953 lines
25 KiB
C++
953 lines
25 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
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*
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* Copyright (C) 1992-2020 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "ar_matrix.h"
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#include <math/util.h> // for KiROUND
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#include <math_for_graphics.h>
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#include <trigo.h>
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#include <pcb_shape.h>
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#include <pad.h>
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AR_MATRIX::AR_MATRIX()
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{
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m_BoardSide[0] = nullptr;
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m_BoardSide[1] = nullptr;
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m_DistSide[0] = nullptr;
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m_DistSide[1] = nullptr;
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m_opWriteCell = nullptr;
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m_Nrows = 0;
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m_Ncols = 0;
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m_MemSize = 0;
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m_RoutingLayersCount = 1;
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m_GridRouting = 0;
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m_RouteCount = 0;
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m_routeLayerBottom = B_Cu;
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m_routeLayerTop = F_Cu;
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}
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AR_MATRIX::~AR_MATRIX()
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{
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}
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// was: bool AR_MATRIX::ComputeMatrixSize( BOARD* aPcb, bool aUseBoardEdgesOnly )
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// aUseBoardEdgesOnly ? aPcb->GetBoardEdgesBoundingBox() : aPcb->GetBoundingBox();
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bool AR_MATRIX::ComputeMatrixSize( const EDA_RECT& aBoundingBox )
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{
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// The boundary box must have its start point on routing grid:
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m_BrdBox = aBoundingBox;
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m_BrdBox.SetX( m_BrdBox.GetX() - ( m_BrdBox.GetX() % m_GridRouting ) );
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m_BrdBox.SetY( m_BrdBox.GetY() - ( m_BrdBox.GetY() % m_GridRouting ) );
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// The boundary box must have its end point on routing grid:
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VECTOR2I end = m_BrdBox.GetEnd();
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end.x -= end.x % m_GridRouting;
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end.x += m_GridRouting;
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end.y -= end.y % m_GridRouting;
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end.y += m_GridRouting;
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m_BrdBox.SetEnd( end );
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m_Nrows = m_BrdBox.GetHeight() / m_GridRouting;
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m_Ncols = m_BrdBox.GetWidth() / m_GridRouting;
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// gives a small margin
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m_Ncols += 1;
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m_Nrows += 1;
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return true;
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}
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int AR_MATRIX::InitRoutingMatrix()
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{
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if( m_Nrows <= 0 || m_Ncols <= 0 )
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return 0;
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// give a small margin for memory allocation:
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int ii = ( m_Nrows + 1 ) * ( m_Ncols + 1 );
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int side = AR_SIDE_BOTTOM;
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for( int jj = 0; jj < m_RoutingLayersCount; jj++ ) // m_RoutingLayersCount = 1 or 2
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{
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m_BoardSide[side] = nullptr;
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m_DistSide[side] = nullptr;
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// allocate matrix & initialize everything to empty
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m_BoardSide[side] = new MATRIX_CELL[ ii * sizeof( MATRIX_CELL ) ];
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memset( m_BoardSide[side], 0, ii * sizeof( MATRIX_CELL ) );
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if( m_BoardSide[side] == nullptr )
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return -1;
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// allocate Distances
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m_DistSide[side] = new DIST_CELL[ ii * sizeof( DIST_CELL ) ];
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memset( m_DistSide[side], 0, ii * sizeof( DIST_CELL ) );
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if( m_DistSide[side] == nullptr )
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return -1;
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side = AR_SIDE_TOP;
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}
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m_MemSize = m_RouteCount * ii * ( sizeof( MATRIX_CELL ) + sizeof( DIST_CELL ) );
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return m_MemSize;
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}
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void AR_MATRIX::UnInitRoutingMatrix()
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{
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int ii;
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for( ii = 0; ii < AR_MAX_ROUTING_LAYERS_COUNT; ii++ )
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{
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// de-allocate Distances matrix
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if( m_DistSide[ii] )
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{
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delete[] m_DistSide[ii];
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m_DistSide[ii] = nullptr;
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}
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// de-allocate cells matrix
