kicad/3d-viewer/3d_model_viewer
Ian McInerney 961c127ebe Convert mouse coordinates to native pixesl in the 3D viewer
All operations in the camera are done using the native pixel sizes,
so we need to ensure the mouse coordinates are converted to native
pixels to make the mouse operations line up with the view.

Fixes https://gitlab.com/kicad/code/kicad/issues/2561
Fixes https://gitlab.com/kicad/code/kicad/issues/8410
2021-10-10 17:52:12 +01:00
..
eda_3d_model_viewer.cpp Convert mouse coordinates to native pixesl in the 3D viewer 2021-10-10 17:52:12 +01:00
eda_3d_model_viewer.h Pass wxString objects by reference instead of on the stack. 2021-07-27 08:41:27 -04:00