223 lines
7.0 KiB
C++
223 lines
7.0 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2021 Ola Rinta-Koski
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* Copyright (C) 2021-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <fontconfig/fontconfig.h>
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#include <font/fontconfig.h>
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#include <pgm_base.h>
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#include <wx/log.h>
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#include <trace_helpers.h>
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using namespace fontconfig;
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static FONTCONFIG* g_config = nullptr;
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inline static FcChar8* wxStringToFcChar8( const wxString& str )
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{
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wxScopedCharBuffer const fcBuffer = str.ToUTF8();
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return (FcChar8*) fcBuffer.data();
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}
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wxString FONTCONFIG::Version()
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{
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return wxString::Format( "%d.%d.%d", FC_MAJOR, FC_MINOR, FC_REVISION );
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}
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FONTCONFIG::FONTCONFIG()
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{
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(void) FcInitLoadConfigAndFonts();
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};
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FONTCONFIG* Fontconfig()
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{
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if( !g_config )
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{
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FcInit();
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g_config = new FONTCONFIG();
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}
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return g_config;
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}
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bool FONTCONFIG::FindFont( const wxString& aFontName, wxString& aFontFile )
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{
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FcPattern* pat = FcNameParse( wxStringToFcChar8( aFontName ) );
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FcConfigSubstitute( nullptr, pat, FcMatchPattern );
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FcDefaultSubstitute( pat );
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FcResult r = FcResultNoMatch;
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FcPattern* font = FcFontMatch( nullptr, pat, &r );
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wxString fontName;
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bool ok = false;
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bool substituted = false;
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if( font )
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{
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FcChar8* file = nullptr;
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if( FcPatternGetString( font, FC_FILE, 0, &file ) == FcResultMatch )
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{
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aFontFile = wxString::FromUTF8( (char*) file );
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FcChar8* family = nullptr;
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FcChar8* style = nullptr;
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if( FcPatternGetString( font, FC_FAMILY, 0, &family ) == FcResultMatch )
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{
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fontName = wxString::FromUTF8( (char*) family );
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if( FcPatternGetString( font, FC_STYLE, 0, &style ) == FcResultMatch )
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{
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wxString styleStr = wxString::FromUTF8( (char*) style );
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if( !styleStr.IsEmpty() )
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{
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styleStr.Replace( wxS( " " ), wxS( ":" ) );
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fontName += ":" + styleStr;
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}
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}
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// TODO: report Regular vs Book, Italic vs Oblique, etc. or filter them out?
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if( aFontName.Contains( ":" ) )
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substituted = aFontName.CmpNoCase( fontName ) != 0;
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else
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substituted = !fontName.StartsWith( aFontName );
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}
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ok = true;
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}
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FcPatternDestroy( font );
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}
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if( !ok )
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wxLogWarning( _( "Error loading font '%s'." ), aFontName );
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else if( substituted )
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wxLogWarning( _( "Font '%s' not found; substituting '%s'." ), aFontName, fontName );
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FcPatternDestroy( pat );
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return ok;
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}
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void FONTCONFIG::ListFonts( std::vector<std::string>& aFonts )
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{
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if( m_fonts.empty() )
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{
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FcPattern* pat = FcPatternCreate();
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FcObjectSet* os = FcObjectSetBuild( FC_FAMILY, FC_STYLE, FC_LANG, FC_FILE, FC_OUTLINE,
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nullptr );
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FcFontSet* fs = FcFontList( nullptr, pat, os );
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for( int i = 0; fs && i < fs->nfont; ++i )
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{
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FcPattern* font = fs->fonts[i];
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FcChar8* file;
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FcChar8* style;
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FcChar8* family;
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FcLangSet* langSet;
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FcBool outline;
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if( FcPatternGetString( font, FC_FILE, 0, &file ) == FcResultMatch
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&& FcPatternGetString( font, FC_FAMILY, 0, &family ) == FcResultMatch
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&& FcPatternGetString( font, FC_STYLE, 0, &style ) == FcResultMatch
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&& FcPatternGetLangSet( font, FC_LANG, 0, &langSet ) == FcResultMatch
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&& FcPatternGetBool( font, FC_OUTLINE, 0, &outline ) == FcResultMatch )
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{
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if( !outline )
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continue;
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std::string theFamily( reinterpret_cast<char *>( family ) );
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#ifdef __WXMAC__
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// On Mac (at least) some of the font names are in their own language. If
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// the OS doesn't support this language then we get a bunch of garbage names
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// in the font menu.
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//
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// GTK, on the other hand, doesn't appear to support wxLocale::IsAvailable(),
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// so we can't run these checks.
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FcStrSet* langStrSet = FcLangSetGetLangs( langSet );
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FcStrList* langStrList = FcStrListCreate( langStrSet );
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FcChar8* langStr = FcStrListNext( langStrList );
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bool langSupported = false;
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if( !langStr )
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{
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// Symbol fonts (Wingdings, etc.) have no language
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langSupported = true;
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}
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else while( langStr )
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{
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wxString langWxStr( reinterpret_cast<char *>( langStr ) );
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const wxLanguageInfo* langInfo = wxLocale::FindLanguageInfo( langWxStr );
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if( langInfo && wxLocale::IsAvailable( langInfo->Language ) )
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{
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langSupported = true;
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break;
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}
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else
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{
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wxLogTrace( traceFonts, wxS( "Font '%s' language '%s' not supported by OS." ),
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theFamily, langWxStr );
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}
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langStr = FcStrListNext( langStrList );
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}
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FcStrListDone( langStrList );
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FcStrSetDestroy( langStrSet );
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if( !langSupported )
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continue;
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#endif
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std::string theFile( reinterpret_cast<char *>( file ) );
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std::string theStyle( reinterpret_cast<char *>( style ) );
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FONTINFO fontInfo( theFile, theStyle, theFamily );
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if( theFamily.length() > 0 && theFamily.front() == '.' )
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continue;
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std::map<std::string, FONTINFO>::iterator it = m_fonts.find( theFamily );
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if( it == m_fonts.end() )
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m_fonts.emplace( theFamily, fontInfo );
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else
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it->second.Children().push_back( fontInfo );
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}
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}
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if( fs )
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FcFontSetDestroy( fs );
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}
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for( const std::pair<const std::string, FONTINFO>& entry : m_fonts )
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aFonts.push_back( entry.second.Family() );
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}
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