kicad/pcbnew/zones_functions_for_undo_re...

261 lines
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C++

/////////////////////////////////////////////////////////////////////////////
// Name: zones_functions_for_undo_redo.cpp
/////////////////////////////////////////////////////////////////////////////
/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2009 Jean-Pierre Charras <jean-pierre.charras@gipsa-lab.inpg.fr>
* Copyright (C) 2007 Kicad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/* These functions are relative to undo redo function, when zones are involved.
* When a zone outline is modified (or created) this zone, or others zones on the same layer
* and with the same netcode can change or can be deleted
* This is due to the fact overlapping zones are merged
* Also, when a zone outline is modified by adding a cutout area,
* this zone can be converted to more than one area, if the outline is break to 2 or more outlines
* and therefore new zones are created
*
* Due to the complexity of potential changes, and the fact there are only few zones
* in a board, and a zone has only few segments outlines, the more easy way to
* undo redo changes is to make a copy of all zones that can be changed
* and see after zone edition or creation what zones that are really modified,
* and ones they are modified (changes, deletion or addition)
*/
#include "fctsys.h"
#include "appl_wxstruct.h"
#include "class_drawpanel.h"
#include "pcbnew.h"
#include "wxPcbStruct.h"
#include "zones.h"
#include "zones_functions_for_undo_redo.h"
/**
* Function IsSame
* test is 2 zones are equivalent:
* 2 zones are equivalent if they have same parameters and same outlines
* info relative to filling is not take in account
* @param aZoneToCompare = zone to compare with "this"
*/
bool ZONE_CONTAINER::IsSame( const ZONE_CONTAINER& aZoneToCompare )
{
// compare basic parameters:
if( GetLayer() != aZoneToCompare.GetLayer() )
return false;
if( m_Netname != aZoneToCompare.m_Netname )
return false;
// Compare zone specfic parameters
if( m_ZoneClearance != aZoneToCompare.m_ZoneClearance )
return false;
if( m_ZoneMinThickness != aZoneToCompare.m_ZoneMinThickness )
return false;
if( m_FillMode != aZoneToCompare.m_FillMode )
return false;
if( m_ArcToSegmentsCount != aZoneToCompare.m_ArcToSegmentsCount )
return false;
if( m_PadOption != aZoneToCompare.m_PadOption )
return false;
if( m_ThermalReliefGapValue != aZoneToCompare.m_ThermalReliefGapValue )
return false;
if( m_ThermalReliefCopperBridgeValue != aZoneToCompare.m_ThermalReliefCopperBridgeValue )
return false;
// Compare outlines
wxASSERT( m_Poly ); // m_Poly == NULL Should never happen
wxASSERT( aZoneToCompare.m_Poly );
if( m_Poly->corner != aZoneToCompare.m_Poly->corner ) // Compare vector
return false;
return true;
}
/**
* Function SaveCopyOfZones
* creates a copy of zones having a given netcode on a given layer,
* and fill a pick list with pickers to handle these copies
* the UndoRedo status is set to UR_CHANGED for all items in list
* Later, UpdateCopyOfZonesList will change and update these pickers after a zone edition
* @param aPickList = the pick list
* @param aPcb = the Board
* @param aNetCode = the reference netcode. if aNetCode < 0 all netcodes are used
* @param aLayer = the layer of zones. if aLayer < 0, all layers are used
* @return the count of saved copies
*/
int SaveCopyOfZones( PICKED_ITEMS_LIST& aPickList, BOARD* aPcb, int aNetCode, int aLayer )
{
int copyCount = 0;
for( unsigned ii = 0; ; ii++ )
{
ZONE_CONTAINER* zone = aPcb->GetArea( ii );
if( zone == NULL ) // End of list
break;
if( aNetCode >= 0 && aNetCode != zone->GetNet() )
continue;
if( aLayer >= 0 && aLayer != zone->GetLayer() )
continue;
ZONE_CONTAINER* zoneDup = new ZONE_CONTAINER( aPcb );
zoneDup->Copy( zone );
ITEM_PICKER picker( zone, UR_CHANGED );
picker.m_Link = zoneDup;
picker.m_PickedItemType = zone->Type();
aPickList.PushItem( picker );
copyCount++;
}
return copyCount;
}
/**
* Function UpdateCopyOfZonesList
* check a pick list to remove zones identical to their copies
* and set the type of operation in picker (UR_DELETED, UR_CHANGED)
* if an item is deleted, the initial values are retrievered,
* because they can have changed in edition
* @param aPickList = the main pick list
* @param aAuxiliaryList = the list of deleted or added (new created) items after calculations
* @param aPcb = the Board
*
* aAuxiliaryList is a list of pickers updated by zone algorithms:
* In this list are put zone taht were added or deleted during the zone combine process
* aPickList :is a list of zone that can be modified (changed or deleted, or not modified)
* >> if the picked zone is not changed, it is removed from list
* >> if the picked zone was deleted (i.e. not found in boad list), the picker is modified:
* - its status becomes UR_DELETED
* - the aAuxiliaryList corresponding picker is removed (if not found : set an error)
* >> if the picked zone was flagged as UR_NEW, and was deleted (i.e. not found in boad list),
* - the picker is removed
* - the zone itself if really deleted
* - the aAuxiliaryList corresponding picker is removed (if not found : set an error)
* After aPickList is cleaned, the aAuxiliaryList is read
* All pickers flagged UR_NEW are moved to aPickList
* (the corresponding zones are zone that were created by the zone combine process, mainly when adding cutaout areas)
* At the end of the update process the aAuxiliaryList must be void, because all pickers created by the combine process
* must have been removed (removed for new and deleted zones, or moved in aPickList.)
