908 lines
29 KiB
C++
908 lines
29 KiB
C++
/****************************************************/
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/* BLOCK.CPP */
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/* Gestion des Operations sur Blocks et Effacements */
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/****************************************************/
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#include "fctsys.h"
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#include "appl_wxstruct.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "class_drawpanel.h"
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#include "confirm.h"
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#include "block_commande.h"
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#include "program.h"
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#include "general.h"
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#include "class_marker_sch.h"
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#include "class_library.h"
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#include "protos.h"
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/* Variables Locales */
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// Imported functions:
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void MoveItemsInList( PICKED_ITEMS_LIST& aItemsList,
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const wxPoint aMoveVector );
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void MirrorListOfItems( PICKED_ITEMS_LIST& aItemsList,
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wxPoint& Center );
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void DeleteItemsInList( WinEDA_DrawPanel* panel,
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PICKED_ITEMS_LIST& aItemsList );
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void DuplicateItemsInList( SCH_SCREEN* screen,
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PICKED_ITEMS_LIST& aItemsList,
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const wxPoint aMoveVector );
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/* Fonctions exportees */
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/* Fonctions Locales */
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static void CollectStructsToDrag( SCH_SCREEN* screen );
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static void AddPickedItem( SCH_SCREEN* screen, wxPoint aPosition );
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static LIB_DRAW_ITEM* GetNextPinPosition( SCH_COMPONENT* aDrawLibItem,
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wxPoint& aPosition );
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static void DrawMovingBlockOutlines( WinEDA_DrawPanel* panel,
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wxDC* DC,
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bool erase );
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static void SaveStructListForPaste( PICKED_ITEMS_LIST& aItemsList );
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/*************************************************************************/
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int WinEDA_SchematicFrame::ReturnBlockCommand( int key )
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/*************************************************************************/
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/* Return the block command (BLOCK_MOVE, BLOCK_COPY...) corresponding to
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* the key (ALT, SHIFT ALT ..)
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*/
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{
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int cmd;
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switch( key )
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{
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default:
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cmd = key & 0xFF;
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break;
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case 0:
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cmd = BLOCK_MOVE;
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break;
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case GR_KB_ALT:
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case GR_KB_SHIFT:
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cmd = BLOCK_COPY;
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break;
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case GR_KB_CTRL:
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cmd = BLOCK_DRAG;
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break;
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case GR_KB_SHIFTCTRL:
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cmd = BLOCK_DELETE;
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break;
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case MOUSE_MIDDLE:
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cmd = BLOCK_ZOOM;
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break;
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}
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return cmd;
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}
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/*************************************************/
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void WinEDA_SchematicFrame::InitBlockPasteInfos()
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/*************************************************/
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/* Init the parameters used by the block paste command
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*/
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{
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BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate;
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block->m_ItemsSelection.CopyList( g_BlockSaveDataList.m_ItemsSelection );
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DrawPanel->ManageCurseur = DrawMovingBlockOutlines;
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}
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/******************************************************/
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void WinEDA_SchematicFrame::HandleBlockPlace( wxDC* DC )
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/******************************************************/
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/* Routine to handle the BLOCK PLACE commande
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* Last routine for block operation for:
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* - block move & drag
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* - block copie & paste
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*/
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{
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bool err = FALSE;
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BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate;
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if( DrawPanel->ManageCurseur == NULL )
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{
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err = TRUE;
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DisplayError( this, wxT( "HandleBlockPLace() : ManageCurseur = NULL" ) );
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}
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if( block->GetCount() == 0 )
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{
