800 lines
21 KiB
C++
800 lines
21 KiB
C++
/********************************************************/
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/* methodes pour les structures de base: */
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/* EDA_BaseStruct (classe non utilisable seule) */
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/* EDA_TextStruct (classe non utilisable seule) */
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/********************************************************/
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/* Fichier base_struct.cpp */
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "trigo.h"
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#include "macros.h"
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#include "common.h"
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#include "wxstruct.h"
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#include "base_struct.h"
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#include "grfonte.h"
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#include "macros.h"
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enum textbox {
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ID_TEXTBOX_LIST = 8010
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};
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/******************************************************************************/
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EDA_BaseStruct::EDA_BaseStruct( EDA_BaseStruct* parent, KICAD_T idType )
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/******************************************************************************/
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{
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InitVars();
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m_StructType = idType;
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m_Parent = parent; /* Chainage hierarchique sur struct racine */
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}
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/********************************************/
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EDA_BaseStruct::EDA_BaseStruct( KICAD_T idType )
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/********************************************/
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{
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InitVars();
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m_StructType = idType;
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}
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/********************************************/
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void EDA_BaseStruct::InitVars()
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/********************************************/
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{
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m_StructType = TYPE_NOT_INIT;
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Pnext = NULL; /* Linked list: Link (next struct) */
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Pback = NULL; /* Linked list: Link (previous struct) */
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m_Parent = NULL; /* Linked list: Link (parent struct) */
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m_Son = NULL; /* Linked list: Link (son struct) */
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m_Image = NULL; /* Link to an image copy for undelete or abort command */
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m_Flags = 0; /* flags for editions and other */
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m_TimeStamp = 0; // Time stamp used for logical links
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m_Status = 0;
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m_Selected = 0; /* Used by block commands, and selective editing */
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}
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/***********************************************************/
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void EDA_BaseStruct::DeleteStructList()
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/***********************************************************/
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{
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EDA_BaseStruct* item = this;
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EDA_BaseStruct* next;
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while( item )
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{
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next = item->Next();
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delete item;
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item = next;
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}
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}
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/*********************************************************/
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void EDA_BaseStruct::AddToChain( EDA_BaseStruct* laststruct )
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/*********************************************************/
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/*
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* Add "this" to the linked list, after laststruct
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*/
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{
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Pnext = laststruct->Pnext;
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Pback = laststruct;
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laststruct->Pnext = this;
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}
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// see base_struct.h
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SEARCH_RESULT EDA_BaseStruct::IterateForward( EDA_BaseStruct* listStart,
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INSPECTOR* inspector,
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const void* testData,
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const KICAD_T scanTypes[] )
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{
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EDA_BaseStruct* p = listStart;
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for( ; p; p = p->Pnext )
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{
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if( SEARCH_QUIT == p->Visit( inspector, testData, scanTypes ) )
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return SEARCH_QUIT;
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}
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return SEARCH_CONTINUE;
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}
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// see base_struct.h
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// many classes inherit this method, be careful:
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SEARCH_RESULT EDA_BaseStruct::Visit( INSPECTOR* inspector, const void* testData,
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const KICAD_T scanTypes[] )
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{
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KICAD_T stype;
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#if 0 && defined (DEBUG)
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std::cout << GetClass().mb_str() << ' ';
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#endif
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for( const KICAD_T* p = scanTypes; (stype = *p) != EOT; ++p )
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{
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// If caller wants to inspect my type
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if( stype == Type() )
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{
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if( SEARCH_QUIT == inspector->Inspect( this, testData ) )
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return SEARCH_QUIT;
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break;
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}
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}
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return SEARCH_CONTINUE;
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}
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#if defined (DEBUG)
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// A function that should have been in wxWidgets
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std::ostream& operator<<( std::ostream& out, const wxSize& size )
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{
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out << " width=\"" << size.GetWidth() << "\" height=\"" << size.GetHeight() << "\"";
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return out;
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}
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// A function that should have been in wxWidgets
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std::ostream& operator<<( std::ostream& out, const wxPoint& pt )
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{
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out << " x=\"" << pt.x << "\" y=\"" << pt.y << "\"";
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return out;
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}
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/**
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* Function Show
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* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
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* @param os The ostream& to output to.