* If not an error is set.
*/
void UpdateCopyOfZonesList( PICKED_ITEMS_LIST& aPickList,
PICKED_ITEMS_LIST& aAuxiliaryList,
BOARD* aPcb )
{
for( unsigned kk = 0; kk < aPickList.GetCount(); kk++ )
{
UNDO_REDO_T status = aPickList.GetPickedItemStatus( kk );
ZONE_CONTAINER* ref = (ZONE_CONTAINER*) aPickList.GetPickedItem( kk );
for( unsigned ii = 0; ; ii++ ) // analyse the main picked list
{
ZONE_CONTAINER* zone = aPcb->GetArea( ii );
if( zone == NULL )
{
/* End of list: the stored item is not found:
* it must be in aDeletedList:
* search it and restore initial values
* or
* if flagged UR_NEW: remove it definitively
*/
if( status == UR_NEW )
{
delete ref;
aPickList.RemovePicker( kk );
kk--;
}
else
{
ZONE_CONTAINER* zcopy = (ZONE_CONTAINER*) aPickList.GetPickedItemLink( kk );
aPickList.SetPickedItemStatus( UR_DELETED, kk );
if( zcopy )
ref->Copy( zcopy );
else
wxMessageBox( wxT( "UpdateCopyOfZonesList() error: link = NULL" ) );
aPickList.SetPickedItemLink( NULL, kk ); // the copy was deleted; the link does not exists now
delete zcopy;
}
// Remove this item from aAuxiliaryList, mainly for tests purpose
bool notfound = true;
for( unsigned nn = 0; nn < aAuxiliaryList.GetCount(); nn++ )
{
if( aAuxiliaryList.GetPickedItem( nn ) == ref )
{
aAuxiliaryList.RemovePicker( nn );
notfound = false;
break;
}
}
if( notfound )
wxMessageBox( wxT(
"UpdateCopyOfZonesList() error: item not found in aAuxiliaryList" ) );
break;
}
if( zone == ref ) // picked zone found
{
if( aPickList.GetPickedItemStatus( kk ) != UR_NEW )
{
ZONE_CONTAINER* zcopy = (ZONE_CONTAINER*) aPickList.GetPickedItemLink( kk );
if( zone->IsSame( *zcopy ) ) // Remove picked, because no changes
{
delete zcopy; // Delete copy
aPickList.RemovePicker( kk );
kk--;
}
}
break;
}
}
}
// Add new zones in main pick list, and remove pickers from Auxiliary List
for( unsigned ii = 0; ii < aAuxiliaryList.GetCount(); ii++ )
{
if( aAuxiliaryList.GetPickedItemStatus( ii ) == UR_NEW )
{
ITEM_PICKER picker = aAuxiliaryList.GetItemWrapper( ii );
aPickList.PushItem( picker );
aAuxiliaryList.RemovePicker( ii );
ii--;
}
}
// Should not occur:
if( aAuxiliaryList.GetCount()> 0 )
{
wxString msg;
msg.Printf( wxT(
"UpdateCopyOfZonesList() error: aAuxiliaryList not void: %d item left (status %d)" ),
aAuxiliaryList.GetCount(), aAuxiliaryList.GetPickedItemStatus( 0 ) );
wxMessageBox( msg );
while( aAuxiliaryList.GetCount()> 0 )
{
delete aAuxiliaryList.GetPickedItemLink( 0 );
aAuxiliaryList.RemovePicker( 0 );
}
}
}