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wxString msg;
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err = TRUE;
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msg.Printf( wxT( "HandleBlockPLace() error : no items to place (cmd %d, state %d)" ),
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block->m_Command, block->m_State );
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DisplayError( this, msg );
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}
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block->m_State = STATE_BLOCK_STOP;
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switch( block->m_Command )
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{
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case BLOCK_IDLE:
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err = TRUE;
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break;
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case BLOCK_DRAG: /* Drag */
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case BLOCK_MOVE: /* Move */
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if( DrawPanel->ManageCurseur )
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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SaveCopyInUndoList( block->m_ItemsSelection, UR_MOVED, block->m_MoveVector );
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MoveItemsInList( block->m_ItemsSelection, block->m_MoveVector );
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block->ClearItemsList();
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break;
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case BLOCK_COPY: /* Copy */
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case BLOCK_PRESELECT_MOVE: /* Move with preselection list*/
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if( DrawPanel->ManageCurseur )
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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DuplicateItemsInList( GetScreen(), block->m_ItemsSelection, block->m_MoveVector );
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SaveCopyInUndoList( block->m_ItemsSelection,
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(block->m_Command == BLOCK_PRESELECT_MOVE) ? UR_CHANGED : UR_NEW );
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block->ClearItemsList();
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break;
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case BLOCK_PASTE: /* Paste (recopie du dernier bloc sauve */
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if( DrawPanel->ManageCurseur )
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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PasteListOfItems( DC );
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block->ClearItemsList();
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break;
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case BLOCK_ZOOM: // Handled by HandleBlockEnd()
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case BLOCK_DELETE:
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case BLOCK_SAVE:
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case BLOCK_ROTATE:
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case BLOCK_MIRROR_X:
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case BLOCK_MIRROR_Y:
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case BLOCK_FLIP:
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case BLOCK_ABORT:
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case BLOCK_SELECT_ITEMS_ONLY:
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break;
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}
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GetScreen()->SetModify();
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/* clear struct.m_Flags */
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SCH_ITEM* Struct;
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for( Struct = GetScreen()->EEDrawList; Struct != NULL; Struct = Struct->Next() )
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Struct->m_Flags = 0;
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DrawPanel->ManageCurseur = NULL;
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DrawPanel->ForceCloseManageCurseur = NULL;
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block->m_Flags = 0;
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block->m_State = STATE_NO_BLOCK;
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block->m_Command = BLOCK_IDLE;
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GetScreen()->SetCurItem( NULL );
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TestDanglingEnds( GetScreen()->EEDrawList, DC );
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if( block->GetCount() )
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{
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DisplayError( this, wxT( "HandleBlockPLace() error: some items left in buffer" ) );
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block->ClearItemsList();
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}
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SetToolID( m_ID_current_state, DrawPanel->m_PanelDefaultCursor,
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wxEmptyString );
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DrawPanel->Refresh( );
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}
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/****************************************************/
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int WinEDA_SchematicFrame::HandleBlockEnd( wxDC* DC )
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/****************************************************/
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/* Routine de gestion de la commande BLOCK END
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* retourne :
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* 0 si aucun composant selectionne
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* 1 sinon
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* -1 si commande terminee et composants trouves (block delete, block save)
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*/
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{
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int ii = 0;
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bool zoom_command = FALSE;
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BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate;
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if( block->GetCount() )
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{
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BlockState state = block->m_State;
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CmdBlockType command = block->m_Command;
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if( DrawPanel->ForceCloseManageCurseur )
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DrawPanel->ForceCloseManageCurseur( DrawPanel, DC );
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block->m_State = state;
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block->m_Command = command;
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DrawPanel->ManageCurseur = DrawAndSizingBlockOutlines;
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DrawPanel->ForceCloseManageCurseur = AbortBlockCurrentCommand;
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GetScreen()->m_Curseur = block->GetEnd();
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if( block->m_Command != BLOCK_ABORT )
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DrawPanel->MouseToCursorSchema();
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}