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*/
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void EDA_BaseStruct::Show( int nestLevel, std::ostream& os )
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{
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// XML output:
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wxString s = GetClass();
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NestedSpace( nestLevel, os ) << '<' << s.Lower().mb_str() << ">"
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<< " Need ::Show() override for this class "
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<< "</" << s.Lower().mb_str() << ">\n";
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}
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/**
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* Function NestedSpace
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* outputs nested space for pretty indenting.
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* @param nestLevel The nest count
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* @param os The ostream&, where to output
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* @return std::ostream& - for continuation.
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**/
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std::ostream& EDA_BaseStruct::NestedSpace( int nestLevel, std::ostream& os )
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{
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for( int i = 0; i<nestLevel; ++i )
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os << " "; // number of spaces here controls indent per nest level
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return os;
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}
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#endif
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/**************************************************/
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/* EDA_TextStruct (basic class, not directly used */
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/**************************************************/
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EDA_TextStruct::EDA_TextStruct( const wxString& text )
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{
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m_Size.x = m_Size.y = DEFAULT_SIZE_TEXT; /* XY size of font */
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m_Orient = 0; /* Orient in 0.1 degrees */
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m_Attributs = 0;
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m_Miroir = 0; // vue normale / miroir
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m_HJustify = GR_TEXT_HJUSTIFY_CENTER;
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m_VJustify = GR_TEXT_VJUSTIFY_CENTER; /* Justifications Horiz et Vert du texte */
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m_Width = 0; /* epaisseur du trait */
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m_CharType = 0; /* normal, bold, italic ... */
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m_Text = text;
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m_ZoomLevelDrawable = 0; /* Niveau de zoom acceptable pour affichage normal */
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m_TextDrawings = NULL; /* Pointeur sur le dessin du caractere */
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m_TextDrawingsSize = 0; /* taille du tableau point<6E>*/
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}
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EDA_TextStruct::~EDA_TextStruct()
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{
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if( m_TextDrawings ) /* pointeur sur la liste des segments de dessin */
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{
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free( m_TextDrawings ); m_TextDrawings = NULL;
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}
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m_TextDrawingsSize = 0; /* nombre de sommets a dessiner */
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}
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/********************************/
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int EDA_TextStruct::Len_Size()
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/********************************/
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// Return the text lenght in internal units
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{
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int nbchar = m_Text.Len();
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int len;
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if( nbchar == 0 )
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return 0;
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len = ( (10 * m_Size.x ) / 9 ) * nbchar;
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return len;
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}
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/*************************************************/
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bool EDA_TextStruct::HitTest( const wxPoint& posref )
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/*************************************************/
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/* locate function
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* return:
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* true if posref is inside the text area.
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* false else.
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*/
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{
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int dx, dy;
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int spot_cX, spot_cY;
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dx = ( Pitch() * GetLength() ) / 2;
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dy = m_Size.y / 2;
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/* Is the ref point inside the text area ? */
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spot_cX = posref.x - m_Pos.x;
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spot_cY = posref.y - m_Pos.y;
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RotatePoint( &spot_cX, &spot_cY, -m_Orient );
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if( ( abs( spot_cX ) <= abs( dx ) ) && ( abs( spot_cY ) <= abs( dy ) ) )
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return true;
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return false;
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}
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/**
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* Function HitTest (overlayed)
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* tests if the given EDA_Rect intersect this object.
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* @param refArea the given EDA_Rect to test
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* @return bool - true if a hit, else false
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*/
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/*********************************************************/
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bool EDA_TextStruct::HitTest( EDA_Rect& refArea )
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/*********************************************************/
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{
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if( refArea.Inside( m_Pos ) )
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return true;
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return false;
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}
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/*******************************/
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int EDA_TextStruct::Pitch()
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/*******************************/
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/* retourne le pas entre 2 caracteres
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*/
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{
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return ( (10 * m_Size.x ) / 9 ) + m_Width;
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}
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/***************************************************************/
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void EDA_TextStruct::Draw( WinEDA_DrawPanel* panel, wxDC* DC,
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const wxPoint& offset, int color, int draw_mode,
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int display_mode, int anchor_color )
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/***************************************************************/
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/*
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* Trace de 1 texte type EDA_TextStruct.