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if( m_BoardSide[ii] )
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{
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delete[] m_BoardSide[ii];
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m_BoardSide[ii] = nullptr;
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}
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}
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m_Nrows = m_Ncols = 0;
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}
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// Initialize m_opWriteCell member to make the aLogicOp
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void AR_MATRIX::SetCellOperation( AR_MATRIX::CELL_OP aLogicOp )
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{
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switch( aLogicOp )
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{
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default:
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case WRITE_CELL: m_opWriteCell = &AR_MATRIX::SetCell; break;
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case WRITE_OR_CELL: m_opWriteCell = &AR_MATRIX::OrCell; break;
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case WRITE_XOR_CELL: m_opWriteCell = &AR_MATRIX::XorCell; break;
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case WRITE_AND_CELL: m_opWriteCell = &AR_MATRIX::AndCell; break;
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case WRITE_ADD_CELL: m_opWriteCell = &AR_MATRIX::AddCell; break;
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}
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}
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/* return the value stored in a cell
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*/
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AR_MATRIX::MATRIX_CELL AR_MATRIX::GetCell( int aRow, int aCol, int aSide )
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{
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MATRIX_CELL* p;
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p = m_BoardSide[aSide];
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return p[aRow * m_Ncols + aCol];
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}
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/* basic cell operation : WRITE operation
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*/
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void AR_MATRIX::SetCell( int aRow, int aCol, int aSide, MATRIX_CELL x )
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{
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MATRIX_CELL* p;
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p = m_BoardSide[aSide];
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p[aRow * m_Ncols + aCol] = x;
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}
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/* basic cell operation : OR operation
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*/
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void AR_MATRIX::OrCell( int aRow, int aCol, int aSide, MATRIX_CELL x )
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{
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MATRIX_CELL* p;
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p = m_BoardSide[aSide];
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p[aRow * m_Ncols + aCol] |= x;
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}
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/* basic cell operation : XOR operation
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*/
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void AR_MATRIX::XorCell( int aRow, int aCol, int aSide, MATRIX_CELL x )
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{
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MATRIX_CELL* p;
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p = m_BoardSide[aSide];
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p[aRow * m_Ncols + aCol] ^= x;
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}
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/* basic cell operation : AND operation
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*/
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void AR_MATRIX::AndCell( int aRow, int aCol, int aSide, MATRIX_CELL x )
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{
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MATRIX_CELL* p;
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p = m_BoardSide[aSide];
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p[aRow * m_Ncols + aCol] &= x;
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}
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/* basic cell operation : ADD operation
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*/
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void AR_MATRIX::AddCell( int aRow, int aCol, int aSide, MATRIX_CELL x )
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{
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MATRIX_CELL* p;
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p = m_BoardSide[aSide];
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p[aRow * m_Ncols + aCol] += x;
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}
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// fetch distance cell
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AR_MATRIX::DIST_CELL AR_MATRIX::GetDist( int aRow, int aCol, int aSide ) // fetch distance cell
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{
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DIST_CELL* p;
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p = m_DistSide[aSide];
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return p[aRow * m_Ncols + aCol];
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}
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// store distance cell
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void AR_MATRIX::SetDist( int aRow, int aCol, int aSide, DIST_CELL x )
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{
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DIST_CELL* p;
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p = m_DistSide[aSide];
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p[aRow * m_Ncols + aCol] = x;
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}
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/*
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** x is the direction to enter the cell of interest.
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** y is the direction to exit the cell of interest.
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** z is the direction to really exit the cell, if y=FROM_OTHERSIDE.
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**
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** return the distance of the trace through the cell of interest.
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** the calculation is driven by the tables above.