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if( DrawPanel->ManageCurseur != NULL )
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switch( block->m_Command )
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{
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case BLOCK_IDLE:
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DisplayError( this, wxT( "Error in HandleBlockPLace()" ) );
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break;
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case BLOCK_DRAG: /* Drag */
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BreakSegmentOnJunction( (SCH_SCREEN*) GetScreen() );
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case BLOCK_MOVE: /* Move */
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case BLOCK_COPY: /* Copy */
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PickItemsInBlock( GetScreen()->m_BlockLocate, GetScreen() );
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case BLOCK_PRESELECT_MOVE: /* Move with preselection list*/
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if( block->GetCount() )
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{
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ii = 1;
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CollectStructsToDrag( GetScreen() );
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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DrawPanel->ManageCurseur = DrawMovingBlockOutlines;
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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block->m_State = STATE_BLOCK_MOVE;
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}
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else
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{
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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DrawPanel->ManageCurseur = NULL;
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DrawPanel->ForceCloseManageCurseur = NULL;
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}
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break;
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case BLOCK_DELETE: /* Delete */
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PickItemsInBlock( GetScreen()->m_BlockLocate, GetScreen() );
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DrawAndSizingBlockOutlines( DrawPanel, DC, FALSE );
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if( block->GetCount() )
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{
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ii = -1;
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DeleteItemsInList( DrawPanel, block->m_ItemsSelection );
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GetScreen()->SetModify();
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}
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block->ClearItemsList();
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TestDanglingEnds( GetScreen()->EEDrawList, DC );
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DrawPanel->Refresh();
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break;
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case BLOCK_SAVE: /* Save */
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PickItemsInBlock( GetScreen()->m_BlockLocate, GetScreen() );
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DrawAndSizingBlockOutlines( DrawPanel, DC, FALSE );
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if( block->GetCount() )
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{
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wxPoint move_vector = -GetScreen()->m_BlockLocate.m_BlockLastCursorPosition;
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SaveStructListForPaste( block->m_ItemsSelection );
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MoveItemsInList( g_BlockSaveDataList.m_ItemsSelection, move_vector);
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ii = -1;
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}
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block->ClearItemsList();
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break;
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case BLOCK_PASTE:
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block->m_State = STATE_BLOCK_MOVE;
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break;
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case BLOCK_FLIP: /* pcbnew only! */
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break;
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case BLOCK_ROTATE:
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case BLOCK_MIRROR_X:
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case BLOCK_MIRROR_Y:
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break;
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case BLOCK_ZOOM: /* Window Zoom */
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zoom_command = TRUE;
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break;
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case BLOCK_SELECT_ITEMS_ONLY: /* Not used */
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case BLOCK_ABORT: /* not executed here */
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break;
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}
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if( block->m_Command == BLOCK_ABORT )
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{
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/* clear struct.m_Flags */
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EDA_BaseStruct* Struct;
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for( Struct = GetScreen()->EEDrawList; Struct != NULL; Struct = Struct->Next() )
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Struct->m_Flags = 0;
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}
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if( ii <= 0 )
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{
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block->m_Flags = 0;
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block->m_State = STATE_NO_BLOCK;
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block->m_Command = BLOCK_IDLE;
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DrawPanel->ManageCurseur = NULL;
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DrawPanel->ForceCloseManageCurseur = NULL;
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GetScreen()->SetCurItem( NULL );
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SetToolID( m_ID_current_state, DrawPanel->m_PanelDefaultCursor, wxEmptyString );
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}
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if( zoom_command )
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Window_Zoom( GetScreen()->m_BlockLocate );
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return ii;
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}
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/***********************************************************************/
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void WinEDA_SchematicFrame::HandleBlockEndByPopUp( int Command, wxDC* DC )
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/***********************************************************************/
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/* Routine de gestion de la commande BLOCK END by PopUp
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* Appelee apres HandleBlockEnd.
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* A partir de la commande bloc move, peut executer une commande autre que bloc move.