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* offset = Offset de trace (usuellement (0,0)
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* color = couleur du texte
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* draw_mode = GR_OR, GR_XOR.., -1 si mode courant.
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* display_mode = FILAIRE, FILLED ou SKETCH
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* anchor_color = couleur de l'ancre ( -1 si pas d'ancre ).
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*/
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{
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int zoom;
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int coord[104];
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int ii, jj, kk, ll, nbpoints;
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int width;
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if( m_TextDrawings == NULL ) /* pointeur sur la liste des segments de dessin */
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CreateDrawData();
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if( m_TextDrawings == NULL )
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return;
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zoom = panel->GetZoom();
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width = m_Width / zoom;
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if( display_mode == FILAIRE )
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width = 0;
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/* choix de la couleur du texte : */
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if( draw_mode != -1 )
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GRSetDrawMode( DC, draw_mode );
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/* trace du texte */
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if( zoom > m_ZoomLevelDrawable )
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{
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GRLine( &panel->m_ClipBox, DC,
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m_TextDrawings[1] + offset.x + m_Pos.x,
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m_TextDrawings[2] + offset.y + m_Pos.y,
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m_TextDrawings[3] + offset.x + m_Pos.x,
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m_TextDrawings[4] + offset.y + m_Pos.y,
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width, color );
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}
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else
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{
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/* trace ancre du texte ? */
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if( anchor_color != -1 )
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{
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int anchor_size = 2 * zoom;
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anchor_color &= MASKCOLOR;
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/* calcul de la position du texte */
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int cX = m_Pos.x - offset.x;
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int cY = m_Pos.y - offset.y;
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/* trace ancre du texte */
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GRLine( &panel->m_ClipBox, DC, cX - anchor_size, cY,
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cX + anchor_size, cY, 0, anchor_color );
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GRLine( &panel->m_ClipBox, DC, cX, cY - anchor_size,
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cX, cY + anchor_size, 0, anchor_color );
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}
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jj = 5; ii = jj + 1;
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while( ii < m_TextDrawingsSize )
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{
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nbpoints = m_TextDrawings[jj];
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if( nbpoints > 50 )
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nbpoints = 50;
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for( kk = 0, ll = 0; (kk < nbpoints) && (ii < m_TextDrawingsSize); kk++ )
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{
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coord[ll++] = m_TextDrawings[ii++] + offset.x + m_Pos.x;
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coord[ll++] = m_TextDrawings[ii++] + offset.y + m_Pos.y;
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}
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jj = ii++;
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if( width > 2 )
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{
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for( kk = 0, ll = 0; kk < (nbpoints - 1); kk++, ll += 2 )
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{
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if( display_mode == SKETCH )
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GRCSegm( &panel->m_ClipBox, DC,
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coord[ll], coord[ll + 1],
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coord[ll + 2], coord[ll + 3],
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m_Width, color );
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else
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GRFillCSegm( &panel->m_ClipBox, DC,
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coord[ll], coord[ll + 1],
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coord[ll + 2], coord[ll + 3],
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m_Width, color );
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}
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}
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else
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GRPoly( &panel->m_ClipBox, DC, nbpoints, coord, 0, 0, color, color );
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}
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}
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}
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/****************************************/
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void EDA_TextStruct::CreateDrawData()
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/****************************************/
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/* Cree le tableau de donn<6E>s n<>essaire au trace d'un texte (pcb, module..)
