669 lines
22 KiB
C++
669 lines
22 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2008-2014 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 2004-2014 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file libeditframe.h
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* @brief Definition of class LIB_EDIT_FRAME
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*/
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#ifndef LIBEDITFRM_H_
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#define LIBEDITFRM_H_
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#include <sch_base_frame.h>
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#include <class_sch_screen.h>
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#include <lib_draw_item.h>
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#include <lib_collectors.h>
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class SCH_EDIT_FRAME;
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class PART_LIB;
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class LIB_PART;
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class LIB_ALIAS;
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class LIB_FIELD;
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class DIALOG_LIB_EDIT_TEXT;
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/**
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* The component library editor main window.
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*/
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class LIB_EDIT_FRAME : public SCH_BASE_FRAME
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{
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LIB_PART* m_my_part; ///< a part I own, it is not in any library, but a copy could be.
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LIB_PART* m_tempCopyComponent; ///< temp copy of a part during edit, I own it here.
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LIB_COLLECTOR m_collectedItems; ///< Used for hit testing.
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wxComboBox* m_partSelectBox; ///< a Box to select a part to edit (if any)
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wxComboBox* m_aliasSelectBox; ///< a box to select the alias to edit (if any)
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wxString m_configPath;
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wxString m_lastLibImportPath;
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wxString m_lastLibExportPath;
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/** Convert of the item currently being drawn. */
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bool m_drawSpecificConvert;
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/**
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* Specify which component parts the current draw item applies to.
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*
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* If true, the item being drawn or edited applies only to the selected
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* part. Otherwise it applies to all parts in the component.
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*/
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bool m_drawSpecificUnit;
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/**
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* Set to true to not synchronize pins at the same position when editing
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* components with multiple parts or multiple body styles. Setting this
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* to false allows editing each pin per part or body style individually.
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* This requires the user to open each part or body style to make changes
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* to the pin at the same location.
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*/
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bool m_editPinsPerPartOrConvert;
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/** The current draw or edit graphic item fill style. */
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static FILL_T m_drawFillStyle;
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/** Default line width for drawing or editing graphic items. */
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static int m_drawLineWidth;
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static LIB_ITEM* m_lastDrawItem;
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static LIB_ITEM* m_drawItem;
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static wxString m_aliasName;
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// The unit number to edit and show
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static int m_unit;
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// Show the normal shape ( m_convert <= 1 ) or the converted shape
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// ( m_convert > 1 )
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static int m_convert;
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// true to force DeMorgan/normal tools selection enabled.
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// They are enabled when the loaded component has
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// Graphic items for converted shape
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// But under some circumstances (New component created)
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// these tools must left enabled
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static bool m_showDeMorgan;
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/// The current text size setting.
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static int m_textSize;
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/// Current text orientation setting.
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static int m_textOrientation;
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/// The default pin num text size setting.
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static int m_textPinNumDefaultSize;
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/// The default pin name text size setting.
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static int m_textPinNameDefaultSize;
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/// Default pin length
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static int m_defaultPinLength;
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static wxSize m_clientSize;
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friend class DIALOG_LIB_EDIT_TEXT;
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LIB_ITEM* locateItem( const wxPoint& aPosition, const KICAD_T aFilterList[] );
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public:
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LIB_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent );
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~LIB_EDIT_FRAME();
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/**
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* Function GetLibEditFrameName (static)
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* @return the frame name used when creating the frame
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* used to get a reference to this frame, if exists
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*/
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static const wxChar* GetLibEditFrameName();
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/** The current library being edited, or NULL if none. */
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PART_LIB* GetCurLib();
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/** Sets the current library and return the old. */
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PART_LIB* SetCurLib( PART_LIB* aLib );
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/**
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* Function GetCurPart
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* returns the current part being edited, or NULL if none selected.
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* This is a LIB_PART that I own, it is at best a copy of one in a library.
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*/
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LIB_PART* GetCurPart();
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/**
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* Function SetCurPart
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* takes ownership over aPart and notes that it is the one currently
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* being edited.
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*/
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void SetCurPart( LIB_PART* aPart );
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/** @return the default pin num text size.
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*/
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static int GetPinNumDefaultSize() { return m_textPinNumDefaultSize; }
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/** @return The default pin name text size setting.
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*/
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static int GetPinNameDefaultSize() { return m_textPinNameDefaultSize; }
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/** @return The default pin len setting.
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*/
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static int GetDefaultPinLength() { return m_defaultPinLength; }
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/** Set the default pin len.
