kicad/thirdparty/3dxware_sdk/inc/SpaceMouse/IEvents.hpp

72 lines
2.4 KiB
C++

#ifndef IEvents_HPP_INCLUDED
#define IEvents_HPP_INCLUDED
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (c) 2018-2021 3Dconnexion.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file IEvents.hpp
* @brief The events interface.
*/
#include <navlib/navlib_types.h>
//stdlib
#include <string>
namespace TDx {
namespace SpaceMouse {
namespace Navigation3D {
/// <summary>
/// The Events interface
/// </summary>
class IEvents {
public:
/// <summary>
/// Is called when the user invokes an application command from the SpaceMouse.
/// </summary>
/// <param name="commandId">The id of the command to invoke.</param>
/// <returns>The result of the function: 0 = no error, otherwise &lt;0.</returns>
virtual long SetActiveCommand(std::string commandId) = 0;
/// <summary>
/// Is called when the navigation settings change.
/// </summary>
/// <param name="count">The change count.</param>
/// <returns>0 = no error, otherwise &lt;0.</returns>
virtual long SetSettingsChanged(long count) = 0;
/// <summary>
/// Is invoked when the user releases a key on the 3D Mouse, which has been programmed to send a
/// virtual key code.
/// </summary>
/// <param name="vkey">The virtual key code of the key pressed.</param>
/// <returns>0 = no error, otherwise &lt;0.</returns>
virtual long SetKeyPress(long vkey) = 0;
/// <summary>
/// Is invoked when the user releases a key on the 3D Mouse, which has been programmed to send a
/// virtual key code.
/// </summary>
/// <param name="vkey">The virtual key code of the key released.</param>
/// <returns>0 = no error, otherwise &lt;0.</returns>
virtual long SetKeyRelease(long vkey) = 0;
};
} // namespace Navigation3D
} // namespace SpaceMouse
} // namespace TDx
#endif // IEvents_HPP_INCLUDED