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*/
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{
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int ii = 0;
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BLOCK_SELECTOR* block = &GetScreen()->m_BlockLocate;
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if( block->m_Command != BLOCK_MOVE )
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return;
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if( Command == BLOCK_MOVE )
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return;
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block->m_Command = (CmdBlockType) Command;
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block->SetMessageBlock( this );
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switch( block->m_Command )
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{
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case BLOCK_COPY: /* move to copy */
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block->m_State = STATE_BLOCK_MOVE;
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ii = 1;
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break;
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case BLOCK_DRAG: /* move to Drag */
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/* Effacement de la liste des structures de pointage,
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* qui est devenue erronnee */
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if( DrawPanel->ManageCurseur )
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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block->ClearItemsList();
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BreakSegmentOnJunction( GetScreen() );
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PickItemsInBlock( GetScreen()->m_BlockLocate, GetScreen() );
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if( block->GetCount() )
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{
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ii = 1;
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CollectStructsToDrag( (SCH_SCREEN*) GetScreen() );
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if( DrawPanel->ManageCurseur )
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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block->m_State = STATE_BLOCK_MOVE;
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}
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break;
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case BLOCK_DELETE: /* move to Delete */
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if( DrawPanel->ManageCurseur )
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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if( block->GetCount() )
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{
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ii = -1;
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DeleteItemsInList( DrawPanel, block->m_ItemsSelection );
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GetScreen()->SetModify();
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}
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TestDanglingEnds( GetScreen()->EEDrawList, DC );
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DrawPanel->Refresh();
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DrawPanel->Refresh();
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break;
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case BLOCK_SAVE: /* Save */
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if( DrawPanel->ManageCurseur )
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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if( block->GetCount() )
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{
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wxPoint move_vector = -GetScreen()->m_BlockLocate.m_BlockLastCursorPosition;
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SaveStructListForPaste( block->m_ItemsSelection );
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MoveItemsInList( g_BlockSaveDataList.m_ItemsSelection, move_vector );
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ii = -1;
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}
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break;
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case BLOCK_ZOOM: /* Window Zoom */
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DrawPanel->ForceCloseManageCurseur( DrawPanel, DC );
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DrawPanel->SetCursor(
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DrawPanel->m_PanelCursor = DrawPanel->m_PanelDefaultCursor );
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Window_Zoom( GetScreen()->m_BlockLocate );
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break;
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case BLOCK_ROTATE:
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break;
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case BLOCK_MIRROR_X:
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case BLOCK_MIRROR_Y:
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if( DrawPanel->ManageCurseur )
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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if( block->GetCount() )
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{
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ii = -1;
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/* Compute the mirror centre and put it on grid */
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wxPoint mirrorPoint = block->Centre();
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PutOnGrid( &mirrorPoint );
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SaveCopyInUndoList( block->m_ItemsSelection, UR_MIRRORED_Y, mirrorPoint );
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MirrorListOfItems( block->m_ItemsSelection, mirrorPoint );
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GetScreen()->SetModify();
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}
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TestDanglingEnds( GetScreen()->EEDrawList, DC );
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DrawPanel->Refresh();
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break;
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default:
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break;
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}
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if( ii <= 0 )
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{
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block->ClearItemsList();
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block->m_Flags = 0;
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block->m_State = STATE_NO_BLOCK;
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block->m_Command = BLOCK_IDLE;
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DrawPanel->ManageCurseur = NULL;
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DrawPanel->ForceCloseManageCurseur = NULL;
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GetScreen()->SetCurItem( NULL );
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SetToolID( m_ID_current_state, DrawPanel->m_PanelDefaultCursor, wxEmptyString );
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}
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}
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/************************************************************************/
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static void DrawMovingBlockOutlines( WinEDA_DrawPanel* panel, wxDC* DC,
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bool erase )
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/************************************************************************/
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/* Retrace le contour du block de recherche de structures
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* L'ensemble du block suit le curseur
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*/
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{
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BLOCK_SELECTOR* block = &panel->GetScreen()->m_BlockLocate;;
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BASE_SCREEN* screen = panel->GetScreen();
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SCH_ITEM* schitem;
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/* Effacement ancien cadre */
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if( erase )
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{
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block->Draw( panel, DC, block->m_MoveVector, g_XorMode, block->m_Color );
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for( unsigned ii = 0; ii < block->GetCount(); ii++ )
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{
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schitem = (SCH_ITEM*) block->m_ItemsSelection.GetPickedItem( ii );
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DrawStructsInGhost( panel, DC, schitem, block->m_MoveVector );
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}
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}
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/* Redessin nouvel affichage */
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block->m_MoveVector = screen->m_Curseur - block->m_BlockLastCursorPosition;
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block->Draw( panel, DC, block->m_MoveVector, g_XorMode, block->m_Color );
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for( unsigned ii = 0; ii < block->GetCount(); ii++ )
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{
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schitem = (SCH_ITEM*) block->m_ItemsSelection.GetPickedItem( ii );
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DrawStructsInGhost( panel, DC, schitem, block->m_MoveVector );
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}
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}
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/*****************************************************************/
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void SaveStructListForPaste( PICKED_ITEMS_LIST& aItemsList )
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/*****************************************************************/
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/* Routine to Save an object from global drawing object list.
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* This routine is the same as delete but:
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* - the original list is NOT removed.