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*/
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static void SetDefaultPinLength( int aLength ) { m_defaultPinLength = aLength; }
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void ReCreateMenuBar();
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/**
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* Function EnsureActiveLibExists
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* must be called after the libraries are reloaded
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* (for instance after loading a schematic project)
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*/
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static void EnsureActiveLibExists();
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void InstallConfigFrame( wxCommandEvent& event );
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void InstallDimensionsDialog( wxCommandEvent& event );
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void OnColorConfig( wxCommandEvent& aEvent );
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void OnPreferencesOptions( wxCommandEvent& event );
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void Process_Config( wxCommandEvent& event );
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/**
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* Function SycnronizePins
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* @return True if the edit pins per part or convert is false and the current
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* component has multiple parts or body styles. Otherwise false is
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* returned.
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*/
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bool SynchronizePins();
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/**
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* Function OnPlotCurrentComponent
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* plot the current component in SVG or PNG format.
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*/
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void OnPlotCurrentComponent( wxCommandEvent& event );
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void Process_Special_Functions( wxCommandEvent& event );
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void OnSelectTool( wxCommandEvent& aEvent );
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/**
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* Routine to read one part.
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* The format is that of libraries, but it loads only 1 component.
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* Or 1 component if there are several.
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* If the first component is an alias, it will load the corresponding root.
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*/
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void OnImportPart( wxCommandEvent& event );
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/**
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* Function OnExportPart
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* creates a new library and backup the current component in this library or export
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* the component of the current library.
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*/
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void OnExportPart( wxCommandEvent& event );
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void OnSelectAlias( wxCommandEvent& event );
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void OnSelectPart( wxCommandEvent& event );
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/**
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* Function DeleteOnePart
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* is the command event handler to delete an entry from the current library.
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*
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* The deleted entry can be an alias or a component. If the entry is an alias,
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* it is removed from the component and the list of alias is updated. If the
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* entry is a component and the list of aliases is empty, the component and all
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* it drawable items are deleted. Otherwise the first alias in the alias list
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* becomes the new component name and the other aliases become dependent on
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* renamed component.
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*
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* @note This only deletes the entry in memory. The file does not change.
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*/
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void DeleteOnePart( wxCommandEvent& event );
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/**
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* Function CreateNewLibraryPart
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* is the command event handler to create a new library component.
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*
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* If an old component is currently in edit, it is deleted.
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*/
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void CreateNewLibraryPart( wxCommandEvent& event );
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void OnCreateNewPartFromExisting( wxCommandEvent& event );
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void OnEditComponentProperties( wxCommandEvent& event );
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void InstallFieldsEditorDialog( wxCommandEvent& event );
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/**
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* Function LoadOneLibraryPart
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* loads a library component from the currently selected library.
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*
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* If a library is already selected, the user is prompted for the component name
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* to load. If there is no current selected library, the user is prompted to select
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* a library name and then select component to load.
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*/
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void LoadOneLibraryPart( wxCommandEvent& event );
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void OnViewEntryDoc( wxCommandEvent& event );
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void OnCheckComponent( wxCommandEvent& event );
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void OnSelectBodyStyle( wxCommandEvent& event );
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void OnEditPin( wxCommandEvent& event );
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void OnSelectItem( wxCommandEvent& aEvent );
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void OnUpdateSelectTool( wxUpdateUIEvent& aEvent );
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void OnUpdateEditingPart( wxUpdateUIEvent& event );
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void OnUpdateNotEditingPart( wxUpdateUIEvent& event );
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void OnUpdateUndo( wxUpdateUIEvent& event );
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void OnUpdateRedo( wxUpdateUIEvent& event );
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void OnUpdateSaveCurrentLib( wxUpdateUIEvent& event );
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void OnUpdateViewDoc( wxUpdateUIEvent& event );
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void OnUpdatePinByPin( wxUpdateUIEvent& event );
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void OnUpdatePartNumber( wxUpdateUIEvent& event );
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void OnUpdateDeMorganNormal( wxUpdateUIEvent& event );
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void OnUpdateDeMorganConvert( wxUpdateUIEvent& event );
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void OnUpdateSelectAlias( wxUpdateUIEvent& event );
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void UpdateAliasSelectList();
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void UpdatePartSelectList();
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/**
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* Function DisplayLibInfos
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* updates the main window title bar with the current library name and read only status
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* of the library.
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*/
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void DisplayLibInfos();
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/**
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* Function RedrawComponent
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* Redraw the current component loaded in library editor
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* Display reference like in schematic (a reference U is shown U? or U?A)
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* accordint to the current selected unit and De Morgan selection
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* although it is stored without ? and part id.
