789 lines
19 KiB
C++
789 lines
19 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file sch_sheet_path.cpp
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* @brief SCH_SHEET_PATH class implementation.
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*/
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#include <fctsys.h>
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#include <general.h>
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#include <dlist.h>
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#include <class_sch_screen.h>
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#include <sch_item_struct.h>
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#include <sch_reference_list.h>
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#include <class_library.h>
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#include <sch_sheet.h>
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#include <sch_sheet_path.h>
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#include <sch_component.h>
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#include <template_fieldnames.h>
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#include <dialogs/dialog_schematic_find.h>
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#include <boost/foreach.hpp>
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#include <wx/filename.h>
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SCH_SHEET_PATH::SCH_SHEET_PATH()
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{
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for( int i = 0; i<DSLSZ; i++ )
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m_sheets[i] = NULL;
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m_numSheets = 0;
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}
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bool SCH_SHEET_PATH::BuildSheetPathInfoFromSheetPathValue( const wxString& aPath, bool aFound )
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{
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if( aFound )
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return true;
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if( GetCount() == 0 )
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Push( g_RootSheet );
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if( aPath == Path() )
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return true;
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SCH_ITEM* schitem = LastDrawList();
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while( schitem && GetCount() < NB_MAX_SHEET )
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{
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if( schitem->Type() == SCH_SHEET_T )
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{
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SCH_SHEET* sheet = (SCH_SHEET*) schitem;
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Push( sheet );
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if( aPath == Path() )
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return true;
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if( BuildSheetPathInfoFromSheetPathValue( aPath ) )
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return true;
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Pop();
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}
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schitem = schitem->Next();
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}
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return false;
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}
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int SCH_SHEET_PATH::Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const
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{
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if( m_numSheets > aSheetPathToTest.m_numSheets )
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return 1;
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if( m_numSheets < aSheetPathToTest.m_numSheets )
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return -1;
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//otherwise, same number of sheets.
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for( unsigned i = 0; i<m_numSheets; i++ )
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{
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if( m_sheets[i]->GetTimeStamp() > aSheetPathToTest.m_sheets[i]->GetTimeStamp() )
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return 1;
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if( m_sheets[i]->GetTimeStamp() < aSheetPathToTest.m_sheets[i]->GetTimeStamp() )
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return -1;
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}
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return 0;
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}
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SCH_SHEET* SCH_SHEET_PATH::Last() const
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{
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if( m_numSheets )
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return m_sheets[m_numSheets - 1];
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return NULL;
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}
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SCH_SCREEN* SCH_SHEET_PATH::LastScreen() const
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{
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SCH_SHEET* lastSheet = Last();
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if( lastSheet )
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return lastSheet->GetScreen();
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return NULL;
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}
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SCH_ITEM* SCH_SHEET_PATH::LastDrawList() const
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{
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SCH_SHEET* lastSheet = Last();
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if( lastSheet && lastSheet->GetScreen() )
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return lastSheet->GetScreen()->GetDrawItems();
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return NULL;
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}
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SCH_ITEM* SCH_SHEET_PATH::FirstDrawList() const
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{
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SCH_ITEM* item = NULL;
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if( m_numSheets && m_sheets[0]->GetScreen() )
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item = m_sheets[0]->GetScreen()->GetDrawItems();
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/* @fixme - These lists really should be one of the boost pointer containers. This
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* is a brain dead hack to allow reverse iteration of EDA_ITEM linked
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* list.
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*/
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SCH_ITEM* lastItem = NULL;
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while( item )
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{
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lastItem = item;
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item = item->Next();
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}
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return lastItem;
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}
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void SCH_SHEET_PATH::Push( SCH_SHEET* aSheet )
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{
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wxCHECK_RET( m_numSheets < DSLSZ,
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wxString::Format( _( "Schematic sheets can only be nested %d levels deep." ),
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DSLSZ ) );
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m_sheets[ m_numSheets ] = aSheet;
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m_numSheets++;
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}
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SCH_SHEET* SCH_SHEET_PATH::Pop()
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{
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if( m_numSheets > 0 )
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{
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m_numSheets--;
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return m_sheets[m_numSheets];
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}
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return NULL;
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}
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wxString SCH_SHEET_PATH::Path() const
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{
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wxString s, t;
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s = wxT( "/" ); // This is the root path
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// start at 1 to avoid the root sheet,
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// which does not need to be added to the path
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// it's timestamp changes anyway.