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* - List is saved in g_BlockSaveDataList
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*/
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{
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g_BlockSaveDataList.ClearListAndDeleteItems(); // delete previous saved list, if exists
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/* save the new list: */
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ITEM_PICKER item;
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for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
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{
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/* Make a copy of the original picked item. */
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SCH_ITEM* DrawStructCopy = DuplicateStruct( (SCH_ITEM*) aItemsList.GetPickedItem( ii ) );
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DrawStructCopy->SetParent( NULL );
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item.m_PickedItem = DrawStructCopy;
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g_BlockSaveDataList.PushItem( item );
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}
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}
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/*****************************************************************************
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* Routine to paste a structure from the g_BlockSaveDataList stack.
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* This routine is the same as undelete but original list is NOT removed.
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*****************************************************************************/
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void WinEDA_SchematicFrame::PasteListOfItems( wxDC* DC )
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{
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SCH_ITEM* Struct;
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if( g_BlockSaveDataList.GetCount() == 0 )
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{
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DisplayError( this, wxT( "No struct to paste" ) );
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return;
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}
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PICKED_ITEMS_LIST picklist;
|
|
|
|
// Creates data, and push it as new data in undo item list buffer
|
|
ITEM_PICKER picker( NULL, UR_NEW );
|
|
for( unsigned ii = 0; ii < g_BlockSaveDataList.GetCount(); ii++ )
|
|
{
|
|
Struct = DuplicateStruct( (SCH_ITEM*) g_BlockSaveDataList.m_ItemsSelection.GetPickedItem( ii ) );
|
|
picker.m_PickedItem = Struct;
|
|
picklist.PushItem( picker );
|
|
|
|
// Clear annotation and init new time stamp for the new components:
|
|
if( Struct->Type() == TYPE_SCH_COMPONENT )
|
|
{
|
|
( (SCH_COMPONENT*) Struct )->m_TimeStamp = GetTimeStamp();
|
|
( (SCH_COMPONENT*) Struct )->ClearAnnotation( NULL );
|
|
}
|
|
SetaParent( Struct, GetScreen() );
|
|
RedrawOneStruct( DrawPanel, DC, Struct, GR_DEFAULT_DRAWMODE );
|
|
Struct->SetNext( GetScreen()->EEDrawList );
|
|
GetScreen()->EEDrawList = Struct;
|
|
}
|
|
|
|
SaveCopyInUndoList( picklist, UR_NEW );
|
|
|
|
MoveItemsInList( picklist, GetScreen()->m_BlockLocate.m_MoveVector );
|
|
|
|
/* clear .m_Flags member for all items */
|
|
for( Struct = GetScreen()->EEDrawList; Struct != NULL; Struct = Struct->Next() )
|
|
Struct->m_Flags = 0;
|
|
|
|
GetScreen()->SetModify();
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
/****************************************************/
|
|
static void CollectStructsToDrag( SCH_SCREEN* screen )
|
|
/****************************************************/
|
|
|
|
/* creates the list of items found when a drag block is initiated.