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* @param aDC = the current device context
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* @param aOffset = a draw offset. usually 0,0 to draw on the screen, but
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* can be set to page size / 2 to draw or print in SVG format.
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*/
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void RedrawComponent( wxDC* aDC, wxPoint aOffset );
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/**
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* Function RedrawActiveWindow
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* Redraw the current component loaded in library editor, an axes
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* Display reference like in schematic (a reference U is shown U? or U?A)
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* update status bar and info shown in the bottom of the window
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*/
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void RedrawActiveWindow( wxDC* DC, bool EraseBg );
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void OnCloseWindow( wxCloseEvent& Event );
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void ReCreateHToolbar();
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void ReCreateVToolbar();
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void CreateOptionToolbar();
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void OnLeftClick( wxDC* DC, const wxPoint& MousePos );
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bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu );
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double BestZoom(); // Returns the best zoom
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void OnLeftDClick( wxDC* DC, const wxPoint& MousePos );
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bool OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition, EDA_ITEM* aItem = NULL );
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bool GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey = 0 );
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void LoadSettings( wxConfigBase* aCfg );
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void SaveSettings( wxConfigBase* aCfg );
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/**
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* Function CloseWindow
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* triggers the wxCloseEvent, which is handled by the function given
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* to EVT_CLOSE() macro:
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* <p>
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* EVT_CLOSE( LIB_EDIT_FRAME::OnCloseWindow )
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*/
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void CloseWindow( wxCommandEvent& event )
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{
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// Generate a wxCloseEvent
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Close( false );
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}
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/**
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* Function OnModify
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* Must be called after a schematic change
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* in order to set the "modify" flag of the current screen
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*/
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void OnModify()
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{
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GetScreen()->SetModify();
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}
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const wxString& GetAliasName() { return m_aliasName; }
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int GetUnit() { return m_unit; }
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void SetUnit( int unit )
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{
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wxASSERT( unit >= 1 );
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m_unit = unit;
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}
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int GetConvert() { return m_convert; }
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void SetConvert( int convert )
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{
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wxASSERT( convert >= 0 );
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m_convert = convert;
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}
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LIB_ITEM* GetLastDrawItem() { return m_lastDrawItem; }
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void SetLastDrawItem( LIB_ITEM* drawItem )
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{
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m_lastDrawItem = drawItem;
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}
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LIB_ITEM* GetDrawItem() { return m_drawItem; }
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void SetDrawItem( LIB_ITEM* drawItem );
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bool GetShowDeMorgan() { return m_showDeMorgan; }
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void SetShowDeMorgan( bool show ) { m_showDeMorgan = show; }
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FILL_T GetFillStyle() { return m_drawFillStyle; }
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/**
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* Function TempCopyComponent
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* create a temporary copy of the current edited component
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* Used to prepare an Undo ant/or abort command before editing the component
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*/
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void TempCopyComponent();
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/**
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* Function RestoreComponent
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* Restore the current edited component from its temporary copy.
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* Used to abort a command
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*/
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void RestoreComponent();
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/**
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* Function GetTempCopyComponent
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* @return the temporary copy of the current component.
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*/
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LIB_PART* GetTempCopyComponent() { return m_tempCopyComponent; }
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/**
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* Function ClearTempCopyComponent
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* delete temporary copy of the current component and clear pointer
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*/
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void ClearTempCopyComponent();
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bool IsEditingDrawItem() { return m_drawItem && m_drawItem->InEditMode(); }
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private:
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/**
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* Function OnActivate
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* is called when the frame is activated. Tests if the current library exists.
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* The library list can be changed by the schematic editor after reloading a new schematic
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* and the current library can point a non existent lib.
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*/
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virtual void OnActivate( wxActivateEvent& event );
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// General:
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/**
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* Function SaveOnePart
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* saves the current LIB_PART into the provided PART_LIB.
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*
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* Any changes are updated in memory only and NOT to a file. The old component is
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* deleted from the library and/or any aliases before the edited component is updated
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* in the library.
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* @param aLib - the part library where the part must be saved.
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* @param aPromptUser true to ask for confirmation, when the part_lib is already existing
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* in memory, false to save silently
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* @return true if the part was saved, false if aborted by user
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*/
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bool SaveOnePart( PART_LIB* aLib, bool aPromptUser = true );
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/**
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* Function SelectActiveLibrary
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* sets the current active library to \a aLibrary.