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*/
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#define OP_CELL( layer, dy, dx ) \
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{ \
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if( layer == UNDEFINED_LAYER ) \
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{ \
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WriteCell( dy, dx, AR_SIDE_BOTTOM, color ); \
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if( m_RoutingLayersCount > 1 ) \
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WriteCell( dy, dx, AR_SIDE_TOP, color ); \
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} \
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else \
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{ \
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if( layer == m_routeLayerBottom ) \
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WriteCell( dy, dx, AR_SIDE_BOTTOM, color ); \
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if( m_RoutingLayersCount > 1 ) \
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if( layer == m_routeLayerTop ) \
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WriteCell( dy, dx, AR_SIDE_TOP, color ); \
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} \
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}
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/* Fills all cells inside a segment
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* half-width = lg, org = ux0,uy0 end = ux1,uy1
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* coordinates are in PCB units
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*/
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void AR_MATRIX::drawSegmentQcq( int ux0, int uy0, int ux1, int uy1, int lg, int layer, int color,
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AR_MATRIX::CELL_OP op_logic )
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{
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int64_t row, col;
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int64_t inc;
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int64_t row_max, col_max, row_min, col_min;
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int64_t demi_pas;
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int cx, cy, dx, dy;
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SetCellOperation( op_logic );
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// Make coordinate ux1 tj > ux0 to simplify calculations
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if( ux1 < ux0 )
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{
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std::swap( ux1, ux0 );
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std::swap( uy1, uy0 );
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}
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// Calculating the incrementing the Y axis
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inc = 1;
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if( uy1 < uy0 )
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inc = -1;
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demi_pas = m_GridRouting / 2;
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col_min = ( ux0 - lg ) / m_GridRouting;
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if( col_min < 0 )
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col_min = 0;
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col_max = ( ux1 + lg + demi_pas ) / m_GridRouting;
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if( col_max > ( m_Ncols - 1 ) )
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col_max = m_Ncols - 1;
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if( inc > 0 )
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{
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row_min = ( uy0 - lg ) / m_GridRouting;
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row_max = ( uy1 + lg + demi_pas ) / m_GridRouting;
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}
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else
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{
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row_min = ( uy1 - lg ) / m_GridRouting;
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row_max = ( uy0 + lg + demi_pas ) / m_GridRouting;
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}
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if( row_min < 0 )
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row_min = 0;
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if( row_min > ( m_Nrows - 1 ) )
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row_min = m_Nrows - 1;
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if( row_max < 0 )
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row_max = 0;
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if( row_max > ( m_Nrows - 1 ) )
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row_max = m_Nrows - 1;
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dx = ux1 - ux0;
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dy = uy1 - uy0;
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double angle;
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if( dx )
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{
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angle = ArcTangente( dy, dx );
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}
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else
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{
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angle = 900;
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if( dy < 0 )
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angle = -900;
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}
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RotatePoint( &dx, &dy, angle ); // dx = length, dy = 0
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for( col = col_min; col <= col_max; col++ )
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{
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int64_t cxr;
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cxr = ( col * m_GridRouting ) - ux0;
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for( row = row_min; row <= row_max; row++ )
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{
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cy = ( row * m_GridRouting ) - uy0;
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cx = cxr;
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RotatePoint( &cx, &cy, angle );
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if( abs( cy ) > lg )
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continue; // The point is too far on the Y axis.
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/* This point a test is close to the segment: the position
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* along the X axis must be tested.
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*/
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if( ( cx >= 0 ) && ( cx <= dx ) )
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{
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OP_CELL( layer, row, col );
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continue;
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}
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// Examination of extremities are rounded.
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if( ( cx < 0 ) && ( cx >= -lg ) )
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{
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if( ( ( cx * cx ) + ( cy * cy ) ) <= ( lg * lg ) )
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OP_CELL( layer, row, col );
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continue;
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}
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if( ( cx > dx ) && ( cx <= ( dx + lg ) ) )
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{
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if( ( ( ( cx - dx ) * ( cx - dx ) ) + ( cy * cy ) ) <= ( lg * lg ) )
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OP_CELL( layer, row, col );
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continue;
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}
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}
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}
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}
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/* Fills all cells of the routing matrix contained in the circle
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* half-width = lg, center = ux0, uy0, ux1,uy1 is a point on the circle.
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* coord are in PCB units.
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*/
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void AR_MATRIX::traceCircle( int ux0, int uy0, int ux1, int uy1, int lg, int layer, int color,
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AR_MATRIX::CELL_OP op_logic )
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{
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int radius, nb_segm;
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int x0, y0, // Starting point of the current segment trace.
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x1, y1; // End point.