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for( unsigned i = 1; i < m_numSheets; i++ )
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{
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t.Printf( _( "%8.8lX/" ), (long unsigned) m_sheets[i]->GetTimeStamp() );
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s = s + t;
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}
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return s;
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}
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wxString SCH_SHEET_PATH::PathHumanReadable() const
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{
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wxString s;
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s = wxT( "/" );
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// start at 1 to avoid the root sheet, as above.
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for( unsigned i = 1; i< m_numSheets; i++ )
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{
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s = s + m_sheets[i]->GetName() + wxT( "/" );
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}
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return s;
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}
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void SCH_SHEET_PATH::GetMultiUnitComponents( PART_LIBS* aLibs,
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SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
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bool aIncludePowerSymbols )
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{
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// Find sheet path number
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int sheetnumber = 1; // 1 = root
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SCH_SHEET_LIST sheetList;
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for( SCH_SHEET_PATH* path = sheetList.GetFirst(); path; path = sheetList.GetNext(), sheetnumber++ )
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{
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if( Cmp( *path ) == 0 )
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break;
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}
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for( SCH_ITEM* item = LastDrawList(); item; item = item->Next() )
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{
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if( item->Type() != SCH_COMPONENT_T ) continue;
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SCH_COMPONENT* component = (SCH_COMPONENT*) item;
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// Skip pseudo components, which have a reference starting with #. This mainly
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// affects power symbols.
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if( !aIncludePowerSymbols && component->GetRef( Last() )[0] == wxT( '#' ) )
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continue;
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LIB_PART* part = aLibs->FindLibPart( component->GetPartName() );
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if( part && part->GetUnitCount() > 1 )
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{
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SCH_REFERENCE reference = SCH_REFERENCE( component, part, Last() );
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reference.SetSheetNumber( sheetnumber );
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wxString reference_str = reference.GetRef();
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// Never lock unassigned references
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if( reference_str[reference_str.Len() - 1] == '?' ) continue;
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aRefList[reference_str].AddItem( reference );
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}
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}
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}
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SCH_ITEM* SCH_SHEET_PATH::FindNextItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap ) const
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{
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bool hasWrapped = false;
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bool firstItemFound = false;
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SCH_ITEM* drawItem = LastDrawList();
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while( drawItem )
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{
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if( drawItem->Type() == aType )
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{
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if( !aLastItem || firstItemFound )
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{
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return drawItem;
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}
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else if( !firstItemFound && drawItem == aLastItem )
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{
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firstItemFound = true;
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}
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}
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drawItem = drawItem->Next();
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if( !drawItem && aLastItem && aWrap && !hasWrapped )
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{
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hasWrapped = true;
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drawItem = LastDrawList();
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}
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}
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return NULL;
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}
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SCH_ITEM* SCH_SHEET_PATH::FindPreviousItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap ) const
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{
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bool hasWrapped = false;
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bool firstItemFound = false;
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SCH_ITEM* drawItem = FirstDrawList();
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while( drawItem )
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{
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if( drawItem->Type() == aType )
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{
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if( aLastItem == NULL || firstItemFound )
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{
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return drawItem;
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}
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else if( !firstItemFound && drawItem == aLastItem )
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{
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firstItemFound = true;
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}
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}
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drawItem = drawItem->Back();
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if( drawItem == NULL && aLastItem && aWrap && !hasWrapped )
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{
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hasWrapped = true;
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drawItem = FirstDrawList();
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}
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}
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return NULL;
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}
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bool SCH_SHEET_PATH::SetComponentFootprint( const wxString& aReference, const wxString& aFootPrint,
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bool aSetVisible )
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{
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SCH_SCREEN* screen = LastScreen();
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if( screen == NULL )
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return false;
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return screen->SetComponentFootprint( this, aReference, aFootPrint, aSetVisible );
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}
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SCH_SHEET_PATH& SCH_SHEET_PATH::operator=( const SCH_SHEET_PATH& d1 )
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{
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if( this == &d1 ) // Self assignment is bad!