|
|
* items are those selected in window block an some items outside this area but connected
|
|
* to a selected item (connected wires to a component or an entry )
|
|
*/
|
|
{
|
|
SCH_ITEM* Struct;
|
|
EDA_DrawLineStruct* SegmStruct;
|
|
|
|
PICKED_ITEMS_LIST* pickedlist = &screen->m_BlockLocate.m_ItemsSelection;
|
|
|
|
if( pickedlist->GetCount() == 0 )
|
|
return;
|
|
|
|
/* .m_Flags member is used to handle how a wire is exactly selected
|
|
* (fully selected, or partially selected by an end point )
|
|
*/
|
|
for( Struct = screen->EEDrawList; Struct != NULL; Struct = Struct->Next() )
|
|
Struct->m_Flags = 0;
|
|
|
|
// Sel .m_Flags to selected for a wire or bus in selected area if there is only one item:
|
|
if( pickedlist->GetCount() == 1 )
|
|
{
|
|
Struct = (SCH_ITEM*) pickedlist->GetPickedItem( 0 );
|
|
if( Struct->Type() == DRAW_SEGMENT_STRUCT_TYPE )
|
|
Struct->m_Flags = SELECTED;
|
|
}
|
|
// Sel .m_Flags to selected for a wire or bus in selected area for a list of items:
|
|
else
|
|
{
|
|
for( unsigned ii = 0; ii < pickedlist->GetCount(); ii++ )
|
|
{
|
|
Struct = (SCH_ITEM*) pickedlist->GetPickedItem( ii );
|
|
Struct->m_Flags = SELECTED;
|
|
}
|
|
}
|
|
|
|
if( screen->m_BlockLocate.m_Command != BLOCK_DRAG )
|
|
return;
|
|
|
|
|
|
/* Suppression du deplacement des extremites de segments hors cadre
|
|
* de selection */
|
|
for( unsigned ii = 0; ii < pickedlist->GetCount(); ii++ )
|
|
{
|
|
Struct = (SCH_ITEM*)(SCH_ITEM*) pickedlist->GetPickedItem( ii );
|
|
if( Struct->Type() == DRAW_SEGMENT_STRUCT_TYPE )
|
|
{
|
|
SegmStruct = (EDA_DrawLineStruct*) Struct;
|
|
if( ! screen->m_BlockLocate.Inside(SegmStruct->m_Start) )
|
|
SegmStruct->m_Flags |= STARTPOINT;
|
|
|
|
if( ! screen->m_BlockLocate.Inside(SegmStruct->m_End) )
|
|
SegmStruct->m_Flags |= ENDPOINT;
|
|
|
|
// Save m_Flags for Undo/redo drag operations:
|
|
pickedlist->SetPickerFlags(SegmStruct->m_Flags, ii);
|
|
|
|
}
|
|
}
|
|
|
|
/* Search for other items to drag. They are end wires connected to selected items
|
|
*/
|
|
|
|
for( unsigned ii = 0; ii < pickedlist->GetCount(); ii++ )
|
|
{
|
|
Struct = (SCH_ITEM*)(SCH_ITEM*) pickedlist->GetPickedItem( ii );
|
|
if( Struct->Type() == TYPE_SCH_COMPONENT )
|
|
{
|
|
// Add all pins of the selected component to list
|
|
LIB_DRAW_ITEM* DrawItem;
|
|
wxPoint pos;
|
|
DrawItem = GetNextPinPosition( (SCH_COMPONENT*) Struct, pos );
|
|
while( DrawItem )
|
|
{
|
|
if( ! screen->m_BlockLocate.Inside(pos) )
|
|
{
|
|
// This pin is outside area,
|
|
// but because it it the pin of a selected component
|
|
// we must also select connected items to this pin
|
|
AddPickedItem( screen, pos );
|
|
}
|
|
|
|
DrawItem = GetNextPinPosition( NULL, pos );
|
|
}
|
|
}
|
|
|
|
if( Struct->Type() == DRAW_SHEET_STRUCT_TYPE )
|
|
{
|
|
// Add all pins sheets of a selected hierarchical sheet to the list
|
|
Hierarchical_PIN_Sheet_Struct* SLabel =
|
|
( (DrawSheetStruct*) Struct )->m_Label;
|
|
while( SLabel )
|
|
{
|
|
if( SLabel->Type() == DRAW_HIERARCHICAL_PIN_SHEET_STRUCT_TYPE )
|
|
AddPickedItem( screen, SLabel->m_Pos );
|
|
SLabel = (Hierarchical_PIN_Sheet_Struct*) SLabel->Next();
|
|
}
|
|
}
|
|
|
|
if( Struct->Type() == DRAW_BUSENTRY_STRUCT_TYPE )