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int ii;
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int angle;
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radius = KiROUND( Distance( ux0, uy0, ux1, uy1 ) );
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x0 = x1 = radius;
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y0 = y1 = 0;
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if( lg < 1 )
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lg = 1;
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nb_segm = ( 2 * radius ) / lg;
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if( nb_segm < 5 )
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nb_segm = 5;
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if( nb_segm > 100 )
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nb_segm = 100;
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for( ii = 1; ii < nb_segm; ii++ )
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{
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angle = ( 3600 * ii ) / nb_segm;
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x1 = KiROUND( cosdecideg( radius, angle ) );
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y1 = KiROUND( sindecideg( radius, angle ) );
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drawSegmentQcq( x0 + ux0, y0 + uy0, x1 + ux0, y1 + uy0, lg, layer, color, op_logic );
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x0 = x1;
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y0 = y1;
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}
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drawSegmentQcq( x1 + ux0, y1 + uy0, ux0 + radius, uy0, lg, layer, color, op_logic );
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}
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void AR_MATRIX::traceFilledCircle(
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int cx, int cy, int radius, LSET aLayerMask, int color, AR_MATRIX::CELL_OP op_logic )
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{
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int row, col;
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int ux0, uy0, ux1, uy1;
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int row_max, col_max, row_min, col_min;
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int trace = 0;
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double fdistmin, fdistx, fdisty;
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int tstwrite = 0;
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int distmin;
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if( aLayerMask[m_routeLayerBottom] )
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trace = 1; // Trace on BOTTOM
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if( aLayerMask[m_routeLayerTop] )
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if( m_RoutingLayersCount > 1 )
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trace |= 2; // Trace on TOP
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if( trace == 0 )
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return;
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SetCellOperation( op_logic );
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cx -= GetBrdCoordOrigin().x;
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cy -= GetBrdCoordOrigin().y;
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distmin = radius;
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// Calculate the bounding rectangle of the circle.
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ux0 = cx - radius;
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uy0 = cy - radius;
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ux1 = cx + radius;
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uy1 = cy + radius;
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// Calculate limit coordinates of cells belonging to the rectangle.
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row_max = uy1 / m_GridRouting;
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col_max = ux1 / m_GridRouting;
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row_min = uy0 / m_GridRouting; // if (uy0 > row_min*Board.m_GridRouting) row_min++;
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col_min = ux0 / m_GridRouting; // if (ux0 > col_min*Board.m_GridRouting) col_min++;
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if( row_min < 0 )
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row_min = 0;
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if( row_max >= ( m_Nrows - 1 ) )
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row_max = m_Nrows - 1;
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if( col_min < 0 )
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col_min = 0;
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if( col_max >= ( m_Ncols - 1 ) )
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col_max = m_Ncols - 1;
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// Calculate coordinate limits of cell belonging to the rectangle.
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if( row_min > row_max )
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row_max = row_min;
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if( col_min > col_max )
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col_max = col_min;
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fdistmin = (double) distmin * distmin;
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for( row = row_min; row <= row_max; row++ )
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{
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fdisty = (double) ( cy - ( row * m_GridRouting ) );
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fdisty *= fdisty;
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for( col = col_min; col <= col_max; col++ )
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{
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fdistx = (double) ( cx - ( col * m_GridRouting ) );
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fdistx *= fdistx;
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if( fdistmin <= ( fdistx + fdisty ) )
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|
continue;
|
|
|
|
if( trace & 1 )
|
|
WriteCell( row, col, AR_SIDE_BOTTOM, color );
|
|
|
|
if( trace & 2 )
|
|
WriteCell( row, col, AR_SIDE_TOP, color );
|
|
|
|
tstwrite = 1;
|
|
}
|
|
}
|
|
|
|
if( tstwrite )
|
|
return;
|
|
|
|
/* If no cell has been written, it affects the 4 neighboring diagonal
|
|
* (Adverse event: pad off grid in the center of the 4 neighboring
|
|
* diagonal) */
|
|
distmin = m_GridRouting / 2 + 1;
|
|
fdistmin = ( (double) distmin * distmin ) * 2; // Distance to center point diagonally
|
|
|
|
for( row = row_min; row <= row_max; row++ )
|
|
{
|
|
fdisty = (double) ( cy - ( row * m_GridRouting ) );
|
|
fdisty *= fdisty;
|
|
|
|
for( col = col_min; col <= col_max; col++ )
|
|
{
|
|
fdistx = (double) ( cx - ( col * m_GridRouting ) );
|
|
fdistx *= fdistx;
|
|
|
|
if( fdistmin <= ( fdistx + fdisty ) )
|
|
continue;
|
|
|
|
if( trace & 1 )
|
|
WriteCell( row, col, AR_SIDE_BOTTOM, color );
|
|
|
|
if( trace & 2 )
|
|
WriteCell( row, col, AR_SIDE_TOP, color );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* Fills all routing matrix cells contained in the arc
|
|
* angle = ArcAngle, half-width lg
|
|
* center = ux0,uy0, starting at ux1, uy1. Coordinates are in
|
|
* PCB units.