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* Met a jour:
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* m_ZoomLevelDrawable Niveau de zoom acceptable pour affichage normal
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* m_TextDrawings Pointeur sur le tableau de donn<6E>s
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* m_TextDrawingsSize taille (en int) du tableau
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* Codage dans le tableau:
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* Suite des coord des sommets des polygones a tracer pr<70><72><EFBFBD>du nombre de sommets
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* nn xx1 yy1 xx2 yy2 .. xxn yyn mm xx1 yy1 xx2 yy2 .. xxm yym
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* les 2 premiers sommets sont le segment symbolisant le texte pour les
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* affichages a trop petite echelle
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*/
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{
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int ii, jj, kk, nbchar, nbpoints, AsciiCode, endcar;
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int k1, k2, x0, y0;
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int size_h, size_v, espacement;
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char f_cod, plume = 'U';
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const wxChar* ptr;
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const SH_CODE* ptcar;
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int ux0, uy0, dx, dy; // Coord de trace des segments de texte & variables de calcul */
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int cX, cY; // Centre du texte
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int ox, oy; // coord de trace du caractere courant
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int* coord; // liste des coord des segments a tracer
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int coord_count_max = 1000;
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if( m_TextDrawings ) /* pointeur sur la liste des segments de dessin */
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{
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free( m_TextDrawings ); m_TextDrawings = 0;
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}
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m_TextDrawingsSize = 0; /* nombre de segments a dessiner */
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nbchar = m_Text.Length();
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if( nbchar == 0 )
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return;
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size_h = m_Size.x;
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size_v = m_Size.y;
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espacement = Pitch();
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if( m_Miroir == 0 )
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{
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size_h = -size_h; espacement = -espacement;
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}
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kk = 0; ptr = m_Text.GetData(); /* ptr pointe 1er caractere du texte */
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/* calcul de la position du debut des textes: ox et oy */
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ox = cX = 0; oy = cY = 0;
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/* Calcul du cadrage du texte */
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dx = (espacement * nbchar) / 2;
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dy = size_v / 2; /* Decalage du debut du texte / centre */
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ux0 = uy0 = 0; /* Decalage du centre du texte / ccord de ref */
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if( (m_Orient == 0) || (m_Orient == 1800) ) /* Texte Horizontal */
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{
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switch( m_HJustify )
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{
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case GR_TEXT_HJUSTIFY_CENTER:
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break;
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case GR_TEXT_HJUSTIFY_RIGHT:
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ux0 = -dx;
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break;
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case GR_TEXT_HJUSTIFY_LEFT:
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ux0 = dx;
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break;
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}
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switch( m_VJustify )
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{
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case GR_TEXT_VJUSTIFY_CENTER:
