118 lines
4.3 KiB
CMake
118 lines
4.3 KiB
CMake
# This program source code file is part of KICAD, a free EDA CAD application.
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#
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# Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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# Copyright (C) 2013 Kicad Developers, see AUTHORS.txt for contributors.
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, you may find one here:
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# http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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# or you may search the http://www.gnu.org website for the version 2 license,
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# or you may write to the Free Software Foundation, Inc.,
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# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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# Downloads and builds LIBWX
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#-----<configure>----------------------------------------------------------------
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set( LIBWX_RELEASE 3.0.0 )
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set( LIBWX_MD5 241998efc12205172ed24c18788ea2cd ) # re-calc this on every RELEASE change
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# The boost headers [and static libs if built] go here, at the top of KiCad
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# source tree in boost_root.
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set( LIBWX_ROOT "${PROJECT_SOURCE_DIR}/libwx_root" )
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#-----</configure>---------------------------------------------------------------
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find_package( BZip2 REQUIRED )
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set( PREFIX ${DOWNLOAD_DIR}/libwx )
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if (APPLE)
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if( CMAKE_OSX_ARCHITECTURES )
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STRING(REGEX REPLACE " -arch " "," LIBWX_ARCHITECTURES ${CMAKE_OSX_ARCHITECTURES})
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SET( LIBWX_ARCHITECTURES --enable-universal_binary=${LIBWX_ARCHITECTURES})
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endif( CMAKE_OSX_ARCHITECTURES )
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endif(APPLE)
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if ( KICAD_BUILD_STATIC )
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set( LIBWX_BUILDTYPE "--disable-shared" )
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endif( KICAD_BUILD_STATIC )
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# <SOURCE_DIR> = ${PREFIX}/src/libwx
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# There is a Bazaar 'boost scratch repo' in <SOURCE_DIR>/boost and after committing pristine
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# download, the patch is applied. This lets you regenerate a new patch at any time
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# easily, simply by editing the working tree in <SOURCE_DIR> and doing "bzr diff" in there.
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ExternalProject_Add( libwx
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PREFIX "${PREFIX}"
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DOWNLOAD_DIR "${DOWNLOAD_DIR}"
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URL http://downloads.sourceforge.net/project/wxwindows/${LIBWX_RELEASE}/wxWidgets-${LIBWX_RELEASE}.tar.bz2
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URL_MD5 ${LIBWX_MD5}
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STAMP_DIR "${PREFIX}"
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BUILD_IN_SOURCE 1
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PATCH_COMMAND bzr revert
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COMMAND bzr patch -p0 "${PROJECT_SOURCE_DIR}/patches/wxwidgets-3.0.0_macosx.patch"
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COMMAND bzr patch -p0 "${PROJECT_SOURCE_DIR}/patches/wxwidgets-3.0.0_macosx_bug_15908.patch"
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UPDATE_COMMAND ${CMAKE_COMMAND} -E remove_directory "${LIBWX_ROOT}"
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CONFIGURE_COMMAND ./configure --prefix=${LIBWX_ROOT} -with-opengl --enable-aui --enable-debug_info -with-expat=builtin --with-regex=builtin --enable-utf8 ${LIBWX_ARCHITECTURES} ${LIBWX_BUILDTYPE}
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#BINARY_DIR "${PREFIX}"
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BUILD_COMMAND $(MAKE) VERBOSE=1
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INSTALL_DIR "${LIBWX_ROOT}"
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INSTALL_COMMAND make install
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)
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#SET directories
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set(wxWidgets_BIN_DIR ${LIBWX_ROOT}/bin)
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set(wxWidgets_CONFIG_EXECUTABLE ${LIBWX_ROOT}/bin/wx-config)
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set(wxWidgets_INCLUDE_DIRS ${LIBWX_ROOT}/include)
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set(wxWidgets_LIBRARY_DIRS ${LIBWX_ROOT}/lib)
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ExternalProject_Add_Step( libwx bzr_commit_libwx
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COMMAND bzr ci -q -m pristine <SOURCE_DIR>
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COMMENT "committing pristine libwx files to 'libwx scratch repo'"
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DEPENDERS patch
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)
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ExternalProject_Add_Step( libwx bzr_add_libwx
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COMMAND bzr add -q ${PREFIX}/src/libwx
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COMMENT "adding pristine libwx files to 'libwx scratch repo'"
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DEPENDERS bzr_commit_libwx
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)
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ExternalProject_Add_Step( libwx bzr_init_libwx
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COMMAND bzr init -q <SOURCE_DIR>
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COMMENT "creating 'libwx scratch repo' specifically for libwx to track libwx patches"
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DEPENDERS bzr_add_libwx
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DEPENDEES download
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)
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######
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# Now is time to search what we have built
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######
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ExternalProject_Add_Step( libwx libwx_recursive_message
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COMMAND cmake .
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COMMENT "*** RERUN CMAKE - wxWidgets built, now reissue a cmake to build Kicad"
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DEPENDEES install
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)
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