262 lines
7.5 KiB
C++
262 lines
7.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2020 Jon Evans <jon@craftyjon.com>
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* Copyright (C) 2020-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef KICAD_BOARD_PROJECT_SETTINGS_H
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#define KICAD_BOARD_PROJECT_SETTINGS_H
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#include <layer_ids.h>
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#include <settings/parameters.h>
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// Can be removed by refactoring PARAM_LAYER_PRESET
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#include <nlohmann/json.hpp>
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#include <math/box2.h>
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#include <glm/glm.hpp>
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/**
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* This file contains data structures that are saved in the project file or project local settings
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* file that are specific to PcbNew. This is done so that these structures are available in common.
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*/
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/**
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* Selection filtering that applies all the time (not the "filter selection" dialog that modifies
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* the current selection)
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*/
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struct SELECTION_FILTER_OPTIONS
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{
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bool lockedItems; ///< Allow selecting locked items
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bool footprints; ///< Allow selecting entire footprints
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bool text; ///< Text (free or attached to a footprint)
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bool tracks; ///< Copper tracks
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bool vias; ///< Vias (all types>
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bool pads; ///< Footprint pads
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bool graphics; ///< Graphic lines, shapes, polygons
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bool zones; ///< Copper zones
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bool keepouts; ///< Keepout zones
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bool dimensions; ///< Dimension items
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bool otherItems; ///< Anything not fitting one of the above categories
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SELECTION_FILTER_OPTIONS()
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{
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lockedItems = true;
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footprints = true;
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text = true;
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tracks = true;
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vias = true;
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pads = true;
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graphics = true;
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zones = true;
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keepouts = true;
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dimensions = true;
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otherItems = true;
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}
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/**
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* @return true if any of the item types are enabled (excluding "locked items" which is special)
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*/
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bool Any()
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{
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return ( footprints || text || tracks || vias || pads || graphics || zones
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|| keepouts || dimensions || otherItems );
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}
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/**
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* @return true if all the item types are enabled (excluding "locked items" which is special)
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*/
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bool All()
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{
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return ( footprints && text && tracks && vias && pads && graphics && zones
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&& keepouts && dimensions && otherItems );
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}
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};
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/**
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* Determine how inactive layers should be displayed.
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*/
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enum class HIGH_CONTRAST_MODE
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{
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NORMAL = 0, ///< Inactive layers are shown normally (no high-contrast mode)
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DIMMED, ///< Inactive layers are dimmed (old high-contrast mode)
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HIDDEN ///< Inactive layers are hidden
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};
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///< Determine how zones should be displayed.
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enum class ZONE_DISPLAY_MODE
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{
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SHOW_FILLED,
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SHOW_ZONE_OUTLINE,
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// Debug modes
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SHOW_FRACTURE_BORDERS,
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SHOW_TRIANGULATION
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};
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///< Determine how net color overrides should be applied.
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enum class NET_COLOR_MODE
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{
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OFF, ///< Net (and netclass) colors are not shown
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RATSNEST, ///< Net/netclass colors are shown on ratsnest lines only
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ALL ///< Net/netclass colors are shown on all net copper
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};
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///< Determine how ratsnest lines are drawn.
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enum class RATSNEST_MODE
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{
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ALL, ///< Ratsnest lines are drawn to items on all layers (default)
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VISIBLE ///< Ratsnest lines are drawn to items on visible layers only
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};
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///< BOM Data choices for IPC2581 export
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struct IP2581_BOM
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{
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wxString mfg; ///< Manufacturer name column
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wxString MPN; ///< Manufacturer part number column
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wxString dist; ///< Distributor name column
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wxString distPN; ///< Distributor part number column
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wxString id; ///< Internal ID column
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};
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/**
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* A saved set of layers that are visible.
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*/
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struct LAYER_PRESET
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{
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LAYER_PRESET( const wxString& aName = wxS( "" ) ) :
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name( aName ),
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layers( LSET::AllLayersMask() ),
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renderLayers( GAL_SET::DefaultVisible() ),
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flipBoard( false ),
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activeLayer( UNSELECTED_LAYER )
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{
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readOnly = false;
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}
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LAYER_PRESET( const wxString& aName, const LSET& aVisibleLayers, bool aFlipBoard ) :
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name( aName ),
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layers( aVisibleLayers ),
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renderLayers( GAL_SET::DefaultVisible() ),
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flipBoard( aFlipBoard ),
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activeLayer( UNSELECTED_LAYER )
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{
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readOnly = false;
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}
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LAYER_PRESET( const wxString& aName, const LSET& aVisibleLayers, const GAL_SET& aVisibleObjects,
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PCB_LAYER_ID aActiveLayer, bool aFlipBoard ) :
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name( aName ),
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layers( aVisibleLayers ),
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renderLayers( aVisibleObjects ),
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flipBoard( aFlipBoard ),
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activeLayer( aActiveLayer )
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{
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readOnly = false;
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}
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bool LayersMatch( const LAYER_PRESET& aOther )
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{
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return aOther.layers == layers && aOther.renderLayers == renderLayers;
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}
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wxString name; ///< A name for this layer set
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LSET layers; ///< Board layers that are visible
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GAL_SET renderLayers; ///< Render layers (e.g. object types) that are visible
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bool flipBoard; ///< True if the flip board is enabled
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PCB_LAYER_ID activeLayer; ///< Optional layer to set active when this preset is loaded
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bool readOnly; ///< True if this is a read-only (built-in) preset
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};
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class PARAM_LAYER_PRESET : public PARAM_LAMBDA<nlohmann::json>
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{
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public:
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PARAM_LAYER_PRESET( const std::string& aPath, std::vector<LAYER_PRESET>* aPresetList );
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private:
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nlohmann::json presetsToJson();
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void jsonToPresets( const nlohmann::json& aJson );
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std::vector<LAYER_PRESET>* m_presets;
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};
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struct VIEWPORT
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{
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VIEWPORT( const wxString& aName = wxEmptyString ) :
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name( aName )
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{ }
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VIEWPORT( const wxString& aName, const BOX2D& aRect ) :
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name( aName ),
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rect( aRect )
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{ }
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wxString name;
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BOX2D rect;
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};
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class PARAM_VIEWPORT : public PARAM_LAMBDA<nlohmann::json>
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{
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public:
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PARAM_VIEWPORT( const std::string& aPath, std::vector<VIEWPORT>* aViewportList );
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private:
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nlohmann::json viewportsToJson();
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void jsonToViewports( const nlohmann::json& aJson );
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std::vector<VIEWPORT>* m_viewports;
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};
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struct VIEWPORT3D
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{
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VIEWPORT3D( const wxString& aName = wxEmptyString ) :
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name( aName )
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{ }
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VIEWPORT3D( const wxString& aName, glm::mat4 aViewMatrix ) :
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name( aName ),
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matrix( std::move( aViewMatrix ) )
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{ }
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wxString name;
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glm::mat4 matrix;
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};
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class PARAM_VIEWPORT3D : public PARAM_LAMBDA<nlohmann::json>
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{
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public:
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PARAM_VIEWPORT3D( const std::string& aPath, std::vector<VIEWPORT3D>* aViewportList );
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private:
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nlohmann::json viewportsToJson();
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void jsonToViewports( const nlohmann::json & aJson );
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std::vector<VIEWPORT3D>* m_viewports;
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};
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#endif // KICAD_BOARD_PROJECT_SETTINGS_H
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