126 lines
4.1 KiB
C++
126 lines
4.1 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2022 Jon Evans <jon@craftyjon.com>
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* Copyright (C) 2022-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SCH_IO_DATABASE_H_
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#define SCH_IO_DATABASE_H_
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#include <database/database_connection.h>
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#include <sch_io/sch_io.h>
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#include <sch_io/sch_io_mgr.h>
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#include <wildcards_and_files_ext.h>
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#include <optional>
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class DATABASE_LIB_SETTINGS;
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struct DATABASE_LIB_TABLE;
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/**
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* A KiCad database library provides both symbol and footprint metadata, so there are "shim" plugins
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* on both the symbol and footprint side of things that expose the database contents to the
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* schematic and board editors. The architecture of these is slightly different from the other
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* plugins because the backing file is just a configuration file rather than something that
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* contains symbol or footprint data.
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*/
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class SCH_IO_DATABASE : public SCH_IO
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{
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public:
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SCH_IO_DATABASE();
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virtual ~SCH_IO_DATABASE();
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const IO_BASE::IO_FILE_DESC GetLibraryDesc() const override
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{
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return IO_BASE::IO_FILE_DESC( _HKI( "KiCad database library files" ),
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{ FILEEXT::DatabaseLibraryFileExtension } );
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}
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int GetModifyHash() const override { return 0; }
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void EnumerateSymbolLib( wxArrayString& aSymbolNameList,
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const wxString& aLibraryPath,
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const STRING_UTF8_MAP* aProperties = nullptr ) override;
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void EnumerateSymbolLib( std::vector<LIB_SYMBOL*>& aSymbolList,
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const wxString& aLibraryPath,
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const STRING_UTF8_MAP* aProperties = nullptr ) override;
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LIB_SYMBOL* LoadSymbol( const wxString& aLibraryPath, const wxString& aAliasName,
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const STRING_UTF8_MAP* aProperties = nullptr ) override;
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bool SupportsSubLibraries() const override { return true; }
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void GetSubLibraryNames( std::vector<wxString>& aNames ) override;
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void GetAvailableSymbolFields( std::vector<wxString>& aNames ) override;
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void GetDefaultSymbolFields( std::vector<wxString>& aNames ) override;
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// Database libraries can never be written using the symbol editing API
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bool IsLibraryWritable( const wxString& aLibraryPath ) override { return false; }
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void SetLibTable( SYMBOL_LIB_TABLE* aTable ) override
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{
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m_libTable = aTable;
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}
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DATABASE_LIB_SETTINGS* Settings() const { return m_settings.get(); }
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bool TestConnection( wxString* aErrorMsg = nullptr );
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private:
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void cacheLib();
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void ensureSettings( const wxString& aSettingsPath );
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void ensureConnection();
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void connect();
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std::unique_ptr<LIB_SYMBOL> loadSymbolFromRow( const wxString& aSymbolName,
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const DATABASE_LIB_TABLE& aTable,
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const DATABASE_CONNECTION::ROW& aRow );
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static std::optional<bool> boolFromAny( const std::any& aVal );
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SYMBOL_LIB_TABLE* m_libTable;
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std::unique_ptr<DATABASE_LIB_SETTINGS> m_settings;
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/// Generally will be null if no valid connection is established
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std::unique_ptr<DATABASE_CONNECTION> m_conn;
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std::set<wxString> m_customFields;
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std::set<wxString> m_defaultShownFields;
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std::map<wxString, std::unique_ptr<LIB_SYMBOL>> m_nameToSymbolcache;
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long long m_cacheTimestamp;
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int m_cacheModifyHash;
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wxString m_lastError;
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};
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#endif //SCH_IO_DATABASE_H_
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