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*
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* @param aLibrary A pointer to the PART_LIB object to select. If NULL, then display
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* list of available libraries to select from.
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*/
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void SelectActiveLibrary( PART_LIB* aLibrary = NULL );
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/**
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* Function OnSaveActiveLibrary
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* it the command event handler to save the changes to the current library.
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*
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* A backup file of the current library is saved with the .bak extension before the
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* changes made to the library are saved.
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*/
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void OnSaveActiveLibrary( wxCommandEvent& event );
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/**
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* Function SaveActiveLibrary
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* saves the changes to the current library.
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*
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* A backup file of the current library is saved with the .bak extension before the
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* changes made to the library are saved.
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* @param newFile Ask for a new file name to save the library.
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* @return True if the library was successfully saved.
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*/
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bool SaveActiveLibrary( bool newFile );
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/**
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* Function LoadComponentFromCurrentLib
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* loads a component from the current active library.
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* @param aLibEntry The component to load from \a aLibrary (can be an alias)
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* @return true if \a aLibEntry loaded correctly.
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*/
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bool LoadComponentFromCurrentLib( LIB_ALIAS* aLibEntry );
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/**
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* Function LoadOneLibraryPartAux
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* loads a copy of \a aLibEntry from \a aLibrary into memory.
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*
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* @param aLibEntry A pointer to the LIB_ALIAS object to load.
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* @param aLibrary A pointer to the PART_LIB object to load \a aLibEntry from.
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* @return True if a copy of \a aLibEntry was successfully loaded from \a aLibrary.
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*/
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bool LoadOneLibraryPartAux( LIB_ALIAS* aLibEntry, PART_LIB* aLibrary );
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/**
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* Function DisplayCmpDoc
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* displays the documentation of the selected component.
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*/
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void DisplayCmpDoc();
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/**
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* Function OnRotateItem
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* rotates the current item.
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*/
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void OnRotateItem( wxCommandEvent& aEvent );
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/**
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* Function deleteItem
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* deletes the currently selected draw item.
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* @param aDC The device context to draw upon when removing item.
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*/
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void deleteItem( wxDC* aDC );
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// General editing
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public:
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/**
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* Function SaveCopyInUndoList.
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* Create a copy of the current component, and save it in the undo list.
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* Because a component in library editor does not a lot of primitives,
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* the full data is duplicated. It is not worth to try to optimize this save funtion
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*/
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void SaveCopyInUndoList( EDA_ITEM* ItemToCopy );
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private:
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void GetComponentFromUndoList( wxCommandEvent& event );
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void GetComponentFromRedoList( wxCommandEvent& event );
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// Editing pins
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void CreatePin( wxDC* DC );
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void StartMovePin( wxDC* DC );
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/**
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* Function CreateImagePins
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* adds copies of \a aPin for \a aUnit in components with multiple parts and
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* \a aConvert for components that have multiple body styles.
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*
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* @param aPin The pin to copy.
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* @param aUnit The unit to add a copy of \a aPin to.
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* @param aConvert The alternate body style to add a copy of \a aPin to.
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* @param aDeMorgan Flag to indicate if \a aPin should be created for the
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* alternate body style.
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*/
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void CreateImagePins( LIB_PIN* aPin, int aUnit, int aConvert, bool aDeMorgan );
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/**
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|
* Function PlaceAnchor
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|
* places an anchor reference coordinate for the current component.
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|
* <p>
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|
* All object coordinates are offset to the current cursor position.
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|
* </p>
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*/
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void PlaceAnchor();
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// Editing graphic items
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|
LIB_ITEM* CreateGraphicItem( LIB_PART* LibEntry, wxDC* DC );
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void GraphicItemBeginDraw( wxDC* DC );
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void StartMoveDrawSymbol( wxDC* DC );
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void StartModifyDrawSymbol( wxDC* DC ); //<! Modify the item, adjust size etc.
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void EndDrawGraphicItem( wxDC* DC );
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|
|
|
/**
|
|
* Function LoadOneSymbol
|
|
* read a component symbol file (*.sym ) and add graphic items to the current component.
|
|
* <p>
|
|
* A symbol file *.sym has the same format as a library, and contains only
|
|
* one symbol.
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|
* </p>
|
|
*/
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|
void LoadOneSymbol();
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|
|
|
/**
|
|
* Function SaveOneSymbol
|
|
* saves the current component to a symbol file.
|
|
* <p>
|
|
* The symbol file format is similar to the standard component library file format, but
|
|
* there is only one symbol. Invisible pins are not saved.