|
|
*/
|
|
void AR_MATRIX::traceArc( int ux0, int uy0, int ux1, int uy1, double ArcAngle, int lg, int layer,
|
|
int color, AR_MATRIX::CELL_OP op_logic )
|
|
{
|
|
int radius, nb_segm;
|
|
int x0, y0, // Starting point of the current segment trace
|
|
x1, y1; // End point
|
|
int ii;
|
|
double angle, StAngle;
|
|
|
|
|
|
radius = KiROUND( Distance( ux0, uy0, ux1, uy1 ) );
|
|
|
|
x0 = ux1 - ux0;
|
|
y0 = uy1 - uy0;
|
|
StAngle = ArcTangente( uy1 - uy0, ux1 - ux0 );
|
|
|
|
if( lg < 1 )
|
|
lg = 1;
|
|
|
|
nb_segm = ( 2 * radius ) / lg;
|
|
nb_segm = ( nb_segm * std::abs( ArcAngle ) ) / 3600;
|
|
|
|
if( nb_segm < 5 )
|
|
nb_segm = 5;
|
|
|
|
if( nb_segm > 100 )
|
|
nb_segm = 100;
|
|
|
|
for( ii = 1; ii <= nb_segm; ii++ )
|
|
{
|
|
angle = ( ArcAngle * ii ) / nb_segm;
|
|
angle += StAngle;
|
|
|
|
NORMALIZE_ANGLE_POS( angle );
|
|
|
|
x1 = KiROUND( cosdecideg( radius, angle ) );
|
|
y1 = KiROUND( cosdecideg( radius, angle ) );
|
|
drawSegmentQcq( x0 + ux0, y0 + uy0, x1 + ux0, y1 + uy0, lg, layer, color, op_logic );
|
|
x0 = x1;
|
|
y0 = y1;
|
|
}
|
|
}
|
|
|
|
|
|
void AR_MATRIX::TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1, double angle,
|
|
LSET aLayerMask, int color, AR_MATRIX::CELL_OP op_logic )
|
|
{
|
|
int row, col;
|
|
int cx, cy; // Center of rectangle
|
|
int radius; // Radius of the circle
|
|
int row_min, row_max, col_min, col_max;
|
|
int rotrow, rotcol;
|
|
int trace = 0;
|
|
|
|
if( aLayerMask[m_routeLayerBottom] )
|
|
trace = 1; // Trace on BOTTOM
|
|
|
|
if( aLayerMask[m_routeLayerTop] )
|
|
{
|
|
if( m_RoutingLayersCount > 1 )
|
|
trace |= 2; // Trace on TOP
|
|
}
|
|
|
|
if( trace == 0 )
|
|
return;
|
|
|
|
SetCellOperation( op_logic );
|
|
|
|
ux0 -= GetBrdCoordOrigin().x;
|
|
uy0 -= GetBrdCoordOrigin().y;
|
|
ux1 -= GetBrdCoordOrigin().x;
|
|
uy1 -= GetBrdCoordOrigin().y;
|
|
|
|
cx = ( ux0 + ux1 ) / 2;
|
|
cy = ( uy0 + uy1 ) / 2;
|
|
radius = KiROUND( Distance( ux0, uy0, cx, cy ) );
|
|
|
|
// Calculating coordinate limits belonging to the rectangle.