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break;
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case GR_TEXT_VJUSTIFY_TOP:
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uy0 = dy;
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break;
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case GR_TEXT_VJUSTIFY_BOTTOM:
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uy0 = -dy;
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break;
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}
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}
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else /* Texte Vertical */
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{
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switch( m_HJustify )
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{
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case GR_TEXT_HJUSTIFY_CENTER:
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break;
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case GR_TEXT_HJUSTIFY_RIGHT:
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ux0 = -dy;
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break;
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case GR_TEXT_HJUSTIFY_LEFT:
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ux0 = dy;
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break;
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}
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switch( m_VJustify )
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{
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case GR_TEXT_VJUSTIFY_CENTER:
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break;
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case GR_TEXT_VJUSTIFY_TOP:
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uy0 = dx;
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break;
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case GR_TEXT_VJUSTIFY_BOTTOM:
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uy0 = -dx;
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break;
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}
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}
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cX += ux0; cY += uy0;
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ox = cX - dx;; oy = cY + dy;
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/* lorsque les chars sont trop petits pour etre dessines,
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* le texte est symbolise par une barre */
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m_ZoomLevelDrawable = MAX( ABS(m_Size.x), ABS(m_Size.y) ) / 3;
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dx = (espacement * nbchar) / 2;
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dy = size_v / 2; /* Decalage du debut du texte / centre */
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ux0 = cX - dx;
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uy0 = cY;
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dx += cX;
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dy = cY;
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RotatePoint( &ux0, &uy0, cX, cY, m_Orient );
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RotatePoint( &dx, &dy, cX, cY, m_Orient );
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coord = (int*) MyMalloc( (coord_count_max + 2) * sizeof(int) );
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coord[0] = 2;
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coord[1] = ux0; coord[2] = uy0;
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coord[3] = dx; coord[4] = dy;
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jj = 5; ii = jj + 1; nbpoints = 0;
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while( kk++ < nbchar )
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{
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x0 = 0; y0 = 0;
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AsciiCode = (*ptr) & 255;
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||
ptcar = graphic_fonte_shape[AsciiCode]; /* ptcar pointe la description
|
||
* du caractere a dessiner */
|
||
|
||
for( endcar = FALSE; !endcar; ptcar++ )
|
||
{
|
||
f_cod = *ptcar;
|
||
|
||
/* get code n de la forme selectionnee */
|
||
switch( f_cod )
|
||
{
|
||
case 'X':
|
||
endcar = TRUE; /* fin du caractere */
|
||
break;
|
||
|
||
case 'U':
|
||
if( nbpoints && (plume == 'D' ) )
|
||
{
|
||
if( jj >= coord_count_max )
|
||
{
|
||
coord_count_max *= 2;
|
||
coord = (int*) realloc( coord, coord_count_max * sizeof(int) );
|
||
}
|
||
coord[jj] = nbpoints;
|
||
jj = ii++;
|
||
}
|
||
plume = f_cod;
|
||
nbpoints = 0;
|
||
break;
|
||
|
||
case 'D':
|
||
plume = f_cod;
|
||
nbpoints = 1; /* 1 point va suivre (origine du trac<61> */
|
||
break;
|
||
|
||
default:
|
||
{
|
||
k1 = f_cod; /* trace sur axe V */
|
||
k1 = -( (k1 * size_v) / 9 );
|
||
ptcar++;
