note: variable expansion must preferably be performed via a threadsafe wrapper for the
// getenv() system call. If we allow the wxFileName::Normalize() routine to perform expansion
// then we will have a race condition since wxWidgets does not assure a threadsafe wrapper
// for getenv().
if( tname.StartsWith( "${" ) || tname.StartsWith( "$(" ) )
tname = expandVars( tname );
wxFileName tmpFN( tname );
// in the case of absolute filenames we don't store a map item
if( !aFileName.StartsWith( "${" ) && !aFileName.StartsWith( "$(" ) && tmpFN.IsAbsolute() )
{
if( tmpFN.FileExists() )
{
tmpFN.Normalize();
return tmpFN.GetFullPath();
}
else
{
aSearchedPaths.push_back( tmpFN.GetFullPath() );
}
}
// this case covers full paths, leading expanded vars, and paths relative to the current
// working directory (which is not necessarily the current project directory)
tmpFN.Normalize();
if( tmpFN.FileExists() )
{
tname = tmpFN.GetFullPath();
m_NameMap[ aFileName ] = tname;
// special case: if a path begins with ${ENV_VAR} but is not in the resolver's path list
// then add it
if( aFileName.StartsWith( "${" ) || aFileName.StartsWith( "$(" ) )
checkEnvVarPath( aFileName );
return tname;
}
else if( tmpFN.GetFullPath() != aFileName )
{
aSearchedPaths.push_back( tmpFN.GetFullPath() );
}
// if a path begins with ${ENV_VAR}/$(ENV_VAR) and is not resolved then the file either does
// not exist or the ENV_VAR is not defined
if( aFileName.StartsWith( "${" ) || aFileName.StartsWith( "$(" ) )
{
m_errflags |= ERRFLG_ENVPATH;
return aFileName;
}
// at this point aFileName is:
// a. an aliased shortened name or
// b. cannot be determined
// check the path relative to the current project directory;
// NB: this is not necessarily the same as the current working directory, which has already
// been checked. This case accounts for partial paths which do not contain ${KIPRJMOD}.
// This check is performed before checking the path relative to ${KICAD6_3DMODEL_DIR} so that
// users can potentially override a model within ${KICAD6_3DMODEL_DIR}.
if( !m_Paths.empty() && !m_Paths.begin()->m_Pathexp.empty() && !tname.StartsWith( ":" ) )
{
tmpFN.Assign( m_Paths.begin()->m_Pathexp, "" );
wxString fullPath = tmpFN.GetPathWithSep() + tname;
if( fullPath.StartsWith( "${" ) || fullPath.StartsWith( "$(" ) )
fullPath = expandVars( fullPath );
tmpFN.Assign( fullPath );
tmpFN.Normalize();
if( tmpFN.FileExists() )
{
tname = tmpFN.GetFullPath();
m_NameMap[ aFileName ] = tname;
return tname;
}
else if( tmpFN.GetFullPath() != aFileName )
{
aSearchedPaths.push_back( tmpFN.GetFullPath() );
}
}
// check the partial path relative to ${KICAD6_3DMODEL_DIR} (legacy behavior)
if( !tname.Contains( ":" ) )
{
wxFileName fpath;
wxString fullPath( "${KICAD6_3DMODEL_DIR}" );
fullPath.Append( fpath.GetPathSeparator() );
fullPath.Append( tname );
fullPath = expandVars( fullPath );
fpath.Assign( fullPath );
fpath.Normalize();
if( fpath.FileExists() )
{
tname = fpath.GetFullPath();
m_NameMap[ aFileName ] = tname;
return tname;
}
else
{
aSearchedPaths.push_back( fpath.GetFullPath() );
}
}
// at this point the filename must contain an alias or else it is invalid
wxString alias; // the alias portion of the short filename
wxString relpath; // the path relative to the alias
if( !SplitAlias( tname, alias, relpath ) )
{
// this can happen if the file was intended to be relative to ${KICAD6_3DMODEL_DIR}
// but ${KICAD6_3DMODEL_DIR} is not set or is incorrect.
