kicad/include/dialog_helpers.h

154 lines
5.3 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2010 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file dialog_helpers.h
* @brief Helper dialog and control classes.
* @note Due to use of wxFormBuilder to create dialogs many of them should be removed.
*/
#ifndef DIALOG_HELPERS_H_
#define DIALOG_HELPERS_H_
#include <common.h> // EDA_UNITS_T
#include <dialog_shim.h>
#include <../common/dialogs/dialog_list_selector_base.h>
class EDA_DRAW_FRAME;
#define SORT_LIST true
/**
* class EDA_LIST_DIALOG
*
* A dialog which shows:
* a list of elements for selection,
* a text control to display help or info about the selected item.
* 2 buttons (OK and Cancel)
*
*/
class EDA_LIST_DIALOG : public EDA_LIST_DIALOG_BASE
{
public:
/**
* Constructor:
* @param aParent Pointer to the parent window.
* @param aTitle = The title shown on top.
* @param aItemHeaders is an array containing the column header names for the dialog.
* @param aItemList = A wxArrayString of the list of elements.
* @param aRefText = An item name if an item must be preselected.
* @param aCallBackFunction = callback function to display comments
* @param aCallBackFunctionData = a pointer to pass to @a aCallBackFunction
* @param aSortList = true to sort list items by alphabetic order.
* @param aShowHeaders = true if the list should have headers.
*/
EDA_LIST_DIALOG( EDA_DRAW_FRAME* aParent, const wxString& aTitle,
const wxArrayString& aItemHeaders,
const std::vector<wxArrayString>& aItemList,
const wxString& aRefText,
void (* aCallBackFunction)( wxString& text, void* data ) = NULL,
void* aCallBackFunctionData = NULL,
bool aSortList = false, bool aShowHeaders = true );
// ~EDA_LIST_DIALOG() {}
void SetFilterHint( const wxString& aHint );
void SetListLabel( const wxString& aLabel );
void SetOKLabel( const wxString& aLabel );
void Append( const wxArrayString& aItemStr );
void InsertItems( const std::vector<wxArrayString>& aItemList, int aPosition = 0 );
/**
* Function GetTextSelection
* return the selected text from \a aColumn in the wxListCtrl in the dialog.
*
* @param aColumn is the column to return the text from.
* @return a wxString object containing the selected text from \a aColumn.
*/
wxString GetTextSelection( int aColumn = 0 );
private:
void onListItemSelected( wxListEvent& event ) override;
void onListItemActivated( wxListEvent& event ) override;
void textChangeInFilterBox(wxCommandEvent& event) override;
void initDialog( const wxArrayString& aItemHeaders,
const wxString& aSelection);
void sortList();
bool m_sortList;
void (* m_cb_func)( wxString& text, void* data );
void* m_cb_data;
const std::vector<wxArrayString>* m_itemsListCp;
};
/**************************************************************************/
/* Class to edit/enter a coordinate (pair of values) ( INCHES or MM ) in */
/* dialog boxes, */
/**************************************************************************/
class EDA_POSITION_CTRL
{
public:
EDA_UNITS_T m_UserUnit;
wxTextCtrl* m_FramePosX;
wxTextCtrl* m_FramePosY;
private:
wxStaticText* m_TextX, * m_TextY;
public:
EDA_POSITION_CTRL( wxWindow* parent, const wxString& title,
const wxPoint& pos_to_edit, EDA_UNITS_T user_unit, wxBoxSizer* BoxSizer );
~EDA_POSITION_CTRL();
void Enable( bool x_win_on, bool y_win_on );
void SetValue( int x_value, int y_value );
wxPoint GetValue();
};
/*************************************************************
* Class to edit/enter a size (pair of values for X and Y size)
* ( INCHES or MM ) in dialog boxes
***************************************************************/
class EDA_SIZE_CTRL : public EDA_POSITION_CTRL
{
public:
EDA_SIZE_CTRL( wxWindow* parent, const wxString& title,
const wxSize& size_to_edit, EDA_UNITS_T user_unit, wxBoxSizer* BoxSizer );
~EDA_SIZE_CTRL() { }
wxSize GetValue();
};
#endif // DIALOG_HELPERS_H_