113 lines
3.6 KiB
C++
113 lines
3.6 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef ACTION_MANAGER_H_
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#define ACTION_MANAGER_H_
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#include <map>
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#include <string>
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class TOOL_BASE;
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class TOOL_MANAGER;
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class TOOL_ACTION;
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/**
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* Class ACTION_MANAGER
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*
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* Takes care of TOOL_ACTION objects. Registers them and allows to run them using associated
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* hot keys, names or ids.
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*/
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class ACTION_MANAGER
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{
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public:
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/**
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* Constructor.
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* @param aToolManager is a tool manager instance that is used to pass events to tools.
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*/
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ACTION_MANAGER( TOOL_MANAGER* aToolManager );
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/**
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* Function RegisterAction()
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* Adds a tool action to the manager and sets it up. After that is is possible to invoke
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* the action using hotkeys or sending a command event with its name.
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* @param aAction: action to be added. Ownership is not transferred.
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*/
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void RegisterAction( TOOL_ACTION* aAction );
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/**
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* Function UnregisterAction()
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* Removes a tool action from the manager and makes it unavailable for further usage.
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* @param aAction: action to be removed.
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*/
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void UnregisterAction( TOOL_ACTION* aAction );
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/**
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* Generates an unique ID from for an action with given name.
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*/
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static int MakeActionId( const std::string& aActionName );
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/**
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* Function RunAction()
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* Runs an action with a given name (if there is one available).
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* @param aActionName is the name of action to be run.
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* @return True if there was an action associated with the name, false otherwise.
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*/
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bool RunAction( const std::string& aActionName ) const;
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// TODO to be considered
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// bool RunAction( int aActionId ) const;
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// bool RunAction( TOOL_ACTION* aAction ) const;
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/**
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* Function RunHotKey()
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* Runs an action associated with a hotkey (if there is one available).
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* @param aHotKey is the hotkey to be served.
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* @return True if there was an action associated with the hotkey, false otherwise.
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*/
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bool RunHotKey( int aHotKey ) const;
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private:
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///> Tool manager needed to run actions
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TOOL_MANAGER* m_toolMgr;
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///> Map for indexing actions by their IDs
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std::map<int, TOOL_ACTION*> m_actionIdIndex;
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///> Map for indexing actions by their names
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std::map<std::string, TOOL_ACTION*> m_actionNameIndex;
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///> Map for indexing actions by their hotkeys
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std::map<int, TOOL_ACTION*> m_actionHotKeys;
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/**
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* Function runAction()
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* Prepares an appropriate event and sends it to the destination specified in a TOOL_ACTION
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* object.
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* @param aAction is the action to be run.
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*/
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void runAction( const TOOL_ACTION* aAction ) const;
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};
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#endif /* ACTION_MANAGER_H_ */
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