m_errflags |= ERRFLG_RELPATH;
return aFileName;
}
for( const SEARCH_PATH& path : m_Paths )
{
// ${ENV_VAR} paths have already been checked; skip them
if( path.m_Alias.StartsWith( "${" ) || path.m_Alias.StartsWith( "$(" ) )
continue;
if( path.m_Alias == alias && !path.m_Pathexp.empty() )
{
wxFileName fpath( wxFileName::DirName( path.m_Pathexp ) );
wxString fullPath = fpath.GetPathWithSep() + relpath;
if( fullPath.StartsWith( "${") || fullPath.StartsWith( "$(" ) )
fullPath = expandVars( fullPath );
wxFileName tmp( fullPath );
tmp.Normalize();
if( tmp.FileExists() )
{
tname = tmp.GetFullPath();
m_NameMap[ aFileName ] = tname;
return tname;
}
else
{
aSearchedPaths.push_back( tmp.GetFullPath() );
}
}
}
m_errflags |= ERRFLG_ALIAS;
return aFileName;
}
bool S3D_RESOLVER::addPath( const SEARCH_PATH& aPath )
{
if( aPath.m_Alias.empty() || aPath.m_Pathvar.empty() )
return false;
std::lock_guard<std::mutex> lock( mutex3D_resolver );
SEARCH_PATH tpath = aPath;
#ifdef _WIN32
while( tpath.m_Pathvar.EndsWith( "\\" ) )
tpath.m_Pathvar.erase( tpath.m_Pathvar.length() - 1 );
#else
while( tpath.m_Pathvar.EndsWith( "/" ) && tpath.m_Pathvar.length() > 1 )
tpath.m_Pathvar.erase( tpath.m_Pathvar.length() - 1 );
#endif
wxFileName path( tpath.m_Pathvar, "" );
path.Normalize();
if( !path.DirExists() )
{
// Show a message only in debug mode
#ifdef DEBUG
if( aPath.m_Pathvar == "${KICAD6_3DMODEL_DIR}"
|| aPath.m_Pathvar == "${KIPRJMOD}"
|| aPath.m_Pathvar == "${KISYS3DMOD}" )
{
// suppress the message if the missing pathvar is a system variable
}
else
{
wxString msg = _( "The given path does not exist" );
msg.append( "\n" );
msg.append( tpath.m_Pathvar );
wxLogMessage( "%s\n", msg.ToUTF8() );
}
#endif
tpath.m_Pathexp.clear();
}
else
{
tpath.m_Pathexp = path.GetFullPath();
#ifdef _WIN32
while( tpath.m_Pathexp.EndsWith( "\\" ) )
tpath.m_Pathexp.erase( tpath.m_Pathexp.length() - 1 );
#else
while( tpath.m_Pathexp.EndsWith( "/" ) && tpath.m_Pathexp.length() > 1 )
tpath.m_Pathexp.erase( tpath.m_Pathexp.length() - 1 );
#endif
}
wxString pname = path.GetPath();
std::list< SEARCH_PATH >::iterator sPL = m_Paths.begin();
std::list< SEARCH_PATH >::iterator ePL = m_Paths.end();
while( sPL != ePL )
{
if( tpath.m_Alias == sPL->m_Alias )
{
wxString msg = _( "Alias:" ) + wxS( " " );
msg.append( tpath.m_Alias );
msg.append( "\n" );
msg.append( _( "This path:" ) + wxS( " " ) );
msg.append( tpath.m_Pathvar );
msg.append( "\n" );
msg.append( _( "Existing path:" ) + wxS( " " ) );
msg.append( sPL->m_Pathvar );
wxMessageBox( msg, _( "Bad alias (duplicate name)" ) );
return false;
}
++sPL;
}
m_Paths.push_back( tpath );
return true;
}
bool S3D_RESOLVER::readPathList( void )
{
wxFileName cfgpath( wxStandardPaths::Get().GetTempDir(), S3D_RESOLVER_CONFIG );
cfgpath.Normalize();
wxString cfgname = cfgpath.GetFullPath();
size_t nitems = m_Paths.size();
std::ifstream cfgFile;
std::string cfgLine;
if( !wxFileName::Exists( cfgname ) )
{
wxLogTrace( trace3dResolver, wxT( "%s:%s:d\n * no 3D configuration file '%s'" ),
__FILE__, __FUNCTION__, __LINE__, cfgname );
return false;
}
cfgFile.open( cfgname.ToUTF8() );
if( !cfgFile.is_open() )
{
wxLogTrace( trace3dResolver, wxT( "%s:%s:%d\n * Could not open configuration file '%s'" ),
__FILE__, __FUNCTION__, __LINE__, cfgname );
return false;
}
int lineno = 0;
SEARCH_PATH al;
size_t idx;
int vnum = 0; // version number
while( cfgFile.good() )
{
cfgLine.clear();
std::getline( cfgFile, cfgLine );
++lineno;
if( cfgLine.empty() )
{
if( cfgFile.eof() )
break;
continue;
}