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|
*/
|
|
void SaveOneSymbol();
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|
|
|
void EditGraphicSymbol( wxDC* DC, LIB_ITEM* DrawItem );
|
|
void EditSymbolText( wxDC* DC, LIB_ITEM* DrawItem );
|
|
LIB_ITEM* LocateItemUsingCursor( const wxPoint& aPosition,
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|
const KICAD_T aFilterList[] = LIB_COLLECTOR::AllItems );
|
|
void EditField( LIB_FIELD* Field );
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|
|
|
public:
|
|
/**
|
|
* Function LoadComponentAndSelectLib
|
|
* selects the current active library.
|
|
*
|
|
* @param aLibrary The PART_LIB to select
|
|
* @param aLibEntry The component to load from aLibrary (can be an alias).
|
|
* @return true if \a aLibEntry was loaded from \a aLibrary.
|
|
*/
|
|
bool LoadComponentAndSelectLib( LIB_ALIAS* aLibEntry, PART_LIB* aLibrary );
|
|
|
|
/* Block commands: */
|
|
|
|
/**
|
|
* Function BlockCommand
|
|
* returns the block command (BLOCK_MOVE, BLOCK_COPY...) corresponding to
|
|
* the \a aKey (ALT, SHIFT ALT ..)
|
|
*/
|
|
virtual int BlockCommand( int aKey );
|
|
|
|
/**
|
|
* Function HandleBlockPlace
|
|
* handles the block place command.
|
|
*/
|
|
virtual void HandleBlockPlace( wxDC* DC );
|
|
|
|
/**
|
|
* Function HandleBlockEnd
|
|
* performs a block end command.
|
|
* @return If command finished (zoom, delete ...) false is returned otherwise true
|
|
* is returned indicating more processing is required.
|
|
*/
|
|
virtual bool HandleBlockEnd( wxDC* DC );
|
|
|
|
/**
|
|
* Function PlacePin
|
|
* Place at cursor location the pin currently moved (i.e. pin pointed by m_drawItem)
|
|
* (and the linked pins, if any)
|
|
*/
|
|
void PlacePin();
|
|
|
|
/**
|
|
* Function GlobalSetPins
|
|
* @param aMasterPin is the "template" pin
|
|
* @param aId is a param to select what should be mofified:
|
|
* - aId = ID_POPUP_LIBEDIT_PIN_GLOBAL_CHANGE_PINNAMESIZE_ITEM:
|
|
* Change pins text name size
|
|
* - aId = ID_POPUP_LIBEDIT_PIN_GLOBAL_CHANGE_PINNUMSIZE_ITEM:
|
|
* Change pins text num size
|
|
* - aId = ID_POPUP_LIBEDIT_PIN_GLOBAL_CHANGE_PINSIZE_ITEM:
|
|
* Change pins length.
|
|
*
|
|
* If aMasterPin is selected ( .m_flag == IS_SELECTED ),
|
|
* only the other selected pins are modified
|
|
*/
|
|
void GlobalSetPins( LIB_PIN* aMasterPin, int aId );
|
|
|
|
// Automatic placement of pins
|
|
void RepeatPinItem( wxDC* DC, LIB_PIN* Pin );
|
|
|
|
/**
|
|
* Function CreatePNGorJPEGFile
|
|
* creates an image (screenshot) of the current component in PNG or JPEG format.
|
|
* @param aFileName = the full filename
|
|
* @param aFmt_jpeg = true to use JPEG file format, false to use PNG file format
|
|
*/
|
|
void CreatePNGorJPEGFile( const wxString& aFileName, bool aFmt_jpeg );
|
|
|
|
/**
|
|
* Virtual function PrintPage
|
|
* used to print a page
|
|
* @param aDC = wxDC given by the calling print function
|
|
* @param aPrintMask = not used here
|
|
* @param aPrintMirrorMode = not used here (Set when printing in mirror mode)
|
|
* @param aData = a pointer on an auxiliary data (not always used, NULL if not used)
|
|
*/
|
|
virtual void PrintPage( wxDC* aDC, LSET aPrintMask,
|
|
bool aPrintMirrorMode, void* aData = NULL );
|
|
|
|
/**
|
|
* Function SVG_PlotComponent
|
|
* Creates the SVG print file for the current edited component.
|
|
* @param aFullFileName = the full filename
|
|
*/
|
|
void SVG_PlotComponent( const wxString& aFullFileName );
|
|
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
#endif // LIBEDITFRM_H_
|