|
|
row_max = ( cy + radius ) / m_GridRouting;
|
|
col_max = ( cx + radius ) / m_GridRouting;
|
|
row_min = ( cy - radius ) / m_GridRouting;
|
|
|
|
if( uy0 > row_min * m_GridRouting )
|
|
row_min++;
|
|
|
|
col_min = ( cx - radius ) / m_GridRouting;
|
|
|
|
if( ux0 > col_min * m_GridRouting )
|
|
col_min++;
|
|
|
|
if( row_min < 0 )
|
|
row_min = 0;
|
|
|
|
if( row_max >= ( m_Nrows - 1 ) )
|
|
row_max = m_Nrows - 1;
|
|
|
|
if( col_min < 0 )
|
|
col_min = 0;
|
|
|
|
if( col_max >= ( m_Ncols - 1 ) )
|
|
col_max = m_Ncols - 1;
|
|
|
|
for( row = row_min; row <= row_max; row++ )
|
|
{
|
|
for( col = col_min; col <= col_max; col++ )
|
|
{
|
|
rotrow = row * m_GridRouting;
|
|
rotcol = col * m_GridRouting;
|
|
RotatePoint( &rotcol, &rotrow, cx, cy, -angle );
|
|
|
|
if( rotrow <= uy0 )
|
|
continue;
|
|
|
|
if( rotrow >= uy1 )
|
|
continue;
|
|
|
|
if( rotcol <= ux0 )
|
|
continue;
|
|
|
|
if( rotcol >= ux1 )
|
|
continue;
|
|
|
|
if( trace & 1 )
|
|
WriteCell( row, col, AR_SIDE_BOTTOM, color );
|
|
|
|
if( trace & 2 )
|
|
WriteCell( row, col, AR_SIDE_TOP, color );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void AR_MATRIX::TraceFilledRectangle( int ux0, int uy0, int ux1, int uy1, LSET aLayerMask,
|
|
int color, AR_MATRIX::CELL_OP op_logic )
|
|
{
|
|
int row, col;
|
|
int row_min, row_max, col_min, col_max;
|
|
int trace = 0;
|
|
|
|
if( aLayerMask[m_routeLayerBottom] )
|
|
trace = 1; // Trace on BOTTOM
|
|
|
|
if( aLayerMask[m_routeLayerTop] && m_RoutingLayersCount > 1 )
|
|
trace |= 2; // Trace on TOP
|
|
|
|
if( trace == 0 )
|
|
return;
|
|
|
|
SetCellOperation( op_logic );
|
|
|
|
ux0 -= GetBrdCoordOrigin().x;
|
|
uy0 -= GetBrdCoordOrigin().y;
|
|
ux1 -= GetBrdCoordOrigin().x;
|
|
uy1 -= GetBrdCoordOrigin().y;
|
|
|
|
// Calculating limits coord cells belonging to the rectangle.
|
|
row_max = uy1 / m_GridRouting;
|
|
col_max = ux1 / m_GridRouting;
|
|
row_min = uy0 / m_GridRouting;
|
|
|
|
if( uy0 > row_min * m_GridRouting )
|
|
row_min++;
|
|
|
|
col_min = ux0 / m_GridRouting;
|
|
|
|
if( ux0 > col_min * m_GridRouting )
|
|
col_min++;
|
|
|
|
if( row_min < 0 )
|
|
row_min = 0;
|
|
|
|
if( row_max >= ( m_Nrows - 1 ) )
|
|
row_max = m_Nrows - 1;
|
|
|
|
if( col_min < 0 )
|
|
col_min = 0;
|
|
|
|
if( col_max >= ( m_Ncols - 1 ) )
|
|
col_max = m_Ncols - 1;
|
|
|
|
for( row = row_min; row <= row_max; row++ )
|
|
{
|
|
for( col = col_min; col <= col_max; col++ )
|
|
{
|
|
if( trace & 1 )
|
|
WriteCell( row, col, AR_SIDE_BOTTOM, color );
|
|
|
|
if( trace & 2 )
|
|
WriteCell( row, col, AR_SIDE_TOP, color );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void AR_MATRIX::TraceSegmentPcb( PCB_SHAPE* aShape, int aColor, int aMargin,