if( 1 == lineno && cfgLine.compare( 0, 2, "#V" ) == 0 )
{
// extract the version number and parse accordingly
if( cfgLine.size() > 2 )
{
std::istringstream istr;
istr.str( cfgLine.substr( 2 ) );
istr >> vnum;
}
continue;
}
idx = 0;
if( !getHollerith( cfgLine, idx, al.m_Alias ) )
continue;
if( !getHollerith( cfgLine, idx, al.m_Pathvar ) )
continue;
if( !getHollerith( cfgLine, idx, al.m_Description ) )
continue;
addPath( al );
}
cfgFile.close();
if( m_Paths.size() != nitems )
return true;
return false;
}
void S3D_RESOLVER::checkEnvVarPath( const wxString& aPath )
{
bool useParen = false;
if( aPath.StartsWith( "$(" ) )
useParen = true;
else if( !aPath.StartsWith( "${" ) )
return;
size_t pEnd;
if( useParen )
pEnd = aPath.find( ")" );
else
pEnd = aPath.find( "}" );
if( pEnd == wxString::npos )
return;
wxString envar = aPath.substr( 0, pEnd + 1 );
// check if the alias exists; if not then add it to the end of the
// env var section of the path list
std::list< SEARCH_PATH >::iterator sPL = m_Paths.begin();
std::list< SEARCH_PATH >::iterator ePL = m_Paths.end();
while( sPL != ePL )
{
if( sPL->m_Alias == envar )
return;
if( !sPL->m_Alias.StartsWith( "${" ) )
break;
++sPL;
}
SEARCH_PATH lpath;
lpath.m_Alias = envar;
lpath.m_Pathvar = lpath.m_Alias;
wxFileName tmpFN( lpath.m_Alias, "" );
wxUniChar psep = tmpFN.GetPathSeparator();
tmpFN.Normalize();
if( !tmpFN.DirExists() )
return;
lpath.m_Pathexp = tmpFN.GetFullPath();
if( !lpath.m_Pathexp.empty() && psep == *lpath.m_Pathexp.rbegin() )
lpath.m_Pathexp.erase( --lpath.m_Pathexp.end() );
if( lpath.m_Pathexp.empty() )
return;
m_Paths.insert( sPL, lpath );
return;
}
wxString S3D_RESOLVER::expandVars( const wxString& aPath )
{
if( aPath.empty() )
return wxEmptyString;
wxString result;
for( const std::pair<const wxString, wxString>& i : m_EnvVars )
{
if( !aPath.compare( 2, i.first.length(), i.first ) )
{
result = i.second;
result.append( aPath.substr( 3 + i.first.length() ) );
if( result.StartsWith( "${" ) || result.StartsWith( "$(" ) )
result = expandVars( result );
return result;
}
}
result = wxExpandEnvVars( aPath );
if( result == aPath )
return wxEmptyString;
if( result.StartsWith( "${" ) || result.StartsWith( "$(" ) )
result = expandVars( result );
return result;
}
wxString S3D_RESOLVER::ShortenPath( const wxString& aFullPathName )
{
wxString fname = aFullPathName;
if( m_Paths.empty() )
createPathList();
std::lock_guard<std::mutex> lock( mutex3D_resolver );
std::list< SEARCH_PATH >::const_iterator sL = m_Paths.begin();
std::list< SEARCH_PATH >::const_iterator eL = m_Paths.end();
size_t idx;
while( sL != eL )
{
// undefined paths do not participate in the file name shortening procedure.
if( sL->m_Pathexp.empty() )
{
++sL;
continue;
}
wxFileName fpath( sL->m_Pathexp, "" );
wxString fps = fpath.GetPathWithSep();
wxString tname;
idx = fname.find( fps );
if( std::string::npos != idx && 0 == idx )
{
fname = fname.substr( fps.size() );
#ifdef _WIN32
// ensure only the '/' separator is used in the internal name
fname.Replace( "\\", "/" );
#endif
if( sL->m_Alias.StartsWith( "${" ) || sL->m_Alias.StartsWith( "$(" ) )
{
// old style ENV_VAR
tname = sL->m_Alias;
tname.Append( "/" );
tname.append( fname );
}
else
{
// new style alias
tname = ":";
tname.append( sL->m_Alias );
tname.append( ":" );
tname.append( fname );
}
return tname;
}
++sL;
}
#ifdef _WIN32
// it is strange to convert an MSWin full path to use the
// UNIX separator but this is done for consistency and can
// be helpful even when transferring project files from
// MSWin to *NIX.
