kicad/3d-viewer/3d_rendering/3d_render_raytracing
Mario Luzeiro b06db80151 3D-Viewer: raytracing, implement an outline board cut
it cut board items that are outside and on the edge of the board.
Allows castellations render.
2020-11-06 20:21:40 +00:00
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accelerators 3D-Viewer: raytracing, implement an outline board cut 2020-11-06 20:21:40 +00:00
shapes2D 3D-Viewer: raytracing, implement an outline board cut 2020-11-06 20:21:40 +00:00
shapes3D Remove a few include<wx/wx.h> in many files that do not actually use this include. 2020-10-19 09:00:50 +02:00
PerlinNoise.cpp 3d: Fix initialization call 2019-11-07 04:45:46 -08:00
PerlinNoise.h (forget to staged modified files) 2016-10-09 11:33:53 -04:00
c3d_render_createscene.cpp 3D-Viewer: raytracing, implement an outline board cut 2020-11-06 20:21:40 +00:00
c3d_render_raytracing.cpp 3D-Viewer: raytracing, implement an outline board cut 2020-11-06 20:21:40 +00:00
c3d_render_raytracing.h 3D-Viewer: raytracing, implement an outline board cut 2020-11-06 20:21:40 +00:00
cfrustum.cpp 3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests 2017-01-18 18:09:27 -05:00
cfrustum.h 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
clight.h Fixed a memleak in raytracer 2017-06-27 10:58:43 +02:00
cmaterial.cpp 3D-Viewer: implements plated copper texture 2020-09-08 21:02:20 +00:00
cmaterial.h 3D-Viewer: implements plated copper texture 2020-09-08 21:02:20 +00:00
hitinfo.h (forget to staged modified files) 2016-10-09 11:33:53 -04:00
mortoncodes.cpp 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
mortoncodes.h Cleanup: Replace C-only deprecated headers 2019-12-05 11:03:15 -08:00
ray.cpp Various Coverity fixes 2020-10-27 00:25:08 +00:00
ray.h Scope 3d viewer enums 2019-12-30 13:01:06 +00:00
raypacket.cpp improve anti-aliasing 2016-10-27 10:22:21 -04:00
raypacket.h improve anti-aliasing 2016-10-27 10:22:21 -04:00