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return *this;
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m_numSheets = d1.m_numSheets;
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unsigned i;
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for( i = 0; i < m_numSheets; i++ )
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m_sheets[i] = d1.m_sheets[i];
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for( ; i < DSLSZ; i++ )
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m_sheets[i] = 0;
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return *this;
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}
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bool SCH_SHEET_PATH::operator==( const SCH_SHEET_PATH& d1 ) const
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{
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if( m_numSheets != d1.m_numSheets )
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return false;
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for( unsigned i = 0; i < m_numSheets; i++ )
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{
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if( m_sheets[i] != d1.m_sheets[i] )
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return false;
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}
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return true;
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}
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bool SCH_SHEET_PATH::TestForRecursion( const wxString& aSrcFileName,
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const wxString& aDestFileName ) const
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{
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wxFileName rootFn = g_RootSheet->GetFileName();
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wxFileName srcFn = aSrcFileName;
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wxFileName destFn = aDestFileName;
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if( srcFn.IsRelative() )
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srcFn.MakeAbsolute( rootFn.GetPath() );
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if( destFn.IsRelative() )
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destFn.MakeAbsolute( rootFn.GetPath() );
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// The source and destination sheet file names cannot be the same.
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if( srcFn == destFn )
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return true;
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/// @todo Store sheet file names with full path, either relative to project path
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/// or absolute path. The current design always assumes subsheet files are
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/// located in the project folder which may or may not be desirable.
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unsigned i = 0;
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while( i < m_numSheets )
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{
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wxFileName cmpFn = m_sheets[i]->GetFileName();
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if( cmpFn.IsRelative() )
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cmpFn.MakeAbsolute( rootFn.GetPath() );
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// Test if the file name of the destination sheet is in anywhere in this sheet path.
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if( cmpFn == destFn )
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break;
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i++;
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}
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// The destination sheet file name was not found in the sheet path or the destination
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// sheet file name is the root sheet so no recursion is possible.
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if( i >= m_numSheets || i == 0 )
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return false;
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// Walk back up to the root sheet to see if the source file name is already a parent in
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// the sheet path. If so, recursion will occur.
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do
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{
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i -= 1;
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wxFileName cmpFn = m_sheets[i]->GetFileName();
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if( cmpFn.IsRelative() )
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cmpFn.MakeAbsolute( rootFn.GetPath() );
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if( cmpFn == srcFn )
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return true;
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} while( i != 0 );
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// The source sheet file name is not a parent of the destination sheet file name.
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return false;
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}
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int SCH_SHEET_PATH::FindSheet( const wxString& aFileName ) const
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{
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for( unsigned i = 0; i < m_numSheets; i++ )
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{
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if( m_sheets[i]->GetFileName().CmpNoCase( aFileName ) == 0 )
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return (int)i;
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}