|
||
f_cod = *ptcar;
|
||
k2 = f_cod; /* trace sur axe H */
|
||
k2 = (k2 * size_h) / 9;
|
||
|
||
dx = k2 + ox;
|
||
dy = k1 + oy;
|
||
|
||
RotatePoint( &dx, &dy, cX, cY, m_Orient );
|
||
if( ii >= coord_count_max )
|
||
{
|
||
coord_count_max *= 2;
|
||
coord = (int*) realloc( coord, coord_count_max * sizeof(int) );
|
||
}
|
||
|
||
coord[ii++] = dx;
|
||
coord[ii++] = dy;
|
||
|
||
nbpoints++;
|
||
break;
|
||
}
|
||
}
|
||
|
||
/* end switch */
|
||
}
|
||
|
||
/* end boucle for = end trace de 1 caractere */
|
||
|
||
ptr++;
|
||
ox += espacement;
|
||
}
|
||
|
||
/* end trace du texte */
|
||
|
||
m_TextDrawings = (int*) realloc( coord, ii * sizeof(int) );
|
||
m_TextDrawingsSize = ii; //taille (en int) du tableau
|
||
}
|
||
|
||
|
||
/******************************/
|
||
void EDA_Rect::Normalize()
|
||
/******************************/
|
||
|
||
// Ensure the height ant width are >= 0
|
||
{
|
||
if( m_Size.y < 0 )
|
||
{
|
||
m_Size.y = -m_Size.y;
|
||
m_Pos.y -= m_Size.y;
|
||
}
|
||
if( m_Size.x < 0 )
|
||
{
|
||
m_Size.x = -m_Size.x;
|
||
m_Pos.x -= m_Size.x;
|
||
}
|
||
}
|
||
|
||
|
||
/*******************************************/
|
||
bool EDA_Rect::Inside( const wxPoint& point )
|
||
/*******************************************/
|
||
|
||
/* Return TRUE if point is in Rect
|
||
* Accept rect size < 0
|
||
*/
|
||
{
|
||
int rel_posx = point.x - m_Pos.x;
|
||
int rel_posy = point.y - m_Pos.y;
|
||
wxSize size = m_Size;
|
||
|
||
if( size.x < 0 )
|
||
{
|
||
size.x = -size.x;
|
||
rel_posx += size.x;
|
||
}
|
||
|
||
if( size.y < 0 )
|
||
{
|
||
size.y = -size.y;
|
||
rel_posy += size.y;
|
||
}
|
||
|
||
return (rel_posx >= 0) && (rel_posy >= 0)
|
||
&& ( rel_posy <= size.y)
|
||
&& ( rel_posx <= size.x)
|
||
;
|
||
}
|
||
|
||
|
||
bool EDA_Rect::Intersects( const EDA_Rect aRect ) const
|
||
{
|
||
// this logic taken from wxWidgets' geometry.cpp file:
|
||
bool rc;
|
||
|
||
#if 0 && defined(DEBUG)
|
||
|
||
std::cout << "this: ";
|
||
std::cout << m_Pos << m_Size << '\n';
|
||
std::cout << "aRect: ";
|
||
std::cout << aRect.m_Pos << aRect.m_Size;
|
||
|
||
#endif
|
||
|
||
int left = MAX( m_Pos.x, aRect.m_Pos.x );
|
||
int right = MIN( m_Pos.x + m_Size.x, aRect.m_Pos.x + aRect.m_Size.x );
|
||
int top = MAX( m_Pos.y, aRect.m_Pos.y );
|
||
int bottom = MIN( m_Pos.y + m_Size.y, aRect.m_Pos.y + aRect.m_Size.y );
|
||
|
||
if( left < right && top < bottom )
|
||
rc = true;
|
||
else
|
||
rc = false;
|
||
|
||
//D( std::cout << "rc=" << rc << '\n'; )
|
||
|
||
return rc;
|
||
}
|
||
|
||
|
||
/**************************************************/
|
||
EDA_Rect& EDA_Rect::Inflate( wxCoord dx, wxCoord dy )
|
||
/**************************************************/
|
||
|
||
/** Function Inflate
|
||
* Inflate "this": move each horizontal edge by dx and each vertical edge by dy
|
||
* toward rect outside
|
||
* if dx and/or dy is negative, move toward rect inside (deflate)
|
||
* Works for positive and negative rect size
|
||
*
|
||
*/
|
||
{
|
||
if( m_Size.x >= 0 )
|
||
{
|
||
if( m_Size.x < -2 * dx )
|
||
{
|
||
// Don't allow deflate to eat more width than we have,
|
||
m_Pos.x += m_Size.x / 2;
|
||
m_Size.x = 0;
|
||
}
|
||
else
|
||
{
|
||
// The inflate is valid.
|
||
m_Pos.x -= dx;
|
||
m_Size.x += 2 * dx;
|
||
}
|
||
}
|
||
else // size.x < 0:
|
||
{
|
||
if( m_Size.x > -2 * dx )
|
||
{
|
||
// Don't allow deflate to eat more width than we have,
|
||
m_Pos.x -= m_Size.x / 2;
|
||
m_Size.x = 0;
|
||
}
|
||
else
|
||
{
|
||
// The inflate is valid.
|
||
m_Pos.x += dx;
|
||
m_Size.x -= 2 * dx; // m_Size.x <0: inflate when dx > 0
|
||
}
|
||
}
|
||
|
||
|
||
if( m_Size.y >= 0 )
|
||
{
|
||
if( m_Size.y < -2 * dy )
|
||
{
|
||
// Don't allow deflate to eat more height than we have,
|
||
m_Pos.y += m_Size.y / 2;
|
||
m_Size.y = 0;
|
||
}
|
||
else
|
||
{
|
||
// The inflate is valid.
|
||
m_Pos.y -= dy;
|
||
m_Size.y += 2 * dy;
|
||
}
|
||
}
|
||
else // size.y < 0:
|
||
{
|
||
if( m_Size.y > 2 * dy )
|
||
{
|
||
// Don't allow deflate to eat more height than we have,
|
||
m_Pos.y -= m_Size.y / 2;
|
||
m_Size.y = 0;
|
||
}
|
||
else
|
||
{
|
||
// The inflate is valid.
|
||
m_Pos.y += dy;
|
||
m_Size.y -= 2 * dy; // m_Size.y <0: inflate when dy > 0
|
||
}
|
||
}
|
||
|
||
return *this;
|
||
}
|
||
|
||
|
||
/**
|
||
* Function Merge
|
||
* modifies Position and Size of this in order to contain the given rect
|
||
* mainly used to calculate bounding boxes
|
||
* @param aRect = given rect to merge with this
|
||
*/
|
||
void EDA_Rect::Merge( const EDA_Rect& aRect )
|
||
{
|
||
Normalize(); // ensure width and height >= 0
|
||
EDA_Rect rect = aRect;
|
||
rect.Normalize(); // ensure width and height >= 0
|
||
wxPoint end = GetEnd();
|
||
wxPoint rect_end = rect.GetEnd();
|
||
|
||
// Change origin and size in order to contain the given rect
|
||
m_Pos.x = MIN( m_Pos.x, rect.m_Pos.x );
|
||
m_Pos.y = MIN( m_Pos.y, rect.m_Pos.y );
|
||
end.x = MAX( end.x, rect_end.x );
|
||
end.y = MAX( end.y, rect_end.y );
|
||
SetEnd( end );
|
||
}
|
||
|