|
|
{
|
|
DrawBusEntryStruct* item = (DrawBusEntryStruct*) Struct;
|
|
AddPickedItem( screen, item->m_Pos );
|
|
AddPickedItem( screen, item->m_End() );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/******************************************************************/
|
|
static void AddPickedItem( SCH_SCREEN* screen, wxPoint position )
|
|
/******************************************************************/
|
|
|
|
/** AddPickedItem
|
|
* add to the picked list in screen->m_BlockLocate items found at location position
|
|
* @param screen = the screen to consider
|
|
* @param position = the wxPoint where items must be located to be select
|
|
*/
|
|
{
|
|
SCH_ITEM* Struct;
|
|
|
|
/* Examen de la liste des elements deja selectionnes */
|
|
PICKED_ITEMS_LIST* pickedlist = &screen->m_BlockLocate.m_ItemsSelection;
|
|
|
|
for( unsigned ii = 0; ii < pickedlist->GetCount(); ii++ )
|
|
{
|
|
Struct = (SCH_ITEM*) pickedlist->GetPickedItem( ii );
|
|
|
|
switch( Struct->Type() )
|
|
{
|
|
case DRAW_SEGMENT_STRUCT_TYPE:
|
|
#undef STRUCT
|
|
#define STRUCT ( (EDA_DrawLineStruct*) Struct )
|
|
if( STRUCT->m_Start == position )
|
|
STRUCT->m_Flags &= ~STARTPOINT;
|
|
|
|
if( STRUCT->m_End == position )
|
|
STRUCT->m_Flags &= ~ENDPOINT;
|
|
|
|
// Save m_Flags for Undo/redo drag operations:
|
|
pickedlist->SetPickerFlags(STRUCT->m_Flags, ii);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Examen de la liste des elements non selectionnes */
|
|
|
|
ITEM_PICKER picker;
|
|
Struct = screen->EEDrawList;
|
|
while( Struct )
|
|
{
|
|
picker.m_PickedItem = Struct;
|
|
picker.m_PickedItemType = Struct->Type();
|
|
switch( Struct->Type() )
|
|
{
|
|
case TYPE_NOT_INIT:
|
|
break;
|
|
|
|
case DRAW_POLYLINE_STRUCT_TYPE:
|
|
if( Struct->m_Flags & SELECTED )
|
|
break; /* Deja en liste */
|
|
break;
|
|
|
|
case DRAW_JUNCTION_STRUCT_TYPE:
|
|
#undef STRUCT
|
|
#define STRUCT ( (DrawJunctionStruct*) Struct )
|
|
if( Struct->m_Flags & SELECTED )
|
|
break; /* Deja en liste */
|
|
if( STRUCT->m_Pos != position )
|
|
break;
|
|
pickedlist->PushItem( picker );
|
|
break;
|
|
|
|
case DRAW_SEGMENT_STRUCT_TYPE:
|
|
#undef STRUCT
|
|
#define STRUCT ( (EDA_DrawLineStruct*) Struct )
|
|
if( Struct->m_Flags & SELECTED )
|
|
break; /* Deja en liste */
|
|
if( STRUCT->m_Start == position )
|
|
{
|
|
Struct->m_Flags = SELECTED | ENDPOINT | STARTPOINT;
|
|
Struct->m_Flags &= ~STARTPOINT;
|
|
// Save m_Flags for Undo/redo drag operations:
|
|
picker.m_PickerFlags= Struct->m_Flags;
|
|
pickedlist->PushItem( picker );
|
|
}
|
|
else if( STRUCT->m_End == position )
|
|
{
|
|
Struct->m_Flags = SELECTED | ENDPOINT | STARTPOINT;
|
|
Struct->m_Flags &= ~ENDPOINT;
|
|
// Save m_Flags for Undo/redo drag operations:
|
|
picker.m_PickerFlags= Struct->m_Flags;
|
|
pickedlist->PushItem( picker );
|
|
}
|
|
break;
|
|
|
|
case DRAW_BUSENTRY_STRUCT_TYPE:
|
|
break;
|
|
|
|
case TYPE_SCH_TEXT:
|
|
break;
|
|
|
|
case TYPE_SCH_LABEL:
|
|
#undef STRUCT
|
|
#define STRUCT ( (SCH_LABEL*) Struct )
|
|
if( Struct->m_Flags & SELECTED )
|
|
break; /* Already in list */
|
|
if( STRUCT->m_Pos != position )
|
|
break;
|
|
Struct->m_Flags |= SELECTED;
|
|
pickedlist->PushItem( picker );