fname.Replace( "\\", "/" );
#endif
return fname;
}
const std::list< SEARCH_PATH >* S3D_RESOLVER::GetPaths( void )
{
return &m_Paths;
}
bool S3D_RESOLVER::SplitAlias( const wxString& aFileName, wxString& anAlias, wxString& aRelPath )
{
anAlias.clear();
aRelPath.clear();
size_t searchStart = 0;
if( aFileName.StartsWith( wxT( ":" ) ) )
searchStart = 1;
size_t tagpos = aFileName.find( wxT( ":" ), searchStart );
if( tagpos == wxString::npos || tagpos == searchStart )
return false;
if( tagpos + 1 >= aFileName.length() )
return false;
anAlias = aFileName.substr( searchStart, tagpos - searchStart );
aRelPath = aFileName.substr( tagpos + 1 );
return true;
}
static bool getHollerith( const std::string& aString, size_t& aIndex, wxString& aResult )
{
aResult.clear();
if( aIndex >= aString.size() )
{
wxLogTrace( trace3dResolver, wxT( "%s:%s:%d\n * Bad Hollerith string in line '%s'" ),
__FILE__, __FUNCTION__, __LINE__, aString );
return false;
}
size_t i2 = aString.find( '"', aIndex );
if( std::string::npos == i2 )
{
wxLogTrace( trace3dResolver, wxT( "%s:%s:%d\n * missing opening quote mark in line '%s'" ),
__FILE__, __FUNCTION__, __LINE__, aString );
return false;
}
++i2;
if( i2 >= aString.size() )
{
wxLogTrace( trace3dResolver, wxT( "%s:%s:%d\n * unexpected end of line in line '%s'" ),
__FILE__, __FUNCTION__, __LINE__, aString );
return false;
}
std::string tnum;
while( aString[i2] >= '0' && aString[i2] <= '9' )
tnum.append( 1, aString[i2++] );
if( tnum.empty() || aString[i2++] != ':' )
{
wxLogTrace( trace3dResolver, wxT( "%s:%s:%d\n * Bad Hollerith string in line '%s'" ),
__FILE__, __FUNCTION__, __LINE__, aString );
return false;
}
std::istringstream istr;
istr.str( tnum );
size_t nchars;
istr >> nchars;
if( (i2 + nchars) >= aString.size() )
{
wxLogTrace( trace3dResolver, wxT( "%s:%s:%d\n * unexpected end of line in line '%s'" ),
__FILE__, __FUNCTION__, __LINE__, aString );
return false;
}
if( nchars > 0 )
{
aResult = wxString::FromUTF8( aString.substr( i2, nchars ).c_str() );
i2 += nchars;
}
if( i2 >= aString.size() || aString[i2] != '"' )
{
wxLogTrace( trace3dResolver, wxT( "%s:%s:%d\n * missing closing quote mark in line '%s'" ),
__FILE__, __FUNCTION__, __LINE__, aString );
return false;
}
aIndex = i2 + 1;
return true;
}
bool S3D_RESOLVER::ValidateFileName( const wxString& aFileName, bool& hasAlias )
{
// Rules:
// 1. The generic form of an aliased 3D relative path is:
// ALIAS:relative/path
// 2. ALIAS is a UTF string excluding "{}[]()%~<>\"='`;:.,&?/\\|$"
// 3. The relative path must be a valid relative path for the platform
hasAlias = false;
if( aFileName.empty() )
return false;
wxString filename = aFileName;
wxString lpath;
size_t aliasStart = aFileName.StartsWith( ':' ) ? 1 : 0;
size_t aliasEnd = aFileName.find( ':' );
// ensure that the file separators suit the current platform
#ifdef __WINDOWS__
filename.Replace( "/", "\\" );
// if we see the :\ pattern then it must be a drive designator
if( aliasEnd != wxString::npos )
{
size_t pos1 = aFileName.find( ":\\" );
if( pos1 != wxString::npos && ( pos1 != aliasEnd || pos1 != 1 ) )
return false;
// if we have a drive designator then we have no alias
if( pos1 != wxString::npos )
aliasEnd = wxString::npos;
}
#else
filename.Replace( "\\", "/" );
#endif
// names may not end with ':'
if( aliasEnd == aFileName.length() - 1 )
return false;
if( aliasEnd != wxString::npos )
{
// ensure the alias component is not empty
if( aliasEnd == aliasStart )
return false;
lpath = filename.substr( aliasStart, aliasEnd );
// check the alias for restricted characters
if( wxString::npos != lpath.find_first_of( "{}[]()%~<>\"='`;:.,&?/\\|$" ) )
return false;
hasAlias = true;
lpath = aFileName.substr( aliasEnd + 1 );
}
else
{
lpath = aFileName;
// in the case of ${ENV_VAR}|$(ENV_VAR)/path, strip the
// environment string before testing
aliasEnd = wxString::npos;
if( aFileName.StartsWith( "${" ) )
aliasEnd = aFileName.find( '}' );
else if( aFileName.StartsWith( "$(" ) )
aliasEnd = aFileName.find( ')' );
if( aliasEnd != wxString::npos )
lpath = aFileName.substr( aliasEnd + 1 );
}
if( wxString::npos != lpath.find_first_of( wxFileName::GetForbiddenChars() ) )
return false;
return true;
}