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return SHEET_NOT_FOUND;
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}
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SCH_SHEET* SCH_SHEET_PATH::FindSheetByName( const wxString& aSheetName )
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{
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for( unsigned i = 0; i < m_numSheets; i++ )
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{
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if( m_sheets[i]->GetName().CmpNoCase( aSheetName ) == 0 )
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return m_sheets[i];
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}
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return NULL;
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}
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/********************************************************************/
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/* Class SCH_SHEET_LIST to handle the list of Sheets in a hierarchy */
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/********************************************************************/
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SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet )
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{
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m_index = 0;
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m_count = 0;
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m_list = NULL;
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m_isRootSheet = false;
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if( aSheet == NULL )
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aSheet = g_RootSheet;
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BuildSheetList( aSheet );
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}
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SCH_SHEET_PATH* SCH_SHEET_LIST::GetFirst()
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{
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m_index = 0;
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if( GetCount() > 0 )
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return &( m_list[0] );
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return NULL;
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}
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SCH_SHEET_PATH* SCH_SHEET_LIST::GetNext()
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{
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if( m_index < GetCount() )
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m_index++;
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return GetSheet( m_index );
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}
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SCH_SHEET_PATH* SCH_SHEET_LIST::GetLast()
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{
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if( GetCount() == 0 )
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return NULL;
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m_index = GetCount() - 1;
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return GetSheet( m_index );
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}
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SCH_SHEET_PATH* SCH_SHEET_LIST::GetPrevious()
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{
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if( m_index == 0 )
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return NULL;
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m_index -= 1;
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return GetSheet( m_index );
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}
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SCH_SHEET_PATH* SCH_SHEET_LIST::GetSheet( int aIndex ) const
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{
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if( aIndex < GetCount() )
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return &( m_list[aIndex] );
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return NULL;
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}
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SCH_SHEET_PATH* SCH_SHEET_LIST::GetSheetByPath( const wxString aPath, bool aHumanReadable )
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{
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SCH_SHEET_PATH* sheet = GetFirst();
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wxString sheetPath;
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while( sheet )
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{
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sheetPath = ( aHumanReadable ) ? sheet->PathHumanReadable() : sheet->Path();
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if( sheetPath == aPath )
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return sheet;
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sheet = GetNext();
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}
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return NULL;
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}
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void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet )
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{
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wxCHECK_RET( aSheet != NULL, wxT( "Cannot build sheet list from undefined sheet." ) );
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if( aSheet == g_RootSheet )
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m_isRootSheet = true;
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if( m_list == NULL )
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{
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int count = aSheet->CountSheets();