|
|
break;
|
|
|
|
case TYPE_SCH_HIERLABEL:
|
|
case TYPE_SCH_GLOBALLABEL:
|
|
#undef STRUCT
|
|
#define STRUCT ( (SCH_LABEL*) Struct )
|
|
if( Struct->m_Flags & SELECTED )
|
|
break; /* Already in list */
|
|
if( STRUCT->m_Pos != position )
|
|
break;
|
|
Struct->m_Flags |= SELECTED;
|
|
pickedlist->PushItem( picker );
|
|
break;
|
|
|
|
case TYPE_SCH_COMPONENT:
|
|
case DRAW_SHEET_STRUCT_TYPE:
|
|
case DRAW_HIERARCHICAL_PIN_SHEET_STRUCT_TYPE:
|
|
break;
|
|
|
|
case TYPE_MARKER_SCH:
|
|
#undef STRUCT
|
|
#define STRUCT ( (MARKER_SCH*) Struct )
|
|
if( Struct->m_Flags & SELECTED )
|
|
break; /* Already in list */
|
|
if( STRUCT->m_Pos != position )
|
|
break;
|
|
Struct->m_Flags |= SELECTED;
|
|
pickedlist->PushItem( picker );
|
|
break;
|
|
|
|
case DRAW_NOCONNECT_STRUCT_TYPE:
|
|
#undef STRUCT
|
|
#define STRUCT ( (DrawNoConnectStruct*) Struct )
|
|
if( Struct->m_Flags & SELECTED )
|
|
break; /* Already in list */
|
|
if( STRUCT->m_Pos != position )
|
|
break;
|
|
Struct->m_Flags |= SELECTED;
|
|
pickedlist->PushItem( picker );
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
Struct = Struct->Next();
|
|
}
|
|
}
|
|
|
|
|
|
/*********************************************************************************/
|
|
static LIB_DRAW_ITEM* GetNextPinPosition( SCH_COMPONENT* aDrawLibItem,
|
|
wxPoint& aPosition )
|
|
/*********************************************************************************/
|
|
|
|
/** GetNextPinPosition()
|
|
* calculate position of the "next" pin of the aDrawLibItem component
|
|
* if aDrawLibItem is non null : search for the first pin
|
|
* if aDrawLibItem == NULL, search the next pin
|
|
* returns its position
|
|
* @param aDrawLibItem = component test. search for the first pin
|
|
* if NULL, serach for the next pin for each call
|
|
* @param aPosition = the calculated pin position, according to the component orientation and position
|
|
* @return a pointer to the pin
|
|
*/
|
|
{
|
|
LIB_COMPONENT* Entry;
|
|
static LibDrawPin* NextPin;
|
|
static int Multi, convert, TransMat[2][2];
|
|
int orient;
|
|
LibDrawPin* Pin;
|
|
static wxPoint CmpPosition;
|
|
|
|
if( aDrawLibItem )
|
|
{
|
|
NextPin = NULL;
|
|
Entry = CMP_LIBRARY::FindLibraryComponent( aDrawLibItem->m_ChipName );
|
|
|
|
if( Entry == NULL )
|
|
return NULL;
|
|
|
|
Pin = Entry->GetNextPin();
|
|
Multi = aDrawLibItem->m_Multi;
|
|
convert = aDrawLibItem->m_Convert;
|
|
CmpPosition = aDrawLibItem->m_Pos;
|
|
memcpy( TransMat, aDrawLibItem->m_Transform, sizeof(TransMat) );
|
|
}
|
|
else
|
|
Pin = NextPin;
|
|
|
|
for( ; Pin != NULL; NextPin = Entry->GetNextPin( Pin ) )
|
|
{
|
|
wxASSERT( Pin->Type() == COMPONENT_PIN_DRAW_TYPE );
|
|
|
|
/* Elimination des elements non relatifs a l'unite */
|
|
if( Multi && Pin->m_Unit && ( Pin->m_Unit != Multi ) )
|
|
continue;
|
|
if( convert && Pin->m_Convert && ( Pin->m_Convert != convert ) )
|
|
continue;
|
|
|
|
/* Calcul de l'orientation reelle de la Pin */
|
|
orient = Pin->ReturnPinDrawOrient( TransMat );
|
|
|
|
/* Calcul de la position du point de reference */
|
|
aPosition = TransformCoordinate( TransMat, Pin->m_Pos ) + CmpPosition;
|
|
return Pin;
|
|
}
|
|
|
|
NextPin = NULL;
|
|
return NULL;
|
|
}
|