156 lines
4.9 KiB
C++
156 lines
4.9 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2019 Ian McInerney <Ian.S.McInerney@ieee.org>
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* Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef FILEHISTORY_H_
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#define FILEHISTORY_H_
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#include <tool/action_menu.h>
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#include <tool/selection_conditions.h>
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#include <wx/filehistory.h>
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#include <wx/menu.h>
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class APP_SETTINGS_BASE;
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/**
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* This class implements a file history object to store a list of files, that can then
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* be added to a menu.
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*
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* This class extends the wxWidgets wxFileHistory class to include KiCad specific items.
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*/
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class FILE_HISTORY : public wxFileHistory
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{
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public:
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/**
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* Create a file history object to store a list of files and add them to a menu.
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*
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* @param aMaxFiles is the number of files to store in the history
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* @param aBaseFileId is the ID to use for the first file menu item
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*/
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FILE_HISTORY( size_t aMaxFiles, int aBaseFileId );
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/**
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* Loads history from a JSON settings object
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* @param aSettings is the settings object for this application
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*/
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void Load( const APP_SETTINGS_BASE& aSettings );
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/**
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* Loads history from a list of strings
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* @param aList is a list of filenames to load
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*/
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void Load( const std::vector<wxString>& aList );
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/**
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* Saves history into a JSON settings object
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* @param aSettings is the settings object to save into
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*/
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void Save( APP_SETTINGS_BASE& aSettings );
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/**
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* Saves history into a list of strings
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* @param aList is a pointer to a string vector to clear and fill with the file history
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*/
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void Save( std::vector<wxString>* aList );
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// Hide warnings about these virtual functions
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using wxFileHistory::Load;
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using wxFileHistory::Save;
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/**
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* Adds a file to the history.
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*
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* This function overrides the default wxWidgets method to iterate through all
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* menus associated with the file history, and if they are of the FILE_HISTORY_MENU
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* type, call their RefreshMenu() function to update the menu display.
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*
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* @param aFile is the filename of the file to add to the history.
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*/
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void AddFileToHistory( const wxString &aFile ) override;
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/**
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* Update the number of files that will be contained inside the file history.
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*
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* @param aMaxFiles is the new number of files for the history
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*/
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void SetMaxFiles( size_t aMaxFiles );
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/**
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* Create a SELECTION_CONDITION that can be used to enable a menu item when the
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* file history has items in it.
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*
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* @param aHistory is the file history to check for items
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* @return the selection condition function
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*/
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static SELECTION_CONDITION FileHistoryNotEmpty( const FILE_HISTORY& aHistory );
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private:
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static bool isHistoryNotEmpty( const SELECTION& aSelection, const FILE_HISTORY& aHistory );
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};
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/**
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* This class implements a menu container for a file history. It adds in the ability to clear
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* the file history through a menu item.
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*/
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class FILE_HISTORY_MENU : public ACTION_MENU
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{
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public:
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/**
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* Create the file history menu.
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*
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* @param aHistory is the file history to use in the menu
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* @param aClearText is the text to use for the menu item that clears the history.
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*/
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FILE_HISTORY_MENU( FILE_HISTORY& aHistory, wxString aClearText = _( "Clear Recent Files" ) );
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~FILE_HISTORY_MENU();
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/**
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* Refresh the menu. This removes all entries from the menu and readds them, to ensure that the
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* clear menu item is at the bottom of the menu.
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*/
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void RefreshMenu();
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private:
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//! @copydoc ACTION_MENU::create()
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ACTION_MENU* create() const override;
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/**
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* Construct the menu by adding the file history and menu items.
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*/
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void buildMenu();
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/**
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* Event handler for when the clear menu item is activated.
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*
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* @param aEvent the menu event
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*/
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void onClearEntries( wxMenuEvent& aEvent );
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FILE_HISTORY& m_fileHistory;
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wxString m_clearText;
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};
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#endif
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