|
|
AR_MATRIX::CELL_OP op_logic )
|
|
{
|
|
int half_width = ( aShape->GetWidth() / 2 ) + aMargin;
|
|
|
|
// Calculate the bounding rectangle of the segment (if H, V or Via)
|
|
int layer = UNDEFINED_LAYER; // Draw on all layers
|
|
|
|
if( aShape->GetShape() == SHAPE_T::CIRCLE || aShape->GetShape() == SHAPE_T::SEGMENT )
|
|
{
|
|
int ux0 = aShape->GetStart().x - GetBrdCoordOrigin().x;
|
|
int uy0 = aShape->GetStart().y - GetBrdCoordOrigin().y;
|
|
int ux1 = aShape->GetEnd().x - GetBrdCoordOrigin().x;
|
|
int uy1 = aShape->GetEnd().y - GetBrdCoordOrigin().y;
|
|
|
|
if( aShape->GetShape() == SHAPE_T::CIRCLE )
|
|
traceCircle( ux0, uy0, ux1, uy1, half_width, layer, aColor, op_logic );
|
|
else
|
|
drawSegmentQcq( ux0, uy0, ux1, uy1, half_width, layer, aColor, op_logic );
|
|
}
|
|
else if( aShape->GetShape() == SHAPE_T::ARC )
|
|
{
|
|
int ux0 = aShape->GetCenter().x - GetBrdCoordOrigin().x;
|
|
int uy0 = aShape->GetCenter().y - GetBrdCoordOrigin().y;
|
|
int ux1 = aShape->GetStart().x - GetBrdCoordOrigin().x;
|
|
int uy1 = aShape->GetStart().y - GetBrdCoordOrigin().y;
|
|
|
|
traceArc( ux0, uy0, ux1, uy1, aShape->GetArcAngle(), half_width, layer, aColor, op_logic );
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Function CreateKeepOutRectangle
|
|
* builds the cost map:
|
|
* Cells ( in Dist map ) inside the rect x0,y0 a x1,y1 are
|
|
* incremented by value aKeepOut
|
|
* Cell outside this rectangle, but inside the rectangle
|
|
* x0,y0 -marge to x1,y1 + marge are incremented by a decreasing value
|
|
* (aKeepOut ... 0). The decreasing value depends on the distance to the first rectangle
|
|
* Therefore the cost is high in rect x0,y0 to x1,y1, and decrease outside this rectangle
|
|
*/
|
|
void AR_MATRIX::CreateKeepOutRectangle(
|
|
int ux0, int uy0, int ux1, int uy1, int marge, int aKeepOut, LSET aLayerMask )
|
|
{
|
|
int row, col;
|
|
int row_min, row_max, col_min, col_max, pmarge;
|
|
int trace = 0;
|
|
DIST_CELL data, LocalKeepOut;
|
|
int lgain, cgain;
|
|
|
|
if( aLayerMask[m_routeLayerBottom] )
|
|
trace = 1; // Trace on bottom layer.
|
|
|
|
if( aLayerMask[m_routeLayerTop] && m_RoutingLayersCount )
|
|
trace |= 2; // Trace on top layer.
|
|
|
|
if( trace == 0 )
|
|
return;
|
|
|
|
ux0 -= m_BrdBox.GetX();
|
|
uy0 -= m_BrdBox.GetY();
|
|
ux1 -= m_BrdBox.GetX();
|
|
uy1 -= m_BrdBox.GetY();
|
|
|
|
ux0 -= marge;
|
|
ux1 += marge;
|
|
uy0 -= marge;
|
|
uy1 += marge;
|
|
|
|
pmarge = marge / m_GridRouting;
|
|
|
|
if( pmarge < 1 )
|
|
pmarge = 1;
|
|
|
|
// Calculate the coordinate limits of the rectangle.
