55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
/*! \file kbool/include/kbool/statusb.h
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\author Probably Klaas Holwerda
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Copyright: 2001-2004 (C) Probably Klaas Holwerda
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Licence: see kboollicense.txt
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RCS-ID: $Id: statusb.h,v 1.3 2009/02/06 21:33:03 titato Exp $
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*/
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/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/thirdparty/kbool/include/kbool/statusb.h,v $ $Revision: 1.3 $ $Date: 2009/02/06 21:33:03 $ */
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/*
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Program STATUSB.H
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Purpose Controls the statusbar of the application (header)
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This statusbar is a typical Windows statusbar
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For porting to another platform there must be a StatusBar class
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derived from this.
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User interface element (See documentation for more details
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about the functions needed in this class)
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*/
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#ifndef STATUSB_H
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#define STATUSB_H
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#include <time.h>
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// abstract base class for own statusbar inherite from it
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class A2DKBOOLDLLEXP StatusBar
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{
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public:
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// constructor & destructor
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StatusBar(){};
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~StatusBar(){};
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virtual void SetXY( double = 0.0, double = 0.0 ) = 0;
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virtual void ResetCoord() = 0;
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virtual void SetFile( char* = 0 ) = 0;
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virtual void SetProcess( char* = 0 ) = 0;
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virtual void SetTime( time_t seconds = 0 ) = 0;
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virtual void SetRecording( int status = 0 ) = 0;
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virtual void SetZoom( float factor = 1 ) = 0;
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virtual void Reset() = 0;
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void StartDTimer();
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void EndDTimer();
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int GetDTimerOn();
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time_t GetDTimer();
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protected:
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int timer;
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time_t oldtime;
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time_t curtime;
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};
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#endif
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