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m_count = count;
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m_index = 0;
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m_list = new SCH_SHEET_PATH[ count ];
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m_currList.Clear();
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}
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m_currList.Push( aSheet );
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m_list[m_index] = m_currList;
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m_index++;
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if( aSheet->GetScreen() )
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{
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EDA_ITEM* strct = m_currList.LastDrawList();
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while( strct )
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{
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if( strct->Type() == SCH_SHEET_T )
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{
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SCH_SHEET* sheet = (SCH_SHEET*) strct;
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BuildSheetList( sheet );
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}
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strct = strct->Next();
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}
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}
|
|
|
|
m_currList.Pop();
|
|
}
|
|
|
|
|
|
void SCH_SHEET_LIST::GetMultiUnitComponents( PART_LIBS* aLibs,
|
|
SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
|
|
bool aIncludePowerSymbols )
|
|
{
|
|
for( SCH_SHEET_PATH* path = GetFirst(); path; path = GetNext() )
|
|
{
|
|
SCH_MULTI_UNIT_REFERENCE_MAP tempMap;
|
|
path->GetMultiUnitComponents( aLibs, tempMap );
|
|
|
|
BOOST_FOREACH( SCH_MULTI_UNIT_REFERENCE_MAP::value_type& pair, tempMap )
|
|
{
|
|
// Merge this list into the main one
|
|
unsigned n_refs = pair.second.GetCount();
|
|
|
|
for( unsigned thisRef = 0; thisRef < n_refs; ++thisRef )
|
|
{
|
|
aRefList[pair.first].AddItem( pair.second[thisRef] );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
SCH_ITEM* SCH_SHEET_LIST::FindNextItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn,
|
|
SCH_ITEM* aLastItem, bool aWrap )
|
|
{
|
|
bool hasWrapped = false;
|
|
bool firstItemFound = false;
|
|
|
|
SCH_ITEM* drawItem = NULL;
|
|
SCH_SHEET_PATH* sheet = GetFirst();
|
|
|
|
while( sheet )
|
|
{
|
|
drawItem = sheet->LastDrawList();
|
|
|
|
while( drawItem )
|
|
{
|
|
if( drawItem->Type() == aType )
|
|
{
|
|
if( aLastItem == NULL || firstItemFound )
|
|
{
|
|
if( aSheetFoundIn )
|
|
*aSheetFoundIn = sheet;
|
|
|
|
return drawItem;
|
|
}
|
|
else if( !firstItemFound && drawItem == aLastItem )
|
|
{
|
|
firstItemFound = true;
|
|
}
|
|
}
|
|
|
|
drawItem = drawItem->Next();
|
|
}
|
|
|
|
sheet = GetNext();
|
|
|
|
if( sheet == NULL && aLastItem && aWrap && !hasWrapped )
|
|
{
|
|
hasWrapped = true;
|
|
sheet = GetFirst();
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
SCH_ITEM* SCH_SHEET_LIST::FindPreviousItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn,
|
|
SCH_ITEM* aLastItem, bool aWrap )
|
|
{
|
|
bool hasWrapped = false;
|
|
bool firstItemFound = false;
|
|
SCH_ITEM* drawItem = NULL;
|
|
SCH_SHEET_PATH* sheet = GetLast();
|
|
|
|
while( sheet )
|
|
{
|
|
drawItem = sheet->FirstDrawList();
|
|
|
|
while( drawItem )
|
|
{
|
|
if( drawItem->Type() == aType )
|
|
{
|
|
if( aLastItem == NULL || firstItemFound )
|
|
{
|
|
if( aSheetFoundIn )
|
|
*aSheetFoundIn = sheet;
|
|
|
|
return drawItem;
|
|
}
|
|
else if( !firstItemFound && drawItem == aLastItem )
|
|
{
|
|
firstItemFound = true;
|
|
}
|
|
}
|
|
|
|
drawItem = drawItem->Back();
|
|
}
|
|
|
|
sheet = GetPrevious();
|
|
|
|
if( sheet == NULL && aLastItem && aWrap && !hasWrapped )
|
|
{
|
|
hasWrapped = true;
|
|
sheet = GetLast();
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
bool SCH_SHEET_LIST::SetComponentFootprint( const wxString& aReference,
|
|
const wxString& aFootPrint, bool aSetVisible )
|
|
{
|
|
bool found = false;
|
|
|
|
for( SCH_SHEET_PATH* path = GetFirst(); path; path = GetNext() )
|
|
found = path->SetComponentFootprint( aReference, aFootPrint, aSetVisible );
|
|
|
|
return found;
|
|
}
|
|
|
|
|
|
bool SCH_SHEET_LIST::IsComplexHierarchy() const
|
|
{
|
|
wxString fileName;
|
|
|
|
for( int i = 0; i < m_count; i++ )
|
|
{
|
|
fileName = m_list[i].Last()->GetFileName();
|
|
|
|
for( int j = 0; j < m_count; j++ )
|
|
{
|
|
if( i == j )
|
|
continue;
|
|
|
|
if( fileName == m_list[j].Last()->GetFileName() )
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool SCH_SHEET_LIST::TestForRecursion( const SCH_SHEET_LIST& aSrcSheetHierarchy,
|
|
const wxString& aDestFileName ) const
|
|
{
|
|
wxFileName rootFn = g_RootSheet->GetFileName();
|
|
wxFileName destFn = aDestFileName;
|
|
|
|
if( destFn.IsRelative() )
|
|
destFn.MakeAbsolute( rootFn.GetPath() );
|
|
|
|
// Test each SCH_SHEET_PATH in this SCH_SHEET_LIST for potential recursion.
|
|
for( int i = 0; i < m_count; i++ )
|
|
{
|
|
// Test each SCH_SHEET_PATH in the source sheet.
|
|
for( int j = 0; j < aSrcSheetHierarchy.GetCount(); j++ )
|
|
{
|
|
SCH_SHEET_PATH* sheetPath = aSrcSheetHierarchy.GetSheet( j );
|
|
|
|
for( unsigned k = 0; k < sheetPath->GetCount(); k++ )
|
|
{
|
|
if( m_list[i].TestForRecursion( sheetPath->GetSheet( k )->GetFileName(),
|
|
aDestFileName ) )
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// The source sheet file can safely be added to the destination sheet file.
|
|
return false;
|
|
}
|
|
|
|
|
|
SCH_SHEET* SCH_SHEET_LIST::FindSheetByName( const wxString& aSheetName )
|
|
{
|
|
for( int i = 0; i < m_count; i++ )
|
|
{
|
|
SCH_SHEET* sheet = m_list[i].FindSheetByName( aSheetName );
|
|
|
|
if( sheet )
|
|
return sheet;
|
|
}
|
|
|
|
return NULL;
|
|
}
|