|
|
row_max = uy1 / m_GridRouting;
|
|
col_max = ux1 / m_GridRouting;
|
|
row_min = uy0 / m_GridRouting;
|
|
|
|
if( uy0 > row_min * m_GridRouting )
|
|
row_min++;
|
|
|
|
col_min = ux0 / m_GridRouting;
|
|
|
|
if( ux0 > col_min * m_GridRouting )
|
|
col_min++;
|
|
|
|
if( row_min < 0 )
|
|
row_min = 0;
|
|
|
|
if( row_max >= ( m_Nrows - 1 ) )
|
|
row_max = m_Nrows - 1;
|
|
|
|
if( col_min < 0 )
|
|
col_min = 0;
|
|
|
|
if( col_max >= ( m_Ncols - 1 ) )
|
|
col_max = m_Ncols - 1;
|
|
|
|
for( row = row_min; row <= row_max; row++ )
|
|
{
|
|
lgain = 256;
|
|
|
|
if( row < pmarge )
|
|
lgain = ( 256 * row ) / pmarge;
|
|
else if( row > row_max - pmarge )
|
|
lgain = ( 256 * ( row_max - row ) ) / pmarge;
|
|
|
|
for( col = col_min; col <= col_max; col++ )
|
|
{
|
|
// RoutingMatrix Dist map contained the "cost" of the cell
|
|
// at position (row, col)
|
|
// in autoplace this is the cost of the cell, when
|
|
// a footprint overlaps it, near a "master" footprint
|
|
// this cost is high near the "master" footprint
|
|
// and decrease with the distance
|
|
cgain = 256;
|
|
LocalKeepOut = aKeepOut;
|
|
|
|
if( col < pmarge )
|
|
cgain = ( 256 * col ) / pmarge;
|
|
else if( col > col_max - pmarge )
|
|
cgain = ( 256 * ( col_max - col ) ) / pmarge;
|
|
|
|
cgain = ( cgain * lgain ) / 256;
|
|
|
|
if( cgain != 256 )
|
|
LocalKeepOut = ( LocalKeepOut * cgain ) / 256;
|
|
|
|
if( trace & 1 )
|
|
{
|
|
data = GetDist( row, col, AR_SIDE_BOTTOM ) + LocalKeepOut;
|
|
SetDist( row, col, AR_SIDE_BOTTOM, data );
|
|
}
|
|
|
|
if( trace & 2 )
|
|
{
|
|
data = GetDist( row, col, AR_SIDE_TOP );
|
|
data = std::max( data, LocalKeepOut );
|
|
SetDist( row, col, AR_SIDE_TOP, data );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void AR_MATRIX::PlacePad( PAD* aPad, int color, int marge, AR_MATRIX::CELL_OP op_logic )
|
|
{
|
|
int dx, dy;
|
|
VECTOR2I shape_pos = aPad->ShapePos();
|
|
|
|
dx = aPad->GetSize().x / 2;
|
|
dx += marge;
|
|
|
|
if( aPad->GetShape() == PAD_SHAPE::CIRCLE )
|
|
{
|
|
traceFilledCircle( shape_pos.x, shape_pos.y, dx, aPad->GetLayerSet(), color, op_logic );
|
|
return;
|
|
}
|
|
|
|
dy = aPad->GetSize().y / 2;
|
|
dy += marge;
|
|
|
|
if( aPad->GetShape() == PAD_SHAPE::TRAPEZOID )
|
|
{
|
|
dx += abs( aPad->GetDelta().y ) / 2;
|
|
dy += abs( aPad->GetDelta().x ) / 2;
|
|
}
|
|
|
|
// The pad is a rectangle ( horizontal or vertical )
|
|
if( int( aPad->GetOrientation() ) % 900 == 0 )
|
|
{
|
|
// Orientation turned 90 deg.
|
|
if( aPad->GetOrientation() == 900 || aPad->GetOrientation() == 2700 )
|
|
{
|
|
std::swap( dx, dy );
|
|
}
|
|
|
|
TraceFilledRectangle( shape_pos.x - dx, shape_pos.y - dy, shape_pos.x + dx,
|
|
shape_pos.y + dy, aPad->GetLayerSet(), color, op_logic );
|
|
}
|
|
else
|
|
{
|
|
TraceFilledRectangle( shape_pos.x - dx, shape_pos.y - dy, shape_pos.x + dx,
|
|
shape_pos.y + dy, aPad->GetOrientation(), aPad->GetLayerSet(), color, op_logic );
|
|
}
|
|
}
|